Dungeons and Dragons was always the sort of thing I WANTED to participate in when I was younger, but beyond a single game that never got farther than its character creation session, I never actually did any real roleplaying until I was well into adulthood. And yet the obsession with it dogged me constantly, teasing me from the occasional issues of gaming magazines I could get my hands on, or tempting me with all the monsters that filled the pages of the AD&D Monster Manual I purchased. Without ever actually playing Dungeons and Dragons, I somehow infused my childhood with the nostalgia for it, and now, as an adult, I feel delighted by the mad world of RPG's that existed prior to the 2000's.
Knights of the Dinner Table thus feels like a familiar, yet also foreign peek into the humor of roleplaying games, in a cozily dated way. It is everything one EXPECTS from the stereotypes; there is a single girl at the table, who is reasonable and level-headed compared to the pedantically neurotic and self-sabotaging man-children who compose the other players, prioritizing the symbolic reward of 'XP' and non-existence money over the actual pursuit of a good time. They're all caricatures, and yet, since becoming a DM myself (or rather, in the parlance of my game of choice, a 'keeper'), I see the essence of the knights' Dungeonmaster in myself and the players in those I serve; even if the times have changed, some things remain the same.