Planescape


Planescape Campaign Setting (Advanced Dungeons & Dragons, 2nd Edition)
Pages of Pain (Planescape)
Blood Hostages (Planescape: Blood Wars, #1)
Abyssal Warriors (Planescape: Blood Wars, #2)
The Planewalker's Handbook (Advanced Dungeons & Dragons / Planescape)
Planar Powers (Planescape: Blood Wars, #3)
In the Cage: A Guide to Sigil (AD&D/Planescape)
Planes of Chaos (Advanced Dungeons & Dragons, 2nd Edition: Planescape, Campaign Expansion/2603)
Monstrous Compendium Appendix
Monstrous Compendium Appendix II (Planescape) (Advanced Dungeons & Dragons, 2nd Edition, Accessory/2613)
A Guide to the Astral Plane (AD&D/Planescape)
A Guide to the Ethereal Plane (AD&D/Planescape)
The Factol's Manifesto (AD&D, Planescape Accessory)
The Inner Planes (AD&D/Planescape)
Planescape: Torment
Beyond those somewhat anchored fantasy settings are the wild-eyed and the wahoo worlds. This is by no means pejorative, as these include some of my personal favorites, but it is meant to show that there are high-concept, love-’em-or-hate-’em sorts of settings. Call them worlds of pure chaos, places where anything goes and where the usual rules do not apply. They are not meant to be realistic, and indeed that is their appeal. They are settings unmoored from reality and operating by rules of your ...more
Wolfgang Baur, Complete Kobold Guide to Game Design