Zoë Marriott's Blog, page 49
August 9, 2011
ZOË MARRIOTT WEEK: Day #3
Happy Wednesday, Dear Readers!
We're back for Day #3 of Me Week and over on the Book Memoirs there's a guest post by me on my absolute favourite comfort reads. Go and check it out - you might easily find a new favourite!
And, since I don't think any inhabitants of the world can have enough comfort right now, especially those of us living through the UK riots, here's a video I made about the tiny, everyday things that bring me joy in my life. Let me know what your ordinary miracles are in the comments.
See you tomorrow!
We're back for Day #3 of Me Week and over on the Book Memoirs there's a guest post by me on my absolute favourite comfort reads. Go and check it out - you might easily find a new favourite!
And, since I don't think any inhabitants of the world can have enough comfort right now, especially those of us living through the UK riots, here's a video I made about the tiny, everyday things that bring me joy in my life. Let me know what your ordinary miracles are in the comments.
See you tomorrow!
Published on August 09, 2011 23:24
ZOË MARRIOTT WEEK: Day #2
Hello, Dear Readers!
I'm back again to direct you to the second day of Me Week at the Book Memoirs , where you will find a dicussion about Shadows on the Moon which is possibly the most in-depth and academic review that any book of mine has ever received, and an INTERNATIONAL giveaway for a copy of the book and associated extra special swag.
GO GO GO!
I'm back again to direct you to the second day of Me Week at the Book Memoirs , where you will find a dicussion about Shadows on the Moon which is possibly the most in-depth and academic review that any book of mine has ever received, and an INTERNATIONAL giveaway for a copy of the book and associated extra special swag.
GO GO GO!
Published on August 09, 2011 01:40
August 8, 2011
ZOË MARRIOTT WEEK: Day #1
Wow that title took some effort. I spent ten minutes trying to come up with some other way of putting it and then another ten convincing myself that it was OK to name a blog post after myself. Which, considering this whole blog is named after me, makes no sense whatsoever. I don't even know.
Anyway - hello everyone! Hope you managed to get through the weekend with the minimum of suffering and trauma. Today is the first day of...you know... ME Week over on The Book Memoirs and they're kicking off with an in depth look at the production of the Shadows on the Moon book trailer, and the chance to enter questions for a Q & A which I'll be doing at the end of the week.
This Q & A is different from the Reader Question posts that I normally do because you get to ask me ANYTHING - my favourite colour, my opinion on Harry Potter, my solutions to the debt crisis, the name of the first boy ever kissed: WHATEVER YOU WANT! And I will do my best to answer.
So head over there now.
Before I go, I feel that I need to acknowledge the fannish devotion of Daughter of the Flames reader Kayla, who got in touch with me on Twitter to tell me that she loved the book so much, she had made art featuring the main characters Sorin and Zira. And here it is:
So happy! *Wipes away tear*
Oh! And just when you thought I was finished, it turns out I'm not. Check out Sarah Rees Brennan and Holly Black's takes on the Mary-Sue issue. They each have very different and yet equally interesting and wonderful things to say.
More tomorrow!
Anyway - hello everyone! Hope you managed to get through the weekend with the minimum of suffering and trauma. Today is the first day of...you know... ME Week over on The Book Memoirs and they're kicking off with an in depth look at the production of the Shadows on the Moon book trailer, and the chance to enter questions for a Q & A which I'll be doing at the end of the week.
This Q & A is different from the Reader Question posts that I normally do because you get to ask me ANYTHING - my favourite colour, my opinion on Harry Potter, my solutions to the debt crisis, the name of the first boy ever kissed: WHATEVER YOU WANT! And I will do my best to answer.
So head over there now.
Before I go, I feel that I need to acknowledge the fannish devotion of Daughter of the Flames reader Kayla, who got in touch with me on Twitter to tell me that she loved the book so much, she had made art featuring the main characters Sorin and Zira. And here it is:

So happy! *Wipes away tear*
Oh! And just when you thought I was finished, it turns out I'm not. Check out Sarah Rees Brennan and Holly Black's takes on the Mary-Sue issue. They each have very different and yet equally interesting and wonderful things to say.
More tomorrow!
Published on August 08, 2011 00:09
August 5, 2011
RETROFRIDAY - TURNING IDEAS INTO PLOTS #3
Hi everyone! This week I feel that we all (but especially me!) deserve a special pat on the back for surviving to Friday. Go ahead - you know you'll feel better.
*Pauses for Patting*
It's been a challenging week. Monday's Mary-Sue post caused an explosive response, which started out awesome and positive but swiftly degenerated into a lot of people leaving comments and sending me emails telling me to do anatomically impossible things with myself and/or die. Some of those comments attacked other authors that I had mentioned in the post, a consequence I hadn't considered, and which made me feel (irrationally) guilty for bringing them into the line of fire. I've never had this many people even read a post that I'd written before, let alone reply, so it's all been a tad overwhelming.
As of now I won't be reading or replying to anymore emails on this topic from email addresses I don't know. I'm not even going to open them. And I can't keep up with the comment trail anymore either - it's eating my brain. Thanks to everyone who left interesting, thoughtful comments, whether you agreed with me or not. You may carry on with the discussion yourselves if you want to, with my best wishes.
Moving swiftly on, regular Dear Readers will know that I've been following the YA Rebels for ages, and simply love their vlogs. So when I found out that the Rebels were putting together a new line up and were holding open auditions for three spots, of course, I made a vlog and uploaded it. Here it is:
A reminder to that next week is...well, ME Week over on The Book Memoirs. I'll be linking you over to their blog every day next week and I hope that you'll click through to reward Kate and Elle for their hard work in putting everything together. They're going to be collecting questions from readers throughout the week and I'll be answering as many as I can on Friday, and there will also be giveaways, so it's well worth checking it out.
And now, onto today's real topic, which is:
TURNING IDEAS INTO PLOTS PART #3
Hello, my lovelies. It is now time to launch into the third part of the Turning Ideas into Plots workshop.
You have your basic diagram, like so:
(For more information on what this means, flick back to Part #2).
You have enough solid story events now fixed in your head to be able to fill in two or three of the points on the diagram, which means you're on your way. You have, effectively, the skeleton of a plot. Possibly when people ask what you're writing about, you can give them a brief summary which touches on those main plot points, and they go 'Wow, sounds interesting'.
But you still don't have a STORY. Because the story is like the flesh, the blood, the muscles and skin that cover and fill the gaps between the bones. Without the story, the plot is useless.
This where that commonly held saying comes from that ideas are ten-a-penny, but execution is key. The execution of the story, the way you put those muscles together, the texture of the skin, is what turns your story either into a beautiful, vibrant, living creature - or a hulking, mouth-breathing Frankenstein's Monster.
To illustrate this, let's take a story that we all know well. Cinderella.
It's fairly easy for anyone to pick out how the main points of Cinderella's story fit onto the plot diagram I showed you. Hence:
However, each of the sides of the diamond shape now need to be filled in with events which logically follow from First Plot Event to Character Action to Major Disaster and so on. If you and I were to both start out with that basic plot diagram above we would probably come up with radically different ways to get our heroine from point one two point two (hence what I was saying about execution being key) involving not only different events but different tones in our writing and character motivations. That's why this diagram is useful on it's own, even if you don't want to fill in anymore details - because it gives you that structure, that framework, within which to let your ideas develop.
However, the way I normally work this out is to try and fill in the first side of the diamond in as much detail as possible before I start writing. Then I put in whatever details I can think of on the other sides. Like so:
Because although I'm an outliner, and although I like to know in detail what I'm aiming for, how to actually write those events, what the character feels about them...that I like to make up as I go along. And usually I find that by the time in my first draft I've reached point two (Character Action) I've grown to know the world, story and characters well enough to be able to go on ahead and fill in the next side with a few more details too. The story teaches me about it as I go on. By the time I hit the halfway point I've got something that looks like this:
This is a story now, not just a plot. It includes scenes not just of action but reaction. It shows you what events I (as the author of this particular Cinderella retelling) think are significant enough to dramatise (lots of emphasis on the magic), how I'm going to handle the romance (love at first sight), the emotional significance of events (Cinderella calls to the spirit of her dead mother before the fairy appears - could it really BE the ghost of her mother?) and it makes you ask questions, rather than just being a bare list of events.
The way you chose to write these events - in a grim, gothic style, or a funny irreverent one, or a poetic lyrical one - will be the skin of your story. The outer appearance that people will probably react to first and with the most conviction, just as humans react to the colour and form of other people's outer shell in real life. But without the plot skeleton and the muscle, flesh and blood of the story underneath, the skin is worthless. All the bits of the story's anatomy need to be working together.
So, this is how *I* turn ideas into plots, and then a plot into a story. I hope it's been useful. Remember that the important thing - the only really important thing - is to work the way that helps you most and makes you feel most comfortable. Use a circle instead of a diamond. Don't draw at all, if you don't want to! There is no such thing as a 'right way' and anyone who says there is? Is talking like the B*tSh*t Crazy Lady (remember her?).
*Pauses for Patting*
It's been a challenging week. Monday's Mary-Sue post caused an explosive response, which started out awesome and positive but swiftly degenerated into a lot of people leaving comments and sending me emails telling me to do anatomically impossible things with myself and/or die. Some of those comments attacked other authors that I had mentioned in the post, a consequence I hadn't considered, and which made me feel (irrationally) guilty for bringing them into the line of fire. I've never had this many people even read a post that I'd written before, let alone reply, so it's all been a tad overwhelming.
As of now I won't be reading or replying to anymore emails on this topic from email addresses I don't know. I'm not even going to open them. And I can't keep up with the comment trail anymore either - it's eating my brain. Thanks to everyone who left interesting, thoughtful comments, whether you agreed with me or not. You may carry on with the discussion yourselves if you want to, with my best wishes.
Moving swiftly on, regular Dear Readers will know that I've been following the YA Rebels for ages, and simply love their vlogs. So when I found out that the Rebels were putting together a new line up and were holding open auditions for three spots, of course, I made a vlog and uploaded it. Here it is:
A reminder to that next week is...well, ME Week over on The Book Memoirs. I'll be linking you over to their blog every day next week and I hope that you'll click through to reward Kate and Elle for their hard work in putting everything together. They're going to be collecting questions from readers throughout the week and I'll be answering as many as I can on Friday, and there will also be giveaways, so it's well worth checking it out.
