Brian

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Von Neumann had plenty to say. He had lately been developing a “game theory,” which he viewed effectively as a mathematics of incomplete information. And he was taking the lead in designing an architecture for the new electronic computers. He wanted the more analog-minded of the group to think more abstractly—to recognize that digital processes take place in a messy, continuous world but are digital nonetheless. When a neuron snaps between two possible states—“the state of the nerve cell with no message in it and the state of the cell with a message in it”—the chemistry of this transition may ...more
The Information: A History, a Theory, a Flood
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