Kerra Holt is a new kind of Jedi for a new era of Star Wars!
More than one thousand years before Luke Skywalker, the galaxy experiences a dark age as an ineffectual Republic abandons entire systems to Sith control. On her first mission, eighteen-year-old Jedi Kerra Holt has joined a band of Jedi volunteers traveling behind enemy lines. She thinks she is prepared for anything, but when the mission goes awry and she is left in Sith space without any support, Kerra realizes just how wrong she was…But she can’t abandon the mission or the colony that the Jedi came to help!
This Jedi foundling has her work cut out for her: she is alone, unprepared, without resources, and stuck in a battle between two warring Sith brothers, Lord Odion and Lord Daiman!
• Collects the five-issue miniseries.
• Look for Kerra’s continuing story in the Knight Errant prose novel by series writer John Jackson Miller from Del Rey Books!
New York Times bestselling author John Jackson Miller has spent a lifetime immersed in science fiction. His Star Trek novels include the Discovery – Die Standing, the acclaimed novel Discovery — The Enterprise War, the Prey trilogy, and Takedown. His Star Wars novels include A New Dawn, Kenobi, Knight Errant, Lost Tribe of the Sith, and the Knights of the Old Republic comics, available from Marvel as Legends: The Old Republic.
He’s written comics and prose for Halo, Iron Man, Simpsons, Conan, Planet of the Apes, and Mass Effect, with recent graphic novels for Battlestar Galactica, Dumbo, and The Lion King. Production notes on all his works can be found at his fiction site.
He is also a comics industry historian, specializing in studying comic-book circulation as presented on his website, Comichron.. He also coauthored the Standard Catalog of Comic Books series.
I am seriously wondering if graphic novels and comic books are even for me. Seems like every time I open one up, I am sorely disappointed. I don't think I have that high of expectations:
1. An interesting, unique story
2. Consistent artwork
3. A well-written main character, and good side characters
4. Good dialogue and clear writing
Is that too much to ask? Am I being overly demanding?
"Knight Errant" is the story of a Jedi Knight who loses her master in a battle on Chelloa and must finish their mission. What makes this story interesting (in theory) is that A) the Jedi Knight is Kerra Holt, a woman (*GASP SHOCK HORROR!* they have those in the Star Wars galaxy?!), B) there are TWO Sith Lords fighting over the planet (Daiman and Odion), and C) the Jedi Knight is essentially solo, and must defeat TWO Sith Lords.
Unfortunately, it took me over THREE MONTHS to finish ~110 pages. Why did it take me so long?
1. Inconsistent art. From panel to panel, Kerra changes shape from looking somewhat like she does on the cover (which is an art type I liked), to looking like Samantha Morton or a fuller-figured America's Next Top Model contestant. I must ask: is it not possible to get the same person to do the drawings? Is asking for a little consistency in the depiction of the characters too much? Should I just be used to seeing a new version of Kerra Holt every time I turn the page?
2. Unattractive art. There are some truly ugly renditions of Kerra, Daiman, Odion, and others in this book. We get great shots up Kerra's nose, up her chin, with all her teeth bared (making her look half mad), contorted into impossible even for Jedi positions, and looking drugged or half dead. I don't need my comic books filled with busty babes and meatheads, but is it too much to ask to make sure that the characters look nice?
3. Jumpy art. I can't tell you how many times I had to look between two panels to try to make some sense out of what was happening in the action. Characters just suddenly move from being far away to being near, from background to foreground, from stationary to moving with absolutely NO transition or movement lines or anything to help me figure out WTF happened. There are several panels of lightsaber fighting that truly make no sense whatsoever. I have no idea of flow; it's like the artist just drew a bunch of his or her favorite lightsaber scenes and threw them in the book.
