Stone Marshall's Blog, page 73

September 29, 2018

Minecraft Update Version 1.76 Is Live, Patch Notes Detailed

4J Studios has finally released the long-anticipated Aquatic update for Minecraft today on Sony consoles. This update is available to download now on the PS3, PS Vita, and PS4 and will be released early tomorrow for the Xbox 360 and Nintendo Wii U.


4J Studios has confirmed on their official Twitter account that this update is available now for Sony consoles and will launch later today or tomorrow for the Xbox 360 and Nintendo Wii U. It was already available on PC, Nintendo Switch and Xbox One.


minecraft-update-aquatic-logo-1024×576


You can find out more details about the Minecraft Aquatic update from the official website. Here are the patch notes for this new update that should be available to download now.


Added the Update Aquatic! The oceans of Minecraft are now teeming with new life!

Added 6 new Trophies!

Added Shipwrecks, Underwater Ruins, Coral Reefs, Icebergs, Underwater Caves/Ravines, and Buried Treasure to world generation.

Added new blocks: Coral, Dried Kelp, Sea Pickles, Sea Turtle Eggs, Stripped Logs, Blue Ice, Prismarine Stairs, and Prismarine Slabs.

Added new Kelp and Sea Grass underwater flora.

Added Trapdoors, Pressure Plates, and Buttons for every type of wood.

Added Bubble Columns that are created by underwater Magma or Soul Sand. Bubble Columns push players and mobs to the surface, or drag them under!

Added the Conduit, a block that provides underwater players with a powerful Status Effect.

Added Tridents, and their unique enchantments; Impaling, Channeling, Riptide, and Loyalty.

Added other new items: Dried Kelp, Fish Buckets, Turtle Shell Helmet, Heart of the Sea, Nautilus Shell, Scute, and Phantom Membrane.

Added new Potions and Arrows of the Turtle Master, and of Slow Falling.

Added Buried Treasure Explorer Maps that will lead you to great wealth hidden under the sands!

Added Cod, Salmon, Pufferfish, and 2700 types of Tropical Fish!

Added the Dolphin, a friendly mob that helps players out!

Added the Phantom, a mob that hunts down tired players.

Added the Sea Turtle, a mob that travels the world but always returns home.

Added the Drowned, a monster that attacks players that enter their underwater domain.

Added new Warm, Lukewarm, and Cold Ocean biomes to hold all this new stuff…

…And a new Tutorial world to show you how to use it!

Minecraft: Console Edition is available on the PS3, PS4, Xbox 360, Xbox One, Nintendo Switch, Nintendo Wii U, and PS Vita.

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Published on September 29, 2018 11:06

September 28, 2018

Minecraft’s Bedrock Edition now supports self-run dedicated servers

Minecraft’s old, outdated (but still more featured) Java version still exists, but it’s largely being supplanted by the Bedrock edition of the game, thanks to its ubiquity. It’s the version that’s now on PC, Xbox One and Nintendo Switch, phones, tablets and to a lesser extent, the PlayStation 4 – because that version doesn’t have that “Better Together” functionality that lets people from across platforms mine and craft with friends.


That Bedrock Edition is getting a little better now, because it supports dedicated servers, that you can run at home.


“Similar to what has been available for players of the Java Edition, dedicated bedrock servers allow Minecraft players on Windows and Linux computers to set up their own server at home, or host their server using a cloud-based service.”


“You can think of this as a server hosting tool which gives you the creative power to configure your world to whatever Minecraft experience you want. Whether it is tinkering with all of the settings, modes, server life cycle, whitelisting, or anything else!”


That’s neat! There are a few caveats though. Dedicated servers aren’t supported on the Switch version at this time (though players can host their own servers on Realms). The Xbox One version supports dedicated servers, but only on LAN. Small concession, but it’s nice to have the functionality.


I’m going to set up a server at home, have my kids build grand structures – and then use it as blackmail. Sorry, what’s that? You don’t want to do your chores? I’m deleting the server, you little bastards.


You can download the Minecraft Bedrock servers for Windows and Linux here.


Last Updated: September 12, 2018

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Published on September 28, 2018 21:05

‘Minecraft’ add-on gives gamers taste of climate change side effects Read more: https://technology.inquirer.net/78814... Follow us: @inquirerdotnet on Twitter | inquirerdotnet

A “Minecraft” add-on, or game mod, added climate-change weather effects to show gamers negative impacts similar to the real world.


