Bob Defendi's Blog, page 9

August 7, 2016

Your First Royalty Report (Your First Published Novel: Part 24)

Last week, I hit my all time low in this process. That point where I was convinced, mathematically convinced, that this whole thing was a disaster. All the evidence to date fell into line, and I knew despair.

Let me back up.

When I first started showing this book to people, every one of them told me that they loved it, but that no one but them would get it. They were convinced this novel was unsellable. But I showed them. Right? Except for Goodreads, my reviews are good. I've been asked over and over for a sequel. My sales haven't seemed spectacular, but they haven't seemed terrible either.

Then in June, Howard Tayler posted about it on his blog. He had hundreds of click-throughs, but almost no sales. That worried me briefly because I was afraid that the cover of the marketing turned people off, but I still seemed to be doing all right, so I chalked it up as a fluke. Howard himself had mentioned that he'd done a particularly soft sell on his post. In my mind, I just needed to make it to my book bomb, and I'd be all right.

This week we had my book bomb.

A book bomb is where someone with a large following tries to get their followers to buy your book, all in one day, to help the Amazon sales rank. To my knowledge, Larry Correia is the only person who does them, and probably coined the term.

I took off work. I posted and reposted and put up samples all day. The comment thread wasn't exactly alive, and the movement in the rankings wasn't as much as I hoped for, but when you try to track the number of copies sold by ranking, I was coming out a little ahead of his last book bomb. There were lags, and highs and lows, but overall I felt good when I went to bed.

The next day Larry told me my numbers from his amazon affiliate link. They were abysmal. The worst book bomb he's had in years. I was crushed. Devastated. Maybe they were right, all those years ago. Maybe I'd written an unsellable book. After all, people don't usually come up to you and talk because they hate your work. Maybe the Goodreads reviews were more accurate than the Amazon ones. Maybe I've wasted all these years.

Then I realized that I could find out just how bad it is. My first royalty report, from June, should finally be in the system. I took a deep breath and I logged onto the site and opened it.

And blinked, a little stunned.

Now don't get me wrong, the numbers I saw weren't change-your-life numbers. They didn't make me think about quitting my job or anything, but they were way higher than what I'd expected. More than three times my estimate of sales for that period. Almost twice my goal for the first three months (which was to sell more copies than the average self-published novel sells in its lifetime).

There were a couple things that weren't in my estimates. My physical sales were higher than I thought because I didn't have any way to estimate numbers from Barnes and Noble and the like. My ebook sales were almost twice my estimate from various affiliate links and rank tracking. But the big thing I didn't expect helped explain that weirdness with the click throughs on Howard's site.

Kindle Unlimited sales.

I knew I was being offered through Kindle Unlimited, but I didn't really understand the implications. More than 27% of my sales are through Kindle Unlimited. I make less money on those, so it only accounts for about 11% of my royalties, but here's the thing. Those won't show up on affiliate links. So while Howard had a lot of click throughs and very little sales, we have no idea how many people downloaded that book through his link and into their Kindle Unlimited lending library. We do know that if you take all the pages read during that month, the Kindle Unlimited sales are in triple digits.

That's an important distinction. For all I know my downloads are actually in quadruple digits. While the downloads effect my rank, I don't have a really accurate way of translating that into numbers, and I only see money after people actually read it. If a lot of the readers are like me and almost never read a book the month they buy it, then I still have a lot of unread downloads out there.

And also, we don't know what my real numbers were during the book bomb, but we do know that if my percentages hold true, the people who read it from Larry's book bomb should at lead half again the numbers shown on his affiliate link (once you figure in the impact of non-amazon sales on those original percentages). I still suspect that these numbers are considerably less than many of his other book bombs, but they don't terrify me nearly as much as previously.

And I don't care about the money. Not yet. Yes, I'm in this to make a career and that means I'll need money eventually, but I'm fine before you factor in any royalties. What I need now isn't money, what I need are readers. Readers create other readers and growth, at this point, is far more important than maximizing the cash flow from each reader.