4. The characters. I was excited about how this graphic novel (and the companion novel) star a female Jedi Knight. However, nothing about Kerra Holt's character makes her interesting. She apparently was from a planet in the same system (not clear by the text, and I reread several portions to try to understand WTF I was reading), raised by Jedi, but there is nothing about her to make her stand out, other than the fact this is the character that was chosen to be the main character. Another thing that irritates me is that ALL of the main characters are humans (if they are not human, it's not noticeable). This is STAR WARS; take a look at the variety of aliens in the cantina scene in "A New Hope". THAT is what we should be seeing: way more aliens. Kerra Holt needed to be one alien species, her master another, Gorlan another, the Sith Lords another. Humans should NOT be so prominent...unless the Sith Lords are conveniently as xenophobic as their successors.
5. The story. Yawn. I feel like I've read this story a million times. Hero(ine) gets left on planet, must save the poor slaves, fights against baddies, the end. There is nothing that makes this story remarkable. It's not like the Jedi vs. Sith graphic novel that told an interesting story of a man's rise to power; it's not even like Hard Contact, where we have an interesting discussion on the humanity of clones (interesting how similar these two stories are!); it's just a formula graphic novel, dressed up slightly to make it seem different (Oooh, the protagonist is a female! And she must defeat TWO Sith Lords!).
So what does make this book any good? Well, I adore the cover art. I really wished that that style had been incorporated throughout the novel. I also really liked the back cover art and how it mimics Ralph McQuarrie's classic Vader vs. Luke Skywalker pose.
Also, there is some decent action at the end.
I just hope to the Maker that the novel is better than this graphic novel. It is supposed to be a companion novel, not a carbon copy of the story here, so I am hoping that it is better. Maybe I just don't "get" the things that make graphic novels appealing to such a large demographic. Are the things I complain about commonplace and should be ignored, my dear audience? Am I being too picky?
I don't know if having the actual book in my hand would have fixed this, but the type was cramped. At times I had trouble reading it, so much so that it took two repetitions before I figured out that Daimanites was what was being said and not some typo. Some of the illustrations were a bit dark and there was a lot going on, but for an action graphic novel, this one was very clear and easy to follow. I'm not sure I'd agree if I had read the book, but for someone new to the material it was quite good. One point of contention: I have trouble believing that the Sith can take so much damage (and dish out so much destruction) and yet the Jedi die so easily and can't seem to kill off any of the Sith. I'm sure you're following the book's story line, but that was seriously unbalanced.
I read Star Wars from 5th grade until the book where they killed a favorite character sometime in high school or college. Most of the stuff I read was after the main trilogy, so it was refreshing to see something from so far before even the prequel trilogy. I liked the characters, but I didn't feel like we got to know any of them well enough. Even the main character just came off as a tough girl with a tragic past. I think she may end up with enough of a heart and sense of humor to be interesting in future volumes though. There was a bit too much left unexplained. I don't remember the Sith being so interested in technology, although I guess I could accept that as a means of controlling people and taking over territory. There were quite a few species/races I didn't recognize that weren't named. Some kind of short glossary would be helpful for those of us who are fans enough to read, but not big enough fans to recognize everything immediately.
I'm actually considering buying this for the YA collection at my library. The only problem is that parents may object to the amount of violence. The torture scenes and the resulting injuries from the battles are fairly gruesome in illustrated form. The parents in my community might also object to any coarse language, though I don't remember there being that many curses. Of course, since there was no love interest, there wasn't any sex or making out. The women were actually fully clothed which leads me to think that women were more the target audience than men.
"Knight Errant" is a Dark Horse comic book series featuring Kerra Holt, a young Jedi Knight fighting in the "Old West" era of the Star Wars universe. Set a thousand years before Luke Skywalker was even born, "Knight Errant" develops an Old Republic where Jedi Knights fight to protect worlds from marauding Sith Lords, many of whom are battling each other for dominance.
Written by John Jackson Miller and drawn by Federico Dallacchio and Ivan Rodriguez, the comic book is action-packed. Unfortunately, action is pretty much all you get in this book. Character development, plot, and even humor are absent.
Miller, who wrote the "Lost Tribe of the Sith" series of novellas, is actually a decent writer. The artwork by Dallacchio/Rodriguez is great, too.
Unfortunately, the story is weak and can't sustain the momentum. And while I like the idea of a tough Jedi female going rogue against a galaxy of Sith lords, Holt's character is woefully two-dimensional.
