Alexis Deacon's Blog, page 5

January 5, 2014

you win some you lose some

I am currently procrastinating for England as I prepare to start a story from square one again... the result is that my house is possibly as tidy as it has ever been.  Some piles of paper seem to have been undisturbed for almost a decade.  I keep finding things from the time I first moved here, when I was making ‘While You Are Sleeping'.  It was a particularly tricky period for me with story after story being rejected by the publishers.  Reading them now it is not hard to see why they were rejected.  They just don't quite work.  I think that the problem in the main is that I was trying too hard and taking everything way too seriously.  That is seldom entertaining for readers!
On the bright side I notice that many of the better ideas in these stories didn't go to waste.  I have just stuck them into other stories.  Sometimes an idea can crop up in quite a few before it finally sees print.   The Mr Punch comic uses a hat-full and, for that matter most of the characters are ones that I have been drawing for ages.

Here are some pictures that have lead to other things...


You'll see a lot of following the arrows in ‘Jim's Lion'.  I used it originally in a story called ‘The Way In'

It's not just Mr Punch and Crocodile who are obsessed with sausages, I am too and so are most of my characters!

In fact food and the digestion thereof are a central concern in my life.  The scene of debauchery above influenced the Mr Punch comic in two places... as you'll see when you read it.

I haven't used this code for a kiss since but now that I see it again I think it works rather well (mental note ^-^).


I have repeatedly tried to write a story with a good underwater scene... no joy yet though lots of near misses!


 I did manage to get sailing into Mr Punch... well, sort of sailing.  You'll have to wait and see there again.


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Published on January 05, 2014 09:14

January 3, 2014

we have proof

The proofs arrived for Jim's Lion!  They look great!  Skating octopi! pterodactyls made of bones! crocodile doctors!  cats and dogs playing rugby! It's the best thing I've done, I reckon!





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Published on January 03, 2014 04:05

dog days

I was sad not to be able to contribute to Dog Comics 2 as I really enjoyed doing the first one.  I just couldn't fit it in this year...  If you missed issue one here is my contribution (if you click on the first one you should be able to read it nice and BIG!):






The two highwaymen, the fox and the cat, seem like characters with potential.  They are great fun to draw.  I should make a longer story with them... I've been trying to develop something about the relationship between wild and domestic animals for a while.  Perhaps this could be it!






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Published on January 03, 2014 03:17

January 2, 2014

experimenting with chickens

Here is some more stuff I turned out when cleaning my drawers.  It's some chickens. 



The two above are made by scraping the toner off a photocopy onto acetate.
The two below are made by colouring with a wax crayon behind a drawing on tracing paper. 



These two ways of drawing are really fun if you've never tried them...
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Published on January 02, 2014 09:41

December 31, 2013

misspent youth

I am having a clear-out today and found these pictures from art college...


‘FUN at the Circus - and that's guaranteed' 


‘Are you unhappy with the state of your soul?SELL IT.'


‘Embrace the rural life!Milk, eggs, butter, cheese available.'



‘It's not dead - you'll LOVE IT - the circus.'
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Published on December 31, 2013 03:19

December 29, 2013

the bright path

People who have heard me give a talk recently will probably recognise much of the content of this post.  Sorry about that!

A week or so ago I finished the roughs for my comic about Mr Punch.  The whole time that I was writing it I was thinking about little else.  When I finished it I experienced a sensation that I have become very familiar with lately.  Addicts call it a moment of clarity. I suppose I am an addict of a kind.  The sensation is that of finding you do not, in fact, live on a tropical island with a deranged puppet and a crocodile but instead in a flat in Peckham.  The dust is swirling about in drifts; the recycling is on the verge of an avalanche and your bed has become a feral nesting place.  Whilst I go all over in my head, the rest of me goes nowhere. So long as I'm working on a story I honestly do not notice.  When I find myself briefly awake and in my own life for a bit I wish I had a bright sword, like the chap in Shadow of the Colossus,  that I could hold up and it would show me just exactly the right path so I didn't feel so lost in the world.  What a useful thing that would be!

I remember that for my first and second books the American publishers insisted on a dust-jacket with a biography.  The biography read, Alexis Deacon was born in 1978, he now lives in London.  Thankfully they didn't mention that in 1978 I was also born in London.  Since then I have been able to pad out my biography somewhat by talking about all the stories I have written or drawn.  Take those away though and you're still left with, Alexis Deacon was born (in London) in 1978, he now lives in London.

Possibly one day something else will happen.

Don't bet on it though.

Here is a story that I sometimes tell myself when I am trying to justify all this lack of action:

When I was small I went on an amazing trip to the United States of America...

We lived in a big apartment building full of exciting people from top to bottom:

 
That's me on the right, third from the top, waving.
Although we lived around all these interesting people, very few came to visit.  The only ones who called by often were the cockroaches...  They were about my size so I liked them.
 
