Phil Villarreal's Blog, page 52

November 16, 2020

"Call of Duty: Black Ops Cold War"


 While the "Call of Duty" gameplan has been all over the map in recent years -- with story modes having been minimized or eliminated entirely at times -- it's the writing and narrative structure that take center stage in "Call of Duty: Black Ops Cold War." 

In getting back to its smirking, conspiracy-minded, counterculture roots, developer Treyarch finds new life in a formula that had started to grow stale. With branching dialogue, point-of-view shifts and a stirring, historical fiction-driven reimagining of the global state of the play over the late 20th century, the game is a freewheeling and fluid dive into the ether.

At its heart, "Black Ops Cold War" is a loose cannon action movie, straight out of the 80s. With booming bravado, high-octane set pieces and tense shootouts -- as well as imaginative revisitations of famed characters from previous chapters -- it's a AAA blowout that has become the too-rare watercooler event in this era of fragmented attention spans.

Multiplayer options abound, with Zombies taking center stage as a cinematic action-horror spectacle. Fireteam: Dirty Bomb emphasizes cooperation and trust, while Combined Arms and VIP Escort shake up the formula with inventive wrinkles and twists. 

Team Deathmatch is the standard, loosely-coordinate frag fest, with the traditional Kill Confirmed, Domination, Hardpoint and Free-for-All rounding out the banquet of offerings. The cross-platform sensation battle royale component, Warzone, is technically a part of the package but available to those who don't buy "Black Ops Cold War."

Although "Call of Duty" games may have ceded much of the cultural zeitgeist to the likes of "Fortnite" and other free-to-play flavors of the week swiping away the attention of the masses, what remains of the multiplayer scene is a hardened, cohesive group of roughnecks.

A promising new direction for a series that has been all over the map and its flipside, "Black Ops Cold War" delivers the goods with the hope of a parachuted supply drop. Feeling comfortably familiar and new enough to seem fresh and exciting, it's a rambling ride well worth hanging onto by your fingertips.

Publisher provided review code.

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Published on November 16, 2020 15:00

November 12, 2020

"Just Dance 2021" Review


 Games have the power to captivate you to the extent that you're stuck on the couch for longer than you'd care to admit. "Just Dance 2021" gets you up and moving to the point of exhaustion.

An excellent home workout, especially during a pandemic, the game keeps the varied challenges flowing, reducing the need for you to go to the gym or brave the chilly outdoors to get in some cardio.

With 41 new songs from the likes of Billie Eilish, Harry Styles, The Weeknd and Dua Lipa -- as well as several dozen more if you subscribe to the Unlimited service, "Just Dance 2021" deploys the franchise's trademark flashy visuals to show off scintillating choreography. 

Whether you're playing solo or making a fool of yourself with friends and family in co-op, the game shoves you out of your comfort zone, delivering smiles, sore body parts and occasional frustrations. Nailing a hard-to-conquer move after several failed go-rounds yields immense satisfaction, with your muscle memory upgrading as though you were a real-life RPG character.

Most systems require you to use your phone to track your movements, but for me, the Xbox One/Kinect combination is the best way to play a "Just Dance" game.

Back are the usual kid-friendly mode -- which automatically blocks faces for video recording if you use a camera -- as well as the invaluable calorie-tracking Sweat mode, which can help you keep track of holiday snacks you're burning off while you bust your moves.

"Just Dance 2021" may not do much to shake up the standard formula, but that's mainly because there wasn't much need for innovation. With the wheel spinning so well, there's little need for reinvention.

Publisher provided review code.

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Published on November 12, 2020 07:00

PHIL ON FILM: "Ammonite"


 For my full article, click here.


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Published on November 12, 2020 06:50

November 9, 2020

"Assassin's Creed Valhalla" Review


With two years having passed since the last "Assassin's Creed" release, fans were clamoring for the next deep dive into its ever-expanding whirlwind of historical fiction. "Assassins' Creed Valhalla" slices off a juicy hunk of Viking lore, letting you don a fur suit as you make your way through the grizzled hierarchy as a young upstart.

As is always the case in "Assassin's Creed" titles, developers went to extreme lengths to nail historical accuracy. From period clothing and food, to dances and social rituals, the team delved into the material with the gusto of a history doctorate student.

Taking some cues from the 2018 "God of War" reboot, the game sets you free in a colossal world that captures the Norse kingdom at its most expansive, powerful and influential. Ubisoft Montreal one-upped that effort with stunning visuals, exquisite writing and captivating story twists.

The Vikings are at war with the Anglo-Saxons, and are prone to much infighting among themselves. After choosing the gender of your protagonist, you're plunged into a torrent of subversion, misdirection and calculated intrigue.

As is nearly always the cases in "Assassins' Creed" games, free-running, climbing and diving, stealth options and myriad options to tackle open-ended objectives abound. The major shakeup is the setting, which is far more loose and freeform than previous ventures into more organized facets of society. The narrative structure -- which does include the common modern correlated element -- intertwines well with past stories while pushing the overarching narrative forward in meaningful ways.

A game this massive and customizable could seem intimidating, but efforts were made to open it up to those of Optional menu narration and a colorblind mode -- introduced before the game starts -- make it one of the most accessible-from-the-jump major releases yet seen.

