Michael Coorlim's Blog, page 4

June 10, 2023

Narrative Analysis – Mission: Asteroid fails as an introductory adventure

Unveiling the flaws of 'Mission: Asteroid' as an introductory graphic adventure. Explore its narrative design and gameplay in this analysis.

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Published on June 10, 2023 11:28

May 20, 2023

Repeat : Return : Reprise – Game-a-week #3

Repeat : Return : Reprise is a text adventure game written in Ink with a godot wrapper providing layout and structure.

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Published on May 20, 2023 15:13

May 7, 2023

Spookum – Game A Week #2

Spookum is a game in which you need to scare children away from your haunted house before the evil teddy bear can murder them.

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Published on May 07, 2023 06:51

May 2, 2023

Platformer – Game a Week #1

You’ve discovered a hole in your basement that leads down into an abyss of danger and potential game crashes. A fixed screen platform game with

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Published on May 02, 2023 19:06

January 7, 2023

Let’s Read: Marvel Comics 1

Starting our read of the Acts of Vengeance storyline with Thor 401, Avengers Spotlight 26, and Damage Control 1.

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Published on January 07, 2023 06:18

January 6, 2023

Dungeon 23 devlog 1

My #Dungeon23 project is a work of interactive fiction - one room per day, one level per month, one megadungeon for the year.

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Published on January 06, 2023 13:33

December 31, 2022

January 2023 Retrogame Roulette: MDK 2

Retrogame Roulette is a monthly playing club where we play an old game from a list and talk about it over Discord. January's game is MDK 2

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Published on December 31, 2022 07:52

2023

2023. Sounds fake, doesn't it? When I was a kid, "2000" was the placeholder unimaginable far off future, and back then "future" meant flying cars and space travel.

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Published on December 31, 2022 07:32

December 22, 2022

Why I stopped making retrogaming videos

All things end, but with strange aeons even death may die.

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Published on December 22, 2022 09:26

November 17, 2022

p[;;;;

Fog has something important to tell you.

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Published on November 17, 2022 08:04