I wanted to make friends with them and have tea parties and such but they weren't really interested in me.  They were only interested in a place called the Roach Motel that we had.  I wanted to go in but they said it was for Roaches only.  I wanted to know what it was like inside but none of them ever came out so I never knew...




 One time I was walking home - we were still in New York but in a smaller place - when I noticed the moon between some buildings.  It was big.




I walked on for a bit and then I looked around and it was still in the sky right above my head though the buildings had totally changed.



I found this disturbing... so I tried to run



But the moon followed me all the way home.



Because New York was freaky we moved to the desert.  There I encountered cacti for the first time.  This is how that went:






It took two days to remove the spines.


Also in the desert, I received a chocolate rabbit for Easter.  At that time in my life I ate only two things


 

Therefore I did not know what to do with my chocolate rabbit.  





I decided the only sensible thing would be to make him my best friend.









It being the desert though...




...my best friend melted.
So we left the desert.  We went on a grand tour instead.  We saw...



Niagara falls




Giant Sequoias 




The Grand Canyon

...the works.  
It was the most exciting trip I have ever been on in my entire life.  I was two years old.  I remember none of it.  

I hold this trip responsible for my addiction to stories and imagination.  I felt like this is where I belonged, in super exciting things that other people told me had happened to me.  It is a very small step from your aunt Joan telling you that you fell in love with a stuffed Polar Bear in New Mexico to George Lucas telling you that Darth Vader is in fact your father.
Of course lots of people suffer from the same addiction and didn't have anything like this happen to them when they were two.  But it's a nice story.
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Published on December 29, 2013 14:55

December 14, 2013

FINISHED!!!

I did it!  Just counted the pages -233! Who knew I had it in me...



 Actually, in all seriousness this is something I have wanted to achieve since my earliest childhood so this is a big deal for me.  I have started so many longer stories over the years and never finished a single one.  Working with the students at Anglia Ruskin has really helped me to understand what it takes to see a project through from the first moment to the last.  There's nothing like having to communicate what you believe to others for making you realise what you really do think.  There's only so many times you can give the same advice without acting on it yourself.

I have made a cover for the roughs and changed the title to better fit with the story as it turned out:






 Now I hope I can find someone, somewhere to publish it... 
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Published on December 14, 2013 05:53

December 13, 2013

The Promise of Mr Punch - working title!

I will finish the roughs for my graphic novel about Mr Punch and his new family this weekend.  It is almost 200 pages long.  Not sure that's a good thing but I don't see what I can leave out.  It made me cry yesterday when something very horrible happened to one of my favourite characters.  I think that is a good thing though!  Does it have a happy ending? You will have to wait and see!

Here is the very first page... click on it to read it:



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Published on December 13, 2013 05:32

December 9, 2013

know your medium

I don't often blog about other people's work because I'm usually too wrapped up in my own nonsense.  However, some of you might remember that a little while ago I posted about a Punchdrunk installation/play/contemporary dance piece I had been to see.   In talking about the show I was most interested in the unique narrative possibilities of that particular form.

Now, I have always thought that the computer game was a really interesting medium in narrative terms.  It seldom if ever seems to play to its inherent strengths though.  A favourite game of mine was Elite ... it came out a long, long time ago.  The reason I liked it so much was because it gave the player a world to play in whilst imposing no scripted story at all.  You went from planet to planet buying stuff and selling it on, trying to buy stuff cheap where it was plentiful and sell it at a price where it was scarce.  You used your profits to improve your ship.  Because the computer that Elite was played on had very little memory, galaxies couldn't be pre-designed, they had to be generated randomly within given parameters.  It's called procedural generation I just found out ^-^.   What does this mean in narrative terms?  It means that no two players are playing the same game for one.  It also means that you must provide much of the narrative yourself.  I don't know if anyone else played Elite and also did this but I would use the game as a springboard for playground games, games with my toys at home or games in the sketchbook.  It really felt like MY story.





I have often wished for a game that was nothing but procedurally generated environments that I would be free to explore.  I felt that with the power of today's computers there was the potential for endless forests, oceans, deserts, mountains... no two alike.  Such a game would be a story-maker's dream!

Viv just set me a link to this article on boing boing. The game they show, No Man's Sky, looks like EXACTLY what I had hoped someone would make.  I think I could make books from a game like this!  I pray they don't get cold feet and try and rein it in.
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Published on December 09, 2013 15:39

December 6, 2013

silent but not idle

A quiet month on the blog.  Sorry about that... but it is all in a good cause.  I have been going flat out to try and finish my Mr Punch comic.  Because the images are all roughs I am never sure how interesting they are for people to look at.  Plus they have spoilers...  Here is a selection from the last four chapters: Action packed and largely spoiler free.  There is a boy, there is a crocodile, there is Mr Punch, there is Hell, there is a talking bush called Norma. That much I will tell you!






























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Published on December 06, 2013 07:06

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