Daniel D. Fox's Blog, page 162

March 16, 2022

We’re here at #GAMAexpo. Come by booth 705 and say hey! https://t.co/hnOBGj4Yx1

We’re here at #GAMAexpo. Come by booth 705 and say hey!




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Published on March 16, 2022 14:07

March 15, 2022

Finally at #GamaExpo. Drink time. https://t.co/eOkRMS8ieQ

Finally at #GamaExpo. Drink time.




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Published on March 15, 2022 23:54

RT @camdon: Please help us shape the future of the Diana Jones Emerging Designer Program! Please take a few minutes to fill out ...

RT @camdon: Please help us shape the future of the Diana Jones Emerging Designer Program! Please take a few minutes to fill out this survey and share it. There is a special travel section for those located outside of the USA. Thanks! https://forms.gle/fH3A9np4zKa5nzaq8

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Published on March 15, 2022 22:54

RT @DianaJonesAward: Emerging game designers! Please help us shape our new program by filling out this survey designed by @Camdo...

RT @DianaJonesAward: Emerging game designers! Please help us shape our new program by filling out this survey designed by @Camdon. Thanks for your help! (And if you’re not an emerging designer, please spread the word!) https://twitter.com/camdon/status/1503395598988451841

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Published on March 15, 2022 22:54

After leaving my big dang advertising career where I traveled 80% of the time, this is the first trip I’ve taken since leaving 3...

After leaving my big dang advertising career where I traveled 80% of the time, this is the first trip I’ve taken since leaving 3 years ago.Looking forward to GAMA Expo to meet friends & partners, but missing my tribe.








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Published on March 15, 2022 18:00

March 14, 2022

RT @jeffsimpsonkh: Elden Ring's Caelid has big Wanye Barlowe's Inferno vibes https://t.co/hEr6j742bY

RT @jeffsimpsonkh: Elden Ring's Caelid has big Wanye Barlowe's Inferno vibes










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Published on March 14, 2022 21:36

Speaking of usability, have I ever told you how fkin awesome the Monstrous Compendiums were for AD&D second edition?

The ma...

Speaking of usability, have I ever told you how fkin awesome the Monstrous Compendiums were for AD&D second edition?The main bestiary was a “Trapper Keeper” of sorts, with new release packets 3-hole punched, ready to be easily plugged in.(Images from @timsbrannan)










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Published on March 14, 2022 19:28

It’s spookier to imagine vampires living inside a withering mansion like Grey Gardens, instead of an opulent fortress like Strah...

It’s spookier to imagine vampires living inside a withering mansion like Grey Gardens, instead of an opulent fortress like Strahd’s castle.Aging decadence. Frozen in time. No caretakers, only disintegration.




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Published on March 14, 2022 14:01