"Reader beware—you choose the scare! GIVE YOURSELF GOOSEBUMPS! You and your friends decide to check out a new part of town. That's when you notice an old house with a sign that says ""BEWARE—DANGER"" on one side and ""PLEASE COME IN"" on the other. Of course, you decide to go and see what's up. The old man who lives there tells you hes looking for help cleaning out his garage. And you find a secret room. Inside there's a robot and mirrors and all kinds of great stuff. If you look in the mirrors you'll find yourself in a place where everything is backwards. If you turn on the robot you'll be walking in a metal wonderland. Can you get back before you become a pile of nuts and bolts? The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings!"
Robert Lawrence Stine known as R. L. Stine and Jovial Bob Stine, is an American novelist and writer, well known for targeting younger audiences. Stine, who is often called the Stephen King of children's literature, is the author of dozens of popular horror fiction novellas, including the books in the Goosebumps, Rotten School, Mostly Ghostly, The Nightmare Room and Fear Street series.
R. L. Stine began his writing career when he was nine years old, and today he has achieved the position of the bestselling children's author in history. In the early 1990s, Stine was catapulted to fame when he wrote the unprecedented, bestselling Goosebumps® series, which sold more than 250 million copies and became a worldwide multimedia phenomenon. His other major series, Fear Street, has over 80 million copies sold.
Stine has received numerous awards of recognition, including several Nickelodeon Kids' Choice Awards and Disney Adventures Kids' Choice Awards, and he has been selected by kids as one of their favorite authors in the NEA's Read Across America program. He lives in New York, NY.
Fellas this This is a whole new level or may be type ... The best as you are the first person and you decide the scare and the decisions you make are entirely yours and thats what the beauty is ... U select the plot and your take the journey forwards and really it was a whole new experience and R.L.Stine knows how to get to the readers - work of a prodigy and makes your mind to bobble ... What iff i would have chosen another option and bamm !! You get too indulged and read the alternate endings too - seriously i read all the 20 endings and some of them were a mismatch as this friends in one ending became cyborg and in rest they were humans - this is the beauty of this book - you choose the scare and i recommend just go through a book of its type - truly worth reading - a child would seriously love it. -yours faithfully
I'd rate this book two and a half stars, and considered giving three. It's difficult to reach a satisfying end in this series, but that leads to a higher degree of appreciation when you do find a good ending. The storytelling throughout The Creepy Creations of Professor Shock sets the mood and scene well, and maintains it the entire time. This is among the most intriguing Give Yourself Goosebumps books I've read.
Not bad. The "mirror world" thread is quite weird, as per usual for the series, but it's made better by having a concrete goal to work towards. The other half of the book is equally ridiculous, but more scatterbrained.
Wasn't a huge fan of the choices; a few were pretty random.
The Creepy Creations of Professor Shock MY STORY: School is out. You and your friend's spot an old house with the gate open. At first it says welcome. Then it says DANGER. We go in anyway and are greeted by an old man that introduces himself as Professor Shock. He mistakenly thinks we've been sent to clean up his garage. He offers us fifty dollars to clean it up anyway but says don 't go in the back room. Immediately Stacey's ring rolls off and goes toward the back room. In the room are all these devices. There are two switches. Do we pull the red one attacked to the robot or the white attached to the pinball machine. The machine doesn't work and you hear someone coming. You hide behind the machine and lean against a mirror. The mirror activates and starts flashing and making sounds and sucks you in. Your friends are sucked in too. Before you're completely inside you see the Professor and he tells you there's no turning back unless you find… And then your Dorothy flying through time and space in a cyclone. We you land we're in a room with no doors or windows. There are two built in mirrors. I'm gonna pick the ordinary one. Only the face in the mirror is yours but it's not your expression. It's screaming and running in terror. Do I wait to see what happens or run after it. I decide to wait. A blood-red eye is staring at us through the mirror. It gets smaller but then there's a arm. It reaches out and grabs you and pulls you through.