So the week started in a hope, finished on the edge of despair, and rebounded back into hope again. I have a better understanding of how my readership works, and a new understanding of how to push sales. Now that I know so many people are downloading the book on Kindle Unlimited, I know that educating readers on how Kindle Unlimited works, is as important as getting downloads in the first place because I don't think most of them know how authors get paid.

And that is, after all, the end goal. 

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Published on August 07, 2016 15:36

July 31, 2016

Biography of a Disasterous Panel

Last night I moderated a panel for Salt Lake City Comic Con and the Harry Potter book (or script) release Harry Potter and the Cursed Child at Weller Book Works in SLC. It perfectly illustrates just how bad a convention panel can go. Let me make it clear that I don't blame Comic Con and I don't blame Weller Bookworks. Sometimes you just can't see how things are going until the car is skidding off the road.

To start with the panel room was right next to the open area where they were doing sorting hat stuff, just about the loudest thing I've ever heard. The screaming came continuously and loudly. And with great enthusiasm.

All that separated the two area was a pane of glass. It was nowhere near soundproof we had mics, but the sound system was very soft.

I already suspected that I shouldn't sit through the panel. The subject was the stage play the script was for and the upcoming unrelated movie. My panelists had the subject material covered and in those cases, I often won't even sit at the table with them. It depends on whether or not I think I can contribute something they can't.

But in this situation, sitting would be death. I had quiet mics and huge noise problem. Energy would be a huge problem. I knew that every time the energy lagged, I needed to blast it back up and under those circumstances, the energy would lag at every lull in the conversation. Standing keeps you from being too comfortable, and comfort is death under these circumstances.

Just as we finished introductions, the fire alarm went off.

So we evacuated the building. I didn't think of having us all meet in the parking lot for panel related discussions until too late, so fifteen minutes later, when the energy had completely dissipated, we made it back into the room. I asked Blake, the programming guy in the room, how he wanted to handle the time slot and he told me to go long and give the entire panel, we could let the one after slip.

So I got everyone in the room cheering and applauding to get the energy back up and once it was, we started the panel. About three minutes in the mics went out.

One of the panelists was loud and one was damn loud, but the other two were quieter and with the noise pollution they couldn't be heard. So Brian Young, a panelist, crawled around and got the mics working again, just about the time I was going to pretend I was an age of sail bosun and repeat everything the other panelists said at the top of my lungs.

The mics cut in and out throughout. Bounced all my questions off the back wall to get the energy up and the screaming outside got louder and louder and louder. For audience questions, I DID repeat the audience, to make sure everyone heard. Finally, I finished with a humorous story I stole from my friend Gary.

This isn't a bragging post. I'll start those when I have something to brag about. This is just me talking about what we did to make the best of a bad situation. I'm hoping that if you have a bad panel in the future, you can get something from it.

The point was we percevered. We fought through. We focused on giving the best panel we could. It might have been terrible, but no one lost their cool. We stumbled but we picked ourselves back up after. We pushed on. I'd say we never let them see us sweat, but it was 90 degrees and high humidity, so we actually sweated buckets.

Or maybe we panicked and degenerated into screaming masses of terror. You'll never know.

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Published on July 31, 2016 18:32

July 24, 2016

Ghostbusters (or Not)

So I originally wrote an unbiased review of the new Ghostbusters movie and posted it here, but then I came back in time from the resulting dystopian future and stopped myself. So instead I spent the weekend working a charity tournament at the local game store, Dragon's Keep.

They seem to be having some trouble where marketing is concerned on these tournaments. There was only one table, so after the first evening/round, I threw out the tournament structure and just ran it as a paid game instead. These things exist, where you pay $25 dollars for the right to sit at the table of a professional and play a game. I know they exist because yesterday I ran one.

It helps that the proceeds went to charity. If I had been paid for running the game, I would still feel guilty about a few things I didn't quite run perfectly.

But the game went well. We had a good time, and the store moved that much closer to sponsoring a child for ritecareutah.org. So I'm calling the weekend a win. Even if I feel like I've been beaten by clowns. Biker mafia enforcer clowns. These things exist because yesterday I was beaten by some.

