Steve Jackson's Blog, page 33
December 9, 2024
December 9, 2024: Aquatic Dinosaurs?

You see, those are merely dinosaur-like reptiles (big ol' fossil guys with names ending in "saur"). There weren't any aquatic dinosaurs . . . at least, not contemporary with the dinosaurs we're thinking of.
But you know what'll leave your paleo pedant gobsmacked? Naming an aquatic dinosaur alive right now.
You see, the fact that modern birds are living dinosaurs means that penguins are also dinosaurs. Aquatic dinosaurs, QED.
– Irene Zielinski
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 8, 2024
December 8, 2024: The Joys Of The Non-Digital
Speaking as someone who doesn't much care for tapping on a screen while I'm driving 70mph on the interstate (and owns a Hyundai!), I'm intrigued by this news. But I'm also interested in it as a continuum of the return to the analog world as a whole. As much as I love video and computer games, there's also something to the experience of shuffling a nice deck of physical cards, or moving real pieces around a board.
But don't try to play Munchkin Shadowrun while you're driving next to me on I-69; I'm likely trying to tune my radio.
– Steven Marsh
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 7, 2024
December 7, 2024: The Great Game Escape
– Katie Duffy
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 6, 2024
December 6, 2024: Check Out Games At The Library!
Speaking personally, my own nearby library has dozens of great games: a diverse collection of various themes, play styles, and complexity. A library checkout was how we decided that our household really liked Mysterium !
Our library also features an occasional "game trade table," where visitors can bring in unused games or puzzles and exchange them with others' offerings. (Oh, and as I was double-checking this post, I discovered that my library also hosts an adult Scrabble club!)
If your library doesn't have such offerings, considering chatting up the librarians or ordering caretakers and see if any of these ideas are feasible for them to do. Who knows? If enough of the community expresses interest, maybe your local gamers together can get . . . a loan! (See, like, "a library loan," but it's also "alone" but it's "together" and . . . Oh, just go enjoy your local library!)
– Steven Marsh
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 5, 2024
December 5, 2024: A Shanty For Your Table
The predictable pattern and heavy repetition make it very easy to teach to a new group, as well as make up verses. Recorded versions are typically a few minutes, but I've heard this go on for dozens of verses around a fire with a few drinks.
Anyway, here's a version for your tabletop roleplaying group. Do with this what you will.
Well, a session off the rails wouldn't do us any harm
And a session off the rails wouldn't do us any harm
And a session off the rails wouldn't do us any harm
And the GM wouldn't mind!
Come on and roll the old character along
We'll roll the old character along
We'll roll the old character along
And the GM wouldn't mind!
Just one evening with the bard wouldn't do us any harm
No, an evening with the bard wouldn't do us any harm
And an evening with the bard wouldn't do us any harm
And the GM wouldn't mind!
Come on and roll the old character along . . .
It goes along like that, alternating between the verses (which change each time) and the refrain (which is consistent), until you get tired of it. Seriously, one of my favorite bits about this song is that you can just keep it going as long as you can come up with silly verses and everyone's having fun.
Here are some more verses to get you started:
And a homebrew grapple rule wouldn't do us any harm
Now, the deck of many things wouldn't do us any harm
And a podcast of our game wouldn't do us any harm
And a THAC0 through the roof wouldn't do us any harm
And a brand new set of dice wouldn't do us any harm
And this potion that I found wouldn't do us any harm
(Lest the GM lose their mind!)
Of course, now that I've written these, I have a mighty need to see someone perform an in-universe shanty at their gaming table the next time their party enters an appropriate establishment . . . so if you've got any shanty parodies of your own, share them with me in the forum?
– Irene Zielinski
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 4, 2024
December 4, 2024: Get Gruntled!
As an aside: As I was writing this, I discovered that "gruntled" doesn't trigger my red-underline spellcheck warning. Why? Because it's in the dictionary! Apparently it was added in the 1930s as a "back-formation" of . . . some other word that's no doubt lost to history.
– Steven Marsh
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 3, 2024
December 3, 2024: Celebrate The Season With The Steve Jackson Games Holiday Sale
– Katie Duffy
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 2, 2024
December 2, 2024: You Take The Good, You Take The Bad . . .
A real quick-and-dirty way to get inspiration for your tabletop RPGs is "good, but bad." That is, you start with a premise of something advantageous to the heroes (or others in the campaign world), but couple it with something troublesome. You make the two aspects intrinsic to each other, such that you can't have one without the other.
For even easier inspiration, use two different GURPS supplements as the foundation or spark. So, for example, you might have:
• Mecha that can only be interfaced with and piloted by vampires, possibly inspiring otherwise healthy folks to turn themselves into the undead.
• Strange fantasy weapons that can only be purchased with special coins the adventurers have to track down.
• A new form of magic that – each time it's used – provides more arcane data for a shadowy organization.
I'm sure you can come up with your own good/bad combos; if so, please feel free to share your ideas on the forums!
– Steven Marsh
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
December 1, 2024
December 1, 2024: Flames On The Sides Of My Face
– Michelle Richardson
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
November 30, 2024
November 30, 2024: Make Your Own Mysterious Song
Of the countless ways to do it, one is to find a song that fits the game's themes and that doesn't have too many views or likes online. Record it with a phone's "memo" function (audio fidelity is not important and is probably a detriment!), and then run it through whatever filters in the free audio-editing software Audacity make it sound suitably grungy, mysterious, or tantalizing. If need be, chop it to just a clip – maybe one without enough discernable lyrics to be searched online. Now let the players be intrigued.
What might the song mean? That's up to you! It could be a distorted clue left by an imperiled ally, evidence of a shifted Mandela Effect universe, or an arcane threat disguised as music in a horror campaign. Or maybe it's just something weird but (probably) harmless.
– Steven Marsh
Warehouse 23 News: The City Never Sleeps Because Of All The Action
There are a million stories in the city, and they're all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!
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