David Petersen's Blog, page 79
January 4, 2011
Fishers: Black Axe Issue 1 has some Fishers as one of the...

Skip ahead to me working on Black Axe in 2010. I had a few goals for the larger-species-encounter in the first issue. I wanted to show a different resolution than I had when mice had faced a snake, crabs, & an owl in the previous series. This time I needed the threat to be more than a single Guardmouse would take on, where avoidance was the key to success, instead of confrontation.



feel free to visit Jackson's site and blog
2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Oct. 14-16
Published on January 04, 2011 06:00
December 28, 2010
On the Heels of 2011: Busy week with holidays, gatherings...
On the Heels of 2011: Busy week with holidays, gatherings, friends, family, and deadlines looming. So I'll share some past commissions I did for the last few conventions I in 2010
(row 1 L-R: 'mice smoking', 'mouse-kong', 'x-mice #141'. row 2: 'LoEG's Mr. Hyde', 'in memory of Alice', 'Muppet Abbey Road')
Fan Art:
Outcast Studios' forum has a Daily Sketch Challenge and a few weeks ago they had Saxon as their subject for the day. You can follow this link to see the various contributions (like the one to the left by 'busasami')
2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Oct. 14-16


(row 1 L-R: 'mice smoking', 'mouse-kong', 'x-mice #141'. row 2: 'LoEG's Mr. Hyde', 'in memory of Alice', 'Muppet Abbey Road')

Outcast Studios' forum has a Daily Sketch Challenge and a few weeks ago they had Saxon as their subject for the day. You can follow this link to see the various contributions (like the one to the left by 'busasami')
2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Oct. 14-16
Published on December 28, 2010 06:00
On the Heels of 2011: Busy week with holidays, gathering...
On the Heels of 2011: Busy week with holidays, gatherings, friends, family, and deadlines looming. So I'll share some past commissions I did for the last few conventions I in 2010

(row 1 L-R: 'mice smoking', 'mouse-kong', 'x-mice #141'. row 2: 'LoEG's Mr. Hyde', 'in memory of Alice', 'Muppet Abbey Road')

Outcast Studios' forum has a Daily Sketch Challenge and a few weeks ago they had Saxon as their subject for the day. You can follow this link to see the various contributions (like the one to the left by 'busasami')
2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Oct. 14-16
Published on December 28, 2010 06:00
December 21, 2010
Black Axe #3 is currently in previews (order code DEC1007...


The "O'Furry" & "O'Fearless" were nods to nicknames Cyclops and Beast mocked each other with in Xmen at the time

I do indeed like it Sasha. Thank you!
2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Oct. 14-16
Published on December 21, 2010 06:00
December 14, 2010
With Black Axe #1 shipping this week, I noticed I hadn't ...



R. Mark Ygona sent this to me saying: "I've been enjoying Mouse Guard thus far and wanted to contribute a piece of Fan Art to show my appreciation for the series. Attached is my rendition of Lieam wielding the Black Axe in action. "
Awesome! Thanks!
2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Nov. 14-16
Published on December 14, 2010 06:00
December 7, 2010
It has been a long time ince I last talked about printmak...

Woodblocks and linolium blocks cane be carved to do a type of print called a relief print. Unlike etching, where the ink goes under the surface of the plate to make the image, in relief printing the ink sits on the surface of the block.





2011 Appearances
MSU Comics Forum: Jan. 22
C2E2: March 18-22
Phoenix Comic Con: May 26-29
Cherry Capital Con: June 12-13
San Diego Comic Con: July 20-24
Baltimore Comic Con: Aug. 20-21
Detroit Fan Fare: Sept. 24-25
New York Comic Con: Nov. 14-16
Published on December 07, 2010 06:00
November 30, 2010
Spotlight on Legends of the Guard creator: Karl Kerschl:D...

David Petersen: Karl, I discovered your work through your web comic The Abominable Charles Christopher, but you have a wider audience through your work for DC like the Flash for Wednesday Comics. Was working on a Legends of the Guard story more like the work-for-hire jobs or more like your creator owned strip? or was it somewhere between?
Karl Kerschl: I guess it was somewhere in between. It's strange, but I rarely think of drawing comics (of any sort) as 'work'. That's not to say that it isn't difficult, or that I sometimes wouldn't rather be doing something else, but rather that each story requires some investment of my energy in a way that's more social than laborious. In order to craft a convincing story, the characters require personal attention; if I don't treat them as real beings then they won't feel real to anyone else. So in the case of the 'Legends' story, my part in it was really just to spend some time with Sadie and see what she was interested in. Superman or The Flash or Charles Christopher all require the same kind of attention. They just have different personalities.

Karl: When I was reading through the Mouse Guard books I found myself constantly wondering about Sadie's state of mind whenever she was in the scene. She's very quiet. She's obviously brave and capable, but there's something beneath the surface of her character that always seems to be asking a question, and I was interested in what that question might be. I thought of her as a very reflective, almost meditative character and it occurred to me that her time in Frostic, in complete isolation, might have been an important time for her, spiritually.
David: When discussing the project you mentioned Northern Ontario being inspiration for the setting. Is there any place in particular? It also feels like the same woods that Charles Christopher tromps around in...did you set your webstrip there too?