And now, onto today's real topic, which is:
TURNING IDEAS INTO PLOTS PART #3
Hello, my lovelies. It is now time to launch into the third part of the Turning Ideas into Plots workshop.
You have your basic diagram, like so:

(For more information on what this means, flick back to Part #2).
You have enough solid story events now fixed in your head to be able to fill in two or three of the points on the diagram, which means you're on your way. You have, effectively, the skeleton of a plot. Possibly when people ask what you're writing about, you can give them a brief summary which touches on those main plot points, and they go 'Wow, sounds interesting'.
But you still don't have a STORY. Because the story is like the flesh, the blood, the muscles and skin that cover and fill the gaps between the bones. Without the story, the plot is useless.
This where that commonly held saying comes from that ideas are ten-a-penny, but execution is key. The execution of the story, the way you put those muscles together, the texture of the skin, is what turns your story either into a beautiful, vibrant, living creature - or a hulking, mouth-breathing Frankenstein's Monster.
To illustrate this, let's take a story that we all know well. Cinderella.
It's fairly easy for anyone to pick out how the main points of Cinderella's story fit onto the plot diagram I showed you. Hence:

However, the way I normally work this out is to try and fill in the first side of the diamond in as much detail as possible before I start writing. Then I put in whatever details I can think of on the other sides. Like so:

Because although I'm an outliner, and although I like to know in detail what I'm aiming for, how to actually write those events, what the character feels about them...that I like to make up as I go along. And usually I find that by the time in my first draft I've reached point two (Character Action) I've grown to know the world, story and characters well enough to be able to go on ahead and fill in the next side with a few more details too. The story teaches me about it as I go on. By the time I hit the halfway point I've got something that looks like this:

This is a story now, not just a plot. It includes scenes not just of action but reaction. It shows you what events I (as the author of this particular Cinderella retelling) think are significant enough to dramatise (lots of emphasis on the magic), how I'm going to handle the romance (love at first sight), the emotional significance of events (Cinderella calls to the spirit of her dead mother before the fairy appears - could it really BE the ghost of her mother?) and it makes you ask questions, rather than just being a bare list of events.
The way you chose to write these events - in a grim, gothic style, or a funny irreverent one, or a poetic lyrical one - will be the skin of your story. The outer appearance that people will probably react to first and with the most conviction, just as humans react to the colour and form of other people's outer shell in real life. But without the plot skeleton and the muscle, flesh and blood of the story underneath, the skin is worthless. All the bits of the story's anatomy need to be working together.
So, this is how *I* turn ideas into plots, and then a plot into a story. I hope it's been useful. Remember that the important thing - the only really important thing - is to work the way that helps you most and makes you feel most comfortable. Use a circle instead of a diamond. Don't draw at all, if you don't want to! There is no such thing as a 'right way' and anyone who says there is? Is talking like the B*tSh*t Crazy Lady (remember her?).
Published on August 05, 2011 00:44
August 3, 2011
CLICHE KILLER PART TWO: The Revengening
Hello, Dear Readers - congrats on making it to Wednesday! As most of you know, I don't schedule posts in advance, so in the wake of the huuuge response to Monday's post (did NOT see that coming) I found myself grappling with performance anxiety and, as a result, a bit stumped as to what I should post about today. Like many scared authors who are stumped for ideas, I turned to Twitter. Thank you to everyone who lobbed an idea at the black hole that was my brain! There were some great suggestions but the one that I decided to go with was that I revisit my previous Cliche Killer post. Here goes.
As we know from my earlier ramblings, a cliche can be a phrase or a description which was originally so striking and so useful that everyone wanted to use it. And everyone did, and it passed into common parlance and from there into this weird, Zombie-Word-Graveyard where, while the phrase is tossed around like glitter at a beauty pageant, the words within it have become meaningless.
I've already gone into detail about the 'stripping back' process of turning a cliched phrase into something with real meaning. But what we didn't discuss was the tricky issue of the cliches hidden deeper in your work. Because cliches aren't just bland, meaningless phrases that disconnect the reader from the brilliance and emotional intensity of your ideas. Cliches can also get between you and your ideas.
Let's say you have this idea that's been nagging at you to be written. Like all ideas, it's a bit random and bitty, and there are a lot of gaps that you need to fill in. You know that you want to write a book about... let's say... a girl who takes over running her grandfather's antique store for an afternoon, and who finds an unusual object there which calls to her. Maybe as she's looking at it, trying to work out what it is, some mysterious guys break in and try to take it. The heroine runs, taking the object with her. She bumps into this boy she knows from school and he gets caught up in it too. They need to find out what the object is and why these dudes want it, but when they go to the girl's grandfather's flat, the place is ransacked and he's missing. Adventures ensue.
Awesome! What a great set-up! Conflict and mystery and budding romance! Nothing could possibly go wrong, right?
Oh-ho-ho, how wrong you are, Dear Readers.
As soon as I said 'grandfather' and 'antique shop' you saw an elderly, balding guy in a cardigan and a dusty, dark old store, didn't you? It's OK, you can admit it. There's nothing wrong with a doddery old grandpa and a dusty old shop, after all. You could start there.
But what about the object? When I said artefact your brain probably went a few places. Indiana Jones. Lara Croft. The Mummy. You're seeing something ancient, with untapped powers or a ghost or a curse attached.
And the mysterious dudes who break into the shop? Well, they're all middle-aged white guys in black, wearing dark glasses, yeah?
That boy the heroine bumps into is obviously a handsome action-hero in waiting. He'll protect her, and of course they'll fall in love!
On it goes. There's nothing there which isn't an echo of something everyone has seen before. Our interesting idea just withered and DIED under the suffocating weight of cliches.
All our lives we're bombarded with certain images, certain ideas, certain characters and certain situations. TV programmes, adverts, books, the stories in magazines, films, music videos...you just can't escape The One True Vision of the world that mainstream media is flooding your brain with 27-7 (this links into various other posts I've made BTW - extra points if you can tell me which ones!). If you don't clear a little space in your head where your story can breathe and find its own One True Vision, you'll just end up recycling those again and again too.
Look again at the images we automatically slotted into the gaps of that idea and you can see that they were all made under the influence of the One True Vision. They didn't actually come from you - from the unique depths of your soul. They came from OUTSIDE. And because of that, anyone could have come up with that take on the story. If you want to avoid cliches, instead of taking ideas from outside, go inside. Fill in those gaps with something that really interests YOU. Something that makes you laugh or tear up or go wide-eyed or just grin. Something that expresses the unique person you are.
Start with character.
Grandpa
Toss out the doddery old guy and his cardigan. You know in real life grandpas are people, and that means they're as diverse as any other human beings. So approach grandpa as a character, not a cliche.
What if he's a fit, frisky ladies man who wears loud Hawaiian shirts and likes to do a little soft-shoe shuffle? What if his shop sells collectable movie posters, 50's and 60's kitsch and novelty items?
Another take: what if grandad is a giant uber-geek. A silver surfer and gamer, with millions of online friends. What if his store sells replica weapons, StarWars and StarTrek memorabilia, movie props and vintage computer games?
Suddenly the whole set-up comes to life. What we have here is character - not cliche. And from that character, a unique and interesting setting grows. Already things are looking up.
The Object?
Well, it really could be ANYTHING now, right? The possibilities are endless. And as soon as you start trying to figure out why a bunch of people would be after a mint condition Luke Skywalker figurine you find you have a rather unique plot on your hands.
Mysterious Dudes
Again, start with character. Why are they after the object? Who are they? What are their thoughts and feelings? What if they're not white, black-suited dudes at all - but a gang of good-looking teenage Asian martial artists. Or a trio of middle-aged women with snaky hair and long fingernails. Or silent people dressed as stormtroopers. What motivates them and just how far will they go?
The Boy
Maybe he's a geek too, someone who swallows a LOT and blushes whenever she looks at him. Someone her grandpa knows but she's never really looked at before. Does he know something about all this? Perhaps the heroine grabs him and won't let go until he spills the beans, and in the process she finds that he's really cool. Or maybe he's not a he - maybe it's a girl. The perky cheerleader of North Indian descent who the heroine has a secret crush on.
But hang on... isn't it a bit coincidental for the heroine to bump into this person in the first place? If we're going to go back to character here, let's ask WHY they were hanging around just waiting for her to come charging out of that shop. What did they want? What were they planning to do with their day before the heroine's adventure swallowed them?
Maybe the person the heroine bumps into isn't a potential love interest after all. He or she strings the heroine along for a little bit, pretending to help, but eventually it turns out they're a bad guy who's after the object too. Maybe the freaky dudes who broke into the shop are trying to protect the object. Maybe they're trying to protect the HEROINE. All H*ll is going to break lose when THAT comes out.
Or maybe both sides are after something completely different.
And the heroine?
In the cliched version of the story, the heroine is a bit of a nonentity. She's squashed out by all the guys. I'm going to take a wild guess that she's insecure about her appearance, hates Maths but likes English, and is just longing for a boy to come along and make her feel whole.
No way, baby. She's the viewpoint character. She should be an interesting person too! And the person she is ought to have a huge impact on the story.
She's a wannabe catwalk model working in grandpa's store to save up the airfare so that she can get to the auditions for Next Top Model - and her extensive knowledge of couture fashion is what pinpoints the identity of the person who is really after her.
Or a mathematical genius and borderline autistic girl who can see all the angles and save that extra special Luke Skywalker figurine from the forces of chaos and darkness all by herself, thanks very much!
Let's be honest here - the idea of a desperate chase motivated by a mysterious object isn't that original. But you can MAKE it original with your choices about how to tell the story. Because guess what? Harry Potter isn't a very original idea either. What made the books into the huge success they are is the choices the writer made: they way she framed and unfolded the tale, the ways she developed those characters. No one but J K Rowling could have created Harry Potter's world the way she did.
