Adrian Collins's Blog, page 79
August 27, 2023
REVIEW: The Pattern of the World by J.T. Greathouse
Following the pact-shattering ending of The Garden of Empire, the gods are now able to pursue their war, unwoven monsters stalk the land, time has been distorted, and reality could be coming undone at the seams. Foolish Cur/ Wen Alder has had a habit of making the wrong decisions throughout Pact and Pattern, with his efforts to use unregulated magic to kill the Emperor being his biggest mistake so far, falling into a trap set by the gods.
In The Pattern of the World, we join the same point of view characters featured in the previous book, as they try to salvage the current situation and put the pieces back together. Again, we are witness to Foolish Cur’s first-person point-of-view perspective as he relays events. Other viewpoints include Cur’s former tutor and the final stonespeaker Kora Ha, the Skyfather’s spear and witch of the old sort Ral Ans Urrera, and Emperor’s Hand Pinion, an able magic-wielder who wants revenge over Alder for causing the death of his brother. When reading I noted that Cur’s presentation was first-person, Ha’s and Pinion’s being third-person past tense and that Ral’s was delivered as third-person present tense. I did not find these shifts disorientating or problematic at all and by the time we reach The Pattern of the World’s conclusion, we are given the reasoning behind why and, to be honest, it is neat and makes perfect sense in hindsight.
“I felt the spark of an old fire in me, the light of curiosity that had first kindled in childhood and had been fed steadily throughout my life, until mistake after world-shattering mistake had thrown soil and water on the flame, dousing it.”
Part 1 of the novel “City” starts at a steady pace, showcasing the altered world that the characters find themselves in, whilst also setting the players’ journies or agendas to the reader, hinting at what is likely to follow. Although these segments are important stages of the overall narrative, I was not excited to pick up the book during these parts, and unfortunately, it was a bit of a slog. If I had not already put in 800+ pages of reading Pact and Pattern, I would have DNF’d The Pattern of the World then. I persisted after a couple of days of putting my reading on hold and what followed, from the amazing conclusion of Part 1 “City” to the rest of the novel’s events, was a competent and enjoyable 4-star read, that featured a handful of moments that were pure brilliance.
The Pattern of the World is a character-focused, magic-potential-showcasing, cinematic and tragic well-written fantasy drama. It features bad decisions and mistakes and the consequences that come with them. Wen Alder has had rotten luck in this tale putting him close to Fitz (Realm of the Elderlings) for seemingly good intentions and the misery that is bestowed on them anyway by the author. That being said, Pinion has a few moments here that rival Alder for heartache. Furthermore, as commented on in previous reviews for this series, the magic system is well-realised, with clear rules without being overly extravagant.
An aspect Greathouse needs credit for, too, is that he presents the perfect amount of page time for all of the characters, main and minor. By the novel’s neat, fitting, and rewarding conclusion, I truly felt like I had been through the wringer alongside them. This series could have ended with a gargantuan battle but the author kept it exciting, tight, and the tone felt right in the final stages, doing justice to what had been built up until that point.
“It is vital that any record of war captures the horror that twists the hearts of all who fight, and the naivete, arrogance, and foolishness that breeds those horrors. I can only hope I have honoured the truth in crafting my own account, with all its foolishness and fumbling.”
For my overall reading experience of The Pattern of the World, I am awarding a 7/10. Even though many of the main characters are young adults, this series is undeniably adult dark fantasy. Greathouse has a great amount of talent, I will follow his career and likely read what he releases next. That being said, Pact and Pattern peaked early with the impressive The Hand of the Sun King.
Read an exclusive J.T. Greathouse article entitled Lenses on Complicity: Character Arcs in Pact & Pattern by clicking here.
Read The Pattern of the World by J.T. GreathouseThe post REVIEW: The Pattern of the World by J.T. Greathouse appeared first on Grimdark Magazine.
August 26, 2023
REVIEW: TENEMENT #2 by Jeff Lemire (W), Andrea Sorrentino (A), Dave Stewart(A)
TENEMENT #2 from Image Comics, is an absolutely absorbing issue that mixes the mundane reality of urban life and all its complexities, with the overwhelming cosmic indifference of an entity too vast and too unknowable to comprehend. It is that incomprehension that lends TENEMENT #2 all its strength and power, exemplifying an ability by writer Jeff Lemire to capture the imagination with a vision so horrifying it’s like looking on existence through a film of blood tinged darkness.
Artist Andrea Sorrentino and colourist Dave Stewart are the real stars of TENEMENT #2. Jeff Lemire’s overall vision is stunning, but his scripting is little more than serviceable, with some risible dialogue between the young protagonist Isaac and his mother particularly wince inducing. For sure, Lemire’s ideas permeate the story, infecting the visuals and helping create an uncertain vibe, but the dialogue at times really does come across as clunky and obvious.
