Matt Forbeck's Blog, page 28
May 10, 2013
The Dangerous Games: How to Play Insider’s List
My next novel — Dangerous Games: How to Play — is due for release this Tuesday, May 14. This is the first book in the third of the 12 for ’12 trilogies I wrote last year, and despite that, it’s different from all the others. For one, it’s set in the real world and the modern day and has zero fantastic elements in it. It’s a straight mystery with one wild twist: It’s set at Gen Con, the largest tabletop gaming convention in America.
I’ve been going to Gen Con since I was 13 years old, and it’s been a huge part of my life. I had a wonderful time playing around in (and fictionally destroying) my favorite event of the year. As part of that, I worked a number of gaming industry luminaries into the story.
As I was revising the book, I built a running list of everyone that made it into the book. Now, I hope that everyone who finds themselves in the book will enjoy their appearances — and also that those of my friends who didn’t find their way in won’t be offended. I have two more books in the series after this, and a lot more famous folks make appearances later on.
So, here’s the list of those who wandered into How to Play.
Aaron Allston
Adrian Swartout
Allen Varney
Bob Carty
Cam Banks
Chris Pramas
D. J. Trindle
Dan Tibbles
Doomball
Eric Lang
Fred Hicks
Gareth-Michael Skarka
Hal Mangold
James Ernest
James Wallis
Jamie Chambers
Jason Morningstar
John Nephew
John Wick
Jordan Weisman
Ken Hite
Lisa Stevens
Ludema Stone
Margaret Weis
Matt Forbeck*
Michelle Nephew
Mike Selinker
Mike Stackpole
Nicole Lindroos
Owen Seyler
Peter Adkison
Phil Reed
Richard Garfield
Rob Stone
Robin Laws
Ryan Dancey
Schaefer Tolliver
Simon Rogers
Stephen Blair
T.S. Luikart
Tracy Hickman
Will Hindmarch
Wolfgang Baur
* Yes, I included myself. I’ll tell you about that another time. It makes sense.
Some of the people here are just referred to and don’t have any lines at all. Others — like Ken Hite and Allen Varney — play a major role in the tale. One of these folks isn’t even named in the book, but sharp-eyed friends of his will spot him there anyhow. (Hint: He’s in a bar. And yes, I know that doesn’t narrow it down much.)
Look for the book starting Tuesday, March 14. Meanwhile, you can whet your appetite by reading the first five chapters for free.
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Kickstarter Stretch Goals Update
As I wrote back on April 22, my friends have lassoed me into joining many of their Kickstarters by putting up some of my work as a stretch goal for their drives. At the moment, I’m involved in four six different drives:
Lords of Gossamer and Shadow: I’m creating a new world setting for this RPG. It smashed through that stretch goal already, and it still has five days left.
Sovereign Stone: Pathfinder Edition: I’m writing a short story for this RPG based on a world Larry Elmore created. It smashed that goal long ago and still has 16 days left.
Trigger Happy: I’m writing a short story for this RPG. It cracked the goal for that today, and it still has 10 days left.
Witch Hunter: The Invisible World 2nd Edition: I’ll write a new time setting for this RPG if it reaches a stretch goal that hasn’t been established yet. (They have others to knock down first.) It has eight days to go and is funded, but not for my bit yet.

The Awakened: I already wrote the foreword for this anthology edited by Hal Greenberg and Neal Levin. If it hits $14k, I’ll write a story for it too.
These are all fun projects I’m proud to be associated with. Do go check them out, especially if you’re a gamer. If you’re more of a reader, be sure to check out The Awakened at least, and come back on Tuesday for the launch of Dangerous Games: How to Play.
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May 8, 2013
The Loot Drop Deal
I’m pleased to announce that I’ve sold a new novel to Jim Frenkel over at Tor, the largest publisher of science fiction in the world. It’s called Loot Drop, and it’s a modern-day thriller packed with elements from the online universe of MMOs (massively multiplayer online games like World of Warcraft).