When I first listed the details of that antique shop/mysterious object story idea it seemed as if there was just one way that things could play out. We're all conditioned to go for what's obvious first time around. The trick is to stop and take a step back - take away the shadow of all those hackneyed, typical, over-used images, characters, settings and plots. Leave yourself and your idea room to grow, to reach for the sun. Then you will produce the story that *only* you can write. Which is the only story that most of us want to write, after all.
Plotting workshop on Friday, guys! See you then.
As we know from my earlier ramblings, a cliche can be a phrase or a description which was originally so striking and so useful that everyone wanted to use it. And everyone did, and it passed into common parlance and from there into this weird, Zombie-Word-Graveyard where, while the phrase is tossed around like glitter at a beauty pageant, the words within it have become meaningless.
I've already gone into detail about the 'stripping back' process of turning a cliched phrase into something with real meaning. But what we didn't discuss was the tricky issue of the cliches hidden deeper in your work. Because cliches aren't just bland, meaningless phrases that disconnect the reader from the brilliance and emotional intensity of your ideas. Cliches can also get between you and your ideas.
Let's say you have this idea that's been nagging at you to be written. Like all ideas, it's a bit random and bitty, and there are a lot of gaps that you need to fill in. You know that you want to write a book about... let's say... a girl who takes over running her grandfather's antique store for an afternoon, and who finds an unusual object there which calls to her. Maybe as she's looking at it, trying to work out what it is, some mysterious guys break in and try to take it. The heroine runs, taking the object with her. She bumps into this boy she knows from school and he gets caught up in it too. They need to find out what the object is and why these dudes want it, but when they go to the girl's grandfather's flat, the place is ransacked and he's missing. Adventures ensue.
Awesome! What a great set-up! Conflict and mystery and budding romance! Nothing could possibly go wrong, right?
Oh-ho-ho, how wrong you are, Dear Readers.
As soon as I said 'grandfather' and 'antique shop' you saw an elderly, balding guy in a cardigan and a dusty, dark old store, didn't you? It's OK, you can admit it. There's nothing wrong with a doddery old grandpa and a dusty old shop, after all. You could start there.
But what about the object? When I said artefact your brain probably went a few places. Indiana Jones. Lara Croft. The Mummy. You're seeing something ancient, with untapped powers or a ghost or a curse attached.
And the mysterious dudes who break into the shop? Well, they're all middle-aged white guys in black, wearing dark glasses, yeah?
That boy the heroine bumps into is obviously a handsome action-hero in waiting. He'll protect her, and of course they'll fall in love!
On it goes. There's nothing there which isn't an echo of something everyone has seen before. Our interesting idea just withered and DIED under the suffocating weight of cliches.
All our lives we're bombarded with certain images, certain ideas, certain characters and certain situations. TV programmes, adverts, books, the stories in magazines, films, music videos...you just can't escape The One True Vision of the world that mainstream media is flooding your brain with 27-7 (this links into various other posts I've made BTW - extra points if you can tell me which ones!). If you don't clear a little space in your head where your story can breathe and find its own One True Vision, you'll just end up recycling those again and again too.
Look again at the images we automatically slotted into the gaps of that idea and you can see that they were all made under the influence of the One True Vision. They didn't actually come from you - from the unique depths of your soul. They came from OUTSIDE. And because of that, anyone could have come up with that take on the story. If you want to avoid cliches, instead of taking ideas from outside, go inside. Fill in those gaps with something that really interests YOU. Something that makes you laugh or tear up or go wide-eyed or just grin. Something that expresses the unique person you are.
Start with character.
Grandpa
Toss out the doddery old guy and his cardigan. You know in real life grandpas are people, and that means they're as diverse as any other human beings. So approach grandpa as a character, not a cliche.
What if he's a fit, frisky ladies man who wears loud Hawaiian shirts and likes to do a little soft-shoe shuffle? What if his shop sells collectable movie posters, 50's and 60's kitsch and novelty items?
Another take: what if grandad is a giant uber-geek. A silver surfer and gamer, with millions of online friends. What if his store sells replica weapons, StarWars and StarTrek memorabilia, movie props and vintage computer games?
Suddenly the whole set-up comes to life. What we have here is character - not cliche. And from that character, a unique and interesting setting grows. Already things are looking up.
The Object?
Well, it really could be ANYTHING now, right? The possibilities are endless. And as soon as you start trying to figure out why a bunch of people would be after a mint condition Luke Skywalker figurine you find you have a rather unique plot on your hands.
Mysterious Dudes
Again, start with character. Why are they after the object? Who are they? What are their thoughts and feelings? What if they're not white, black-suited dudes at all - but a gang of good-looking teenage Asian martial artists. Or a trio of middle-aged women with snaky hair and long fingernails. Or silent people dressed as stormtroopers. What motivates them and just how far will they go?
The Boy
Maybe he's a geek too, someone who swallows a LOT and blushes whenever she looks at him. Someone her grandpa knows but she's never really looked at before. Does he know something about all this? Perhaps the heroine grabs him and won't let go until he spills the beans, and in the process she finds that he's really cool. Or maybe he's not a he - maybe it's a girl. The perky cheerleader of North Indian descent who the heroine has a secret crush on.
But hang on... isn't it a bit coincidental for the heroine to bump into this person in the first place? If we're going to go back to character here, let's ask WHY they were hanging around just waiting for her to come charging out of that shop. What did they want? What were they planning to do with their day before the heroine's adventure swallowed them?
Maybe the person the heroine bumps into isn't a potential love interest after all. He or she strings the heroine along for a little bit, pretending to help, but eventually it turns out they're a bad guy who's after the object too. Maybe the freaky dudes who broke into the shop are trying to protect the object. Maybe they're trying to protect the HEROINE. All H*ll is going to break lose when THAT comes out.
Or maybe both sides are after something completely different.
And the heroine?
In the cliched version of the story, the heroine is a bit of a nonentity. She's squashed out by all the guys. I'm going to take a wild guess that she's insecure about her appearance, hates Maths but likes English, and is just longing for a boy to come along and make her feel whole.
No way, baby. She's the viewpoint character. She should be an interesting person too! And the person she is ought to have a huge impact on the story.
She's a wannabe catwalk model working in grandpa's store to save up the airfare so that she can get to the auditions for Next Top Model - and her extensive knowledge of couture fashion is what pinpoints the identity of the person who is really after her.
Or a mathematical genius and borderline autistic girl who can see all the angles and save that extra special Luke Skywalker figurine from the forces of chaos and darkness all by herself, thanks very much!
Let's be honest here - the idea of a desperate chase motivated by a mysterious object isn't that original. But you can MAKE it original with your choices about how to tell the story. Because guess what? Harry Potter isn't a very original idea either. What made the books into the huge success they are is the choices the writer made: they way she framed and unfolded the tale, the ways she developed those characters. No one but J K Rowling could have created Harry Potter's world the way she did.
When I first listed the details of that antique shop/mysterious object story idea it seemed as if there was just one way that things could play out. We're all conditioned to go for what's obvious first time around. The trick is to stop and take a step back - take away the shadow of all those hackneyed, typical, over-used images, characters, settings and plots. Leave yourself and your idea room to grow, to reach for the sun. Then you will produce the story that *only* you can write. Which is the only story that most of us want to write, after all.
Plotting workshop on Friday, guys! See you then.
Published on August 03, 2011 01:37
August 1, 2011
YOU CAN STUFF YOUR MARY-SUE WHERE THE SUN DON'T SHINE
Good morning, Dear Readers, and happy Monday. Today, at the urging of some of my lovely Twitter friends and followers, I intend to tackle a controversial topic. You can probably guess what it is from the post title, but if not...well, here's where we wade into the Mary-Sue Morass. It's a deep one. You might want to bring a snack. And a spare pair of socks.
If you regularly read book (or film or TV or other media - but most especially book) reviews of any kind, whether in magazines or on Amazon and Goodreads or on book review blogs, you will more than likely (more than likely) have come across the term Mary-Sue. If you don't already know what the term means, you might have tried to work out the meaning using the context in which the term was used. But, because hardly any of the people throwing this term around themselves understand what it means, you'll have a tough time of it. Even if you've read a hundred reviews talking about Mary-Sue characters, you probably still don't know for sure, although you'll have gotten the idea that Mary-Sue = bad news. Bad character. Bad writing. BAD WRITER, NO COOKIE!
When I read reviews, I see the term Mary-Sue used to mean:
1) A female character who is too perfect
2) A female character who kicks too much butt
3) A female character who gets her way too easily
4) A female character who is too powerful
5) A female character who has too many flaws
6) A female character who has the wrong flaws
7) A female character who has no flaws
8) A female character who is annoying or obnoxious
9) A female character who is one dimensional or badly written
10) A female character who is too passive or boring
Do you see, Dear Readers, how many of these aspects of the commonly used term Mary-Sue are...umm...just a teeny bit contradictory? How can Mary-Sue mean 'a female character who is too perfect' when it is also used to mean a female character who is 'annoying or obnoxious'? How can it mean that a character who has 'too many flaws' and also 'no flaws'? How can these people have anything in common? It's all so confusing!
Except that it isn't.
Take another look at the list of complaints against so-called Mary-Sues and you will see one thing all of them have in common.
'A female character.'
What many (though not all!) of the people merrily throwing this phrase around actually mean when they say 'Mary-Sue' is: 'Female character I don't like'.
That's it. That's all.
So why don't they just say 'I didn't like the female character' and explain why? I mean, there's no problem with a reviewer not liking a female character, is there? Everyone is entitled to like or dislike a character according to their own lights. A character that one person loves may seem utterly vile to another reader, and that is a wonderful thing we should all be very happy about as individuals. How did this strange, contradictory, badly defined term come into such common use in the first place? Clearly it doesn't mean what people think it means - so why not just honestly lay out the reasons you didn't like the female character, the same way you would any other character (by which we mean, a male one) instead of throwing the term Mary-Sue like a mud-pie?