It is the art of TENEMENT #2 that digs deep into your skin. Set in an urban environment, TENEMENT #2 depicts a world largely empty of people. The stark, almost desaturated world outside the building is full of empty plazas, looming, off kilter buildings, dead trees clawing at a blank sky, over which an ominous omnipresence hangs. Sorrentino is excellent at creating a sterile landscape of straight lines that is always vaguely menacing in the sense that it isn’t a place for people – indeed, if there is any theme that permeates TENEMENT #2, it is that humanity has no place in the world Sorrentino has created.
And while I did say Lemire’s dialogue is somewhat lacking in places, there is no doubting the skillful pacing he brings to this issue, building up to a jaw dropping last couple of pages where everything goes to hell in a handbasket. The introduction to a broader swathe of characters is expertly done – it is interesting that just about every major character in the story has a partner with which to experience the destabilisation of the world around them. And Sorrentino helps matters greatly with the realisation of this world, and how off kilter it all is. The photo realism of the characters is almost too realistic, making the experience of looking at the page just as jarring for the reader as it is for the characters that inhabit it. Little touches of the artwork in TENEMENT #2 also adds to the odd atmosphere. The motif of a blowfly appears several times, and the first time is as a print above the bed of one of the characters. It is a small moment that underscores a larger point which is that there is something fundamentally strange happening to the characters, at the margins of their existence at first, but is at risk of overwhelming them in an instant.
TENEMENT #2 is an issue that infects the reader with its stark, disturbing visuals as much as it does the characters. The world artist Andrea Sorrentino has created is certainly a memorably disturbing one. The contrast of the workaday lives and problems of the characters, with the mind bending horror about to descend on them, is typical of the horror genre, exemplified by the storied career of Stephen King. TENEMENT #2 starts small, but when it goes big, it goes cosmic.
Reviewer score: 4/5
Read TENEMENT #2 by Jeff Lemire (W), Andrea Sorrentino (A), Dave Stewart(A)The post REVIEW: TENEMENT #2 by Jeff Lemire (W), Andrea Sorrentino (A), Dave Stewart(A) appeared first on Grimdark Magazine.
August 25, 2023
REVIEW: Red River Seven by Anthony Ryan
In this non-stop action ride, Resident Evil meets 28 Days Later as eight people wake up on a boat, heads shaved, a name tattooed on their forearm, and all memory of their lives gone. The first to wake up blows their brains out, and, woken by the gunshot, the remaining seven are left to face an increasingly impossible mission as they unpick their own pasts. Red River Seven, Anthony Ryan‘s first foray outside of dark fantasy, is a white knuckle ride through post-apocalyptic London.
Huxley, assumed to be a detective, is our protagonist. Through his inquisitive nature he starts to unpick the mystery of their collective amnesia, their crew, their purpose, and an odd dream he’s having about a woman wearing a hat. The rest of the crew is made up of a seemingly random assortment of skillsets such as a soldier, a rock climber, a doctor, a historian, and a scientist. Each has no idea who they are, or what their past or purpose is, only that they have a skillset and seemingly no choice but for the boat to take them deeper into a city bereft of human life.
When a satellite phone buzzes and demands Huxley tell them if any of the crew are displaying signs of aggression or delusion, or if any of them are having any dreams, and to immediately kill whoever does, the dangers within their midst are revealed and the tension ramps up.
Red River Seven has definite Resident Evil vibes, especially as we get further into the book and start to understand what’s going on. Ryan uses the characters’ odd forced-selective amnesia to reveal piece-by-piece the danger they are in. Some readers might find this a little info-dumpy, but I quite enjoyed the experience of the characters talking through mental muscle memory to figure out a way forward and to decipher more about their fellow crew.
Overall, the Red River Seven story is a relatively simple and straight forward one, the kind of book that would probably translate quite well into movie production without needing to make sweeping changes to the story arcs from the book to make the movie medium work. It’s a short book, and incredibly fast paced, with the complete lack of back story (due to amnesia) meaning we get very little in the way of character back-story info drops to slow down forward progress. This also makes it quite difficult to really get addicted to the characters in the way you might when you’re invested in the “why” of their current selves based on their past. I find this search for the why to be a trait sought by many grimdark fans, and so this aspect is likely something that that won’t land well to people seeking that deeper investment–which probably makes it a good thing this book seems to be the one-and-done kind.
Red River Seven is an easy, fun, action-packed thrill ride for lovers of action post-apocalyptic military squad-style horror. Having just DNFed an absolute slog of a novel, it was exactly what I was after to get my reading flowing again.
Read Red River Seven by Anthony RyanThe post REVIEW: Red River Seven by Anthony Ryan appeared first on Grimdark Magazine.