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Published on July 24, 2016 15:15

July 18, 2016

Transcending Medium

If you ask people about a game or a comic or a TV show that moved them, they will usually speak in imprecise language. Words like "awesome" and "moving" don't tell us much. Comments like "I laughed" or "I cried" do better. Experts will be more precise, speaking of pacing, or structure or character arcs. They might use phrases like "It sags during Act Two," or "It had the best Save the Cat moment I've ever seen." Sometimes, they can even tell you the differences between mediums. Often, though, if nailed down on how one writes for one medium or another, people will fall back to something like, "Good storytelling transcends form."

Right now I'm in my break from 80+ hour weeks and doing a measly 50 hours or so. Maybe even 45. It's like running naked through a spring rain. Seriously. And as 80+ hours looms again on my schedule (August, you bastard, I see you coming), I start cherishing every bit of goofing off that I get.

Yesterday, while recording the World's Greatest Comic Book Podcast, I mentioned that I was playing Arkham Knight, and that the Arkham series of games are some of the best Batman stories I've ever experienced. While a cohost seemed to think that was crazy talk, I think the reason is that I've never felt so connected to Batman character as I do in that game. Even though they arguably use the exact same tropes multiple times to achieve the same ends. I think it's because I don't really think of Batman as a character in most presentations. He's more an elemental force of rage and PTSD. Not every movie and comic, but often enough. But let's look at some of the things that Arkham does that makes their Batman stories some of the best.

Let me start by saying I've played all of the Arkham games but some of them I haven't played for a while, so my recollections of early games might be more emotional than base in pure fact.

A Slow Build of Pacing

The Arkham games don't usually start with a big in media res opening. They start in the middle of events, technically, but they don't try to blow up the world like pre-credits in a Bond film. They take time and start by laying down atmosphere. They give us some early romps to build our connection to Batman. They make sure that first hour or two of game play is pretty easy. Not only are they giving us tutorials, but they make us feel like Batman, so that when things get real, we feel like Batman's in trouble, not like we're just bad gamers. Obviously there's a difficulty setting so all of this comes through that filter, but the job of game designers is to make you forget that those dials exist.

Character

Batman almost never reacts to anything. Even if most cutscenes, he's standing there like a sociopath, watching calmly as the world burns. And so the games find ways to get us in his head. Often (maybe too often) they do this with the Scarecrow's fear toxins. Let Batman be a stoic bastion of stoicness. When his worst fears walk next to him, screaming about his failures, the stoic act moves from emotionless to painfully poignant.

Alfred

This actually extends to everyone who cares about Batman in the games, but Alfred illustrates it most directly. Alfred is was Joss Whedon would call our heart character. We know Alfred it the man who cared for this superhero when he was a little boy. Through Alfred's eyes, we see that little boy still there in Batman. We know it's okay to love this heartless bastard because Alfred loves him, and it doesn't take us long to realize that Alfred is a good judge of character, and he would not love this man if he was unlovable.

Big Set Pieces

A set piece, in fiction, is a big scene with a extended series of emotional beats, usually in memorable locales. The tearful goodbye in the rain is a set piece, as is the car chase, or the giant mid-act action sequence. The Arkham games do set pieces well. They translate them to gamist principles, but they do it well. They also slowly convert set pieces into the mundane. You want to make someone feel like Batman? Start a game with them desperately trying to take out four guys without anyone catching them, then slowly ramp things up until by the end of the game, they look at a room with 20 bad guys and ample hiding spots and think, "Whew. Thank goodness. I needed an easy one."

Dramatic Act Three

The Arkham Games are open world, but even so, they do a great job of rocketing you into Act Three. Last night I stopped advancing the pot to clean up all my side quests because I can feel the call of act three. The end is nigh. Batman has been stripped of everything until he's just a raw nerve of justice. Things are going to break, and it's going to be the Dark Knight or his foes. Blood will fall.

The purpose of this isn't to point out what makes a good Batman story. The purpose is to point out what makes almost every good Batman story. The designers of this game examined the triumphs of Batman storytelling... classics like The Killing Joke, The Dark Knight Returns, and The Dark Knight. They distilled the heart of what makes a good Batman story and they expertly translated them into a game, because they knew that if they had a good emotional core, then half of their job was done.

