The Cartoon Network Clone Wars series is fondly regarded by fans, but on revisiting it, I find it as flawed in its own way as the later Clone Wars show. It just doesn't overstay its welcome. The Clone Wars Adventures comics work on a similar principle--these are short stories even by comic standards, and a lot of them spend much of their run time on action sequences that fill pages without much writing. The flip side, though, is that they explore a wider range of perspectives on the conflict than the main arc of the show has narrative space to, and their bite-size nature means they never overstay their welcome. In theory, these stories are no better than many of the disposable Star Wars stories I've been complaining about in other comics, but for reasons I can't quite put my finger on, they feel different. The bad ideas, the ones that don't really work, aren't as offensive. And there are plenty that feel genuinely sharp. Part of that comes in the willingness to go for fairly dark tones. These are ostensibly kid-oriented comics, unlike the Republic arcs, eg, but there's a shockingly high percentage of Order 66 comics here, and some gutting irony. They're extremely quick reads and I'd say more worth it than not.
This particular volume, though, doesn't really achieve any of that. These stories feel most in line with the worst tendencies of the show, shallow banter and breezy Jedi action with absolutely no friction or interest. The third story introduces a weird scifi ecology construct and then abandons it on a trite piece of Jedi wisdom.
The art is not necessarily to my liking, in the cartoon or the comic, but it works well enough.