August 24, 2023
REVIEW: No Place for Heroes by Justin Harnick
In the Known lands, god has become a mere reference point for legality and royalty. Desirables, those few who wield magic, are considered blessed. Those born without this ability are considered less than and subservient. The power to unbarren the lands comes not by prayer but by the will of a few royal families. The Desireable’s control is settled and absolute across the known lands, that is, until an unlikely cast of characters find themselves on the path of rebellion. A revolution is near. There is one problem. Not one of these characters would be considered virtuous. Justin Harnick brings an exciting new voice to grim fantasy in his debut No Place for Heroes.
No Place for heroes is told from several perspectives including a street urchin, a mercenary, a drunkard, and an unhinged princess. Despite this sizeable cast, each perspective is distinct. Some of his characters are truly unexpected. The style in which Justin Harnick flips typical certain gender roles makes his characters memorable. All the same, he grounds his characters to his grim reality.
Ester Rayther is a mercenary or should be. In the Known Lands, women are barred from most work and learning any magic. Ester had her place in the Brotherhood of Arms (the largest mercenary company in Cumberland) while her father was alive. When he died, she lost everything. I appreciated how Justin Harnick follows the rules of his world. Because she is a woman, Ester is barred from the brotherhood. She soon realizes no one will hire her at all. Desperate for work, she accepts employment from a mysterious gentleman.
Princess Catalina Woller is not your typical princess, and neither is her story. While she is known as the “Eastern Beauty” she has some not so beautiful personality traits. Her cruelty to Samuel Guidry rivals any sadomasochistic storyline where typically the man takes charge of the relationship. Her boldness to learn and use her magic gives depth to this complicated character.
Characterization is not the only way Justin Harnick spins fantasy tropes. No Place for Heroes has unique worldbuilding. I was captivated by this world where religion isn’t to blame for disparity. I also enjoyed the size of his chapters. While No Place for Heroes is not a short book, most of the chapters are only a few pages long. These chapters are quick and punchy.
I wanted more time with some of the characters, one being Weston Fairchild. Weston is a dangerous man. He made a legend of himself in the Rain wars. Now he has a new chance to kill the King he hates. His character intrigued me, but I wanted more of his back story. I wanted to witness more of his corruption.
Justin Harnick takes fantasy tropes and twists them into something magical on the page. No Place for Heroes is a bold and defiant debut. I am excited to read more from this new author.
Read No Place for Heroes by Justin HarnickThe post REVIEW: No Place for Heroes by Justin Harnick appeared first on Grimdark Magazine.
August 23, 2023
Weird Horror
Do you remember the first time you felt it?
Perhaps you were chopping wood one Alaskan night, enjoying the play of muscles and the ache in your hands as thick logs of birch gave way beneath the heavy wedge of a splitting maul, falling like soldiers to be stacked neatly against the killing cold, when something made you look up into the night sky. And there it was, pinning you with the malevolent glare of a billion cold suns, so vast and alien and unknowable that the air turned to ice in your throat.
Did you drop your maul and flee into the safety of your home, did you feed wood into the woodstove with shaking hands and huddle close to the fire, shuddering as though you’d never be warm again?
Or perhaps you were drifting in the tourmaline sea, buoyant and blissfully peaceful in salt-rich waters, smiling around the snorkel’s mouthpiece as small fish darted in and out of your drifting hair, when the shadow came. One moment you’re an apex predator in a new element, feeding bread to the tropical fish and enjoying the womb-warm water sliding along your skin, and the next you’re a scrap of flotsam flailing and gasping between white-maned waves as something peers up at you from the abyss, all tentacles and teeth and flat-eyed hunger?
Did you climb into the boat, feigning seasickness, and refuse to go back into the water?
Did you lock your door?
Turn on all the lights?
Did you turn the television on full blast, call your mom ‘just to say hi’, and shy away from the edge of hysteria in your own voice?
You know you have. It is the reason we build cities—communal campfires made big and bright and knowable—a bulwark against the omnipresent Other. The reason we look away from the plane’s small windows when lightning tears through the sky outside. The reason we fear to skip stones across a still, black pond, or stick a hand into a shoulder-deep hole in the wall, or linger too long in a heart-rotted swamp.
The all-knowing, unknowable weird.
Mary Shelly peered too long into the void, and came back with an undead monster, a wretch with maggots in its heart and madness swimming to the surface of his mad, yellowed eyes.
H.P. Lovecraft, pickled in the brine of his own bigotry and world-loathing, delved too deeply into the mines of nightmare and dredged up the tail end such horror that he turned his face from the sun, ashamed and afraid and small, and begged to know no more.
China Miéville.
Neil Gaiman.
Daphne du Maurier.
Stephen King.
Phillip K. Dick.
Tanith Lee.
Edgar Allen Poe.