You see these same principles transcending genre as well as media. The James Bond chase scene is the big Act Two argument in a RomCom or the tense stealth scene in a thriller, or the dreaded walk in the woods in a horror film. Act two might be about love, or violence, or a mystery, or a fall. The point is that the people who excel at their craft can apply these levers to any story in any medium.

And now back to Act Three. Because Gotham needs me.

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Published on July 18, 2016 19:13

July 10, 2016

Your First Published Novel: Part 23

Reviews can be hard. It's likely that reviews are the most difficult part of the writing process for some writers. You pour you heart and mind into something for more than a year. You draw knives and fight with your editors about it. You market and you fret and you sweat and you weep. And when you are done, it's out there.

And people hate it.

Not everyone of course. Most people like. If everything went well, most people might even love it. But people are gonna hate it. That's just the way with art.

I don't know that it matters for your first book that you be good at handling reviews. It does matter that you understand the process and you respond to them in a professional manner.  You can't rail against them. You can't complain about them (well, maybe in the privacy of your own home.) You certainly can't engage them. You shouldn't try. Some people would say not even to read them. My friend Randy Tayler tweeted at me "YOUR READING REVIEWS!" after one post. I don't know if he was happy for me or aghast.

You should be thankful for bad reviews. They bought your book. They read your book. They had an emotional experience with your book. You can't dictate what that emotional experience was. If you are ever in a situation where you must respond, at a public venue, for instance, the most you can do it thank them for reading the book. Do it sincerely. Practice in front of a mirror if you have to. Like the samurai of old, remember, it's not important that you be honest. It's vitally important you be sincere.

The only interaction I allow myself to have with reviewers is to thank them if we have some social media connection and occasionally ask if they are on Goodreads as well to remind them there is another place where they can post their reviews.

I don't want you to think I'm just inherently good at this. When Spacemaster came out, it was greeted positively overall, but some people's reviews of the setting were savage. Just brutal. That was quite the learning experience and I made mistakes. I argued. I justified myself. I did it politely, but it wasn't my finest hour. When this book came out as a podcast audiobook, the few negative reviews I garnered crushed me. But I'm used to them now. I've learned that you can't get good reviews without bad, and you should cherish the bad because that means the next few good are right around the corner.

As I write this I have a 4.5 on Amazon. A 4.1 on Audible. A 3.75 on Goodreads (that one is just starting to come up after a few one stars that gave up on the book early). Most of my negative reviews are along the lines of "Did not finish." My favorite review so far says I'm not as clever or as funny as I think I am. That's certainly true.

No one is as clever and as funny as I think I am.

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Published on July 10, 2016 11:49

July 4, 2016

Your First Published Novel: Part 22

It's been a month since the release of the book. Sales are, not surprisingly, sagging a bit. I didn't manage to generate much advertising this week. The Dungeon Crawlers Radio people have been generous enough to post some audio sample chapters, but those haven't worked as well as I hoped. However, I noticed after the last one that I didn't give him a proper intro and outro to each sample. Without context, it's hard to generate sales. So I'm recording those tonight when the house and neighborhood have gone quiet (read: after the fireworks), and I'll send them to him.

This week I finished up the next adventure for those local charity tournaments. I'll turn that in tonight. After that, I turned in my story for an anthology with Matthew Cox. I think I'm the first to submit. By a lot. So I spent the rest of the weekend shooting edits back and forth to him, as well as an unrelated argument about voice and viewpoint. Because we're on the internet, and fighting is kind of the point. Correct?

Meanwhile, for the first time since my birthday, two months ago today, I've the freedom to play a computer game. I recieved Undertale and Arkham Knight for said birthday. So I just finished playing Undertale about five minutes before posting this. I'll play Arkham Knight next. That will probably take a couple weeks. After that, I might be forced to start working 80 hour weeks again. I sure hope not.

I've been trying to hit up a couple podcasts a week, but I didn't want to interfere with me returning to the comic podcast this weekend, so I didn't push on the ones that record on Sundays. I'll hit up a couple more this week and see if I can generate some more sales buzz. I view this as a marathon, not a sprint, so I don't want to try any advertising that costs money until I use up take advantage of others. Also, I don't want too much happening at one time, because that would make it difficult to determine the source of the sales.