A fitting sendoff for the current-generation version of the series, as well as no doubt an introduction to the next, "Assassin's Creed Valhalla" makes you want to raise a glass of mead, shout "Skol!" and dig into the glorious unknown past once more.


Publisher provided review code.

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Published on November 09, 2020 03:01

November 4, 2020

PHIL ON FILM: "Let Him Go"


 For my full review, click here.

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Published on November 04, 2020 07:47

October 28, 2020

PHIL ON FILM: 5 Shows to Binge in November 2020


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Published on October 28, 2020 07:10

"Watch Dogs: Legion" Review


While the first two "Watch Dogs" overpromised and underdelivered, but the third time around reverses that paradigm. Those expecting more of the same in the open-world hack-a-thon will be dazzled at the amount of freedom and invention at your disposal this time around.

After the series debut in 2014 and its follow-up two years later, "Watch Dogs: Legion" opens up a breathtaking cyberpunkscape to explore and manipulate. Taking the baton from Ubisoft Montreal, Ubisoft Toronto used the extra time to reinvent the franchise while staying true to the original vision.

Set in near-future London, you play as a cog in a resistance group who's out to gather up recruits to break the back of Dedsec, the privacy-exploiting, propaganda-spewing dystopian overlords. Swiping pages from megalithic Ubisoft properties "Assassin's Creed" and "Far Cry," the free-form, side quest-pulsing realms is one of the most dense and intricately detailed open worlds yet crafted.

Every character walking the streets has a backstory, routine and exploitable tendency, and you can inhabit any one of them, adapting their abilities and access to ease or complicate the path to your next objective.

While the amount of choice at your disposal can be paralyzing, the map and menu system does a solid job of keeping your tasks in order. You can take down missions in any number of ways, either opting for stealth and hacking, guns blazing or gadget manipulation. The freedom, for instance, to hack a security camera in order to hijack a drone that you can use to set off an explosive distraction to clear your path is intoxicating.

Although it's possible to spurn the vast amounts of potential paths and creative potential in order to power through missions via shortcuts or formulaic routines is alluring, but you'll get more out of the game if you open yourself up to the array of tricks and customizations that await. If the goal is to get you feeling like a digital god who bends the Matrix to your will, Ubisoft Toronto has succeeded beyond any expectation. The freestanding online co-op and adversarial sandbox play will no doubt give the game legs that far outlasts the primary campaign.

"Watch Dogs: Legion" is one of the most welcome surprises of the year. Symbolic of the technological mastery of its fiction, the game is a powerful sendoff for the current generation, as well as a tantalizing beacon of what's to come as the PS5 and Xbox One begin their dawn.

Publisher provided review code.

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Published on October 28, 2020 04:01

October 24, 2020

"Umihara Kawase BaZooKa" Review


"Umihara Kawase BaZooKa" is a platformer that tasks you to wield a bazooka and fishing rod to knock out scores of dopey enemies. Think of a side-scrolling Skee-Ball with a little "Reel 'em In" tossed in.

The dev team at Success keeps the tone light and fast-paced, with little barrier to entry, even at the toughest difficulty. A breezy, party game feel races through every pixel and sound, providing an upbeat, friendly feel that can serve as a nice break for those needing an escape from doom and gloom.

It takes a bit of patience to endure this brand of fun, though. Repetitive battles and drab environments make the game wear out its welcome more quickly than you'd hope, giving you little reason to proceed other than to keep your momentum going.
Local multiplayer can spice things up, letting you test your skills against up to three other players. The shared mayhem will no doubt spark laughs, both with and at the content.

"Umihara Kawase BaZooka" is a title designed for players with eclectic tastes and a casual skillset. Bouncy and peppy to both its advantage and disadvantage, it bops along to its own oddball beat. 

Publisher provided review code.

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Published on October 24, 2020 07:20

October 21, 2020

PHIL ON FILM: "The Witches" (2020)


 For my full review, click here.

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Published on October 21, 2020 12:08

October 15, 2020

"G.I. Joe: Operation Blackout" Review


Of all G.I. Joe's gaming forays, the one that left the most lasting impression on me was in the RTS-lite "Toy Soldiers: War Chest." 

The understated, milquetoast "G.I. Joe: Operation Blackout" may not do much to move the needle in terms of brand recognition, but is able to parlay the feel and look of the characters in that game into an action-heavy shooter.

Developer GameMill Entertainment hit its modest expectations with a serviceable, spectacle-free slice of fan service.

Most of the draw comes in the 17-mission single-player campaign. Twelve characters who span the comics, toys and animated series pop up in major roles, playing on the nostalgia factor for all it's worth.

Leading the Joes against the world-dominating Cobra terror organization, you use an array of machine gun fire, grenades, power moves and old-fashioned melee moves to slaughter your way to glory. There aren't many surprises in store, but there's something comforting in the mindless, unchallenging combat.

GameMill understandably skirted online multiplayer in favor of couch co-op and competitive combat. It's hard to imagine rustling up three other people who care enough about the game to tangle in standard capture the flag, assault, king of the hill and deathmatch formats. But if you can supply the people, the game has got your back.

While "Operation Blackout" doesn't reinvent G.I. Joe as a viable gaming franchise, it doesn't embarrass itself either. If you're a lifelong fan of the goofy characters and paramilitary antics, you'll feel right at home here.

Publisher provided review code.

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Published on October 15, 2020 16:00