These are a few of the storytellers who have tried, with black ink smashed upon bone-white paper like tiny magical wards, to warn us of the ancient horrors which we sense, but which lie beyond our ability to understand.
Like ants pinned beneath a glass lens we freeze, casting wildly about for some clue as to the nature of this threat.
But we cannot comprehend the source of our terror because it is too big, an extinct shark risen from the depths to swallow us whole, a moss-encrusted horror risen once more to suck the marrow from our souls.
We cannot know because we must not know. If we stare too deeply into the expanse, the depths, the void, we will attract the attention of the Unseelie Court, a monster, a god.
And when those terrible eyes meet ours, when the questions we should never have asked are answered, we will see our true selves reflected endlessly, destroying the beautiful lies we have woven about our world, our worth, our place in the universe.
Since our ancestors first gazed up at the night sky, or into a fire’s heart, or into the still waters of a moonlit pool, we have asked: “Who am I? What is out there?”
But we ask in a whisper, and then throw more wood onto the fire, and pretend we don’t feel that searching gaze.
Because in the answer to those questions lies madness.
And it is hungry.
Weird Horror was originally published in Grimdark Magazine Issue #35.
Header image sourced from https://wallpaperaccess.com/creepy-dark.
The post Weird Horror appeared first on Grimdark Magazine.
August 22, 2023
REVIEW: Engines of Chaos by R. S. Ford
Engines of Chaos is the second instalment of R. S. Ford’s The Age of Uprising trilogy. I reviewed the first in the trilogy, Engines of Empire, for Grimdark Magazine, and I loved it. It is safe to say that Engines of Chaos did not disappoint, and if you love really well-written epic fantasy, you should pick this up. The events of Engines of Chaos pick up soon after the ending of Engines of Empire, so the first novel is essential reading. Although Ford provides a map, dramatis personae, and an explanation of the guild system, you do need the foundation of this world given in Engines of Empire. To me, Ford is one of the great writers of epic fantasy, and Engines of Chaos further proves that he deserves some serious shelf space.
Ford has written an entertaining and engaging novel with excellent pacing. Even though Engines of Chaos has multiple points of view and takes place over a vast space, it was easy to follow all of the novel’s threads and keep track of who everyone was and what they were up to. Even as someone who could not read vast chunks of the book in each sitting, I can imagine that if I had been able to, I would have found it to be a truly immersive world. I wish I could sit and enjoy it more; Engines of Chaos is a novel deserving of my full attention rather than a stolen chapter here and there.
As before, the main characters of Engines of Chaos are the Hawkspur family – matriarch Rosomon and her adult children. In the last novel, I felt like it was their ‘coming of age’ stories, even though there were all adults of varying maturity levels. The Hawkspurs were relatively naïve and trusting and did not expect the betrayals at the first novel’s end. The characters in Engines of Chaos are harsher, more damaged, and in many ways, a whole lot more relatable because of this. Engines of Chaos is grittier and more brutal than its predecessor because it takes place during a war rather than setting up one. There are still many political machinations, but there is more viciousness than before.
Ford has also given new perspectives in Engines of Chaos who are not part of the Hawkspur allegiance. I enjoyed this, and the new view from Ansell, a fanatic knight who is commander of the Draconite guards, was my favourite in the novel. Ansell may only be one of the ensemble cast of characters, but it shows just how good a writer Ford is that he can evoke sympathy for a murderous zealot having a crisis of faith.
As I said about Engines of Empire, this is not an exceptionally dark novel, so it might not appeal to all people who hang out in the Grimdark Magazine part of the internet. However, it is an excellent epic fantasy, and Engines of Chaos is significantly darker than the first novel in the trilogy. Ford does not shy away from how horrific war is and shows its violence and cruelty without being gratuitous or hyperbolic. Engines of Chaos has everything I want from a fantasy novel; there are flawed characters, magic, politics, and even an animal companion. What’s not to love?
I really enjoyed reading Engines of Choas (notwithstanding having to read it in frustratingly small amounts at each stint) and thoroughly recommend it. If you still need to start The Age of Uprising trilogy but like authors like Richard Swan, John Gwynne, or David Gemmell this book will appeal to you too. If reading this means you want more from R.S. Ford, check out his completed trilogies War of the Archons and Steelhaven. Thank you very much to R.S. Ford and the team at Orbit for sending over a copy of Engines of Chaos for me to review.
Read Engines of Chaos by R. S. FordThe post REVIEW: Engines of Chaos by R. S. Ford appeared first on Grimdark Magazine.
August 21, 2023
An Interview with Carissa Orlando
Who better to write psychological horror than someone who has studied and seen all the nuances of the human psyche? Carissa Orlando is the debut author of The September House, out from Berkeley this September, in which a woman is faced with an unusual haunted house and layers upon layers of secrets.
