Dan Jolley's Blog, page 7

January 2, 2015

AN AMERICAN DEV IN POLAND, Part 6

The Techland building looks a bit out of place. Its red-and-black color scheme puts it on the...
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Published on January 02, 2015 23:47

December 22, 2014

AN AMERICAN DEV IN POLAND, Part 5

The flat Ashley and I were staying in was part of a pretty large cluster of apartment buildings. He...
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Published on December 22, 2014 23:29

December 19, 2014

AN AMERICAN DEV IN POLAND, Part 4

Driving away from the airport, I thought, Okay! Now I’m going to see what a foreign country looks...
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Published on December 19, 2014 23:52

December 17, 2014

Sweet, I only died once! …In the game I helped...



Sweet, I only died once! …In the game I helped create…


#nothiredformyreflexes

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Published on December 17, 2014 21:33

December 16, 2014

AN AMERICAN DEV IN POLAND, Part 3

In preparing for my first trip to Wrocław, my primary Techland contact shifted from Marcin Chady to...
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Published on December 16, 2014 13:06

December 14, 2014

I had very little to do with the creation of the “Be the...



I had very little to do with the creation of the “Be the Zombie” Mode in DYING LIGHT (my involvement with that part of the game was limited mainly to the naturalization of tooltips), but damn do I love this trailer.

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Published on December 14, 2014 21:34

December 12, 2014

AN AMERICAN DEV IN POLAND, Part 2

A few weeks before my first trip to Wrocław, I decided I’d better learn a few words of Polish. I’d...
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Published on December 12, 2014 23:46

December 10, 2014

AN AMERICAN DEV IN POLAND, Part 1

My involvement in Dying Light has its roots in Prototype 2, a game developed by Vancouver-based...
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Published on December 10, 2014 12:04

December 8, 2014

Here’s another trailer for DYING LIGHT. None of my...



Here’s another trailer for DYING LIGHT. None of my dialogue this time, but lots and lots more zombies. (Also, the release date has actually been moved closer. It’s coming out January 27th.)

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Published on December 08, 2014 12:28

December 6, 2014

For a good look at what I’ve been working on (and a decent...



For a good look at what I’ve been working on (and a decent amount of my dialogue), check out the official Dying Light Story Trailer.

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Published on December 06, 2014 16:02