Maybe it's because the reviewers in question, the reviewers who keep saying 'Mary-Sue' as if it was all that needed to be said, don't want to have to explain the reasons why a particular character didn't work for them. Maybe it's because their reasons for finding these female characters just too obnoxious, unrealistic, stupid, passive, badass or talented are just as contradictory and badly defined as the term itself. Maybe it's because the reason they don't like the female characters isn't that they're just too anything. Except just...too...female.
For the record, at this point let's see if we can't dig out the actual meaning of the term Mary-Sue. Because it did have a useful definition once, before it was co-opted and turned into a two-word mud-pie to diminish female characters. And that definition was this:
"A Mary Sue (sometimes just Sue), in literary criticism and particularly in fanfiction, is a fictional character with overly idealized and hackneyed mannerisms, lacking noteworthy flaws, and primarily functioning as a wish-fulfillment fantasy for the author or reader. It is generally accepted as a character whose positive aspects overwhelm their other traits until they become one-dimensional."
The term was made up by people writing StarTrek fanfiction, to describe the author-insert characters (often given names like Mary Sue) who would show up in pieces of fanfiction as a new ensign or science officer and immediately prove to be the best looking, most intelligent, spunkiest, wittiest and most perfect StarFleet officer ever recruited. All the other characters would immediately realise this and hail Ensign Mary-Sue as a genius. If they did not, they were very obviously motivated by spite and jealousy, since Mary-Sue was so clearly perfect (and modest! And humble! And unaware of how beautiful she was!) that no one who wasn't wicked could do anything but embrace her.
She would not only miraculously solve every problem that the Enterprise faced and make instant friends of all the crew, ofbut all the significant male (and maybe female) characters would fall in love with her. Usually Mary-Sue would bravely die at the end of the piece of fanfiction, because the established characters and setting would have become so warped around her utter perfection by then that if she had lived she would have gotten married to either James T Kirk or Spock (or both) and become Captain of the ship, and no one would ever have had to have any adventures again.
In short, Mary-Sue is a wish fulfilment fantasy. And I'm not saying characters like this don't exist. In fact, an example of a Mary-Sue in a well-known novel is the character Bella Swan in Twilight (I'm sorry Twilight lovers, but it's really true! I'm not dissing Bella, I'm just stating a fact about the kind of character she is).
Bella moves to a new town and immediately finds that everyone there wants to be her friend (except for two female characters who are mind-cripplingly obviously jealous) despite the fact that she is not interested in any of them. Bella has no flaws apart from being adorably klutzy. She is convinced that she is plain, and wears no make-up, but everyone reacts to her as if she was ravishingly beautiful. She captures the interest and then the undying love of the main male character despite the fact that he nearly has to turn his whole character inside out to make it happen. She also gets the love of the secondary male character. And all the other boys her age start fighting over her too, even though she's got no interest in any of them either. Bella undergoes no character growth or development within the story because she is already perfect when the story begins. And, as has often been pointed out, the detailed description of Bella is a perfect description of the author, Stephenie Meyer.
So this is what a Mary-Sue is:
1) A character who is based, at least partly, on the author
2) A character whom has no significant flaws (except possibly ones the other characters find cute)
3) A character to whom everyone within the story reacts as if they were beautiful and wonderful except characters who are clearly evil and/or motivated by jealousy
4) A character with whom, during the course of the story, every available character of the opposite (and occasionally the same) sex will fall in love given any contact whatsoever
5) A character who undergoes no significant growth, change or development throughout the story
Believe me, when you come across one, you will know.
And yet I see the term Mary-Sue applied to characters who bear no resemblance to this definition at all. I see it applied to such diverse people as Hermione Grainger from Harry Potter, Mae from The Demon's Lexicon by Sarah Rees Brennan, Clary from the Mortal Instruments series by Cassandra Clare, Alanna from The Song of the Lioness Quartet by Tamora Pierce, and Katsa from Graceling by Kristin Cashore. These guys, honestly, couldn't be much more different from each other. The only thing they have in common is that they're all girls.
I recently read a book that I loved. In the course of the book the heroine underwent immense physical and mental and emotional ordeals. She was by turns denigrated and treated with disgust, and excessively sheltered and lied to. She was kidnapped, dragged across rough terrain, attacked, threatened, lost people that she loved, was betrayed by people she had trusted, and had almost unbearable burdens thrust onto her shoulders. She evolved - inch by painful inch - from a very smart, yet extremely insecure and self-centred person, to one who was compassionate and empathetic and able to use her intelligence for the good of others. She changed from a passive and largely physically inactive person to one who was physically strong and active. She worked and scrabbled and fought and whined and cried for every bit of progress she made. She lost everything she loved and wanted and pulled herself up and made a new life for herself, bittersweet though it was. And I thought: How wonderful!
And then I saw a review calling this character - this amazing, flawed, revolting, inspiring, broken, beautiful, ugly character - a Mary-Sue. Dear Readers, my head nearly exploded.
I'm sick of it, Dear Readers. I'm sick of seeing people condemn any female character with a significant role in a book as a Mary-Sue. I'm sick of people talking about how the female characters were too perfect or not perfect enough, too passive or too badass, too talented or too useless, when what they really mean - but don't even KNOW they mean - is that the characters were too much in posession of lady parts.
So now I turn away from my wonderful blog readers, who are lovely, kind, sweet people who would never make my head explode, and I turn to you, the reviewers. Not all the reviewers. Just the ones who are making my head throb dangerously and causing the silvery lights to float in front of my eyes.
I beg, I implore, I get down on bended knee and grovel: next time you're about to use the term Mary-Sue, stop and look at my little checklist above. And if the character you are about to describe does not hit all the points on the checklist? DON'T.
And if you're going to ask how on earth you're supposed to know, without photos of the author, if the character is partly based on them? You've just proved my point. YOU CAN'T. Therefore, you shouldn't be using the term Mary-Sue, because you are making a claim about the character/author relationship which you cannot substantiate. Simple as that.
Instead of slapping 'Mary-Sue' in your review and leaving it at that, make a list of four or five traits or decisions or actions that you think were bad, or unrealistic, or obnoxious, about the character. Perhaps you should discuss those points, and why they bothered you, in the review instead.
But before you do, take a moment to imagine that the character you are thinking about was a boy or a man. And don't say 'Well, that's different' or 'But I just can't see a girl behaving this way' or 'It's not about their gender!' or any other excuse. Look at your list again, really look at it. See if, suddenly, magically, all those traits, decisions or actions don't seem bad, unrealistic or obnoxious anymore but like perfectly normal, perfectly acceptable traits or decisions or actions...for a boy.
By attempting this exercise, you might come to realise that you (like every other human being ever born on this planet, except maybe Jesus) have an unconscious prejudice, an unexamined blind spot. And it doesn't mean you are A Sexist Pig, or A Bad Person, or that I Don't Like You. It means you're human. And humans, oh glory, humans can change.
If you can change enough to realise how damaging and unfair the term Mary-Sue is when used indiscriminately and incorrectly to denigrate female characters, you might start to notice some of the damaging and unfair assumptions which are generally made about ACTUAL FEMALES in this messed up sexist world of ours. You might change enough to start dealing with that and make this world a better place in the process. I believe you can. I believe in you.
But only if you shove the term Mary-Sue into a deep dark closet somewhere and leave it there except for very, very special occasions.
(Note: I'm well aware that there's a male variant of the Mary-Sue, called a Gary-Stu. When was the last time you saw that term used as a method of dismissing a male character who was clearly nothing of the kind? Yeah. That's what I thought).
If you regularly read book (or film or TV or other media - but most especially book) reviews of any kind, whether in magazines or on Amazon and Goodreads or on book review blogs, you will more than likely (more than likely) have come across the term Mary-Sue. If you don't already know what the term means, you might have tried to work out the meaning using the context in which the term was used. But, because hardly any of the people throwing this term around themselves understand what it means, you'll have a tough time of it. Even if you've read a hundred reviews talking about Mary-Sue characters, you probably still don't know for sure, although you'll have gotten the idea that Mary-Sue = bad news. Bad character. Bad writing. BAD WRITER, NO COOKIE!
When I read reviews, I see the term Mary-Sue used to mean:
1) A female character who is too perfect
2) A female character who kicks too much butt
3) A female character who gets her way too easily
4) A female character who is too powerful
5) A female character who has too many flaws
6) A female character who has the wrong flaws
7) A female character who has no flaws
8) A female character who is annoying or obnoxious
9) A female character who is one dimensional or badly written
10) A female character who is too passive or boring
Do you see, Dear Readers, how many of these aspects of the commonly used term Mary-Sue are...umm...just a teeny bit contradictory? How can Mary-Sue mean 'a female character who is too perfect' when it is also used to mean a female character who is 'annoying or obnoxious'? How can it mean that a character who has 'too many flaws' and also 'no flaws'? How can these people have anything in common? It's all so confusing!
Except that it isn't.
Take another look at the list of complaints against so-called Mary-Sues and you will see one thing all of them have in common.
'A female character.'
What many (though not all!) of the people merrily throwing this phrase around actually mean when they say 'Mary-Sue' is: 'Female character I don't like'.
That's it. That's all.
So why don't they just say 'I didn't like the female character' and explain why? I mean, there's no problem with a reviewer not liking a female character, is there? Everyone is entitled to like or dislike a character according to their own lights. A character that one person loves may seem utterly vile to another reader, and that is a wonderful thing we should all be very happy about as individuals. How did this strange, contradictory, badly defined term come into such common use in the first place? Clearly it doesn't mean what people think it means - so why not just honestly lay out the reasons you didn't like the female character, the same way you would any other character (by which we mean, a male one) instead of throwing the term Mary-Sue like a mud-pie?
Maybe it's because the reviewers in question, the reviewers who keep saying 'Mary-Sue' as if it was all that needed to be said, don't want to have to explain the reasons why a particular character didn't work for them. Maybe it's because their reasons for finding these female characters just too obnoxious, unrealistic, stupid, passive, badass or talented are just as contradictory and badly defined as the term itself. Maybe it's because the reason they don't like the female characters isn't that they're just too anything. Except just...too...female.