David: The story you described to me on the phone went into Sadie's feelings, mental state, motivations, etc....however, the story ended up being wordless (other than sound effects). Why did you feel the story worked better this way (and I think it does!)?
Karl: We talked about adding narration of some sort, but I don't think it would have played very well. The idea was really to accentuate the loneliness and quietude of Sadie's time at the Frostic outpost and to suggest that perhaps that extended period of solitude had affected her state of mind - cleared here head, so to speak. Adding words would have amounted to mental chatter, which is in direct opposition to the meditative state I was hoping to convey. I also like the way the sounds of nature build to a crescendo with the rumbling of the caribou herd, and adding narration to those moments would have been redundant.
Daivd: Speaking of sound, what do you listen to while working? music? audiobooks? your studio mates? podcasts?

When I'm just inking or colouring and I don't need to concentrate on mood, I listen to podcasts. Mostly tech and video game news.
David: As for process, how did you take your story idea and pace it into your 5 pages?
Karl: I think 5 pages may actually have been too short for what I had in mind here, but I think it still works. I just loosely mapped out the arc of the story in my head and jotted down certain moments in the margins of the pages that I wanted to see, knowing that it needed to culminate in a stampede by page 4. If I'd had more time and space I would have liked to start the story with Sadie inside the outpost, making herself some tea before going out.
David: In terms of format, you seem to work in opposite layouts, either more vertical with your mainstream work, or horizontal for your Abominable Charles Christopher strip. This project had you splitting the difference with a perfect square. Was there any difference to your storytelling or layouts in the format?

David: With a layout ready, how to you move on to the final artwork?
Karl: I kind of blur the line between layouts and finished art. The pencils on the page serve as my layouts and are very rough. Sometimes I'll ink panels or pages before I even know what I'm going to draw on the following page, which is not something I'd recommend to anybody. :)

Karl: These were 12" by 12" on Strathmore Bristol. I used a blue pencil to do my drawing and inked everything with a Staedtler pigment liner and a Pentel Brush Pen.
David: The colors on Charles Christopher is all done in a pale green/grey tone, so even though I shouldn't have been, I was surprised when you turned in your colored Legends pages as they were full color. Did you ever consider using a limited palate? or has this project made you think about introducing color ever to Charles' neck of the woods?
Karl: This story was a bit of an experiment for me in that I could see what Charles Christopher might look like if I were to colour it with a more diverse palette. It's something I couldn't and wouldn't do in the strip because A) I don't have enough time to do it weekly, and B) it's no longer appropriate. I think the limited palette on Charles Christopher gives a dreamy, otherworldly felling to the comic that full colour would take away. Everything would seem too 'literal'. But it was fun to do here.
David: What process do you use to color? Are you a tablet guy?

David: Where can people find out more about Karl Kerschl and your work?
Karl: I have a blog and gallery at karlkerschl.com, but most of my online presence is centred around The Abominable Charles Christopher, which updates weekly at http://www.abominable.cc/.
Karl's Story "Bowen's Tale" is in Issue 4 of Legends of the Guard and collected in the recently released Hardcover collecting all 4 issues.
Published on November 30, 2010 06:00
November 23, 2010
Spotlight on Legends of the Guard creator: Craig Rousseau...

David Petersen: Craig, I have told aspiring artists before that there are two kinds of artists out there, those that love telling other people's stories with other people's characters (like Marvel or DC) and those that simply must work on their own projects. You have a foothold in both sides of my model. For that reason, was it fairly simple to slip out of your other work to jump in to Legends of the Guard?
Craig Rousseau: Simple answer, yes.

Craig: Well, I knew the story obviously needed a mouse protagonist .... and trying to figure out what I wanted to draw, immediately I thought of that fable.
David: When we wrote the series bible/guidelines for the creators, one of the points had to do with keeping the animal species and location much like my Mouse Guard stories (where I use my home state of MI as a guide). however, I was open to creators who wanted to break and bend the rules.

Craig: See, I know we had a conversation about this via email back when I had the idea... but to be honest, I only JUST found the bible attached to an earlier email you sent (and STILL haven't read it)... I knew the framing sequence would allow some flexibility, and the idea of a story passed along from generation to generation, across continents becomes a "legend" of a sort. I particularly liked the idea that the story had traveled so far and a lion would be a fantastical creature and Africa like another world.
David: With your book Perhapanauts, the co-creator Todd Dezago handles the writing. For this project you acted as word-jockey as well. Was that something new for you? And did you find it to be difficult or a breeze?

David: Lets talk about art process. Do you thumbnail your layouts as you are writing the story? Or do you have an outline first?

