Jim Zub's Blog, page 93

July 5, 2017

Getting Covered: Effective Comic Cover Imagery

Let’s talk about comic covers.


A strong and evocative cover with a well-designed logo grabs attention and builds anticipation for the story inside. It’s your eye-catcher, sales pitch, and branding all wrapped up in one illustration. When it comes to creating your comic, the cover image may be your only chance to entice a retailer or reader to invest in you. It’s a crucial part of the whole package.


Sounds great, but with so many other comics on the shelves and colorful artwork vying for customer attention, how can you stand out in such a crowded field?


I’ve seen a lot of great looking artwork gracing the front cover of independent books, but many of them aren’t effective as cover imagery. Too many lack focus, clarity, or a visual hook and they don’t compel a new reader to pick it up and start browsing.


When you start putting together ideas for a cover, pull back and think carefully about the first impression you want to make.


• What is the genre?

• What is the mood?

• Who/what is most important?


In short, what do you want to communicate right off the bat about this story and what’s the clearest way of showing that?


No matter how complex or in-depth the story inside is or how many characters are in the cast, you need to simplify. The cover for a brand-new project you’re trying to sell is not the place to have a crazy montage of characters or a jumble of imagery all at once. A postage stamp collection of visuals isn’t direct and doesn’t stand out from a distance, which is what you need when people aren’t already aware of the creators, the characters, or the story.


Let me give you some examples from my creator-owned series:



Glitterbomb is a Hollywood horror story, but I wanted to emphasize the “horror” aspect for our first cover.


What did we want to communicate?

Otherworldly, possession/transformation, foreboding


That’s exactly what Djibril Morisette-Phan, my wonderful collaborator on the series, delivered.


Here’s another crucial element – the cover is an iconic composition that can be identified from 6-10 feet away.


When designing a cover and trade dress, print it out the same size it will be as a book, go to your local comic shop and put it on a shelf full of other comics, then take 5-6 steps back…


• Is it visible?

• Does it stand out?

• If someone was looking for it, would they find it?

• Could it grab the attention of a new customer?


Glitterbomb #1 communicates the mood of our series and grabs attention. Farrah, our main character, stares right at the reader, compelling you to stare back. It’s arresting and full of atmosphere, eye-catching and memorable.


Almost every cover for Glitterbomb communicates similar ideas. Some lean on the Hollywood elements but all of them have a sense of horror/foreboding. They prepare readers for the journey:




Artwork by Marguerite Sauvage, Vivian Ng, Djibril Morisette-Phan, and Trevor Jameus.


Also note that even with these thumbnails before you make them full size, you can easily identify the subject and the logo stands out. The core shapes that make up the design and the colors aren’t muddy or indistinct. Clarity is crucial.


The third cover for The Fame Game our second Glitterbomb mini-series (shown here publicly for the first time) is one of my favorites so far:



The California sunlight should be warm and inviting, but it contrasts with the creepy supernatural eyes and expression to turn that sunlight into something harsh. It’s a great mix of our horror & Hollywood themes.


Compare those Glitterbomb covers to some of the best ones from Skullkickers, my action-fantasy sword & sorcery series, also published by Image:




Artwork by Chris Stevens, Edwin Huang and Espen Grundetjern, and Chris Stevens with Saejin Oh.


What do they communicate?

Violent but whimsical, fantasy, comradery, adventure.


What you see on that cover is what you get within the pages. Our best covers exemplified those core ideas while teasing events happening inside. Simple and direct, but also telling the reader if this book might be for them.


A great cover for a new property is more than a montage of characters we don’t yet know or care about. It’s more than a character looking cool without any context.


I think the most effective cover on a creator-owned book I’ve worked on has been Wayward #1, by Steven Cummings with colors by Ross A. Campbell:



Supernatural. Teen. Ready to kick ass.


That powerful image coupled with our elevator pitch that Wayward is like “Buffy in Japan” did wonders for our series launch. It branded us and brought in readers in a big way. I can’t even count the number of people who have stopped to browse and buy Wayward Vol. 1 thanks to that killer cover.


“Oh wow, what is that?”

“Who is she?”

“Kitties!”


It’s been powerful mojo for us. It breaks the ice and invites inspection.


Our best covers have created a similar feeling of teenage supernatural adventure taking place in Japan:



Artwork by Alina Urusov, Takeshi Miyazawa, Phillip Tan, and Jorge Molina


Here are some other creator-owned comic covers that showcase clarity and concept. Each one brands the series and prepares the reader with subject and mood. Each one is inviting and visible from across a room:



Artwork by Skottie Young and Jean-Francois Beaulieu, Gabriel Rodriguez, Stjepan Stejic, and Fiona Staples


I don’t think there’s only one way to do covers. You can have storytelling-centric covers, design-based covers, abstract high concept covers, or anything else you want, but in each case you need to grab attention and deliver a sense of what readers can expect inside.


The cover is an airlock that separates our real world from the world within those pages. It communicates a feeling and prepares the audience. Do it well and you can bring in complete strangers who might otherwise have passed you by.