For the record, at this point let's see if we can't dig out the actual meaning of the term Mary-Sue. Because it did have a useful definition once, before it was co-opted and turned into a two-word mud-pie to diminish female characters. And that definition was this:
"A Mary Sue (sometimes just Sue), in literary criticism and particularly in fanfiction, is a fictional character with overly idealized and hackneyed mannerisms, lacking noteworthy flaws, and primarily functioning as a wish-fulfillment fantasy for the author or reader. It is generally accepted as a character whose positive aspects overwhelm their other traits until they become one-dimensional."
The term was made up by people writing StarTrek fanfiction, to describe the author-insert characters (often given names like Mary Sue) who would show up in pieces of fanfiction as a new ensign or science officer and immediately prove to be the best looking, most intelligent, spunkiest, wittiest and most perfect StarFleet officer ever recruited. All the other characters would immediately realise this and hail Ensign Mary-Sue as a genius. If they did not, they were very obviously motivated by spite and jealousy, since Mary-Sue was so clearly perfect (and modest! And humble! And unaware of how beautiful she was!) that no one who wasn't wicked could do anything but embrace her.
She would not only miraculously solve every problem that the Enterprise faced and make instant friends of all the crew, ofbut all the significant male (and maybe female) characters would fall in love with her. Usually Mary-Sue would bravely die at the end of the piece of fanfiction, because the established characters and setting would have become so warped around her utter perfection by then that if she had lived she would have gotten married to either James T Kirk or Spock (or both) and become Captain of the ship, and no one would ever have had to have any adventures again.
In short, Mary-Sue is a wish fulfilment fantasy. And I'm not saying characters like this don't exist. In fact, an example of a Mary-Sue in a well-known novel is the character Bella Swan in Twilight (I'm sorry Twilight lovers, but it's really true! I'm not dissing Bella, I'm just stating a fact about the kind of character she is).
Bella moves to a new town and immediately finds that everyone there wants to be her friend (except for two female characters who are mind-cripplingly obviously jealous) despite the fact that she is not interested in any of them. Bella has no flaws apart from being adorably klutzy. She is convinced that she is plain, and wears no make-up, but everyone reacts to her as if she was ravishingly beautiful. She captures the interest and then the undying love of the main male character despite the fact that he nearly has to turn his whole character inside out to make it happen. She also gets the love of the secondary male character. And all the other boys her age start fighting over her too, even though she's got no interest in any of them either. Bella undergoes no character growth or development within the story because she is already perfect when the story begins. And, as has often been pointed out, the detailed description of Bella is a perfect description of the author, Stephenie Meyer.
So this is what a Mary-Sue is:
1) A character who is based, at least partly, on the author
2) A character whom has no significant flaws (except possibly ones the other characters find cute)
3) A character to whom everyone within the story reacts as if they were beautiful and wonderful except characters who are clearly evil and/or motivated by jealousy
4) A character with whom, during the course of the story, every available character of the opposite (and occasionally the same) sex will fall in love given any contact whatsoever
5) A character who undergoes no significant growth, change or development throughout the story
Believe me, when you come across one, you will know.
And yet I see the term Mary-Sue applied to characters who bear no resemblance to this definition at all. I see it applied to such diverse people as Hermione Grainger from Harry Potter, Mae from The Demon's Lexicon by Sarah Rees Brennan, Clary from the Mortal Instruments series by Cassandra Clare, Alanna from The Song of the Lioness Quartet by Tamora Pierce, and Katsa from Graceling by Kristin Cashore. These guys, honestly, couldn't be much more different from each other. The only thing they have in common is that they're all girls.
I recently read a book that I loved. In the course of the book the heroine underwent immense physical and mental and emotional ordeals. She was by turns denigrated and treated with disgust, and excessively sheltered and lied to. She was kidnapped, dragged across rough terrain, attacked, threatened, lost people that she loved, was betrayed by people she had trusted, and had almost unbearable burdens thrust onto her shoulders. She evolved - inch by painful inch - from a very smart, yet extremely insecure and self-centred person, to one who was compassionate and empathetic and able to use her intelligence for the good of others. She changed from a passive and largely physically inactive person to one who was physically strong and active. She worked and scrabbled and fought and whined and cried for every bit of progress she made. She lost everything she loved and wanted and pulled herself up and made a new life for herself, bittersweet though it was. And I thought: How wonderful!
And then I saw a review calling this character - this amazing, flawed, revolting, inspiring, broken, beautiful, ugly character - a Mary-Sue. Dear Readers, my head nearly exploded.
I'm sick of it, Dear Readers. I'm sick of seeing people condemn any female character with a significant role in a book as a Mary-Sue. I'm sick of people talking about how the female characters were too perfect or not perfect enough, too passive or too badass, too talented or too useless, when what they really mean - but don't even KNOW they mean - is that the characters were too much in posession of lady parts.
So now I turn away from my wonderful blog readers, who are lovely, kind, sweet people who would never make my head explode, and I turn to you, the reviewers. Not all the reviewers. Just the ones who are making my head throb dangerously and causing the silvery lights to float in front of my eyes.
I beg, I implore, I get down on bended knee and grovel: next time you're about to use the term Mary-Sue, stop and look at my little checklist above. And if the character you are about to describe does not hit all the points on the checklist? DON'T.
And if you're going to ask how on earth you're supposed to know, without photos of the author, if the character is partly based on them? You've just proved my point. YOU CAN'T. Therefore, you shouldn't be using the term Mary-Sue, because you are making a claim about the character/author relationship which you cannot substantiate. Simple as that.
Instead of slapping 'Mary-Sue' in your review and leaving it at that, make a list of four or five traits or decisions or actions that you think were bad, or unrealistic, or obnoxious, about the character. Perhaps you should discuss those points, and why they bothered you, in the review instead.
But before you do, take a moment to imagine that the character you are thinking about was a boy or a man. And don't say 'Well, that's different' or 'But I just can't see a girl behaving this way' or 'It's not about their gender!' or any other excuse. Look at your list again, really look at it. See if, suddenly, magically, all those traits, decisions or actions don't seem bad, unrealistic or obnoxious anymore but like perfectly normal, perfectly acceptable traits or decisions or actions...for a boy.
By attempting this exercise, you might come to realise that you (like every other human being ever born on this planet, except maybe Jesus) have an unconscious prejudice, an unexamined blind spot. And it doesn't mean you are A Sexist Pig, or A Bad Person, or that I Don't Like You. It means you're human. And humans, oh glory, humans can change.
If you can change enough to realise how damaging and unfair the term Mary-Sue is when used indiscriminately and incorrectly to denigrate female characters, you might start to notice some of the damaging and unfair assumptions which are generally made about ACTUAL FEMALES in this messed up sexist world of ours. You might change enough to start dealing with that and make this world a better place in the process. I believe you can. I believe in you.
But only if you shove the term Mary-Sue into a deep dark closet somewhere and leave it there except for very, very special occasions.
(Note: I'm well aware that there's a male variant of the Mary-Sue, called a Gary-Stu. When was the last time you saw that term used as a method of dismissing a male character who was clearly nothing of the kind? Yeah. That's what I thought).
Published on August 01, 2011 01:40
July 29, 2011
RETROFRIDAY - TURNING IDEAS INTO PLOTS #2
Hello, dear readers! It's Friday again and I have the most awful edit hangover.
An edit hangover? You ask. What on earth is that? Well, let me tell you. An edit hangover is what you get when you stay up until 2am doing edits and then get up at 7am the next day and YOU STILL HAVEN'T FINISHED.
*Clutches head*
Why did I write such a long book? Why? It's like I enjoy punishing myself! It's not that there's any problem with the edits themselves. It's just that I've been trying to get them done all week while at the same time being frantically busy with other stuff (like vet appointments, optician's appointments and major cleaning/gardening projects) which means that instead of being able to blissfully barricade myself in the Writing Cave, I've been snatching ten minutes here and half an hour there, always keeping one eye on the ticking clock. I hate that.
Never have I been more grateful for RetroFriday, the one day of the week when I get to dazzle you guys with my brilliance without actually have to write anything new. Here's Part Two of the TURNING IDEAS INTO PLOTS series. I hope it's helpful!
So you've had this idea. Chances are the idea is incomplete and actually has a few separate pieces to it. Mostly my ideas come with a vague sense of how it all starts, a couple of really strong, hit-me-in-the-head scenes that probably fit somewhere in the middle, and then a vague sense of how it ends. Your ideas might come with the beginning perfectly formed and no end, or a perfect end and no middle scenes. But whatever, you have to try and figure out how to fit these events together into a plot. How to bridge the gaps between them in a way that makes sense, that is entertaining to read, that is worth writing.
Some authors recommend making character or story collages, where you get yourself a huge pile of magazines and cut out any images - of people or locations or phrases - that 'sing' to you, as being something to do with your idea. You stick them all to a big sheet of paper and somehow seeing everything like that acts like a giant magnet for other ideas to start zipping out of your brain and attaching themselves to the original idea.
Some writers like to use index cards or bullet points to list everything that they know about characters, setting, story, mood. They find that as they write these down, more and more details materialise in their heads, until their bullet point list is twice as long, or their stack of cards twice as thick as they expected.
I think the really important thing at this point is to PIN THOSE SUCKERS DOWN. Otherwise tiny details can sometimes slither away from you and it's really hard to get them back. What's more, the very act of writing down your ideas makes them feel more concrete and get-at-able.
So, now you have a whole bunch of ideas, loosely linked. Great. The thing is, this scatter of ideas doesn't actually make a story. A plot for a book needs to be more than a series of events that happen one after another. There needs to be a shape, rising tension, rising stakes. The story needs to move through events of physical and emotional and mental significance (if it's going to be a really good book, I mean). Sometimes when you've pinned all your ideas down you still won't feel you have enough stuff to make a story. Other times it all looks like way too much.
This is where diagrams come in. Tada!
A disclaimer here: this is the way *I* think of plots. You might like a square, or a circle, or a list, or a corkboard covered in post-its. But fitting my puzzle pieces into this shape works for me. You might find that although following this exact method does not fit for you, trying it shows you the way you DO like to work. Anyway, let me 'splain.
