Damon L. Wakes's Blog, page 22
June 13, 2021
New Game: One of Us
Started 12-or-so hours into GMTK Game Jam 2021 when I suddenly remembered it was running, One of Us is a sort of thematic mirror to last year’s effort, Swivel on It!. Basically, instead of playing as some guy trying to survive the zombie apocalypse, you’re playing the zombies. Despite the particularly tight time limit (and […]
Published on June 13, 2021 10:20
June 10, 2021
itch.io: Indie Bundle for Palestinian Aid
There’s currently a huge Indie Bundle for Palestinian Aid running over on itch.io. I’m kind of late to the party for this – at the time of writing there’s barely more than a day left on the clock – so ideally click that link before you even read the rest of this, but it’s such […]
Published on June 10, 2021 18:14
May 21, 2021
An Introduction to Twine: Learn Interactive Fiction Online
I generally like to keep my writing separate from my day job, but a new opportunity has come up and it seemed worth sharing the news here. Next month, I’ll be starting an online course – How to Write Interactive Fiction: An Introduction to Twine – with Activate Learning. If you’ve been following my work […]
Published on May 21, 2021 06:32
May 14, 2021
New Game: The Witching Hour
Nowadays I often find that although I can spare a day or so to put together a new piece of work, it often leaves me with enough to catch up on that it’s difficult to actually promote the thing. The Witching Hour is no exception. It’s a text-based narrative puzzle game involving Satan and a […]
Published on May 14, 2021 09:05
April 9, 2021
Draw Nine Live on The Solo Adventurer
Draw Nine has been livestreamed by a few people already, but this is the first time I’ve actually heard about it ahead of time. If you’d like to catch a live playthrough from The Solo Adventurer on Twitch, that’s coming up at 15:15 UTC today (April 9th, 2021). That’s 16:15 in the UK (and just […]
Published on April 09, 2021 04:27
March 31, 2021
Announcing Project Ptocheia
Things have been busy for the past several months so I haven’t been as active online as I’d like, but I have been working on several very interesting projects in the background. One of those is Project Ptocheia. This is something a little different to most of my interactive work. It’s not primarily concerned with […]
Published on March 31, 2021 20:20
November 15, 2020
Quest for the Sword of Justice
First things first, it seems worth mentioning that although I haven’t posted here in months, I am very much still actively working on things. The reason for the relative silence is that the things I am working on are big things. Secret things. Things that I hope to reveal in due course with an appropriate […]
Published on November 15, 2020 05:41
August 3, 2020
Two New Games: Llamageddon and The Ten Million Invocations of Esnesnon
Having just finished writing a story a day for the whole month of July, it would be reasonable to expect I wouldn’t have any new stuff to share for a while. Reasonable, but wrong. Here’s two new games for you! One is Llamageddon, written for inkJam 2020. It’s my first time writing anything with Ink, […]
Published on August 03, 2020 13:16
July 31, 2020
Time for Toast
Flash Fiction Month 2020, Day 31 Challenge #13: Produce a work of magical realism incorporating an event from the past three days of your own personal life. The story must also include three callbacks to previous stories written this month, and optionally have a word count of exactly 333. 2am. Time for toast. “It’s me,” […]
Published on July 31, 2020 18:51
July 30, 2020
Forwards Forever
Flash Fiction Month 2020, Day 30 “Four more minutes.” “Are you sure?” “On the first run? Hardly. But we’ve got a ten-year window to land this thing. Provided it performs within five percent of expected parameters, Lab 7 will be ready at the point we re-enter Earth’s frame of reference.” “And if it isn’t?” Professor […]
Published on July 30, 2020 17:04


