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New Heritage: New Media and Cultural Heritage
by
3.43 avg rating — 7 ratings
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published
2007
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9 editions
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Critical Gaming: Interactive History and Virtual Heritage
by
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Playing with the Past (Human–Computer Interaction Series)
by
3.50 avg rating — 4 ratings
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published
2010
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6 editions
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Game Mods: Design, Theory and Criticism
by
really liked it 4.00 avg rating — 3 ratings
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published
2012
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3 editions
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›Assassin’s Creed‹ in the Classroom: History’s Playground or a Stab in the Dark? (Video Games and the Humanities, 15)
by
really liked it 4.00 avg rating — 2 ratings
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Screen Tourism and Affective Landscapes: The Real, the Virtual, and the Cinematic (Routledge Cultural Heritage and Tourism Series)
by
really liked it 4.00 avg rating — 1 rating
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5 editions
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Organic Design in Twentieth-Century Nordic Architecture
by
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Playing with the Past: Into de Future
by
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Virtual Heritage: A Guide
by
0.00 avg rating — 0 ratings
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Critical Gaming: Interactive History and Virtual Heritage
by
0.00 avg rating — 0 ratings
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›Assassin’s Creed‹ in the Classroom: History’s Playground or a Stab in the Dark?
by
0.00 avg rating — 0 ratings
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Playing with the Past: Into the Future (Human–Computer Interaction Series)
by
0.00 avg rating — 0 ratings
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›Assassin’s Creed‹ in the Classroom: History’s Playground or a Stab in the Dark? (Video Games and the Humanities, 15)
by
0.00 avg rating — 0 ratings
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[The Oxford Handbook of Virtuality (Oxford Handbooks)] [By: x] [January, 2014]
by
0.00 avg rating — 0 ratings
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Cultural Heritage Infrastructures in Digital Humanities
by
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Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection: 8th International Conference, EuroMed 2020, Virtual Event, ... Notes in Computer Science Book 12642)
by
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[Multimedia Cartography] [Author: x] [October, 2010]
by
0.00 avg rating — 0 ratings
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[Multimedia Cartography] [Author: x] [October, 2006]
by
0.00 avg rating — 0 ratings
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