Kill Screen Magazine's Blog, page 365
July 11, 2014
How Age of Ascent aims to become the biggest MMO ever
Step one: don’t be like other MMOs.
The vibrant Hohokum proposes a new future for videogames
Christmas or Halloween? Or both?
July 10, 2014
Film noir/Mexican folk-lore classic Grim Fandango headed back to computers, too
Grim Fandango, Tim Schafer’s stone-cold-classic first-ever 3D game, will also becoming to the PC, Mac, and Linux. First announced by Sony during E3 as an exclusive, Schafer has revealed that the not only will the game come to the home computers, but will do so on the same day as PS4 and Vita.
Schafer hasn’t gotten to spend much time with Grim Fandango in the 15 years since he left LucasArts and founded Double Fine. “As soon as we brought these two crazy elements together, film noir and mexican folklore," he says in the making-of below, "it was just one of those thing sparked idea after idea after idea and whenever you hit something like that it’s so rare...it was just an explosion of ideas and creativity." If you have an old friend you haven’t gotten to see in awhile, maybe you know a little of what it feels like for him. We’ve known for a few weeks now that he’s very excited to be reunited with Manny Calavera and co. but it was very surprising to some that Grim, as he affectionately calls it, would be a Sony exclusive.
Grim has lived on in its own kind of limbo on the PC for fifteen years. Schafer points to the very strong fan community that has kept the game alive, even patching and updating it as the industry modernized. Lead concept artist Peter Chan calls Grim Fandango his “favorite adventure game that [he’s] ever worked on.” High praise coming from someone who has worked on Broken Age, Psychonauts, Day of the Tentacle, and Secret of Monkey Island 2, among many others.
For more, or if you’d like to see Tim Schafer wax sentimental, check out this retrospective.
Have a strangely sexual intergalactic experience with Ledoliel
Saying hello to the aliens.
National Building Museum builds giant maze to open your eyes
Get lost.
This heartfelt stop-motion was made only using wire and old computer parts
Can your old Mac make art like this?
Akademie der Künste pairs Abramović, Nauman with Tale of Tales and others
German gallery explores the edges of reality
MultipliCITY makes a strong case that SimCity is capitalist hogwash
Turns out, there are problems with playing God.
July 9, 2014
Tackling female alcoholism with the moody, filmic 4PM
Altering perceptions on altered perceptions.
Playlist 7/9: Drop hot beats, slide on that rear, or BATTLE.
VIDEOGAME 0)))
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