She spends her days as a clinical psychologist ensuring children and teens have access to the mental health care they need and her nights writing. A long-time devotee of the macabre, it was only a question of time until she merged her understanding of human nature with her love for horror, drawing on the darkest sides of the psyche. Grimdark Magazine had the pleasure to catch up with her about The September House, her background and writing process.
[GdM] What inspired you to become a writer?
[CA] I’ve always been somewhat imaginative, and my brain is constantly making up and running with little stories. This was true even when I was a kid—creating vast worlds for my action figures and writing little comic strips about my favorite toys. It was only logical that I start to write down the strange, rambling creations I conjure up. Otherwise, they’re just taking up space in my brain, and there’s already too much detritus up there as it is.
[GdM] Are there particular elements that define what a horror story is to you? If so, what are they?
[CA] This is a question to which I can see my answer changing over the years! For right now, however, I think my answer is fairly simple: a horror story has to bring the frights. It doesn’t matter what the themes are, who the characters are, or what the plot is, a true horror story is one that will send a shiver down a reader’s spine and have them thinking twice before stepping foot in a dark room later that night. Truly, I don’t need much out of my horror stories—just scare me!
[GdM] What scares you? Are there any ideas that you would love to explore?
[CA] I’m an anxious person, so all sorts of objectively boring things terrify me. Unexpectedly running into someone I know in public—a literal nightmare. Being texted we need to talk with no context—actual panic attack. Cockroaches—kill with fire. One day, I would love to write a novel that translates the anxious brain into something understandable and horrifying for the rest of the population as well. There’s something about that that seems fun and incredibly satisfying.
[GdM] Can you tell us about your new novel, The September House?
[CA] The September House tells the story of Margaret, a woman who currently lives in the house of her dreams. There’s just one, tiny flaw—the house just so happens to be haunted. Very haunted. Still, Margaret is determined to live peacefully with her formerly-living roommates—pranksters, as she calls them—and has developed a set of rules for surviving in her house of horrors. She has no intentions of fighting back, even when the paranormal events worsen each September, and definitely not against the creature who lives in the basement. Then Margaret’s husband, Hal, vanishes. Their estranged daughter, Katherine, insists on coming to visit to look for Hal, unaware that the house is haunted. Margaret’s priority is to keep Katherine safe, a difficult task with September starting. As Katherine’s search for her father turns up distressing findings, Margaret is at a loss on how to protect her daughter not only from the pranksters in the now but from the past she so desperately wanted to keep in the then.
[GdM] I understand you are a big fan of horror stories. What attracted you to the haunted house trope?
[CA] I’m not even sure I can fully articulate what it is about them, but I just love haunted house stories. I love them. I love all the tropes—the screaming and the bleeding and the formerly-living residents and the monsters in the basement and the immense metaphoric potential. I love a good metaphoric potential. Also, there is something so fantastically lovely about ghosties and goblins coming to get us in the place where we live and eat and sleep, the place where our family is, the place where we’re supposed to be the safest of all. The fright in that is so universal, and it makes my twisted little heart deliriously happy.
[GdM] You have a doctorate in psychology; how has your education helped your creation of characters?
[CA] I’ve been studying and practicing psychology for over a decade now, and it is oftentimes the lens through which I view the world. My background certainly shaped the novel in many ways, although not all of them are spoiler-free! One of the many, many lessons I’ve taken from my career is that every person’s actions, no matter how perplexing they are at face value, are completely understandable once you learn a bit about the person and their context. I feel that I took that lesson into the characters in this novel—Margaret definitely engages in a lot of behaviors that readers might not choose for themselves (electing to stay in a house full of ghosts, for example). However, this all makes perfect sense for Margaret and who she is as a person. Margaret makes a great deal of sense, even when she makes no sense at all. As do we all.
[GdM] The September House is your debut. Has the process of writing from start to a finished novel been surprising?
[CA] The most surprising thing thus far is just how many steps there are to the publication process. I sold The September House towards the end of 2021, and my friends and family were all a little confused to hear that it wouldn’t be out on bookshelves for nearly two years. It all makes sense now: that time is filled with countless little steps along the way—revisions and copyedits and proofreading and more proofreading and formatting and re-formatting and decisions upon decisions upon decisions! All sorts of people put their brains and eyeballs onto the thing to be sure that, once it is out in the world, the book is as close to perfect as it could be. Between myself, my agents at Folio, and all the wonderful folks at Berkley, taking this story from manuscript to publication has truly been the very definition of a team effort!
[GdM] How do you balance writing with other aspects of your life, such as work or family? I read in the acknowledgments that you have quite a support system of family and friends.
[CA] Not needing a lot of sleep is pretty helpful. Also, I recommend keeping hobbies to a minimum.
