Kill Screen Magazine's Blog, page 373
June 23, 2014
How much strain does online gaming put on the Internet?
The answer might surprise you.
The Choreography of Pixels
Videogames and dance music have a long standing connection but what's really behind this happy marriage?
The unimpeachable optimism of Cosmochoria
The rise of shiny happy people … in deep space.
June 20, 2014
Carpe Diem, and other lessons from the death-filled Roundabout
Embracing the great beyond.
SUPERHOT on Oculus Rift draws the game into its clearest focus yet
Time enough.
Journey producer Robin Hunicke is a welcome face for Google's effort to reach girls
“Every person that has the inspiration to make a game can now contribute their voice.”
Toronto street artist somehow renders safety "cool"
The streets might be safe, but their also covered in spider webs.
New PBS Game/Show asks if the death of net neutrality will be bad for games
In one word: yes. It could be terrible!!!
As you may know, the FCC is currently considering new legislation that could radically jeopardize the Internet we know and love. But you may not have considered the implications this would have on the medium of videogames. These days, games are pretty much inseparable from the Web. Simply put, games are sold, played, and streamed online. So what would happen to a community or service like League of Legends, PlayStation Network, or Steam if the Internet providers get their way and are allowed to throttle our access to specific domains?
Watch the episode to find out, and let us know what you think in the comments!
Axiom Verge is a five-year labor of love
Like an alien bursting out of Sony's chest.
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