FIRST PLOT EVENT: This is pretty self-evident. It's the event that kicks off the story proper. It might not be the first thing the reader sees, though. Sometimes a story starts off by showing the character's world, ilustrating the most important characters in their life or establishing their ambitions or deepest wishes. Leading up to a dramatic or significant event - as in the Lord of the Rings, where we're introduced to the idyllic Shire and Frodo's longing for adventure - allows us to understand what is at stake for the protagonist when the first plot event occurs. Some writing books will tell you that you must cut straight to the action, but I don't think that's necessary. What you must do is make sure that you begin with something RELEVANT to the story, something which will show its significance when you light the fuse and let the plot explode.CHARACTER TAKES ACTION TO CHANGE COURSE OF PLOT: A little more tricky, this one. Usually, after the first major story event the character will react with shock, fear, disbelief. They might refuse to accept what's happened, struggle desperately to get away from the new character or place that is threatening their normality. However at some point most characters that are strong enough to be a main character will get a grip and attempt to take control of their situation. Sometimes it backfires, sometimes it works but triggers further events. In any case, this is the moment when the character first begins to truly affect the plot and it's usually an important moment in the story. Using Lord of the Rings again, this is moment when Frodo, having reached the safety of the elves and Gandalf, steps forward and volunteers to take the Ring to the Crack of Doom.MAJOR DISASTER OR SETBACK: The events triggered by the interaction of the main character's choices and the plot now reach a critical point. Things might seem to be going really well - but at the moment when success seems assured, disaster strikes and changes the course of the story again. Often the reader will have seen this setback coming all along. Sometimes even the characters can see it. But they're powerless to prevent it, either because of an essential flaw in their own character or strategy (established prior to this, of course) or because the forces of opposition are overwhelming. For example, in Disney's The Little Mermaid, this is where Ursula the Sea Witch sees that Ariel and the Prince are falling in love and casts a spell to enchant the Prince and make her his own.THE PLATEAU OF AWFULNESS: I read this term in a writing book and it's stuck with me. This is when, in the midst of the fallout from that great disaster, something even worse (and often contrasting to the main disaster) happens. Think back to the events at the end of The Matrix, where half the team have been slaughtered by a traitor and Neo is stuck in the Matrix fighting (and losing) against Agent Smith. Then the alarm on the ship goes off - a killer 'squid' is approaching. It starts ripping the ship apart and the only way the crew can save themselves is to set off the EMP. But if they do that, Neo will die. Things just cannot get any worse. The attack of the killer machine contrasts with the main disaster - Neo's battle against the Agent - because while Neo is a blur of action, running and fighting for his life, the crew are forced into stillness, silence and inaction, waiting for Neo to get out of Matrix, unable to fight for their own lives. The stakes now reach their highest point. All or nothing. The character is propelled forward to the final events of the story.LAST PLOT EVENT: Hang on a minute, you say! There are only FOUR points on that diamond! How can there be five points on your list? Well, the last plot event is where everything comes full circle. It's where you fulfil the promises that you made to the reader at the beginning and the story comes to a natural close. Just like with the last plot event, this might not be the actual last scene, but it's the last point in the story where events are still in flux. Further chapters may tie up lose ends, but shouldn't significantly alter what has occurred in the last plot event. In the Matrix, this is the scene where Trinity kisses an unconscious Neo and tells him that she loves him - and he responds by proving he is The One and destroying Agent Smith at the same moment that Morpheus presses the EMP button and kills the squid that is tearing the ship apart.Not all stories are going to fit into this exact pattern, but it's a good place to start. See if the events you have in your head fit these definitions in any sense. If not, how could the scenes you see lead to or lead from such events? Open your mind to the most interesting ways that things out play out. If you can fill in three or four of the points on the diagram you're well on your way to having a complete story.
Stay tuned to this bat channel for the next installment of our exciting (well, kinda) plotting workshop, when we will discuss Cinderella and there will be more diagrams (yay!).
An edit hangover? You ask. What on earth is that? Well, let me tell you. An edit hangover is what you get when you stay up until 2am doing edits and then get up at 7am the next day and YOU STILL HAVEN'T FINISHED.
*Clutches head*
Why did I write such a long book? Why? It's like I enjoy punishing myself! It's not that there's any problem with the edits themselves. It's just that I've been trying to get them done all week while at the same time being frantically busy with other stuff (like vet appointments, optician's appointments and major cleaning/gardening projects) which means that instead of being able to blissfully barricade myself in the Writing Cave, I've been snatching ten minutes here and half an hour there, always keeping one eye on the ticking clock. I hate that.
Never have I been more grateful for RetroFriday, the one day of the week when I get to dazzle you guys with my brilliance without actually have to write anything new. Here's Part Two of the TURNING IDEAS INTO PLOTS series. I hope it's helpful!
So you've had this idea. Chances are the idea is incomplete and actually has a few separate pieces to it. Mostly my ideas come with a vague sense of how it all starts, a couple of really strong, hit-me-in-the-head scenes that probably fit somewhere in the middle, and then a vague sense of how it ends. Your ideas might come with the beginning perfectly formed and no end, or a perfect end and no middle scenes. But whatever, you have to try and figure out how to fit these events together into a plot. How to bridge the gaps between them in a way that makes sense, that is entertaining to read, that is worth writing.
Some authors recommend making character or story collages, where you get yourself a huge pile of magazines and cut out any images - of people or locations or phrases - that 'sing' to you, as being something to do with your idea. You stick them all to a big sheet of paper and somehow seeing everything like that acts like a giant magnet for other ideas to start zipping out of your brain and attaching themselves to the original idea.
Some writers like to use index cards or bullet points to list everything that they know about characters, setting, story, mood. They find that as they write these down, more and more details materialise in their heads, until their bullet point list is twice as long, or their stack of cards twice as thick as they expected.
I think the really important thing at this point is to PIN THOSE SUCKERS DOWN. Otherwise tiny details can sometimes slither away from you and it's really hard to get them back. What's more, the very act of writing down your ideas makes them feel more concrete and get-at-able.
So, now you have a whole bunch of ideas, loosely linked. Great. The thing is, this scatter of ideas doesn't actually make a story. A plot for a book needs to be more than a series of events that happen one after another. There needs to be a shape, rising tension, rising stakes. The story needs to move through events of physical and emotional and mental significance (if it's going to be a really good book, I mean). Sometimes when you've pinned all your ideas down you still won't feel you have enough stuff to make a story. Other times it all looks like way too much.
This is where diagrams come in. Tada!

A disclaimer here: this is the way *I* think of plots. You might like a square, or a circle, or a list, or a corkboard covered in post-its. But fitting my puzzle pieces into this shape works for me. You might find that although following this exact method does not fit for you, trying it shows you the way you DO like to work. Anyway, let me 'splain.
FIRST PLOT EVENT: This is pretty self-evident. It's the event that kicks off the story proper. It might not be the first thing the reader sees, though. Sometimes a story starts off by showing the character's world, ilustrating the most important characters in their life or establishing their ambitions or deepest wishes. Leading up to a dramatic or significant event - as in the Lord of the Rings, where we're introduced to the idyllic Shire and Frodo's longing for adventure - allows us to understand what is at stake for the protagonist when the first plot event occurs. Some writing books will tell you that you must cut straight to the action, but I don't think that's necessary. What you must do is make sure that you begin with something RELEVANT to the story, something which will show its significance when you light the fuse and let the plot explode.CHARACTER TAKES ACTION TO CHANGE COURSE OF PLOT: A little more tricky, this one. Usually, after the first major story event the character will react with shock, fear, disbelief. They might refuse to accept what's happened, struggle desperately to get away from the new character or place that is threatening their normality. However at some point most characters that are strong enough to be a main character will get a grip and attempt to take control of their situation. Sometimes it backfires, sometimes it works but triggers further events. In any case, this is the moment when the character first begins to truly affect the plot and it's usually an important moment in the story. Using Lord of the Rings again, this is moment when Frodo, having reached the safety of the elves and Gandalf, steps forward and volunteers to take the Ring to the Crack of Doom.MAJOR DISASTER OR SETBACK: The events triggered by the interaction of the main character's choices and the plot now reach a critical point. Things might seem to be going really well - but at the moment when success seems assured, disaster strikes and changes the course of the story again. Often the reader will have seen this setback coming all along. Sometimes even the characters can see it. But they're powerless to prevent it, either because of an essential flaw in their own character or strategy (established prior to this, of course) or because the forces of opposition are overwhelming. For example, in Disney's The Little Mermaid, this is where Ursula the Sea Witch sees that Ariel and the Prince are falling in love and casts a spell to enchant the Prince and make her his own.THE PLATEAU OF AWFULNESS: I read this term in a writing book and it's stuck with me. This is when, in the midst of the fallout from that great disaster, something even worse (and often contrasting to the main disaster) happens. Think back to the events at the end of The Matrix, where half the team have been slaughtered by a traitor and Neo is stuck in the Matrix fighting (and losing) against Agent Smith. Then the alarm on the ship goes off - a killer 'squid' is approaching. It starts ripping the ship apart and the only way the crew can save themselves is to set off the EMP. But if they do that, Neo will die. Things just cannot get any worse. The attack of the killer machine contrasts with the main disaster - Neo's battle against the Agent - because while Neo is a blur of action, running and fighting for his life, the crew are forced into stillness, silence and inaction, waiting for Neo to get out of Matrix, unable to fight for their own lives. The stakes now reach their highest point. All or nothing. The character is propelled forward to the final events of the story.LAST PLOT EVENT: Hang on a minute, you say! There are only FOUR points on that diamond! How can there be five points on your list? Well, the last plot event is where everything comes full circle. It's where you fulfil the promises that you made to the reader at the beginning and the story comes to a natural close. Just like with the last plot event, this might not be the actual last scene, but it's the last point in the story where events are still in flux. Further chapters may tie up lose ends, but shouldn't significantly alter what has occurred in the last plot event. In the Matrix, this is the scene where Trinity kisses an unconscious Neo and tells him that she loves him - and he responds by proving he is The One and destroying Agent Smith at the same moment that Morpheus presses the EMP button and kills the squid that is tearing the ship apart.Not all stories are going to fit into this exact pattern, but it's a good place to start. See if the events you have in your head fit these definitions in any sense. If not, how could the scenes you see lead to or lead from such events? Open your mind to the most interesting ways that things out play out. If you can fill in three or four of the points on the diagram you're well on your way to having a complete story.