The aptly named “GlobalWarming” game mod, made by developer Nick Porillo, attempts to simulate the real-world effects of climate change into “Minecraft” as a way to educate gamers about caring for the environment, reports Motherboard.


The game mod added several concepts into “Minecraft” such as the idea of rising carbon dioxide (CO2) levels in the game’s atmosphere. Things like smoke from burning, cooking or smelting ores would increase CO2 levels and trigger various weather phenomena. Some of these weather changes can also be observed in the real world.


Porillo got inspiration from a course on climate-change science, technology and policy last spring at the Rochester Institute of Technology.


“[The course] really educated me on the topics at hand. Last week I was just playing the new Minecraft 1.13 update after a multi-year hiatus from Minecraft. I was shocked at how much things have changed, and the ocean biomes updates really introduced the ability to make this idea happen,” said Porillo.


He added, “The (Minecraft) community believes there is potential educational benefit, so I’ve been working on developing cool ideas to make the gameplay fun and informational.”


Not all is doom and gloom for the game add-on. Players who install the “GlobalWarming” may also practice saving the environment by planting trees and other activities to offset in-game emissions. This in turn will help stop environmental damage on a large scale.


Porillo warned, “If the majority of players don’t agree to be near-carbon-neutral in how they play, then the carbon score will only continue to rise in-game. Once the damage negatively impacts the players, they will begin paying back that ‘debt’ they accrued.”


On the other hand, if players put effort in preventing the rise in emissions, then they can avoid the negative consequences altogether.


Porillo is still adding more features to the 5-days-old “GlobalWarming” mod such as a carbon scorecard where names players with the highest emissions can be put up for all to see. Alfred Bayle /ra

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Published on September 28, 2018 11:02

September 27, 2018

Africa by Toto: the Minecraft edition

Memes with Toto’s hit “Africa” are all the rage right now and Minecraft player and Youtube user grande1899’s latest video is the cherry on the cake. It’s just under three minutes long, so short enough for you to have a quick sing along wherever you are.


Dr. Grandayy

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Published on September 27, 2018 21:00

What SimCity 2000 teaches us about urban planning today

“Although the game was simulating an environment from 1989, urban planners these days still run into problems trying to get officials to think about their city in the long run. Climate change and sea level rise is a very crystalline example of the way city officials get in their own way and set themselves up for larger obstacles later on […]


Playing SimCity 2000 nowadays is a strange but wonderful way to realize what defines a city is not what it currently is, but what it could be. — inverse.com


More on simulations and gameplay for city planning:


SimCity and beyond: the history of city-building games

Three guiding principles for a fine fake metropolis

“Cards Against Urbanity,” the hilarious and surreal urban planning game

California Water Crisis? Now there’s a board game for that!

As It Lays: The New L.A. Game

The theory of everything in sandbox city: Will Wright’s keynote at ACADIA 2014

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Published on September 27, 2018 11:05

September 26, 2018

Tate Museum Creates Minecraft World Inspired by Famous Paintings

“Tate Worlds are exciting Minecraft ‘maps’ that present virtual environments inspired by artworks from Tate’s collection. The maps allow players of Minecraft to explore a range of paintings and sculpture, undertaking various activities and challenges that relate to the themes of the artworks, or exploring how they were made. Tate has teamed up with some of Minecraft’s best known mapmakers to create these virtual artworks, offering a unique combination of art, history and adventure. — Tate.org


The first two maps were released by the museum on November 24th and were based on two famous paintings of urban settings: Andre Derain’s 1906 painting of London, The Pool of London, and Christopher Nevinson’s 1920 painting of New York, Soul of the Soulless City.


André Derain, the influential Fauvist painter, depicted the bustling port of the Thames at the turn of the century. In the new Minecraft version of the painting, the bright colors employed by the painter are reproduced on an immersive scale. Gamers can wander the imaginary city and explore such historic sites as the Tower of London.


Christopher Nevin’s futurist-influenced painting Soul of the Soulless City depicts New York in the 1920s, as it began to emerge both economically and architecturally as a modern metropolis. Fittingly, the experience of the corresponding Minecraft maps begins on a train that hurtles you into the city, just as Nevin’s painting utilizes train tracks to convey its convoluted sense of perspectival motion.


