Inés Estrada's Blog, page 296
September 23, 2012
Just a reminder that we’re closing our online shop this...

Just a reminder that we’re closing our online shop this coming Friday! So if there’s anything you’ve been eyeing, get it now before it’s gone
September 22, 2012
Vacuum Horror written up in VICE . . . Mexico
Which is edgier I think. Thanks Ines Es!
escribí sobre Aaron Shunga para Vice
September 20, 2012
cafelechoso:
Due to a work overload, we will be closing our...

Due to a work overload, we will be closing our online shop next friday.
So, if you’ve been wanting to order some stuff, now is a good time since we’ll be attending a few events next month (we’re having our first individual expo at guru, other things, and then the brooklyn comics fest) so we will probably run out of a few things before we re-open… but we will definetly have a couple of new cool things then!
You will still be able to order Ojitos Borrosos and the first and second issues of Gang Bang Bong even after the closing, since we have literally hundreds of them and they’re more than ready to be mailed.
Thank you for understanding : )
we’re giving a workshop on how to make zines.. !!!

we’re giving a workshop on how to make zines.. !!!
September 19, 2012
gangbangbong:
As you may know, I (Inés) work for Vice Mexico....

As you may know, I (Inés) work for Vice Mexico. Recently I interviewed Patrick Kyle for Tebeo Tropical (my comics column), and I thought it would be cool to have the english version here for the non-spanish speaking interested to read.
Patrick is an illustrator and cartoonist from Toronto, Canada. He contributed with a really funny comic about Merlin and his stash to our first issue. He’s also love partner and art collaborator of Gang Bang Bong co-editor Ginette (JUICY GOSSIP!… ok not really). His comic Black Mass (which ended last year and is now collected in a beautiful book!) was recently nominated for the Ignatz awards for Outstanding series. Now he’s working on a new serial, Distance Mover.
Tell me about “Distance Mover” as if I’ve never heard about it. What is it about?
Distance Mover is a science fiction comic book series that I’ve been drawing since May 2012. Distance Mover is a story about a mysterious and revered traveller and scientist called Mr.Earth who lives on a vast planet with many different cities and interesting places. Mr. Earth travels all over this planet in his Distance Mover, a machine capable of travelling great distances in mere moments. Mr. Earth is inquisitive, determined and tends to unravel local unrest and put positivity in motion during his residencies. There are new 16 page installments of Distance Mover each month. Currently four issues have been published and the fifth issue is due in September 2012. The first story arc will wrap up in Issue six to be released in November 2012. Distance Mover is printed in my apartment on a Risograph 6300.
I know you are a big fan of fantasy and games like Magic, as references to this theme are very present in your work. Are you excited about new fantasy things that are being done today (books, games, etc.) or is it more of a nostalgic thing for you, working with these themes?
It’s not entirely nostalgic, because i’m still a somewhat active Magic: The Gathering player. I top 8’ed at a MTG tournament a few weeks ago (That means I beat other people and won prizes.)
In terms of old vs. new, I’m much more interested in fantasy and gaming of the recent past. As much as I enjoy playing Magic, there’s nothing about the story arcs or characters in the newest editions of the game that interest me. I pine for the feeling I had when I was first discovering Magic or other fantasy games when I was a kid. They felt so vast and mysterious and they really set my imagination off. I feel like newer stuff is too fully realized and comes to too many conclusions without allowing the players or audience to use their imaginations.
Unlike some of my previous work which made more blatant reference to fantasy and Magic, Distance Mover is almost entirely based on the Tom Baker era of Doctor Who from the mid 1970s and early 1980s.The classic Doctor Who is pretty low-fi and relies on bizarre costumes, props and a lot of suggestion. It makes the series seem really alien and it makes you have to work as a viewer to get a grasp of what’s happening. I try to challenge my readers in (hopefully) the same kind of way in my comics.
I think it does come off as a complex world that leaves room for imagination. And I also like that at the same time, it’s so friendly to read it could be appealing even for kids.
So wait, you beat up kids in Magic tournaments? or do you play in some sort of old guys league?
Most of the Magic players that play at the tournament level are pretty old. Most of them are older than I am! The youngest person I’ve played against at a tournament was 13 or 14 and they totally destroyed me. They had a lot of good cards because I guess they didn’t need to pay rent or anything. The geezers are easier to take down, they’re weak willed.
Although I don’t really think a kid would enjoy it, I actively try to make Distance Mover kind of child friendly and naive.
You use a lot of interesting shapes in this story. Im particularly interested by the abstract ones that appear in the backgrounds. Do you imagine this shapes with a tactile texture? If so, how would you say it is?
I don’t normally imagine any of the things I draw in three-dimensions unless asked. I like to think of comics as a solitary 2d medium that I don’t want the influence of three-dimensional objects or photography to infiltrate.
So far in Distance Mover they’ve visited two distinct environments, a modest pastoral settlement and a thriving metropolis. Everything in the pastoral settlement is textured like suede. Everything in the metropolis is made of chrome. I’m sorry I don’t have a real answer for this.
Well that’s a real answer! I had been wondering if they were just some sort of visual apparitions in their world or if they were actually touchable.
That’s interesting that you don’t consider 3 dimensions in your graphic work. What would you say is something you’re constantly keeping in mind when working on DM?
For example, for the viewer, colors appear as a very fundamental part of the reading experience of DM, but I’m curious if they really are as important for you throughout the process.
Color is an important part of the book, but the actual coloring always comes last. I usually only decide what colors I’m using right before I print but knowing that the final work is going to be put through a specific printing process where color is going to be added is always in my mind when I’m creating a page. I’m very conscious of keeping the elements of the page, the characters and background pieces, separate, so when I eventually scan the page it’s really easy for me to split the elements of the page up into layers to get them ready to print.
DM makes me feel like I’m inside Mort Garson’s Plantasia. Is there any particular music that reminds you of the world of DM?
Thanks for sharing that song! I agree, it really evokes the kind of atmosphere I’m trying to achieve in Distance Mover. Because Distance Mover is so influenced by that particular era of Doctor Who, the music from the series is mostly what is feel is representative of the Distance Mover world. The original theme from Doctor Who is one of my all time favourite songs. Delia Derbyshire was one of the composers who worked with the BBC Radiophonic Workshop that produced the theme. Some of her music could be definitely be adopted by the world of Distance Mover. [You can listen to some of it here]
Thanks Patrick!
You can read the first two issues of Distance Mover at Patrick’s site!
You can now read in english this interview I did for VIce with the amazing Patrick!
hey! big fan, met ya at TCAF. do you have any advice on sketching? like what do you practice drawing? how did you develop your style etc etc
hi!
my advice is boring: just draw a lot. all the time. anything you want. and when you get stuck and out of ideas try to copy things around you.
i think styles are developed naturally and continously by mixing together various influences. dont stick to one thing, try many different styles and mediums and you’ll start to feel your way through one.
September 18, 2012
I filled a notebook with drawings and notes from trip to...