Volume 1: Aflame collects the first five issues of the comic book series. I would like to think that the series improves, but I have my doubts if these first five issues are any indication.
Somewhat boring plot and overall uninteresting characters. Kerra Holt has potential to be a great character, given her impulsive and emotional qualities. In a galaxy rife with Sith and Dark Siders, it would be easy for a Jedi to give in to temptation and flirt with the Dark Side of The Force. That being said, this initial volume of Knight Errant did not take advantage of these character flaws in order to do something novel with the protagonist. Based on the style of writing, I'd be surprised to see the storyline shift outside the clichéd Star Wars good versus evil divide any issue in the near future.
Background:Knight Errant: Aflame came out in 5 issues during late 2010 to early 2011. The trade paperback was published in July 2011. The story was written by John Jackson Miller, with artwork penciled by Federico Dallocchio and Ivan Rodriguez. Dallocchio has done a lot of work for DC comics: Batman, Suicide Squad, The Flash, Green Arrow, JLA, etc. Rodriguez' work is rather more eclectic, and aside from "The Shadow" and a few Marvel titles like "Red Sonja," I don't recognize anything. Neither has worked on any other Star Wars titles outside of the "Knight Errant" series.
Aflame is set 1032 years before the Battle of Yavin (in other words, exactly 1000 years before The Phantom Menace). That puts about a 2000-year gap between this and the Old Republic game and its various connected media; a gap that will now remain permanently unfilled. The point is, everyone in this story is a brand-new character being introduced for the first time. Almost the entire story takes place on the planet Chelloa, which is also unique to this series.
Summary: Brash young Jedi Kerra Holt finds herself stranded, alone, deep in Sith-occupied space. With no hope of reinforcements, let alone victory, Kerra wedges herself into the middle of a vicious war between two Sith brothers. One brother is responsible for the tragedy that led her to the Jedi. Both want her dead, perhaps even more than they want to kill each other.
Review: I had extremely high expectations for this story. Miller's Knights of the Old Republic comic series is light-years better than anything else I've read from the "Old Republic" era, and one of the greatest of all sagas in Star Wars. My initial impression of Knight Errant is that it's not quite there, but it has potential. I'm intrigued and entertained.
The first great thing about this story is the way it places its hero in a situation that all too few Jedi in Star Wars experience: A no-win scenario. At this point in galactic history, the Republic is dwindling badly in power and influence, and most of the galaxy is controlled by squabbling Sith warlords. While other Jedi struggle to hold the front-lines against further Sith incursions into Republic territory, Kerra ventures far outside of Republic space into areas where the battle has already been lost.
In an interview I read, Miller describes Kerra: "She's passionate about what she's trying to do, which is one of the things that keeps her alive; she's got to keep moving, keep working on the next step of her plan, whatever it is. The problem is that no plan lasts long in Sith space. There are so many causes she could take up. She's constantly facing tough decisions about what she should do next. But she's also young, and she doesn't always make the right choices. It's a place where a single Jedi alone probably can't make much difference--but she tries, all the same."
I love that premise. While Kerra enters this story determined to do some damage to the Sith cause, and maybe take a few Sith lords out along the way, she keeps getting distracted by the collateral damage that the warring Sith threaten to inflict on innocents. The tensions she faces, and unique solutions she is forced to pursue, are exciting and different. She's no Zayne Carrick, but she's got the makings of a special character in her own way.
There are a couple of other characters who embody different ways the Jedi can approach heroism in this situation. One thinks only of the bigger picture, fighting the important battles to try and win the war, but is forced to ignore the plight of the innocents along the way. The other abandons the fight entirely, physically standing between those innocents and anyone or anything that might harm them, but cannot hope to protect them forever. Kerra is left to find a balance between the two, and that search drives most of this story.
The Sith characters are also pretty great, in their own way. Lord Odion, the older brother, revels in inflicting death, hoping to one day kill off pretty much the entire galaxy. His younger brother, Lord Daiman, is a solipsistic psycho with delusions of godhood. Their villainy could easily come across as flat, cartoonish, and not very threatening, but the way they play Kerra off against each other, and consistently employ more sophisticated strategy than either thinks the other capable of, keeps things interesting. Plus, being slightly-demented, there's also the constant danger that they're just going to blow everyone up to get at each other.
