Kill Screen Magazine's Blog, page 299

January 23, 2015

Uncover the hidden world of a grotesque peep show in Ghost Coin

"A ghost world, to us, is all about this ambiguity between what's there and what's not." 

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Published on January 23, 2015 07:00

What if music controlled a videogame instead of the player?

Perhaps videogames could be more like videos than games.

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Published on January 23, 2015 05:05

Exhuming Grim Fandango’s Mexican folklore inspirations

Asking questions of a game about exploring the unknown.

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Published on January 23, 2015 03:00

Exhuming Grim Fandago’s Mexican folklore inspirations

Asking questions of a game about exploring the unknown.

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Published on January 23, 2015 03:00

January 22, 2015

Cast off your corporeal form and haunt a Victorian Manor in Goetia

Unravel the mysteries of Blackwood Manor as a Victorian ghost.

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Published on January 22, 2015 07:30

Interruption Junction exposes our anxieties around public conversation

"That awkward moment when ...." comes to videogames.

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Published on January 22, 2015 07:00

Starr Mazer has always been real

How “cheating” on a film budget created the Internet’s most baffling game trailer.

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Published on January 22, 2015 05:00

The unwinnable war over screenshots

People have been arguing over the nature of the image for a very, very long time.

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Published on January 22, 2015 03:00

January 21, 2015

Butts finally make their debut in virtual reality

Wanna know how many times we can use the word "butt-glitter" in a single article?

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Published on January 21, 2015 07:00

A website dedicated to "knobfeel" has released its greatest review ever

I loved KnobFeel from the moment we first covered the site. To refresh your memory, it's a guy in the UK who provides succinct, non-verbal video reviews of knobs, like so:



Tells you all you need to know in just a few seconds.


And while knobs are fairly straightforward, the most recent KnobFeel review tackles something a good deal more complex: Saitek's X52 Control System, a pair of sprung joysticks bristling with multiple knobs, dials, lights and switches. Ex-videogame-tester and video editor Drew Scanlon provides the special guest review in the proper style, though with a rather KnobFeel-atypical ending:



This post was originally written by hipstomp / Rain Noe for Core77.

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Published on January 21, 2015 06:00

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