If I go through the mirror with the country scene everything turns out to be reversed (in color). We see a traffic sign but the more we run toward it the further it gets. A bull starts to chase us but the faster we run the closer it gets. By running toward the bull (because its mirror world) he gets further away until he's a speck. We get to the sign by walking in the opposite direction. And it directs us to a palace where we have to find the Queen's mirror. We go through a forest, hear a growl, and take off running. We come to two more signs. One says Loreo. The other says Palace of Mirrors. I decide to go the direction of the path Loreo. We eventually come to a tent and says the Amazing Loreo. Even though the palace must be the other way we decide to talk to Loreo. A man gives us a ticket and inside we see a mirror identical to the one we came here in. We decide to step though the mirror. The mirror breaks and shards cover us and trap us inside. There are reflections of you inside and you've traded places with them.
I choose the red wire. The Robot when activated grabs Jason's throat. Then it goes berserk and starts turning stuff over. He goes to knock stuff off the Professor's desk but before you can stop him the Professor comes into the room. I stick two pieces of a black box in my pocket. I decide to apologize and he immediately asks for the remote but it's broken. He tells you he knows how to make it up and he leads me to a living room with a ton of tv's which he likes to watch turned up all at the same time and we're now his personal remote.
Rating: 6 I liked the idea of playing around with scenarios in Mirror Land. Both the stories involving the mirror were slightly interesting but just they felt (again) to skimpy. It felt like it just gave you a taste of something good and then snatched the bowl back and left you hungry. Yup it was one of *those*.
Razem ze swoimi kumplami trafiacie do domu samego profesora Shocka. Ten stary człowiek prosi was o pomoc przy sprzątaniu garażu. A tam - jeden wielki bałagan. I jeszcze pamiętaj, nie wolno wchodzić do pomieszczenia na zapleczu!
Już na początku twój pierwszy wybór zadecyduje, w której rzeczywistości się znajdziesz. Ta druga była dla mnie zaskoczeniem, po okładce, tytule i wprowadzeniu nie spodziewałam się klimatu w stylu Alicji w krainie czarów tylko szalonych eksperymentów i sztucznej inteligencji. Obie jednak były ciekawe na swój sposób.
W miarę postępu tych wyborów jest coraz więcej. I więcej. I WIĘCEJ.
Którą z dwóch ścieżek pójdziesz? Pociągniesz za czerwony czy biały przełącznik? Przejdziesz przez drzwi, czy dołączysz do swoich przyjaciół? Co powiesz królowej? Prawdę czy kłamstwo?
Nie ma dobrych lub złych wyborów, są tylko konsekwencje ;>
Specjalnie zaznaczałam sobie rozgałęzienia w fabule, żeby potem szybko do nich wrócić. W pewnym momencie miałam ich aż 8. Myślałam, że zwariuję, że jestem w jakiejś pętli i nigdy się nie wydostanę. Tę gęstą atmosferę podbijało to, że ciągle skacze się przez strony, raz wstecz, raz do przodu, więc nie wiedziałam, ile tak naprawdę przeczytałam.
Jak głosi okładka - wszystkich zakończeń jest aż 20. Ta ilość mnie przytłoczyła. Myślę, że jakby zmniejszyć to o połowę, byłoby lepiej. Nie wszystkie też są całkowitymi końcami, po nich fabuła bez problemu mogłaby się toczyć dalej.
Probably the most fine GYG ever. Both storylines were alright; I prefer the robot one by a little bit. The mirror stuff in the mirror storyline was really neat and quirky. I liked most of the endings in both storylines, and all of the stuff that went down in the mirror storyline was… just okay. Can’t dislike much of anything. The robot storyline had one particular event that was just awesome. It had some cool robotic elements in it and it was a bit more interesting than the other story. The book’s main weakness is just that nothing really stands out. It’s all just… okay? Fine? Nothing really noteworthy. I didn’t like maybe one ending, every other one was usually just alright. The friend characters were whatever and Professor Shock could’ve had more to him. Overall, 7/10. It’s alright—that’s literally it.
