Psyops


Psychological Warfare (WWII Era Reprint)
Crystallizing Public Opinion
Propaganda
The Cultural Cold War: The CIA and the World of Arts and Letters
Battle for the Mind: A Physiology of Conversion and Brainwashing - How Evangelists, Psychiatrists, Politicians, and Medicine Men Can Change Your Beliefs and Behavior
Exactly What to Say: The Magic Words for Influence and Impact
How to Analyze People: Dark Psychology - Dark Secrets to Analyze and Influence Anyone Using Body Language, Human Psychology, Subliminal Persuasion and NLP
How to Analyze People: Learn 34 Ways to Instantly Read Anybody on Sight and Completely Understand Why They Do the Things They Do (Human Psychology, Confidence, ... Anxiety, Social Skills, Stress, psychology)
New Lies for Old:The Communist Strategy of Deception and Disinformation
Tactical Psychological Operations Tactics, Techniques, And Procedures (U.S Army Field Manual, FM 3-05.302)
How To Analyze People: Analyze People Dead On - Recognize Personality Patterns and Learn How To Read People Instantly (How To Analyze People, Body Language, How To Read People, Human Psychology)
The CIA Document of Human Manipulation: Kubark Counterintelligence Interrogation Manual
The Art Of Psychological Warfare: How To Skillfully Influence People Undetected And How To Mentally Subdue Your Enemies In Stealth Mode
Banned Methods Of Persuasion: How To Covertly Convince, Influence, Persuade, And Negotiate With Anyone To Get Them To Do What You Want
US Army PSYOP Book 2 - Implementing Psychological Operations: Tactics, Techniques and Procedures - Full-Size 8.5"x11" Edition - FM 3-05.301 (MCRP 3-40.6A) (Carlile Military Library)
Stories Are Weapons by Annalee NewitzThe Integrity Gap by Stephen M. Fry Ph.D.Another Science Fiction by Megan PrelingerAlgorithms of Oppression by Safiya Umoja NobleThe Blue, Beautiful World by Karen Lord
Stories are Weapons
22 books — 2 voters

Self-preservation is the perfect Trojan Horse to make people opt-in to Self-destruction
Henry Joseph-Grant

We like to think of ourselves as immune from influence or our cognitive biases, because we want to feel like we are in control, but industries like alcohol, tobacco, fast food, and gaming all know we are creatures that are subject to cognitive and emotional vulnerabilities. And tech has caught on to this with its research into “user experience,” “gamification,” “growth hacking,” and “engagement” by activating ludic loops and reinforcement schedules in the same way slot machines do. So far, this ...more
Christopher Wylie, Mindf*ck: Cambridge Analytica and the Plot to Break America

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