My only real complaint is that this feels too short for all the story it had to tell. There are a few places where things feel more rushed than they ought. There was also one particular moment when Kerra could have easily finished off an opponent, and didn't, that kind of mystified me. I don't have a problem with that turn of events, just with the lack of explanation. Nevertheless, I'm excited to read more of Kerra's adventures in Sith space, and my expectations remain elevated.
This was a pretty good book! First off, the art is gorgeous! Hats off to Frederico Dellocchio and Ivan Rodriguez for providing life-like art with dynamic poses and realistic facial emotions. The details in the background and settings is likewise rich and complex.
While the story starts out a bit cliched with a Jedi who is brash and doesn't entirely listen to her master, it quickly turns into a story about dedication and following your true calling. Kerra Holt is an interesting hero in this piece, but it takes the entire book to come into her own. This is actually pretty refreshing as the character grows and changes based on the events she has to deal with. Not something you see a lot of in comics. Similarly, one of the other main characters has a character journey that takes him to a completely different place, but the resolution is satisfying and entertaining.
The villains in Lord Daimon and Lord Odion are actually really fun! They're not your typical Sith Lords - they are very self-obsessed and their individual psychosis makes them even more fun and almost should put them in Batman's rogue's gallery!
While the book does start a bit slowly and cliched, it does eventually move in interesting directions, setting it apart from a lot of other Star Wars comics and making it the first act of many in the Adventures of Kerra Holt. A novel and more graphic novels follow.
This book is great for dedicated Star Wars fans, but also for those who would like a different take on the overall Star Wars universe.
John Jackson Miller delivers a promising first entry that feels refreshingly standalone while remaining undeniably Star Wars. Set far apart from familiar territory, Knight Errant gets to tell its story with all new characters in mostly new locations, yet the essential themes and tropes that define the galaxy far, far away are woven throughout.
As usual, characters are Miller's strongest suit. Freshly knighted Kerra Holt finds herself the sole surviving Jedi from a mission behind enemy lines, forced to navigate impossible choices while aiding a population caught between two deranged Sith lords who happen to be brothers. Miller creates original, quirky, and distinct characters with clear motivations, and he doesn't hesitate to put them through genuinely difficult tests - or even kill them off to advance the story.
The tone is noticeably darker than Knights of the Old Republic, and I much prefer this approach. These are truly dark times, and since we don't know these characters from other sources, no one feels safe. Miller still works humor into the story brilliantly, but the main comedic relief comes from the Sith brothers themselves. Odion, the nihilistic older brother who finds pleasure in death and destruction, and Daiman, the narcissistic younger sibling who considers himself a god and creator of everything, are ridiculously hilarious while still providing a very real threat to our heroes.
The story remains unpredictable, while maintaining a clear vision and sense of purpose. While the events may not carry galaxy-shaking consequences, what's here is truly solid storytelling that stands on its own merits.
Visually, I found the art style mostly quite good - even great when compared to KOTOR. The interior artwork is really solid throughout, even if some of the cover art didn't grab me.
For readers interested in a Star Wars story that stands on its own, Knight Errant is shaping up to be a fascinating chapter in the broader Star Wars fabric. Dark, unpredictable, and self-contained, I can't wait to read the rest.
The first work on tap is a comic that I purchased a couple of months ago when the local shop was having a big sale. Here I give you John Jackson Miller's 2011 comic Knight Errant!
This comic has plenty of star warsy things I love, so I was fairly exited to read it. It takes place in the Old Republic Era, my favorite time period in Star Wars. It's a jedi vs sith story. And it is written by John Jackson Miller, who wrote one of my favorite canon novels to date, A New Dawn.
THE STORY: These comics take place a couple of decades before The Darth Bane Series. The Republic is weathering a dark age, and disparate sith lords stake their claim to various planets across the galaxy. One such planet is Chelloa, home of a young jedi named Kerra Holt. She joins a jedi strike team in an attempt to save Chelloa from a pair of rival sith brothers, Daiman and Odion. But when the attack goes terribly wrong and the jedi attack force is wiped out, Kerra is forced to save the people of Chelloa all by herself.