It's best to start by saying I picked this as a quick little read, as I was awaiting my new book delivery from amazon, and needed a distraction! 🤖 I absolutely love goosebumps books, then hold a very special place in my heart, and the give yourself goosebumps series really appeal to me, as you yourself are the main character. I guess that's why I enjoy the TellTale and Dark Pictures Anthology games as an adult...bit I digress! 🤖 Growing up, I had more of this series, but I never had this one, so Ravenclaw house points to the husband for finding this beauty in a charity shop! 🤖 I'd recommend this book for any goosebumps fan, or anyone who just wants a quick escape, whilst waiting for book post... 🤖
This started off really promising but ultimately let me down in the end. Was it due to my choices though? Possibly.
The Creepy Creations of Professor Shock follows you and your friends into a backyard where you are given the opportunity to help clean out this professor's garage for $50. Once inside, you are warned to stay away from the back room but one thing leads to another and you don't listen of course.
I think the idea of a world where , which featured in a small sub-branch, was very interesting and deserved more exploration. A "bad ending" from that branch, which I am calling the Obsolescence Ending, particularly spoke to me.
In this choose your own adventure book, there are tons of endings, and as a kid I reread all of them so many times. It's been almost 10 years since I've picked this up, and just by reading the description, it brings back so many memories.
Aku cuman bisa memilih sekitar tiga kali. Perjalanan bacaku terasa sangat singkat, memalukan, menggelikan, dan absurd sampai-sampai aku cuman bisa terkekeh pas menutup bukunya.
Lots of mirrors but a fun plot. Most of the decisions were picking between the two,friends than the main character making the decision but it kinda worked well for this plot.
What bugs me about this book and other choose-your-own adventure books is that they sometimes do not follow their own internal logic. I'll try to give you an example of what I mean from The Creepy Creations of Professor Shock by R.L. Stine. Down one of the paths, when you're tying to find out what Professor Shock's strange invention is, you meet someone who turns out to be government agents, and good guys at that, but who want to contain the professor's invention because of its dangerous weapon potential. But then if you take a different path in the narrative you find out that these guys are not government agents at all but bad guys trying to use the professor's invention for ill purposes.
No! I don't like this one bit. Let the characters introduced be the same people but just do different things in different situations. It's very cheap to change the whole character profile when a different path is taken. Not approved.
If you have ever read a book in this series (Give Yourself Goosebumps) you will understand the concept of reading these books. You get to make your own choices that are set in each book and see what happens from there... That is IF you make it to the end. I think it is fun to choose your own ending but, majority of the time you don't make it to the end. So, far I haven't gotten to the end. I gave up after reading this one for the 5th time. But, I was so close to making it there!!! >.< I was thinking about cheating and tagging pages just so the I can make it there... But, whats the fun in that!!! LOL!!! It is definitely one of those things where you just have to keep reading it over and over again to see what happens.
If Book 8 set a new standard for creepy atmosphere in a GYG book, this one sets a standard for weirdest one. One plotline focuses on robots and a remote that controls machines. In the other plot, which feels slightly medieval in tone, you fall into a mirror-world where everything is backwards. You find a castle full of glass and mirrors, encounter a beast in the woods, polish a roomful of statues and have a run-in with a monster Queen. You may like or dislike the book because of the weirdness factor, but I thought it was great.
I like this book because it has many different ends. I have to favorite end and not good ends. One is were you and professor shock find a good robot and he turn out to be evil and enslave the human race.And were you defeat the evil cyborg. Least favorite is you get took by FBI
While usually R.L Stine has the ability to masterfully integrate the most absurd plot lines into a story (or potential story) in this book, many paths seemed slapped on and not well integrated.
Read this book many times, to try to obtain every ending. I felt as if it was choppy, and didn't flow well. Children may like choosing their own path, but I feel as if it ruins a good story.
I loved it so much, I got it on my 10th birthday from my parents and now its one of my favorite children's books that I like to go back and read over and over again.