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This visual variation on the old Choose Your Own Adventure books gets props for originality. The amount of work the author put in is staggering, and the story is fun. However, it is so difficult to follows the path from one panel to another that I couldn't really get into the story and enjoy it -- I was spending twice as much time finding the right place as actually "reading" since there isn't much text to slow one down. This might be better for a kid who is a slow reader. And maybe the techniqu
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This is a choose-your-own adventure graphic novel with tabs instead of page numbers! It even feels a little like a video game, because you can figure out how to get further in the story with using the time machine and other tools.
The story itself is kind of time-travelly loopy (so, cool in a kind of hurt your brain kind of way), and the art is kind of "meh" to me. But the layout and all the various endings are awesome. Glad to have this one in my ergodic literature library! :-) ...more
The story itself is kind of time-travelly loopy (so, cool in a kind of hurt your brain kind of way), and the art is kind of "meh" to me. But the layout and all the various endings are awesome. Glad to have this one in my ergodic literature library! :-) ...more

I've never encountered a choose-your-own-adventure in graphic novel form, and Meanwhile's series of tubes and tabs allows for an effortless read. But what truly makes this book unique is that its "pick any path" nature is actually relevant---even essential---to the story, itself. Very, very clever....
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Jul 19, 2024
Rose
marked it as to-read