If you found this post interesting, feel free to let me know here (or on Twitter), share the post with your friends and consider buying some of my comics, donating to my Patreon, or buying comics from me in person if you see me at a convention.

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Published on July 05, 2017 07:37

July 3, 2017

WAYWARD #21 Reviews


Wayward is back for a fifth story arc as issue #21 hit stores last week. Here’s what reviewers thought of it:


Geeked Out Nation: 8.6/10 “Steve Cummings and Tamra Bonvillain knock it out of the park”


Horror Talk: 9/10 “This is a gripping character-driven series containing action, horror, and good old-fashioned teen drama.”


Multiversity: 7.5/10 “The consistency of this series continues as it returns for its fifth arc.”


Team Ashen: “The writing has been spectacular. The art is amazing.”


TM Stash: 10/10 “Wayward is one of the most beautifully written and illustrated books in comics today…a rich world filled with Japanese and Irish folklore combined with characters drawn from today’s culture.”


Under the Comic Covers: “It’s so great to have Wayward back.”

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Published on July 03, 2017 04:54

July 2, 2017

Dynamic Forces Interview About Wayward’s Fifth Story Arc


I spoke to Byron Brewer at Dynamic Forces all about Wayward’s fifth arc and the exciting things coming down the pipe for our story. Give it a read!

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Published on July 02, 2017 06:21

June 27, 2017

DANGER DICE GANG Ep 8 – Rumble in the Barracks


Welcome back to the resolution of last episode’s cliffhanger! With the party split up, will Keth survive his tactical blunder? Will Arlen be able to survive a close quarters combat with a group of pirates? Will Tuggra be able to climb down a rope without falling? Will Oleg have time to make out with Will? Find out, dear listener, in this latest episode of The Danger Dice Gang!

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Published on June 27, 2017 17:13

June 26, 2017

DANGER DICE GANG Ep 7 – The Sea Ghost


Swashbuckling ahoy! Our intrepid party of adventurers embark on a stealth mission to capture a pirate ship operating off the coast of Saltmarsh. What could possibly go wrong?

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Published on June 26, 2017 07:13

June 21, 2017

Arriving in September: WAYWARD #23


WAYWARD #23

STORY: JIM ZUB

ART: STEVEN CUMMINGS & TAMRA BONVILLAIN

COVER A: STEVEN CUMMINGS & TAMRA BONVILLAIN

COVER B: CARLOS VILLA


SEPTEMBER 20 / 32 PAGES / FC / M / $3.99


Ohara’s power reflects the manmade world around her…and it’s out of control!


Wayward has been optioned for television development in Japan by Manga Entertainment. Get on board now and see what all the excitement is about!

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Published on June 21, 2017 05:25

Arriving in September- GLITTERBOMB: THE FAME GAME #1


GLITTERBOMB: THE FAME GAME #1


STORY: JIM ZUB

ART: DJIBRIL MORISSETTE-PHAN & K. MICHAEL RUSSELL

COVER A: DJIBRIL MORISSETTE-PHAN

COVER B: REBECA PUEBLA


SEPTEMBER 20 / 32 PAGES / FC / M / $3.99


Kaydon Klay wants to be famous. She wants it more than anything else she’s ever known. The dream is hers for the taking, all she has to do is embrace the national tragedy that’s put her in the spotlight…


Fan favorite writer Jim Zub (WAYWARD, Uncanny Avengers) and artist Djibril Morissette-Phan (All-New Wolverine, Ultimates) continue their twisted exploration of fame and failure.


The entertainment industry feeds on our insecurities, desires, and fears. You can’t toy with those kinds of primal emotions without them biting back.

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Published on June 21, 2017 05:21

June 20, 2017

Arriving in September: UNCANNY AVENGERS #27


UNCANNY AVENGERS #27

JIM ZUB (W) • SEAN IZAAKSE (A)

Cover by R.B. SILVA

VENOMIZED RED SKULL VARIANT COVER BY MIKE HAWTHORNE

• It’s hard to take a stand when the world keeps spinning…

32 PGS./Rated T+ …$3.99

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Published on June 20, 2017 10:00

DANGER DICE GANG Ep 6 – Makeover, Makeover!


In this double-sized episode, our Dungeon Master, Jim “Pelvis Cracker” Zub, takes our heroes on an adventure through a variety of NPC accents. The party hits level 2! Keth rolls extremely poorly! Oleg makes an amazing discovery! Arlen takes charge! Tuggra asks the age-old existential question, “are skeletons ghosts?”

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Published on June 20, 2017 08:41

June 14, 2017

Zub at AwesomeCon 2017!


This weekend, June 16-18, is AwesomeCon in Washington DC! I haven’t been to the show in three years, so I’m excited to be back to meet readers. I’ll be set up at TABLE O-2 in Artist Alley. Come on by and get your books signed!




In addition, I have a special Samurai Jack panel on Sunday:


Sunday June 18

2:30-3:15pm – Samurai Jack Live Read – ROOM 150

Join Samurai Jack comic writer, Jim Zub, and Samurai Jack voice actor, Phil LaMarr, in a live read of one of the Samurai Jack comics!

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Published on June 14, 2017 04:57