Lawrence R. Spencer's Blog, page 466

February 25, 2016

February 24, 2016

A BEST FRIEND

FRIENDLY ADVICEThe older my body gets (almost 70) I become more aware of the ancient adage: “Life is short”.  Indeed, it seems so.  What is a single lifetime in the order of the cosmos?  Less than a blink of an eye .  Through eternity there is only one companion, as far as I know.  Yourself.  If we find being alone difficult, without friends, we may have a very long time to endure existence without others to keep us distracted from ourselves in the “great beyond”, whatever that may be.  So, being our own best friend makes good sense.

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Published on February 24, 2016 13:21

February 23, 2016

February 22, 2016

DOG JOKE

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Published on February 22, 2016 21:50

February 21, 2016

ALL US PRESIDENTS ARE COUSINS

DYNASTY-HEADS-USAjpgDEFINITIONS:


DYNASTY is a sequence of rulers from the same family, usually in the context of a feudal or monarchical system but sometimes also appearing in elective republics.” dynasty (n.) mid-15c. (earlier dynastia, late 14c.), from Middle French dynastie and directly from Late Latin dynastia, from Greek dynasteia power, lordship, sovereignty,” from dynastes ruler, chief,” from dynasthai have power.”


COUSIN: “a person belonging to the same extended family.”


All US Presidents (except one) have been proven to be related to each other and to King John of England (1166 – 1216 A.D.), the villainous king of the Robin Hood stories.  Who was King John?  John Lackland was the fourth child of Henry II. Short and fat, he was jealous of his dashing brother Richard I whom he succeeded. He was cruel, self-indulgent, selfish and avaricious, and the raising of punitive taxes united all the elements of society, clerical and lay, against him. The Pope excommunicated him. On 15th June 1215 at Runnymede the barons compelled John to sign Magna Carta, the Great Charter, which reinstated the rights of all his subjects. John died – from over-eating – a fugitive from all his enemies. He has been termed “the worst English king”.


This means that the entire history of Democratic Presidential elections, beginning the George Washington, were rigged.  American immigrants, who invaded and plundered North America killed 900,000,000 Indigenous Natives, primarily through disease and murder.  The Invaders eventually defeated the British armies during the Revolutionary War, with the help of France, an ancient and powerful enemy of England.


A new “democracy” was established in America.  However, anyone who was NOT a direct descendent of King John of England was not eligible to be “elected” to become President.  Therefore, they are all a member of a BRITISH / AMERICAN DYNASTY.  Factually, the “peasants” in America we little different than Egyptian slaves being asked to “vote” for the new Pharaoh every 4 years.  Essentially, US Presidential elections are a hoax and a scam designed to maintain power and control by the “royal family” of England.


READ THIS LINK FOR DETAILS — https://realitybloger.wordpress.com/2014/01/13/how-all-presidents-are-related-to-king-john/


“It should be noted that Americans whose ancestors came from continental Europe in the colonial period and the 19th Century are unlikely to easily delineate descent from Charlemagne in their background. There was a separation of classes in Europe and the blood of the rulers seldom flowed legitimately into the blood of the nobility and commoners…”  –Jewels of the Crown – “A newsletter of the Order of the Crown of Charlemagne in the United States of America”   (Note:  Passing legitimate blood type is not the same as being “related” or cousins…)

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Published on February 21, 2016 13:41

February 19, 2016

SOMETIMES

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Published on February 19, 2016 22:55

OVER THE RAINBOW


An excerpt from the book THE OZ FACTORS, by Lawrence R. Spencer


“11/ OVER THE RAINBOW


  “Now, Dorothy, dear, stop imagining things. You always get yourself into a fret over nothing. Now, you just help us out today and find yourself a place where you won’t get into any trouble.”–Aunt Em


  “Some place where there isn’t any trouble. Do you suppose there is such a place, Toto? There must be. Not a place you can get to by a boat or a train. It’s far, far away–behind the moon–beyond the rain, somewhere over the rainbow…“–Dorothy in ‘The Wizard of Oz’


Most children enjoy playing games.  Since Dorothy is trying to be helpful by staying out of the way of grownups, she makes a new game for herself called “finding a place where there isn’t any trouble”. However, every game contains problems. In fact, solving problems is a game. A problem is a barrier to reaching a goal. Every game has players. Each player has a purpose for playing a game. Every game has a goal and barriers to reaching the goal. The goal of the game is not necessarily known to the players.


The Oz Factors, by Lawrence R. SpencerGames may or may not have rules that are known to the players. Every game has a beginning, middle and end. Too many barriers make an unplayable game. A game without a goal or worthwhile purpose makes a game not worth playing.


Solving a problem or winning a game are similar actions. However, a Dorothy soon discovers, creating a new problem in order to solve an existing problem does not usually lead to the winning of a game or to a workable solution to the original problem.


A workable solution is solving a problem toward the attainment of a goal which serves the greatest good for the greatest number of those playing the game.


Example: Melting the Wicked Witch with water proved to be the greatest good for the greatest number of players in the Wizard of Oz Game.


