Listopia > Tim Moore's votes on the list Books Game Designers Should Read (6 Books)
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The Art of Game Design: A Book of Lenses
by See Review |
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| 2 |
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A Theory Of Fun For Game Design
by See Review |
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| 3 |
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Rules of Play: Game Design Fundamentals
by See Review |
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| 4 |
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Characteristics of Games
by See Review |
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| 5 |
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Unit Operations: An Appoach to Videogame Criticism
by |
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| 6 |
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Persuasive Games: The Expressive Power of Videogames
by See Review |
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