Commodore


VIC 20 Programmer's Reference Guide
Pet Games and Recreations
Waterloo microAPL: Tutorial and Reference Manual
Commodore 128 reference guide for programmers
Arcade Games for the Commodore 64 (CBS computer books)
Commodore: The Final Years
Commodore: The Amiga Years
Computer Programming with the Commodore 64 (Teach Yourself Books)
Programming the Commodore 64: The Definitive Guide
Basic Commodore 64 BASIC
Hands-On Basic With a Pet
PET and the IEEE 488 Bus (GPIB)
Machine Language for Beginners: Machine Language Programming for Basic Language Programmers
The VIC-20 Connection
Lou Sander's Tips and Tricks for Commodore Computers
The Soul Snatchers by Richard SanfordZX Spectrum Games Code Club by Gary PlowmanThe Impossible Fortress by Jason Rekulak
Books featuring retro computers
3 books — 3 voters
The Making of Prince of Persia by Jordan MechnerOcean by Chris  WilkinsThe Story of the Sinclair ZX Spectrum in Pixels by Chris  WilkinsThe Story of U.S. Gold by Chris  WilkinsOfficial Video Game & Pinball Book Of World Records by Walter Day
Retro computer gaming
166 books — 20 voters

Tinker, Tailor, Soldier, Spy by John le CarréMaster & Commander by Patrick O'BrianThe French Lieutenant’s Woman by John FowlesCaptain Blood by Rafael SabatiniGods and Generals by Jeff Shaara
Military Men
441 books — 49 voters
Level-Up with Game Assist by Grover WaltersThe Micro Kids by Gary PlowmanZX Spectrum Games Code Club by Gary PlowmanThe Micro Kids by Gary PlowmanBreak Out by David L. Craddock
Retro computer gaming 2
73 books — 5 voters

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