In all honesty, I am grateful to have supportive people in my life, particularly my spouse, who doesn’t mind me disappearing behind my laptop for hours on end, hearing the questionable little factoids I’ve learned in my research for a horror novel, or being asked to read the fourth iteration of an ending to the same story yet again.
[GdM] Speaking of characters, can you tell us about Margaret? Was she difficult to write? Did you have any particular inspiration that helped create her?
[CA] Sometimes when writing, I am blessed with having characters show up knowing exactly who they are and what they want to do, and Margaret was one of those characters. She arrived fully-formed, and all I really had to do was write her down. There is a lot that I love about Margaret. She is near-impossible to rattle, is pragmatic and no-nonsense, and is delightfully unimpressed by her own tremendous ability to survive. She is completely willing to do whatever it is she must, sometimes to a fault. And of course, Margaret has her flaws. She has a superficiality to her, has learned when it’s best to keep her head in the sand, and sometimes her understanding of reality isn’t quite in line with what is actually real. Do her actions always make sense? To her, yes. To others, not so much. God bless her, though—she tries her best.
[GdM] One of the things that were so remarkable about how you wrote The September House is how blasé you wrote Margaret’s attitude. Can you tell us a little about Margaret’s reaction to the house?
[CA] When we meet Margaret, Margaret’s attitude towards the horrors of the house is the exact opposite of that of any other character who has found themselves in a haunted house story—complete indifference. Margaret refuses to be driven out of her home by some paranormal pranksters and has, over time, developed a series of functional but not entirely foolproof rules for surviving in the house relatively unscathed. After all, this is all old hat for Margaret—she’s been through all sorts of things at this point in her life, and she knows how to adapt, to survive. Heck, compared to all that, living in this house might just be a cakewalk.
[GdM] The ghosts that haunt the house on Hawthorne Street are memorable, to say the least; how did you choose how they would manifest and why?
[CA] When I initially came up with the concept for the book, I wanted Margaret’s house to be the most haunted of haunted houses. Every way a house can be haunted, I wanted it to happen in Margaret’s house. Thus, I threw pretty much every haunted house gimmick I could think of at Margaret, just to watch her roll with it. Bleeding walls—check. Screaming at night—check. Invasions of flies and birds—check. Ghostlike, horrifying former residents who may or may not mean harm—check. Terrifying basement that definitely means harm—double check. No haunted stone was left unturned!
[GdM] Did the story end up where you thought it would when you first started writing it?
[CA] It did not, and literally so! When I first developed my plan for the story, it had a completely different but not particularly satisfying (to avoid spoilers) ending. Midway through, I had an idea for an even better ending, although even that didn’t quite hit the right notes once all was said and done. After feedback and support from a bunch of people, I was able to get to the ending readers will see in the book, which I personally enjoy the heck out of. I remember being physically excited when I wrote the first draft of what is essentially the current ending—heart pounding, giggling, excited—and that was when I knew that this novel was going to end in a place that was both satisfying and memorable!
[GdM] What do you hope readers take away from The September House?
[CA] If you see a gorgeous, well-maintained Victorian house on the market for a surprisingly low price, maybe check for bodies.
Read The September House by Carissa OrlandoThis interview was originally published in Grimdark Magazine issue #35.
The post An Interview with Carissa Orlando appeared first on Grimdark Magazine.
August 20, 2023
REVIEW: Thornhedge by T. Kingfisher
The latest novella from Hugo, Nebula, and Locus Award-winning author T. Kingfisher is Thornhedge. Kingfisher is a definite favourite in the halls of Grimdark Magazine and personally is one of the authors on my auto-buy list. Thornhedge is another of Kingfisher’s fairytale-inspired stories, which perfectly balances the creepy and the cosy and has a heroine that I just loved, even when she was a toad. If you are already a fan of Kingfisher’s other novellas like Nettle and Bone or A House with Good Bones, Thornhedge should be in your hands as soon as you can grab it off the shelves of your favourite book-selling establishment. If you are new to Kingfisher’s worlds, please pick this up; Thornhedge will hurt and heal you all in the few hours it takes to read this beautiful book.
Now I know that adjectives like beautiful are not the most expected of words to be found in a review for the darker corners of the fantasy world. But that is what Kingfisher does so perfectly, in a way that almost no other author can. Thornhedge is no exception to this signature style. It is a stunning novella, both materially if you pick up a physical copy and linguistically. Kingfisher writes in a classic style which I love. Though the story’s darkness is inescapable, even our heroine, Toadling (who is so sweet she should be protected at all costs), is a changeling baby stolen at birth and raised by child-killing, flesh-eating, fish fey in fairyland. Thornhedge should not feel as nice as it does, but that makes it such a good read for people who enjoy darker novels. Kingfisher shows that, even with some very dark events in a short space of reading time, darkness is not overpowering. Is Thornhedge the darkest or dark things you can pick up? No. But does it tick the boxes of dark, gritty, with an imperfect protagonist? Absolutely.