This is not a tie-in to any particular game. In fact, I’m going to develop a fictional game of my own as part of writing the book — which is due in September, so I have a busy summer ahead of me. I considered asking permission to use someone else’s game for the book, but this frees me to write this story without worrying about approvals or any kinds of restrictions.
The book is slated for publication in early 2015, and it should be released in hardcover first, with a softcover edition to follow. That’s all a long ways off, of course, and subject to change. We may simply be downloading stories directly into our brains by then.
Because the book’s not written — other than a few sample chapters — I don’t want to say too much about it yet. However, here are some fun details I can share.
A loot drop is what happens after you kill monsters or characters in an MMO. When it dies, the creature drops a pile of loot you can rummage through and claim as your own.
I sold the book without an agent, just as I have with all of my books to date. Well, except for the ones I self-publish, which I sell to readers rather than editors.
Tor is a division of Macmillan (one of the Big Five publishers in English), which is a division of Holtzbrinck (one of the top ten publishers in the world).
Tor is the only division of any of the Big Five to date to get rid of DRM (digital rights management) for all their ebooks. I love that.
I originally planned to offer this book as the basis of my third 12 for ’12 Kickstarter, but I’d pitched it to Jim a year or two before that. He’d been excited about it, but we both got busy with other things, and the deal stalled. As a courtesy, I emailed him to see if he still wanted the book before I used it for a Kickstarter. He stopped me and asked for a few sample chapters, and we went from there.
I replaced Loot Drop with the Dangerous Games trilogy of thrillers set at Gen Con. That became the most successful of the four 12 for ’12 Kickstarters I ran, and How to Play — the first book in that series — goes on sale next week.
I’ll post more details when I can. Meanwhile, set your calendars to early 2015 for Loot Drop!
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May 6, 2013
Wes Chu Talks Ebook Piracy
My pal Wes Chu is one hell of a sharp writer. I had the honor and pleasure of offering a blurb for his debut novel,
The Lives of Tao
(available now at better booksellers everywhere), for which I said:
“A fast-paced, high-action SF mix of Jason Bourne meets the Hero’s Journey, jam-packed with dark conspiracies, wild romance, ancient aliens, and a secret, globe-spanning war. Loved it!”
Honest. Every damn word of it.
Like most authors, Wes has a lot to say about all sorts of things, so I made some space for him to do that here. Today he’s decided to tackle the subject of ebook piracy. Take it away, Wes!
Matt — one of my favorite writers in all of the known universe and all-around good guy — is letting me guest blog today. At first I was going to talk about my Hillary Clinton love, but I decided to be more topical. So, let’s talk about book piracy.
Really, Wes? You gonna go there? Damn straight.
Here’s the deal. Piracy is inevitable. In a way, it’s a badge of honor for an author to get his book pirated. It means you’ve arrived. Nobody steals garbage, so someone actually thinks enough of your work to steal from you. But remember, authors need to eat, and no author is Neil Gaiman or George R.R. Martin (well, except for Neil and George). The majority of us scratch and claw to make a living doing what we love.
The Lives of Tao (April 30th, 2013) is my debut novel, and its sales numbers will help dictate my career moving forward. And if I can’t make a living writing, then I’ll have to stop and work as a waiter, insurance salesmen, computer programmer, or something else that isn’t creating stories. Not that there’s anything wrong with those careers, just that I’d make an awful waiter.
Also, Angry Robot Books has been releasing fantastic books and selling them DRM-free through the Robot Trading Company, but they are by no means a big publisher. They live and die by their book sales. Every book counts. If they can’t survive, then they close shop and stop producing these excellent books. That’s a lose-lose for everyone.
Now, I’m a big believer in the Amanda Palmer methodology of The Art of Asking. By the way, if you haven’t seen her excellent TED video, you should.
So I’m going to trust you and ask you to consider supporting this author by buying my book, and I would love you immensely if you did. And if you do pirate it, I hope you enjoy it. Seriously, enjoy it, and consider purchasing it as a token of appreciation for the people who worked many countless hours to bring it to you.