David: Once you have your thumbnails, do you enlarge them or transfer them to your final working size? or do you just use them as a sight guide and redraw at the full size?
Craig: At this point in my career (crazy to think how long I've been doing this... and how many pages I've turned out over the last 14 or so years), I thumbnail the pages in my head and go straight to the boards.
David: Your inks are a defining 'Rousseau' style for me. I read in a comic art magazine "Work on line weights, only a few people like Craig Rousseau can pull off not using any"

Craig: Even though I've never really working in animation (beyond dabbling in storyboard work for Walt Disney Television animation a few times), over the years I've done quite a bit of work on animated properties for publishers... and one defining aspect of most animation styles is a very consistent line weight and tried to work that look into my ink. I'd also been trying to break down my work into the simplest drawings possible, using that one "right" line rather than using 20.
Oddly, with my next Marvel project, i started inking heavier lines and spotting blacks to mix things up (it's been years since i've done it), but i'm still using only Faber Castell Pitt pens (S for super fine)... for the Perhapanauts i'm still using a more open line work.
David: How did you color your pages for Legends of the Guard? And where did your color choices come from?
Craig: All the color work was done in Photoshop CS4. I tried to keep the palette very simple with minimal shading and highlights (and added a subtle aged paper texture to the art in a semi opaque layer).

David: Where can people find out more about Craig Rousseau and all your various projects?
Craig: www.craigrousseau.com and www.perhapanauts.com
Craig's Story "The Lion and the Mouse" is in Issue 4 of Legends of the Guard and collected in the recently released Hardcover collecting all 4 issues.
Published on November 23, 2010 06:00
November 16, 2010
Legends of the Guard Creator Spotlight: Joao LemosFor the...

For the hardcover collection, I asked Portuguese artist Joao Lemos to do an epilogue. Instead of a typed interview though, I asked him questions and talked with him about story, process, and his past works on Skype. Here in two parts, is my interview/conversation with Joao.
I appologize that Joao's audio is fuzzy, it is a fault of my recording set-up.
Direct Link to part 1
Direct link to part 2
The Legends of the Guard hardcover collects issues 1-4 of the Mouse Guard spinoff anthology series and is available tomorrow 11-17-10. In addition to Joao's epilogue also features a cutaway of the in, map of the territories, a guide to the characters, cover gallery, and a contributor section with bios and sketches. It is available at your local comic shop and major book sellers.
Published on November 16, 2010 06:00
November 9, 2010
Legends of the Guard Creator Spotlight: Mark SmylieDavid ...

David Petersen: Mark, I think Legends of the Guard is the first non-Artesia sequential storytelling you have ever done. How was working on another property different from your work in your own book
Mark Smylie: Process-wise it wasn't that different, but I have to admit that I had a lot of trepidations about doing a Mouse Guard story in particular, given the dedication of MG fans and the unusual page aspect ratio. The square format was fun to work with, however, and the universe is a pretty deep one to find storytelling ideas in...

Mark: No, it's been very nice to watch this project grow from that random conversation into an amazing anthology. Conversations and ideas like that all too often fall into the "that's nice, but it'll never happen" category, so both as a publisher and as an artist it's fantastic when a great idea that's kind of casually batted around then grows into an actual published work.
David: When you submitted story ideas, there were three to choose from. I picked one because I thought it felt the most 'like you' and because you would be drawing mice in armor. Tell folks about your story and talk about how you developed it.

David: With Artesia you are doing something I'm a real fan of: World Building. It's a very complete place with culture(s), maps, & history. And you seem to be bringing that commitment to your Legends story as well. What went into making the cities and armor in your story and who are some of your favorite world builders in art and storytelling?

David: You and I are both fans of paper modeling, but what other real world techniques do you use to try and build a world as real as you can make on paper?

David: With your process, how do you take an outline or story description and break it into pages and panels?
Mark: The words are first, at least most of the time, and tend to dictate for me which panel is coming next, where the characters are positioned, etc. I break down the script of the dialogue and story actions, grouping them into beats, then thumbnail the pages and panels to see how it's all going to flow, how much can fit into each page, whether material has to be cut or stretched out to make a particular page or transition work.

Mark: The basics are still the same. The square format definitely changes things subtly; like when you do wide panels, they're very wide, almost cinematic. I tried to give this particular story a little bit of a fairy tale quality, so the panel selection was fairly simple, nothing too complicated (which always feels more modern to me).

Mark: No, I do the thumbnails on spare typewriter paper. I'll have them nearby as reference when I'm doing the actual penciling, but I generally don't use a lightbox even though I have them available.
David: Your work is all hand painted using watercolors and gouache. What brands and materials do you use (paints, paper, brushes)?
Mark: I pencil and paint onto Strathmore 500 2-ply Bristol plate, sometimes 3-ply; I usually buy it by the sheet and then cut to the size I need.

David: What is the process for painting a page? Do you ink first and paint second? How long do you spend painting vs waiting for paint to dry?

David: Where can people find out more about Mark Smylie and Artesia?
Mark: Well, I used to have a big fancy website at www.artesiaonline.com, but we lost the files on the server a little while back and I haven't had a chance to reconstitute it (such is the life of an artist turned publisher, unfortunately). Hopefully it'll be back up and running soon...
Mark's Story "Crown of Silver Crown of Gold"
appears in Issue 4 of Legends of the Guard available 11-10-10
Published on November 09, 2010 06:00
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