I filled a notebook with drawings and notes from trip to Tokyo…
All of it will be up at Vice in a few weeks -.-.-.
gills:
my sad attempt at fan art for inechi’s “mi novio”
this...

this is sooo perfect……………….. leah is the best : ’ )
September 16, 2012
joijoijiojijioijoijoijojojj:
✧ INÉS ESTRADA ✧
if you’re not...

✧ INÉS ESTRADA ✧
if you’re not familiar with her and her work, FAMILIARIZE YERSELF with her and her work
because it is great and she is great (AND SUPERPROLIFIC) and she’s been a huge source of inspiration for me for a longlong time U u U
OMG WHUUUT i was sscrolling thru this and was like * this is totally me* and WAIT it is!!?! KELLY you are the greatest !!!! thank you so so so much!!!!!!
u guys if you hadnt seen kelly’s artwork before you’ve been totalyl missing out (SO GO FIX THAT) ——-> http://joijoijiojijioijoijoijojojj.tumblr.com/ ♡
September 15, 2012
i didnt win shit at the ignatz today but WHATVER thanks to...

i didnt win shit at the ignatz today but WHATVER thanks to everyone who has read my book and said nice words about it!!!!!! that’s enough award for me. and i mean.. i never expected it to be nominated for anything.. since it’s like.. in spanish.. so yeah that was pretty cool. onwards to new proyects!
but meanwhile, look at this sweet mini manga i got yesterday at TACO ché!!!!!
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