In 2015, Tate Worlds will release maps based of John Singer Sargent’s Carnation, Lily, Lily, Rose from 1885-6, Peter Blake’s The Toy Shop from 1962, John Martin’s The Destruction of Pompeii and Herculaneum from 1822, and Cornelia Parker’s Cold Dark Matter: An Exploded View from 1991.

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Published on September 26, 2018 22:57

This studio illustrates Minecraft’s architectural capabilities to create imaginary worlds

The BlockWorks studio proves, yet again, that architects can use Minecraft as a design tool to produce rather magical results with impressive detail. The team of architects, designers, and animators envision mystical cubic worlds in response to what they refer to as “Briefs”, which include commissions from YouTube personalities, gaming networks, museums, and film studios as well as original submissions to actual Minecraft design competitions.


Although the designs are largely fictional, BlockWorks draws inspiration from real-world buildings from throughout history and even structural details by today’s starchitects. As expected, the team’s growing portfolio is pretty spectacular, and surely retains one’s attention for a good amount of time.


You can check out more of BlockWorks’ projects in greater detail on their website. Also, sneak a peek at some their project trailers below or on their YouTube channel.


All images via. H/T Kotaku Australia


Introducing BlockWorks: Cinematic Trailer


Aeternium – Minecraft Cinematic by BlockWorks


Tomorrowland – Minecraft Cinematic by BlockWorks

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Published on September 26, 2018 11:56

September 25, 2018

Watch an urban planner play SimCity with real world commentary

“In this extended short, City Beautiful takes on the old school classic SimCity from the perspective of a professional planner 20 years later. Along the way, City Beautiful provides pertinent observations of game play versus reality. — theurbanist.org


Urban Design Ph.D student Dave Amos circles back around to the game that sparked his passion as a kid playing computer games. An advocate for sustainable living and diverse cities, Amos plays through the old school SimCity game providing relevant insights learned over the years in his career.

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Published on September 25, 2018 22:51

Watching a real Architect tour his dream house built in “Minecraft”

While normally used by online gamers to create a generated world for exploration and combat, the world-building computer game Minecraft has been noted for its architectural capabilities. BlockWorks, a design studio in the UK, uses the game as a design tool to create materials for marketing, media, and education; a competition in Australia a few years back invited students to design a national park using the block-building program; and Bjarke Ingels has proselytized at length that the architecture field should become more like the game as well.


Providing an online platform to build the world we want to inhabit, Minecraft’s great distinction is its offer of complete freedom from real world constraints—there’s no clients, no engineers, and no financial restrictions. Testing those limits, architect and designer Andrew McClure of Nomad Design set out to build something using Minecraft. Educated on the program by his young cousin, McClure picked a site in the desert, laid out a foundation, and built his contemporary dream home, cantilevers and all.

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Published on September 25, 2018 11:50

September 24, 2018

All Versions Of Minecraft Bedrock Edition Have Received Dedicated Servers, Except Switch

Minecraft – or, specifically, the Minecraft Bedrock Edition series of titles – has now received dedicated servers for players across the board. Unfortunately, this feature has arrived on every platform other than Nintendo Switch.


Dedicated servers allow players on Windows and Linux computers to set up their own server at home, or host their server using a cloud-based service. From here, other players owning a Bedrock edition of the game can join in, giving those in your specific server the power to configure your world however you like with your own unique settings, modes, server life cycle, and more.


An article on developer Mojang’s support page has confirmed the fact that Switch owners cannot take part in this new feature.


Q: Who can play on my dedicated server?

A: Anyone playing on the bedrock editions will be able to connect to the server, with the current exception of Nintendo Switch users. Also, players on Xbox One will only be able to connect through a LAN connection.


The “current exception” part of that statement provides hope that Switch players will be able to join in the fun at a later date, but the lack of explanation behind the move is a little frustrating. Hopefully, Mojang is busy working behind the scenes to implement the feature on Nintendo’s console, too, but we’ll just have to wait and hope for an official announcement on this in due course.


Do you play Minecraft on Switch? Would you like to jump into dedicated servers with your friends? Let us know below.

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Published on September 24, 2018 22:55