Well that's it for this week. We are plugging along. Hopefully, unlike a real marathon, I won't get shin splnts. Or lose control of my bodily functions.

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Published on July 04, 2016 17:16

June 26, 2016

A Rough Week

I don't have a lot to report this week, due to illness. We had one team join the Charity Tournament late, and I went back and finished their last round on Monday night. I'm not sure if it was that added effort, or if I caught a bug previously, but Tuesday I wasn't feeling well. I wasn't sure if I might have just blown my voice out. Well, I wasn't sure until the afternoon, when I realized that it was a full on cold or flu.

Wednesday it started settling in the lungs. Thursday morning it hit about as bad as it got. I filled a tall trash can with tissues. Saturday I started getting significantly better, but I still had to mostly cancel all activities. Today, I've felt like I've been batting cleanup on my immune system.

During that time, the book slipped to the high 70s in Humorous Fantasy, although it spent most of the week in the 30's and 40's. This week I'll start hitting up podcasts for my guest appearances, but since I wasn't even able to do the podcast I'm on weekly (Hold 322), this week was a bit of a marketing write off.

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Published on June 26, 2016 18:18

June 19, 2016

Charity Tournament

Yesterday I helped run a charity tournament. Today I taste pennies.

The tournament was at Dragon's Keep in Provo, UT. The charity is RiteCare of Utah, and they are a worthy cause. Their description from the website:

"We help children with all types of learning challenges related to speech and language. We are dedicated to helping children become more successful in their home and school settings by empowering them to reach their full educational and social potential."

I wrote the tournament. It's part of the Moving Shadow Campaign for my Echoes of Heaven setting. We had a problem with GM turnout, so I ended up running the second round multiple times (it's the one that takes the most familiarity with the material.) It was fun. I burned a lot of energy. I ate enough that I should be up 8-10 pounds today in water weight. I'm only up five. So it was good times.

Dragon's Keep is doing two more tournaments this summer. The are in 5th Edition Dungeons and Dragons. They are also doing other events such as card tournaments. Their goal is to raise enough money to sponsor a child's entire course through the RiteAid program. It's a worthy cause. The next tournament is June 22-23. If you're within driving distance of Provo, you should join us. I might GM you for a round.

Oh, and the entire time, Death be Cliché was #13 in Humorous Fantasy on Amazon. So there's that.

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Published on June 19, 2016 11:01

June 12, 2016

Your First Published Novel: Part 21











Book Release!

Last night I had my book release party. It went better than I had any right to expect.

















These things, for debut authors, can be horror shows, so I hedged my bets. I asked three comedians and a woman who podcasts with two of them to perform and MC respectively. We held it at a game store because it's thematically a fit and also a game store seemed more likely to put up with a comedy show.

Danielle ÜberAlles, the MC, ran thing like a boss. I really needed someone else to keep the whole thing stitched together and she stepped in and ran the entire affair for me.

Rebecca Frost performed first. That woman has the aplomb of a serial killer on Xanax. Seriously. She has more poise than himself Washington Crossing the Delaware. She once performed, unblinking in front of the worst audience I've ever seen. Luckily this time the audience was attentive and respectful.

















Taylor Hunsaker went next. She invented a lot of new material for the show (I think to make sure it was family friendly). I admit I was a little worried that I'd put her on the spot there, but she handled it perfectly. Seriously. He set sounded like she'd been refining it for months.

We ended on Kristal Starr, who I believe is the most experienced comic of the three. She started off by rebutting the first two comedians (hilariously) and then went on to a solid set. I couldn't have asked for a better person to pull up the rear.

















I'm not sure how many people came because people spread out through the store. I know that we sold 20 copies. Several couples bought one copy to share and several people left without buying any (they probably purchased from Amazon). My best guess is 35-40. I was kind of expecting 10.

Afterward, I took out my assistants and some close friends to pizza at my favorite pizza place in Salt Lake City. There we unwound and I squandered my earnings for the night.














Death by Cliche



$16.99



By Bob Defendi






All in all, a perfect night, really.

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Published on June 12, 2016 21:19