THE BAD: There's nothing that stands out as truly terrible here, but not very much story or character wise that stands out as impressive either.
Kerra Holt is a cool action hero, but not a very interesting protagonist. We've seen the beats of her backstory before in characters like Luke Skywalker and Galen Merek- home, mentor/master, and/or family destroyed by evil villains- epic and tragic, but done over and over in not just star wars, but fiction in general. She's also bland personality wise- a stoic jedi who aspires to do heroic deeds; a likeable archetype to be in, but again, an archetype we've seen before. Unfortunately, Miller does not really do anything with either the backstory or the personality to make Kerra stand out- you could take her out of the old republic setting and plop her in pretty much anywhere. The other side characters aren't all that memorable either. Vannar Treece is the generic jedi master/mentor you've seen before, and in this comic his inclusion feels like nothing more than a plot device. Gorlan Palladane could have been more interesting if his motives were made a little clearer. Lord Odion was fun, but it's a character and a design you've seen before, and done better in Darth Malak and Darth Malgus. This just feels like a silly imitation of those two- people say Malak was hammy, but he's Empire Strikes Back Darth Vader compared to Odion.
THE GOOD: For all its flaws, Aflame was an enjoyable read. The artwork is great. The colors and textures pop off the panels, and the action flows wonderfully between them. If you're looking for lightsaber combat in a comic book, you'll find plenty of it here-and every sequence is excellently drawn. They make the otherwise silly villain that is Lord Odion feel like a deadly threat. The designs are unique, but fit within star wars, making the setting of this story feel distinct but not in a different universe. Lord Daiman makes for a refreshingly unique villain. At his core he is a power hungry sith lord, but I like his worldview and his speeches, and the eerie parallels to George Orwell and some of the worlds most heinous dictators in history. The writing is just how I like comic books to be- dialogue that does not get too bogged down in exposition, and focused on character. And it is so refreshing to not have to deal with a comic that thinks it needs to cram extra information through internal monologues or narration- I get to focus on the gloriously rendered visuals and the characters involved. Finally, the worldbuilding works quite well. I had some issues with how the backdrop in Path of Destruction was set up, but this comic helped contextualize it. While initially I wasn't really on board with how the republic is AGAIN weak, allowing the sith to run amuck (especially because Darth Bane is supposed to reform the sith 30 years later), but this comic brought me on board. Having evil sith running around gives the time period a sense of danger, but the sith in this time frame have a fresh spin. Most of the time they manifest as a monolithic, unstoppable force threatening to destroy and conquer the galaxy, but here there's more of a lawlessness to it, with small time sith lords fighting each other over the scraps that the Republic has failed to hold onto. I especially like how the central villains in the story here are brothers- the parallels to fantasy tropes and medieval history enhance the mythical feel that I already really love about the Old Republic.
THE CONCLUSION: Final rating is 3.5 stars. Knight Errant: Aflame isn't particularly impressive, but I enjoyed it enough to look forward to Deluge and Escape. Knight Errant: Afflame takes advantage of my favorite aspects of the old republic era placed in a well drawn, decently written comic that was fun to read. Despite a generic protagonist I have the desire for more of this setting, as well as how she will overcome the villains. I know that the Knight Errant novel takes place between Afflame and Deluge, but I'm going to go right to Deluge for now. I'm not invested enough in Kerra Holt as a character to make the effort to specifically read the book/comics in strict chronological order. If you're itching for a story about a badass female jedi, I'd say give this a try. If nothing else, Kerra Holt kind of works as one of those self-insert characters in a me-against-the-world setup. At the very least, hopefully there's some fun to be had.
Did I ever read these before? Back when I read the novel? Can't remember. . .