And as a last resort, consider this. If you pirated and like the book, consider donating whatever you like to this Paypal account: pirate4pups@chuforthought.com. All donations will go the local Paws Animal No-Kill shelter here in Chicago.
Straight up. Remember, save the restaurant business by not forcing me to wait on tables.
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May 3, 2013
Chicago Saturday with Wes Chu and Crew
This Saturday evening, I’m heading down to Chicago to help my pal Wes Chu celebrate the release of his debut novel, The Lives of Tao. The book came out on Tuesday, so the party is the weekend after, of course. It’s being held at the NV Penthouse Lounge, and you and everyone else you know are cordially invited to attend.
Being the generous soul he is, Wes invited me and a lot of his other writer friends to join him for a joint signing. If you enjoy genre fiction, you’ll have the chance to chat with us all, grab some excellent books (conveniently for sale on site), and get them signed.
I had the privilege to read the book before its release, and I gave Wes this blurb:
“A fast-paced, high-action SF mix of Jason Bourne meets the Hero’s Journey, jam-packed with dark conspiracies, wild romance, ancient aliens, and a secret, globe-spanning war. Loved it!”
So even if you can’t make it to the party, grab the book. And if you can make it, better yet.
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April 22, 2013
Stretching for Kickstarters
I haven’t run any Kickstarter drives of my own since last September. Expect that to change soon, but in the meantime, I’ve been asked to help out with a number of other Kickstarters in which my work is either featured or set as a stretch goal. In the past, that’s included:
Robin Laws’s Hillfolk
James Wallis’s Alas Vegas
John Wick’s Wicked Fantasy
Savage Mojo’s Dungeonlands
Christian and Jody Lindke’s Cthulhu Claus Greeting Cards
Gareth Michael-Skarka’s Far West
Stone Skin Press’s Fiction Anthologies
Zombie Orpheus’s The Gamers: Hands of Fate
Reaper’s Bones
At the moment, a couple of current Kickstarters have my work as stretch goals for them too. First up is Rite Publishing’s Lords of Gossamer and Shadow, a diceless roleplaying game based on Eric Wujick’s Amber Diceless Roleplaying. This is written by my friend Jason Durall.
The drive already hit its initial goal and smashed through the first couple stretch goals. If it cracks $20,000, I’ll write an original world for the game. Since it’s currently over $17k with 23 days to go, there’s an excellent chance that’ll happen.
The second drive is TimeOut Diversion’s relaunch of Larry Elmore’s Sovereign Stone RPG as a Pathfinder setting. It smashed through its initial goal in under 8 hours, and it’s heading for the stretch goals now. It’s already up over $15k, and if it cracks $20k, I’ll be writing a new short story for the setting. Since it’s only been running for a day and has 34 days left, I’m confident this will happen, and I’ll get to work with the incredible Larry Elmore.
In any case, if you like excellent games, be sure to check those two projects out. I’m looking forward to working on them soon.
Whoops! And there’s one more!
(Yes, I’m that busy.)
I forgot to mention Trigger Happy, a new roleplaying game about violent vengeance from my friend Caias Ward, featuring artwork from my pal Aaron Acevedo. (Aaron created the Crescent City map for Matt Forbeck’s Brave New World, among many other things.) The drive is already more than 75% of its way to its $4,000 goal. If it hits $5,000, I’ll contribute a short story to the book too.
Trigger Happy has 28 days to go, so that looks like it’ll be a go too. Be sure to check it out too!
Um, one more?
(Really, really crazy busy.)
My involvement with this game hasn’t been officially announced yet, but be sure to check out Witch Hunter: The Invisible World 2nd Edition. If you enjoy things like Robert E. Howard’s Solomon Kane stories, you’ll love this. Henry Lopez and his team at Paradigm Concepts did a wonderful job with the first edition, and I’m looking forward to this one too.
