Damon L. Wakes's Blog, page 12
July 4, 2023
The Only Winning Move
Flash Fiction Month 2023, Day 4 Challenge #2: Write a story involving a character who takes a great gamble. It must also include a randomly selected setting and prize. My randomly selected setting was “mid-apocalypse” and my randomly selected prize was “money.” “It’s not enough.” Boyce slammed his palm on the pile of hundred-gram gold […]
Published on July 04, 2023 15:41
July 3, 2023
The Whole World in His Hands
Flash Fiction Month 2023, Day 3 The lights overhead flickered as the tone of the machine changed: a dull hum rising to a piercing whine. “Professor?” Nathaniel gave a nervous laugh as he stepped from the model to the intercom. “The frequency’s a little high.” That was an understatement. Ruth glanced back down the hallway […]
Published on July 03, 2023 17:42
July 2, 2023
The Cunning of the Twin Kings
Flash Fiction Month 2023, Day 2 When the Twin Kings at last fell, they were entombed in their own dungeon. Where once good people were tormented, there their armies lay. The citadel that ruled a nation now merely marked a grave, the tyrants’ stronghold a crumbling headstone. Even after one hundred years, tales were still […]
Published on July 02, 2023 14:58
July 1, 2023
A Timely Reminder
Flash Fiction Month 2023, Day 1 Challenge #1: Write a story in which a character receives a mysterious message, and someone close to them attempts to help solve the mystery. Optionally, the message must be accompanied by a mysterious item. There was a whine as the temporal synchronisation disk inside the chronomodem came up to […]
Published on July 01, 2023 14:21
June 28, 2023
Something Somewhere Some of the Time
I’m not sure I’ve ever mentioned it before, but I’ve been on the Education Committee of the Interactive Fiction Technology Foundation for a couple of years now, and part of that means getting involved with NarraScope, a really neat conference focused on interactive fiction, adventure games, and all that jazz. This year I decided to […]
Published on June 28, 2023 06:36
June 27, 2023
New Game: Gorzog the Colossal Needs a Place To Park
Many of my previous games have been produced using GDevelop – a fantastic no-code* game development tool – and Gorzog the Colossal Needs a Place to Park is no different! It is, however, in 3D, as this was my entry for the GDevelop 3D Jam! (3D being a thing that GDevelop can now do.) *Provided […]
Published on June 27, 2023 13:17
April 17, 2023
Taking Liberties (and the Breakthrough Book Collective)
It’s not often I have juicy news, but I’ve been keeping an eye on something for the last little while and I’m finally in a position to share it! A handful of authors I know have got together to form their own publishing company – The Breakthrough Book Collective – and their first book is […]
Published on April 17, 2023 12:53
April 14, 2023
Elftor and the Quest of the Screaming King
It’s that time of year once again! Spring Thing – the interactive fiction festival – is on, and my own entry is available to play. It’s Elftor and the Quest of the Screaming King, a generic fantasy parody that sees you – the elvish hero, Elftor – trying to solve the mystery of why everybody […]
Published on April 14, 2023 03:04
March 31, 2023
New Game: Rainbow Bears Fun Maze
Hello everybody, please enjoy Rainbow Bears Fun Maze, a bright and colourful maze game that contains no jumpscares. That’s right. Where much of my other work has some kind of sinister twist to it, Rainbow Bears Fun Maze is exactly what it looks like and 100% jumpscare free. No jumpscares, just gentle maze-exploring fun. Explore […]
Published on March 31, 2023 22:00
February 17, 2023
New Game: Nine Hole Ninja
Okay. I say “new game” but there’s actually quite a bit of news about this one… The first thing to mention would be that Nine Hole Ninja is my entry for both Global Game Jam 2023 (with the theme “roots”) and GDevelop Jam #3 (with the theme “separation”). I was pretty much determined to enter […]
Published on February 17, 2023 15:19