JJM is one of my top two favorite SW authors, but the Knight Errant novel is his one big miss for me. And part of the problem, apparently, is that it's basically a comic arc written up as a novel. So maybe the comics are better? Apparently yes. I like the premise here, with some reservations. It's set in a period and region of Sith domination, where Jedi are more spies and relief workers trying to do some good for civilians than heroes defeating Big Bads. It's like an ersatz Dark Times, love it. The first twist is that this isn't a single evil Sith Empire. It's a mess of competing states. Still great. The second twist is that the Sith are cartoonishly powerful and evil beyond anything we see in the OT or even KotOR. The kinds of relief work the Jedi are doing here is like "making sure billions of people go into slavery instead of just getting killed right away." It's mass suffering more as wallpaper than political and personal grounding. That's not ideal but I can roll with it. Then there's the Sith leaders. I appreciate the Miller makes the Sith fresh and diverse here. They have strong personalities that lead to fun schemes and counterschemes, all within the broad umbrella of Ultimate Evil. It just veers over the too-goofy line at times, and it's all way more camp than the KotOR comics.
Arguably the weak point is Kerra, the Knight Errant herself. She has a lot of pluck and determination, infinite courage and persistence, and a decent personality. It's just that the story kind of overwhelms her. There's a bit of an arc here where Kerra learns "we'll win by saving what we love, not destroying what we hate" and that's all well and good, but it kind of feels like she's bouncing around aimlessly here, drawn into every new disaster without a lot of personal meaning.
Про епоху за 1000 з чимось років до Битви при Явіні. Сітів багато, джедаїв мало, сіти б’ються між собою та за право набити синців джедаям (цікаво, як це? В них якийсь конкурс, телевізійне шоу, лотерея?). Джедаї проводять операцію по звільненню рабів і опиняються посеред хитрих планів двох братів-ситів знищити одне одного. На відміну від більшості сюжетів ЗВ, тут намагалися прописати головних лиходіїв, хоча вийшло це наскоками: один з ситів має яскравий комплекс бога, але іноді забуває його відігравати. Другий накрутив собі місію дарувати смерть джедаям, і наче весь такий крутий, але це якийсь харконнен на седативах, який набагато частіше забуває про свою неврівноваженість. І хитрі плани подано так, що болить голова в них розбиратися, наче сам факт їх існування автори приліпили до історії в останню мить. Головна героїня-джедай тут спочатку трохи страждає, а потім все як по маслу, хоча це наче її використовують сіти у своїх планах. У фіналі завдяки співпадінням та випадковостям вона ще всім покаже місця, з яких плачуть сити.
Малюнок… Виразні обличчя, невиразні бої, темні та нудні космічні сцени.
Хоча б до “Лицарів Старої Республіки” (хоча б… оце я планку виставив!) ця історія не дотягує. Та все ж почитаю, що там далі. Над кількома обкладинками окремих розділів тут дуже постаралися.
So this book got a 3.8 rating? How. Well I just knocked it down with my 2 star...
It had the potential to be good, but it just wasn't...
Quick recap of the story. So Kerra Holt is the newly Jedi Knight. She is with her master, who dies (sorry for the spoiler alert, but you will be fine knowing this as he lasts like 3 pages). They are there to save this planet's people from some Sith Lords (brothers who don't like each other). So the bro's are fighting over a planet, the people are in the middle of it and the Jedi are there to save them. After her Master dies, she takes upon herself to fight the Sith (yeah both of them). Sound good? No? OK, that pretty much is it.
The bad.
The characters...well I wasn't really rooting for the good guys. I was almost rooting for the Sith and then the other Sith and they were all annoying, so I was hoping a 4th group would come in and wipe them all out...
The artwork. The people look different from page to page and the some of the artwork is just plain bad. It makes me wonder how do these guys get hired..
The flow of the story or maybe just the story overall. If you read it you will understand.
And this is another book or comic that makes the Sith seem stronger than anything that has been published. Of course.
This incoherent mess almost put me right off this series. The passage of time and space seem irrelevant as Kerra Holt bounces from one Sith brother to the other with no apparent difficulty in logistics. The most interesting character was Damien who believes he is the creator of the universe and everything in it. However, his postulating gets old very quickly as it's clear he's mostly bark without any real bite. There is some semblance of characterisation as Kerra tries to bring a former Jedi back into active service but it was lazily done with no real pay-off. The artwork was okay-ish but suffered from some very obscure POV choices that suggested the artists really wanted to draw a lot of nostrils. Seriously! If you're into looking up nostrils this is the book for you. There are a number of quite unflattering angles. As the book moves through the collected comics the art style changes dramatically as does Kerra's likeness. She definitely becomes more attractive and curvaceous as the story progresses. After ploughing through a good chunk of my collection of Star Wars graphic novels, this one brought me to a lengthy standstill.