Stay tuned to this bat channel for the next installment of our exciting (well, kinda) plotting workshop, when we will discuss Cinderella and there will be more diagrams (yay!).
Published on July 29, 2011 00:51
July 26, 2011
A DISCUSSION WITH MY EDITOR
Hi Everyone! I hope you're all having a great week so far.
In the excitement of reviewing Witchlanders
on Monday I made a glaring ommission and forgot to point out that rather spiffy new sidebar banner which is glamming up my blog at the moment (look, it's there on the right - see? With the cherry blossoms) and explain that the wondergirls at
The Book Memoirs
have decided to dedicate a whole week on their blog to a certain writer. You know the one - the blonde. Loud girl, makes a lot of strange jokes. Has freakishly big eyes and a permanently worried expression? Yeah, her. Heaven knows why, but she's really honoured by the whole thing! I mean, she didn't even have to blackmail them or anything!
So when the 8th of August comes around I'll be directing you over to The Book Memoirs every single day of the week for guest posts, Q&As, reviews and giveaways. Like a Zolah-Themed blog carnival. It's going to be AMAZING. I'm so excited!
And for today's post I'm going to set that precedent by directing you to the Walker Undercover Blog where you will find an intriguing discussion between me and Wonder Girl, Mistress of Awesome, She Who Must Be Obeyed - otherwise known as Annalie, my editor.
Anyone who has ambitions of becoming a published author one day ought to click on this, because it sheds light on the way that editors think, and the working relationship between editor and writer. And it would be great if you could leave comments there on the Undercover Blog and let Annalie know how much you appreciate her taking the time to do the interview, because she's a very busy lady.
Well, that's all for today, peeps! See you on Friday, when I'll be continuing the Plotting series.
In the excitement of reviewing Witchlanders

So when the 8th of August comes around I'll be directing you over to The Book Memoirs every single day of the week for guest posts, Q&As, reviews and giveaways. Like a Zolah-Themed blog carnival. It's going to be AMAZING. I'm so excited!
And for today's post I'm going to set that precedent by directing you to the Walker Undercover Blog where you will find an intriguing discussion between me and Wonder Girl, Mistress of Awesome, She Who Must Be Obeyed - otherwise known as Annalie, my editor.
Anyone who has ambitions of becoming a published author one day ought to click on this, because it sheds light on the way that editors think, and the working relationship between editor and writer. And it would be great if you could leave comments there on the Undercover Blog and let Annalie know how much you appreciate her taking the time to do the interview, because she's a very busy lady.
Well, that's all for today, peeps! See you on Friday, when I'll be continuing the Plotting series.
Published on July 26, 2011 23:54
July 25, 2011
REVIEW: WITCHLANDERS BY LENA COAKLEY
Hello Dear Readers! Monday again, and today I bring you a review of another fantastic book (I'm having a really great reading streak lately): WITCHLANDERS by Lena Coakley
The Synopsis:
High in their mountain covens, red witches pray to the Goddess, protecting the Witchlands by throwing the bones and foretelling the future.
It's all a fake.
At least, that's what Ryder thinks. He doubts the witches really deserve their tithes—one quarter of all the crops his village can produce. And even if they can predict the future, what danger is there to foretell, now that his people's old enemy, the Baen, has been defeated?
But when a terrifying new magic threatens both his village and the coven, Ryder must confront the beautiful and silent witch who holds all the secrets. Everything he's ever believed about witches, the Baen, magic and about himself will change, when he discovers that the prophecies he's always scorned—
Are about him.
The Review:
Firstly I have to say that although that synopsis above sounds really cool, it bears very little resemblance to the book I read. I'm going to take a wild guess that it was not written by the author of this book, but by someone who was (in a well-meaning sort of way) trying to make the book appeal to the widest possible audience by giving the impression that the book is a traditional high fantasy with the character of Ryder as The Chosen One and a romance with that 'beautiful and silent witch'. Perhaps part of the same team that put a wistful looking, long-haired girl on the cover in the style of a paranormal romance, when there is, in fact, no female viewpoint character?
In any case, Lena Coakley's book is far from a traditional high fantasy, and nothing like a paranormal romance. And thank God for that!
In fact the character of Ryder is one of two narrators in Witchlanders
, and the other isn't the witch of the synopsis, but Falpian, a boy of the Baen, the historical enemy of Ryder's Witchlander people. Neither of them precisely fits within the heroic stereotype of The Chosen One.
Ryder dreams of leaving the hardscrabble drudgery of his parent's border farm and going to sea, but when his father unexpectedly dies, he's forced to stay at home and keep the farm going, driven by a curmudgeonly sense of responsibility that doesn't really conceal his deep love for his eccentric, crumbling mother and effervescent younger sisters. He pooh-poohs his mother's bone-casting and resents the high-handed witches who serve as religious and political leaders from their mountain fastness. And he struggles to deal with his mother's increasingly erratic behaviour as she falls deeper and deeper into her dependency on ingesting hallucinagenic flowers.
Falpian is a sensitive, pampered young man who is sent to live alone in a tiny cottage on the Baen border during the winter of the story by his father, as part of the traditional mourning period for his twin brother, who recently drowned at sea. He's fighting not only his own loss but the despair of knowing that his father despises him for failing to inherit the war-like 'singing magic' that supposedly runs in their family. He wants nothing more than to see his father look at him with pride again, and when the man escorting him to the cottage gives him a special scroll which he is to open after fifty days, he believes he has been offered the chance to complete a mission which will win him his father's respect.
This pair are opposites in every way, from their appearance to their religious views to their family backgrounds. By every rule of both their societies, by everything either of them has ever been taught, they are destined to be bitter enemies. And they are. But they are also fated to form a friendship which will endanger and save both their lives, bring them closer than brothers, and thrust them into experiences that no one else alive can understand.
Lena Coakley's command of language in this novel is breathtaking. She narrates both viewpoint characters in a close third person, unspooling the essence of their souls onto the page with seemingly effortless skill that never resorts to awkward info-dumping, and creating a pair of voices which are utterly distinct, even as Ryder and Falpian's different worlds collide. So deeply enmeshed in their emotions did I feel that when I came to write this review, I had to go back and check that I wasn't imagining that the story had been in third person, because normally only first person creates that kind of an empathetic bond for me.
Witchlanders is a daring story. It deals deftly with themes of religious and racial prejudice. It takes on the horrors of war and the effect that these can have on the survivors even among the victors. It looks at the more personal tragedies of ingrained misogyny, addiction and self-deception within families. It offers no easy answers. It focuses not on any traditional romantic relationship but on the deep, brotherly love and respect that grows up between two young men despite the fact that each of them is working to preserve their own people, even at the expense of the other.
Given the trends in the current YA market, I'm delighted that a publisher was willing to take a risk on such an unconventional book, one that defies categorisation and which doesn't offer a High Concept hook. But I can see why. No editor with a soul could have passed up such a beautifully written, perfectly characterised, masterfully plotted book when it happened across their desk. Witchlanders is good enough that it doesn't HAVE to fit neatly into a genre or sub-genre. It strides confidently past them and makes a space for itself.
It's well known that I'm not a fan of cliff-hanger endings, and I suppose that some people might term the open-ended conclusion of this novel a bit...unresolved. It's clear that the Witchlander and Baen people both face uncertain futures, and that none of the characters we've grown to love are necessarily safe. I really hope that the author continues the story she has begun in Witchlanders
with a sequel or even two. But even if she doesn't, after the unexpected and profound emotional experience of reading this book, it seems ungrateful not to be perfectly satisfied.

The Synopsis:
High in their mountain covens, red witches pray to the Goddess, protecting the Witchlands by throwing the bones and foretelling the future.
It's all a fake.
At least, that's what Ryder thinks. He doubts the witches really deserve their tithes—one quarter of all the crops his village can produce. And even if they can predict the future, what danger is there to foretell, now that his people's old enemy, the Baen, has been defeated?
But when a terrifying new magic threatens both his village and the coven, Ryder must confront the beautiful and silent witch who holds all the secrets. Everything he's ever believed about witches, the Baen, magic and about himself will change, when he discovers that the prophecies he's always scorned—
Are about him.
The Review:
Firstly I have to say that although that synopsis above sounds really cool, it bears very little resemblance to the book I read. I'm going to take a wild guess that it was not written by the author of this book, but by someone who was (in a well-meaning sort of way) trying to make the book appeal to the widest possible audience by giving the impression that the book is a traditional high fantasy with the character of Ryder as The Chosen One and a romance with that 'beautiful and silent witch'. Perhaps part of the same team that put a wistful looking, long-haired girl on the cover in the style of a paranormal romance, when there is, in fact, no female viewpoint character?
In any case, Lena Coakley's book is far from a traditional high fantasy, and nothing like a paranormal romance. And thank God for that!
In fact the character of Ryder is one of two narrators in Witchlanders

Ryder dreams of leaving the hardscrabble drudgery of his parent's border farm and going to sea, but when his father unexpectedly dies, he's forced to stay at home and keep the farm going, driven by a curmudgeonly sense of responsibility that doesn't really conceal his deep love for his eccentric, crumbling mother and effervescent younger sisters. He pooh-poohs his mother's bone-casting and resents the high-handed witches who serve as religious and political leaders from their mountain fastness. And he struggles to deal with his mother's increasingly erratic behaviour as she falls deeper and deeper into her dependency on ingesting hallucinagenic flowers.
Falpian is a sensitive, pampered young man who is sent to live alone in a tiny cottage on the Baen border during the winter of the story by his father, as part of the traditional mourning period for his twin brother, who recently drowned at sea. He's fighting not only his own loss but the despair of knowing that his father despises him for failing to inherit the war-like 'singing magic' that supposedly runs in their family. He wants nothing more than to see his father look at him with pride again, and when the man escorting him to the cottage gives him a special scroll which he is to open after fifty days, he believes he has been offered the chance to complete a mission which will win him his father's respect.