Sleeping Beauty inspires Thornhedge, but not the Disney version. Even the Grimms might raise an eyebrow at some of the events, which are set in the expected medieval European-esque world. It is also not the story of the princess sleeping in the tower. Thornhedge follows the changeling Toadling from her time in fairyland to her return to the human realm. She is tasked to serve as a fairy godmother and protect the princess. It is a thankless task that Toadling is ill-suited for. As well as Toadling, there is Halim, a hapless but endearing knight whose curiosity makes him cross paths with Toadling after centuries of her guarding the princess and learn more about this cursed castle which has slipped from human memory into legend.
Like all of the other Kingfisher novellas I’ve read, Thornedge is an exceptionally written, bitesize piece of escapism. I read Thornhedge in one sitting for a couple of hours, and it was so nice to do that. I loved this world, but everything is all wrapped up, so I do not expect Kingfisher to return to it. But as long as she keeps writing the way she does, I will keep singing her praises. I want to say a huge thank you to T. Kingfisher and the team at Tor for sending over a copy of Thornhedge so that I can review it. Thornhedge is released on the 15th of August 2023. 5/5.
PS If you have a tweenager in your life who loves fantasy, it might be worth checking out Kingfisher’s writing for younger readers, written as Ursula Vernon.
Read Thornhedge by T. KingfisherThe post REVIEW: Thornhedge by T. Kingfisher appeared first on Grimdark Magazine.
August 19, 2023
The Comfort in Horror
Horror: an intense feeling of fear, shock, or disgust.
Horror is an odd genre. Its content, as its name suggests, is designed to instill a feeling of fear, shock, or disgust in its audience and yet there are many of us who go out of our way to delve into the genre through books, games, tv shows, and films. Why do we wish to have such an experience? What is it about the horror genre that draws us into its shadows and jumps out at us with a bang? It is a genre that has evolved throughout time to stay relevant and, when done well, there really is a strange comfort in horror.
There’s nothing new about scary stories. Search back through human history and you’ll find dark tales and spooky stories designed to teach and entertain and give us reasons for why we are afraid of the unknown. There are unique monsters and devils to almost every culture in history designed to explain strange situations and understand the fear of the people and the stories have continued to develop and keep tight their stranglehold on society as we progressed to new types of storytelling. Horror is ever changing and connects itself to a shared trauma of the times, holding a dark mirror up at society and forcing us to take a good look. The stories can often be warning tales, developed with a message for its audience about the dangers of taking certain pathways. Mary Shelley’s Frankenstein forced people to look at the danger of pushing the limits of science without knowledge of what will happen next. It also explored the idea of loneliness and rejection in society and its causes. It was a book that was ahead of its time and entertained its audience even whilst scaring them. The 1800’s brought scary stories like Frankenstein, Dracula, The Strange Case of Dr. Jekyll and Mr. Hyde, and The Turn of the Screw. All have been adapted for the screen to various degrees of success, each designed to unsettle the viewer. In the early days of cinema, horror was all about monsters. Nosferatu, The Werewolf, Frankenstein, and Dr. Jekyll and Mr. Hyde and others were memorable, successful productions. The 1930’s saw Bela Lugosi become a star playing Dracula and this was also the period where these dark films had the ‘horror’ label attached. Of course, the next decade witnessed the true horror of the Second World War, and this brought with it an interesting evolution in the genre.
The fear of atomic power and invasion and the shared trauma of what the world had witnessed led to films such as Godzilla, and The War of the Worlds. Such films provided their audiences with a chance to process their own emotions and fear. Horror films allowed groups of people to come together in a cinema and witness their fears being played out in front of them on a big screen whilst safe in the knowledge that at the end of the film, they would be safe. This is where the comfort in horror lies. Whether it is a Psycho slasher masterfully brought to screen by Hitchcock, demonic horror in The Exorcist, or a bunch of Korean schoolkids hiding from a horde of zombies in All of Us Are Dead, the audience is able to spend time being frightened out of their skin but also fully aware that they will be fine afterwards. Scientific studies have even claimed that the resilience built up from experiencing events that scare us in a safe environment help us to deal with times of difficulty. Horror gives its audience the opportunity to play out their fears, to look for the monster under their bed or the ghost in the shadows and see the event play out in safety. They can walk away from the content after getting their shocks and scares completely safe in the knowledge that they are okay. It is similar with grimdark content. The same ideas draw audiences to grimdark and horror. They allow audiences to process darkness in a safe and manageable manner. If something is overwhelming, the book can be closed. The episode or film can be paused. The game switched off. It is under the audience’s power and control. And this control is everything. The emotional regulation skills developed through experiencing content that scares us can be of great use. It has often been the unknown that has scared humans throughout history, this is why we spend so much time searching for answers to big questions. Horror offers some answers in the form of worst-case scenarios and gives the platform for us to tackle them safely. The story might scare us, but at the end of the day, it’s just a story. It is all about the experience.
