Dan Sumption's Blog, page 5

October 26, 2022

MuMufication and the People’s Pyramid

Yesterday I completed foundation training as a Death Doula (or "Soul Midwife"), somebody who helps members of their community to come to terms with and approach death in as comfortable a way as possible. As part of my training, I had to give a presentation on a particular community's practices surrounding death. Rather than tackle the practices of a traditional religion or long-established community, I chose to focus on a more contemporary issue: what happens to old ravers and punks when they di...

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Published on October 26, 2022 09:43

October 11, 2022

AI-generated soundtracks


Amidst all of the talk about the use of AI/Machine Learning to generate content for RPGs, I've only ever heard two forms of media discussed: words, and pictures. Of course, these are the things that RPG books and supplements are made up of, and so it seems obvious to talk about them. But they are not the only form of medium.

Some people set their games to music and sound-effects. Not me, and I've never been sure whether I would want to (background music is such a ubiquitous distraction nowadays, ...

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Published on October 11, 2022 03:45

October 10, 2022

AI writing partnerships


The topic of using AI/Machine Learning in TTRPGs just won't go away. Most recently, I see that Monsters and Manuals has declared for the Luddite side. I can certainly appreciate this position from an ethical standpoint, and from an aesthetic standpoint I can see why a person would think that computer-created content lacks soul (and I agree, given the current state of the art, though I think that a computer will learn to mimic soulful words and pictures eventually. The question here is how long "...
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Published on October 10, 2022 08:30

October 7, 2022

Kaverns & Kittens

COMING SOON FROM PEAKRILL PRESS...Writer Mister Daniel Nathan Sumption and Illustrator Master Maximillian Benjamin Hartley present: KING ARTHUR vs. DEVIL KITTEH, a modern retelling of the medieval story of good King Arthur, and of how he killed a giant cat (how very brave of him!)

This is a genuine medieval tale, and it's about the daftest thing we've read in a long time. We're almost certain that large parts of the film Monty Python and the Holy Grail were based upon it.  It was first written do...

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Published on October 07, 2022 09:44

September 13, 2022

What Remains?*

Players: don't you hate it when you character dies? For most of my life, and in most of the games I have played, the idea of being forced to hand in my character sheet, one I've put so much into building up,  garlanding with story, tchotchkes, booty, and loot, it's almost... unthinkable.

Playing in noisms' Three Mile Tree campaign cured me of this fear. In that campaign I've watched five of my characters die and, if anything, I was a bit impatient for the last one to kick the bucket by the time t...

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Published on September 13, 2022 12:05

August 31, 2022

Cerne2CERN the Pilgrim's Tarot

I may have dropped the occasional clew here about how I found the God/Esss and what I did when I found them. If haven't, doubtless I will before long. In the interests of openness (as a byproduct of which I might try to sell you some tat - see below), I will tell you the tale of the day we finally immanentised the Eschaton.

There's no way easy way into this tale so I shall start, by explaining that this is/was either a complex joke masquerading as a religious ceremony, or a complex religious cere...

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Published on August 31, 2022 03:29

August 26, 2022

“Scientific proof” and “self-help”

The sun rose today, but will it rise tomorrow?I mentioned in my last post that Peakrill Press is branching out into a variety of non-gaming related content. I will also be blogging more about random stuff. If you're here just for RPGs, that's cool: there'll still be plenty, and you can skip the rest. But I hope that, if you enjoy my writing about games, you'll appreciate my writing about everything else under the sun.
Below is an example of such other stuff. I'm thinking of writing - bear with me...
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Published on August 26, 2022 00:18

August 25, 2022

What's new? Lots new!

A quick note about exciting new developments at the Peakrill cottage. First up, things you can buy from me, and where to buy them. My book Learning to Draw Trees is now out, and I've moved my shop to Shopify - purchase all sorts of Good Stuff from me here! Shopify's monthly fee is a fair bit more than I'm making from sales at the moment but... you know how to change that, right? Buy, buy, buy!

As well as books/zines/leaflets whatever, this includes art prints and mugs of the trees I've drawn. Mor...

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Published on August 25, 2022 04:28

August 7, 2022

The Stone Bone Mound

Here is my entry to this year's One Page Dungeon Contest. With a working title of "negative space dungeon", it's a solution to a thought experiment which came to me, as do all of the best ideas, while walking on the moors: what if I were to use all of the dungeon map, and not just the white bits. As part of the process of making it, I learnt how to draw a labyrinth, which turns out to be super simple and is also super rewarding: I sometimes draw them just for relaxation now.

Here it is: The Stone...

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Published on August 07, 2022 00:43

July 31, 2022

New stuff in't store

 

GespenwaldA very quick post to say that I have added two new products to my online store and both are currently on special offer: Learning to Draw Trees is a 44-page book documenting my attempt to, well, learn to draw trees. Contains drawings, photos, thoughts and tips. Gespenwald, meanwhile, is a free-form TTRPG adventure, my entry to the . 
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Published on July 31, 2022 12:06