Fantastic... Love the design of the mandalorian armor in this Era.
The art is inconsistent. Kerra and other characters appearance changes throughout the book, which makes it sometimes confusing to recognize them.
The story is typical star wars. Two rivaling sith lords trying to conquer a planet, jedi are indecisive and don't want to interfere. One rebellious jedi who can't stand by and watch a planet die, saves the day. Throughout the story her passion and emotions to save everyone draw her almost to the dark side.
But it's what I want to read at the moment. I like the old republic era's design. The armor and ship design. I'm just wondering, those planet destroyers are almost the same as the ones we see in dark empire and the latest movie rogue one. Let's say that history repeats itself very often in the star wars universe.
Déjà le dessin est très laid. On a du mal à rentrer dedans, c'est vilain, les persos se ressemblent pas d'un case à l'autre donc bon, bof bof. Le scénario est sympathique mais sans plus, les retournements de situation sont pas fous et le méchant a un mulet. Un mulet quoi. L'horreur.
Darth Vader ==> Un blond avec un mulet
Les méchants ont vraiment perdu au change. Bref.
Au niveau de la B.D en tant que tel, les actions sont pas fluides, on comprends pas les combats (par exemple la case où perso A pousse perso B dans un champ de force pour le confiné, franchement j'ai dû relire trois fois le passage pour comprendre le dessin car le dessinateur met un pilier en plein devant l'action, grosse blague).
Bref c'était nul sans être totalement minable mais ça ne vaut pas les deux (maintenant trois) séries sur Darth Vader. A voir pour la suite.
This story is set in the "distant past" of the Star Wars universe, so there are no familiar characters from the movies here. It was a pretty good story, though, with some interesting character dynamics. I'd be willing to read more of this, if I didn't already have way too much to read.
The art was competent, but not outstanding. There were a few points where I had a little trouble following the action. But it was well-done, for the most part.
Even though I like JJM as a book author, I do not dig his writing for comic books. It is very flat and bombastic. Like a toned down Transformers movie. The villians are cliche maniacs, the story is one you have read a million times in a setting without connections to anything else. I am more interested in the follow up book, than the final chapter in the comics.
Kerra Holt is given the correct medium this time (the novel did her and her storyline no favours) and she is able to truly shine in the comics. It's by no means a blinding shine, more of a dull gleam, but it's there. Kerra does get on my nerves a bit... I am hoping that some character development occurs. Alas, there aren't many TPBs in the series, so I suspect not.
This is a tale from the Old Republic in graphic novel form featuring young Jedi Knight Kerra Holt. The Sith are evil and one-dimensional. The Jedi are good and put right before reason. There isn't any subtly or finesse. There are, however, a lot of spectacular but boring battle scenes.
Nice artwork, although the covers (by a different artist) look kinda goofy. On one cover Sith Lord Daiman appears to be doing his best Jareth impression.
Story is good, if somewhat predictable. On to the Knight Errant novel.
It seems a little ridiculous to me to publish this as a book when it's nothing more than a single issue of a comic. There's barely anything here to give you any kind of connection to the characters other than a sob story.
Interesting enough if you like Star Wars, but the art (especially some of the characters) could have been a bit more consistent and bolder in places. Not the best opening to a miniseries but not terrible, either.
It’s fine…. The biggest problem with the 1st volume is it’s so short; there’s no time to develop characters, set up much of the plot or make me care about anything going on. Jedi: good, Sith: Bad; that’s the only way we’re to know who to root for. I hope it picks up in the following volumes.
This is one of my favorite comic arcs ever. Fantastic villains in Odion and Daiman, fantastic art and one of my favorite time periods in all of star wars: the republic dark ages. Kerra Holt has never been my favorite but I like everything that happens to her or around her.