Horror provides a space for people to come together and face their fears. The Last of Us tv series hit very differently to the game due to the fact they were released either side of an actual worldwide pandemic. The beats of the story were the same but the connection and understanding of the audience added that extra uncomfortable layer to the tv series. We had seen what a pandemic was like. There were still supernatural elements to the story but it felt more real than in the game. There were ideas, moments, actions that were more easily identifiable and allowed some to immerse themselves in the story and perhaps even find comfort in seeing Joel deal with some of the issues in the dystopian world. Video games can be quite interesting when looked through the lens of processing our fear and developing resilience. In The Last of Us, Resident Evil, Silent Hill, or Bioshock, the gamer takes on a more active role and is given a chance to feel in control (at times) of the path the character is taking and the comfort comes with taking on the antagonists with a controller in hand and feeling as though you are playing an active part in facing those fears. There is a catharsis in all horror and grimdark content. They allow audiences to tackle frightening concepts, supernatural or not, in a safe space where they can process their fears at their own pace whilst also promoting discourse with others.
It may seem strange to devour media created to scare but the human experience calls out for us to feel something. This is what good horror does. It makes us jump. It frightens us. It shocks us. It makes us think. It makes us feel. And that’s what we need from any story. Thankfully, horror remains as popular as ever. It, A Quiet Place, The Last of Us, Get Out and so many more stories are proving that we still want to be scared and we’re all the better for it. It may not be for everyone but well-written horror serves a bigger purpose than just entertainment. It remains relevant for each generation and can be mapped alongside some of the major turning points in human history. The world wouldn’t be the same without horror. And I think you’d agree: a world without horror would be an absolute nightmare. So turn the lights off, grab some popcorn, and try not to scream. Facing your fears is actually quite good for you, and you’ll have loads of fun doing it!
The Comfort in Horror was originally published in Grimdark Magazine Issue #35.
The post The Comfort in Horror appeared first on Grimdark Magazine.
August 18, 2023
REVIEW: The Traitor by Anthony Ryan
The Traitor completes Anthony Ryan’s (Blood Song, Red River Seven, Raven’s Shadow ) excellent The Covenant of Steel trilogy. Set in a medieval inspired fantasy world full of battle and religious fervour, The Traitor continues the chronicles of Alwyn Scribe following on from The Pariah and The Martyr. Alwyn’s path from outlaw to knight continues as he supports Lady Evadine Courlain and tries to bring order to a fractured kingdom.
The Traitor continues Alwyn’s evolution as a character and it is his growth and awareness that anchors this story as he becomes aware of the dangers of the power held by those close to him. Alwyn is faced with the difficulty of seeing someone who is revered and worshipped being corrupted by the power and faith placed in them and it puts him in the tough position of having to question what he feels is right not just for himself but for the kingdom as a whole. The Traitor focuses on the cult of personality around Lady Evadine and the dangers that come with her growing power and the blind faith around her. With the nature of Alwyn narrating, he has an awareness of where he has gone wrong and of the poor decisions he has made that led to fatal consequences for some of his allies. This form of narration (also pulled off to perfection in Matthew Harffy’s A Time for Swords) provides a level of suspense as the reader is aware that though Alwyn is alive, his actions often impact on those around him, as seen in the previous novels, and Ryan is certainly not shy at killing off important characters when needed to drive the plot forward and add that level of uncertainty needed for the big set pieces in the novel.
Fans of the series will know that Ryan does not hide from the brutality of battles and war. Alwyn lives in a dark, murky world where life is harsh and change only comes through blood, sweat and tears – The Traitor is no different. Though this is Alwyn’s story, Ryan gives him a group of morally grey characters to support him on his path and they are all written well and fleshed out to a point where readers will feel a sense of dread whenever they are placed in danger. At times they bring humour to the dark tale as well as adding another layer of humanity to Alwyn’s character as we see the relationships build throughout the story and this is something that Ryan has perfected throughout the trilogy. He has managed to create a story chronicled by one character who has grown through the relationships and interactions that he has had across a long, turbulent period of time. It is, in my opinion, Anthony Ryan’s best work yet and it is a world that I would love to return to.
The Traitor wraps up The Covenant of Steel trilogy in satisfying fashion (with room for more…). A fantastically brutal medieval fantasy story told by one of the best characters in the genre. A grim tale, a dark world, and interesting characters filling every corner of it – this is Anthony Ryan’s best work yet and one of the best novels of 2023.
Read The Traitor by Anthony RyanThe post REVIEW: The Traitor by Anthony Ryan appeared first on Grimdark Magazine.