Simply identifying the parts of a game or problem will often give us an external viewpoint from which to discover a workable solution to a problem.


Here are some of the goals, purposes, problems and solutions that Dorothy and Toto played in The Wizard of Oz:


Goal: no troubles.


Purpose: to live in a trouble-free environment.


Game: finding a place where there isn’t any trouble (namely, no miss gulch or wicked witches).


solution: flying “over the rainbow” to Munchkinland.


Dorothy solves the problem of miss gulch by hitching a ride in a farmhouse on a tornado which carries her out of Kansas into the land of oz. However, this proves not to be a workable solution to the problem when she crash-lands her farmhouse and kills the sister of the wicked witch. This gives Dorothy all kinds of new problems!


Solution to the new problem: get out of oz altogether to escape from the wicked witch by going back to Kansas.


all of this results in a totally new game with a new purpose and a new goal and new problems, namely:


New game: find out which is the way back to Kansas.


New goal: get back to Kansas.


New purpose: find another place where there isn’t any trouble (which is the same old problem all over again!).


Problem: solve the problems of a brainless scarecrow, a heartless tin man and a cowardly lion in addition to getting herself back to Kansas.


Problem: get the broomstick of the wicked witch for the wizard so he’ll tell her how to get back to Kansas.


Problem: avoid being killed by the wicked witch and her flying monkeys.


Problem: make the great and powerful oz keep his promise to her friends.THE OZ FACTORS


Problem: the wizard is a very good man, but not a very good wizard and a very inept balloonist who can’t get her back to Kansas after all.


Workable solution: Dorothy discovers that she always had the power to get back to Kansas.


As a result, Dorothy is able to end the game.


Games are a vast and complex subject. There are libraries full of books dedicated to the subject of games and solutions. Our entire existence is occupied in the playing of games, for survival or for pleasure, or just for the sake of having a game to play.


A game is ended when one reaches the goal or solves the problem posed by the game.


There are many types of games but in the physical universe there are two basic types of games:


1/ Survival Games


These are games that promote survival for the greatest number of beings.


2/ Non-survival Games


These are games that inhibit or prevent survival for the greatest number of beings.


Survival and non-survival are relative to what one conceives to be the highest attainable level of survival–infinite survival.


Like Dorothy, a game that many beings play is to find a place where there is no trouble. However, doesn’t it seem that beings sometimes CREATE TROUBLE for themselves in order to have a GAME to play?


Beings often play a non-survival game simply because they think there are no other games to play. Apparently, many beings think that ANY game is better than NO game, even non-survival games.


We can each create our own games to play in our own universe. These games can be above and beyond mere survival. One need only decide upon a goal and take on the purpose of solving the problems or overcoming the barriers to reach that goal.


Historically, Wicked Witches and the great and powerful Ozes of the world are very poor game makers or goal setters, as they often serve the vested interests of the few at the expense or pain of the many.


War, taxation, physical and spiritual enslavement are examples of non-survival games which have resulted from creating a NEW problem in order to solve an existing problem. These do NOT lead to workable solutions to the original problems.


Obviously, atomic bombs are not a workable solution to any problem. This is a game which no one can win.


Games are won with workable solutions.”


________________________________________


Originally posted 2013-02-02 16:42:05. Republished by Blog Post Promoter

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Published on February 19, 2016 01:54

February 18, 2016

J.R.R. TOLKIEN READS LOTR


CLICK ON THE LINKS BELOW TO HEAR J.R.R. TOLKIEN READ FROM LOTR


http://recordbrother.typepad.com/imagesilike/files/lord_of_the_rings_side_1.mp3


http://recordbrother.typepad.com/imagesilike/files/lord_of_the_rings_side_2.mp3


Originally posted 2011-02-13 23:29:58. Republished by Blog Post Promoter

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Published on February 18, 2016 01:51

February 17, 2016

POPULATION PIE


Originally posted 2011-05-13 10:30:22. Republished by Blog Post Promoter

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Published on February 17, 2016 01:47

February 15, 2016

LAND OF THE DEAD

Land of The DeadIn the fanciful world of the Pirates of The Caribbean films, the living and the dead sail the same seas together — one above, one below.  The dead share the same thirst, hunger and lust as the living, but cannot slake them unless they inhabit a body.  Yet, how much different are the adventures of the living and dead?  Those beings with bodies are called the “living”.  Yet, are not those without bodies also alive in eternity as spiritual beings?  Physical sensation is pale, fragile and temporary and nearly always far less satisfying than imagined in the mind! Inevitably every “living” person will sail The Sea of Life to the same destination: The Land of The Dead.  Who accept the “living” claim that “gettin’ back” is the problem?


It’s easy to die.  Everyone does it inevitably.  But, how easy is it to “live” in a body?  The real problem for a spiritual being is Living in The Land of The Dead eternally.  And, perhaps, it may be wise to avoid “gettin’ back” all together to save repeating the same folly that caused the pain, sorry and disappointments we suffered because we were encumbered by a body!


~ Lawrence R. Spencer. 2016

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Published on February 15, 2016 22:24