This pair are opposites in every way, from their appearance to their religious views to their family backgrounds. By every rule of both their societies, by everything either of them has ever been taught, they are destined to be bitter enemies. And they are. But they are also fated to form a friendship which will endanger and save both their lives, bring them closer than brothers, and thrust them into experiences that no one else alive can understand.
Lena Coakley's command of language in this novel is breathtaking. She narrates both viewpoint characters in a close third person, unspooling the essence of their souls onto the page with seemingly effortless skill that never resorts to awkward info-dumping, and creating a pair of voices which are utterly distinct, even as Ryder and Falpian's different worlds collide. So deeply enmeshed in their emotions did I feel that when I came to write this review, I had to go back and check that I wasn't imagining that the story had been in third person, because normally only first person creates that kind of an empathetic bond for me.
Witchlanders is a daring story. It deals deftly with themes of religious and racial prejudice. It takes on the horrors of war and the effect that these can have on the survivors even among the victors. It looks at the more personal tragedies of ingrained misogyny, addiction and self-deception within families. It offers no easy answers. It focuses not on any traditional romantic relationship but on the deep, brotherly love and respect that grows up between two young men despite the fact that each of them is working to preserve their own people, even at the expense of the other.
Given the trends in the current YA market, I'm delighted that a publisher was willing to take a risk on such an unconventional book, one that defies categorisation and which doesn't offer a High Concept hook. But I can see why. No editor with a soul could have passed up such a beautifully written, perfectly characterised, masterfully plotted book when it happened across their desk. Witchlanders is good enough that it doesn't HAVE to fit neatly into a genre or sub-genre. It strides confidently past them and makes a space for itself.
It's well known that I'm not a fan of cliff-hanger endings, and I suppose that some people might term the open-ended conclusion of this novel a bit...unresolved. It's clear that the Witchlander and Baen people both face uncertain futures, and that none of the characters we've grown to love are necessarily safe. I really hope that the author continues the story she has begun in Witchlanders

Published on July 25, 2011 01:03
July 22, 2011
RETROFRIDAY - TURNING IDEAS INTO PLOTS #1
Hello, dear Readers! Following the HOW I PLOT blog from last RetroFriday, I've decided to dig out and repost a detailed three part series that I wrote last year, since it's probably about as useful as I get when it comes to talking about my own personal nemesis - The Plot. Look forward to parts #2 and #3 next Friday and the Friday after!
RetroFriday: TURNING IDEAS INTO PLOTS #1
All right my lovelies, I've had a look at my previous posts about plots, and it occurred to me that, while they might be interesting to a writer who has already completed a few stories or books and who needs some advice about a fine-tuning technique for pacing and structure, it probably wouldn't be terribly helpful to someone still trying to work out what a plot actually IS.
I started thinking about how much I used to stress out about not doing things 'properly' or 'the right way', and how I used to get stuck in the middle of stories with no idea where to go next, a cold sweat broke out on my brow. I decided it might take more than one post to cover this sprawling topic in a useful way.
So here, in Part One, I'm going to look at putting plots together from the point of view of one of those young writers who often emails to ask me the immortal and much groaned over question: Where do you get your ideas?
Because the standard response to that one is rather dismissive - that ideas are easy to come by, and it's execution that counts. But what I think those young writers are really asking, a lot of the time, is actually more like: How do you turn an idea into a story? How do you know what happens next? How do you fill a whole book up with all that STUFF?
I get it. Really.
Most writers that I've talked to or read articles by say that when they *get* a story idea, it's usually actually the result of two or more little idea fragments which were spinning around in their head frantically until they all collided. The POOF! Suddenly there's a story there. Only it's not a complete story. This is what I need to get across to you guys. With some notable exceptions, stories, characters, plots, settings - none of it appears in the brain fully formed. You might get some sort of inking of how things kick off, or maybe one or two vital scenes from the middle, or a faint impression of how it should end. Or all of them. Or just a vivid image of a certain character or place.
It's vital to realise at this point that those impressions? Aren't set in stone. They're giving you hints about what you want your story to be ABOUT, hints on the themes or particular twists you want to explore. The fact that you clearly see a fearless heroine fighting a Samurai in the middle of a bleak orange desert could mean that you want to write about a kick-ass girl's adventures, or that you want to write about the desert, or a lonely Samurai who wanders across the world, or that you're interested in having a romance where the couple fights each other with swords for fun. The important thing could be the tiny snatch of dialogue you get where they taunt each other about bad technique, or the colour of the sand, or the general bleak tone of the thing. OR NONE OF THE ABOVE.
This is your brain opening doors and showing you possibilities. Glimpses of what could be. They're telling you your characters *could* be these kinds of people, or your world might be like this. They're inviting you to think long and hard, make choices, sink into the mind of the people whose story you need to tell, to immerse yourself in their world. They're inviting you to walk through as many of those doors as you like, have a curious wander around, then either move in or walk away and close the door behind you.
So you have an idea for a beginning, a couple of middle parts and an end that have nothing to do with each other and you have no idea how to get from one to another? That's fine. It's way too early to panic and give up. It might be that you'll be working things out as you go along, just writing until you hit one of those key scenes. Or it might be that you never actually write any of those middle scenes because by the time you get to the middle you realise an event like that simply couldn't happen in the world you've created, or that your character just wouldn't act that way. The same with endings. You could be like J K Rowling and write the final scene seven books in advance and stick to it (yikes) or you could be like me and aim for that final scene as a guide but usually end up realising the actual events are all wrong, and it's just one or two things, like a character's feelings, or the location or mood that you need. Or you might be like Leah Clifford and have no IDEA how it's going to end (she's a better man than I am, Gunga Din).
This point, where you have the compelling image and some odd bits and pieces of a story is usually the point where beginning writers plunge in and start writing, carried away with the desire to see What Happens Next. If that works for you, fine. But a lot of the emails I get come from young people who've had this AWESOME IDEA OMG and started writing right away and then got lost after a few chapters and now they don't know if this means the idea was just wrong to begin with and they should give up, or what.
So, in the next post, we're going to look at a couple of ways to work out WHAT HAPPENS NEXT, including revisiting that diamond-shaped diagram that I showed you before. Stand by for that. And if anyone has any more specific ideas about plotting, toss them in the comments and I'll try to work them in.
RetroFriday: TURNING IDEAS INTO PLOTS #1
All right my lovelies, I've had a look at my previous posts about plots, and it occurred to me that, while they might be interesting to a writer who has already completed a few stories or books and who needs some advice about a fine-tuning technique for pacing and structure, it probably wouldn't be terribly helpful to someone still trying to work out what a plot actually IS.
I started thinking about how much I used to stress out about not doing things 'properly' or 'the right way', and how I used to get stuck in the middle of stories with no idea where to go next, a cold sweat broke out on my brow. I decided it might take more than one post to cover this sprawling topic in a useful way.
So here, in Part One, I'm going to look at putting plots together from the point of view of one of those young writers who often emails to ask me the immortal and much groaned over question: Where do you get your ideas?
Because the standard response to that one is rather dismissive - that ideas are easy to come by, and it's execution that counts. But what I think those young writers are really asking, a lot of the time, is actually more like: How do you turn an idea into a story? How do you know what happens next? How do you fill a whole book up with all that STUFF?
I get it. Really.
Most writers that I've talked to or read articles by say that when they *get* a story idea, it's usually actually the result of two or more little idea fragments which were spinning around in their head frantically until they all collided. The POOF! Suddenly there's a story there. Only it's not a complete story. This is what I need to get across to you guys. With some notable exceptions, stories, characters, plots, settings - none of it appears in the brain fully formed. You might get some sort of inking of how things kick off, or maybe one or two vital scenes from the middle, or a faint impression of how it should end. Or all of them. Or just a vivid image of a certain character or place.
It's vital to realise at this point that those impressions? Aren't set in stone. They're giving you hints about what you want your story to be ABOUT, hints on the themes or particular twists you want to explore. The fact that you clearly see a fearless heroine fighting a Samurai in the middle of a bleak orange desert could mean that you want to write about a kick-ass girl's adventures, or that you want to write about the desert, or a lonely Samurai who wanders across the world, or that you're interested in having a romance where the couple fights each other with swords for fun. The important thing could be the tiny snatch of dialogue you get where they taunt each other about bad technique, or the colour of the sand, or the general bleak tone of the thing. OR NONE OF THE ABOVE.
This is your brain opening doors and showing you possibilities. Glimpses of what could be. They're telling you your characters *could* be these kinds of people, or your world might be like this. They're inviting you to think long and hard, make choices, sink into the mind of the people whose story you need to tell, to immerse yourself in their world. They're inviting you to walk through as many of those doors as you like, have a curious wander around, then either move in or walk away and close the door behind you.
So you have an idea for a beginning, a couple of middle parts and an end that have nothing to do with each other and you have no idea how to get from one to another? That's fine. It's way too early to panic and give up. It might be that you'll be working things out as you go along, just writing until you hit one of those key scenes. Or it might be that you never actually write any of those middle scenes because by the time you get to the middle you realise an event like that simply couldn't happen in the world you've created, or that your character just wouldn't act that way. The same with endings. You could be like J K Rowling and write the final scene seven books in advance and stick to it (yikes) or you could be like me and aim for that final scene as a guide but usually end up realising the actual events are all wrong, and it's just one or two things, like a character's feelings, or the location or mood that you need. Or you might be like Leah Clifford and have no IDEA how it's going to end (she's a better man than I am, Gunga Din).
This point, where you have the compelling image and some odd bits and pieces of a story is usually the point where beginning writers plunge in and start writing, carried away with the desire to see What Happens Next. If that works for you, fine. But a lot of the emails I get come from young people who've had this AWESOME IDEA OMG and started writing right away and then got lost after a few chapters and now they don't know if this means the idea was just wrong to begin with and they should give up, or what.
So, in the next post, we're going to look at a couple of ways to work out WHAT HAPPENS NEXT, including revisiting that diamond-shaped diagram that I showed you before. Stand by for that. And if anyone has any more specific ideas about plotting, toss them in the comments and I'll try to work them in.
Published on July 22, 2011 03:19