It’s already 38% funded and has 26 days to go. My stretch goal hasn’t been announced yet, but I’m hoping it will soon. Be sure to give it your due consideration.
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Off to North Carolina This Week
On Tuesday next week, I’m flying down to Raleigh for the East Coast Game Conference. First, I’ll crash the North Carolina Speculative Fiction Night at Atomic Empire at 7 PM on April 23 (World Book Night). My pals Richard Dansky, Justin Achilli, and Steve Long are headlining the event, and I’ll be there to cheer them on, as well as Matthew Ross, Jaym Gates, Samuel Montgomery-Blinn, and a number of contributors to Bull Spec Magazine.
After that, I’ll be speaking at the conference, joining Rich, Dustin, and Steve along with a stunning lineup of speakers, including Mur Lafferty, Jeremy Bernstein, Jason Morningstar, Jonathan Myers, Jay Posey, Andrew Greenberg, Cliff Bleszinsky, and Dustin Clingman. My two sessions are:
“Dice and Beyond,” with Steve Long and Mur Lafferty, 11:15 AM, April 24
“How to Write Anything for Anybody,” 10 AM, April 25
If you can make it, I hope to see you there!
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Hard Time Sale Ends Today!
To celebrate the release of End Times in Dragon City and the conclusion of the Shotguns & Sorcery trilogy last week, I put the first book in the series — Hard Times in Dragon City — on sale for just $1. That sale ends tonight, and the price goes back up to $4.99, so be sure to grab your copies soon!
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April 17, 2013
My Last Magic Comic
The last issue of the full dozen Magic: The Gathering comics I wrote for IDW hits stores and Comixology today. Along with marvelous artist Martín Cóccolo (with help from Christian Duce and Atilio Rojo), colorist J. Edwin Stevens, and letterer Shawn Lee — plus a fantastic array of stunning cover artists — I’ve helped chronicle the adventures of mage-thief Dack Fayden as he stalks the planes in search of justice. In this final installment, he finally finds it.
Thanks to all my fellow creators for making this vision of mine real. I especially want to thank my editors on the series. Denton Tipton guided the creation of the series, and then Carlos Guzman took over with help from John Barber and brought the entire thing to life. (I just come up with the words. The editors are the people who bring everyone together to make the story into an actual comic.)
Here’s a free preview of the final issue. Check it out and then grab the whole thing when you can. I had a great time following Dack through his grand adventures, and I hope you did (or will!) too.
Once you’ve done that, though, let me recommend a couple of great comics for you to read. Last year, Mark Waid and John Rogers launched a new webcomics site called Thrillbent.com. It’s showcased all sorts of talent, but the two highlights are Mark’s Insufferable (now starting its second story arc) and John’s Arcanum.
Here’s the start of Insufferable Volume 2:
And here’s the start of Arcanum. Eat them up and then head over to Thrillbent.com to catch up. Or hit Comixology to download the collected Insufferable Volume 1.
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April 16, 2013
End Times Is Here!
End Times in Dragon City — the epic conclusion to the Shotguns & Sorcery trilogy — is now available for e-readers everywhere! Find out what happens to ex-adventurer Max Gibson and all his friends after he makes the biggest mistake of his life. With a neverending army of zombies clawing at the walls of Dragon City, it’s up to Max to figure out a way to stop them and their leader, the Ruler of the Dead — just as soon as he can break out of the impregnable prison he’s been tossed into.
End Times in Dragon City is the third novel in the Shotguns & Sorcery setting. You can read the first seven chapters of the book here for free. You can also download a prequel short story, “Goblintown Justice,” for the grand price of zip too.
To celebrate the release of this book, I’m putting Hard Times in Dragon City — the first book in the trilogy — on sale. For one week, you can grab it for the low price of only $1! The sale ends Monday, April 22, so don’t wait!
Thanks for reading along with me as I spun this wild and action-packed tale. Grab the book, read it, and be sure to tell all your friends about it too. Thanks!