Irish writer Edward J. M. D. Plunkett (1878–1957), the eighteenth Baron Dunsany, was one of English literature's most original talents. The author of many of the best fantastic tales in the language, he was also a great influence on other writers of the genre. American novelist H. P. Lovecraft wrote: "[Dunsany's] rich language, his cosmic point of view, his remote dream-worlds, and his exquisite sense of the fantastic, all appeal to me more than anything else in modern literature." These 33 tales by one of the grand masters of fantasy contain all of the stories from two of Dunsany's finest collections — The Book of Wonder and Tales of Wonder — including the famous "The Three Sailors' Gambit," possibly the best chess story ever written; "The House of the Sphinx," "The Wonderful Window," "The Bad Old Woman in Black," "The Watch-Tower," "The Three Infernal Jokes," "The Secret of the Sea," and 26 other literary gems.
Edward John Moreton Drax Plunkett, eighteenth baron of Dunsany, was an Anglo-Irish writer and dramatist, notable for his work in fantasy published under the name Lord Dunsany. More than eighty books of his work were published, and his oeuvre includes hundreds of short stories, as well as successful plays, novels and essays. Born to one of the oldest titles in the Irish peerage, he lived much of his life at perhaps Ireland's longest-inhabited home, Dunsany Castle near Tara, received an honourary doctorate from Trinity College, and died in Dublin.
If you are weary of the world, then we have new Worlds here
Somehow I expected this collection to be rather thicker- and yet, upon reading, I am not disappointed. Lord Dunsany used exactly the appropriate number of words in every case to paint his word pictures. Most of these tales are only four pages or so long, yet they are all perfect, or nearly so. Each story is a gem- an exquisite miniature.
As for content, these are all accounts of the Edge of the World. Perhaps you know it as Faery, the Mittelmarch, or even the Twilight Zone. It is the interface between our world and the next higher. You discover it by chance, here and there, when the improbable seems to mix more and more with the mundane. Sometimes you catch a glimpse of it in the twilight, the gloaming, for that is the only light by which it may be illuminated to our eyes. It penetrates our world like silver veins through granite- and communicates with an infinitely greater, deeper, body of bright ore...
And yet the author had humor- and a distaste for the sordid in the world. He lets drop hints of no politician being honest- and of ordinary work being a meaningless affair. Plus, the second half of the book (written in 1916) speaks of being weary of a world of mud, and blood, and khaki. Yet, I sense that Lord Dunsany was no idle escapist- he was an explorer.
Save this book to read before sleep, for I sense that is where many of these stories came from- their inspiration is there still, if you are lucky enough to connect with it.
OK, so... this is one of these books where I wish there were half-stars, since it is definitely a 2.5. I rated it 3 as a nod to one of Lovecraft's influences. Also, I put it in a shelf I named "weird", since "lovecraftian" tends to have different connotations. Furthermore, it is possibly the shortest book that took me so long to finish.
This edition basically collects two of Dunsany's works, The Book of Wonder and Tales of Wonder. The first half deals almost exclusively with the sort of place and imagery now commonly attributed to Lovecraft's Dreamland Cycle. There's some hefty Orientalism thrown in for good measure, but mostly it consists of tales set in wholly non-existent locations, using many nonsense words (I do not say this disparagingly, but literally). I confess, it is hard and tiresome to read, but it also explains why I failed in my first attempt to read Dunsany's Pegana. There are, of course, interesting surreal elements and it is quite easy to imagine what parts inspired H.P. Lovecraft, but on the whole, doubling as a sort of social commentary of Dunsany's Britain, it is not a light read and bears little to no relation with what is now commonly called "wonder tale".
The second half of the book is easier to peruse, since it combines Dunsany's Otherworld with our own, including some instances of "there and back again" (where, in contrast, most of the book consists of "there and never back"). This second half is closer to Victorian and post-Victorian urban fantasy, although the Orientalism still goes strong when it comes to fantastic destinations.
All in all, I consider the book to be more of "lovecraftian academic interest" than what is commonly perceived as a fun read. That's just me, though.
I picked this up super-cheap for my Kindle after reading a really delightful story from the Book of Wonder in Tales Before Tolkien. The stories ranged from weird and creepy to humorous. I really loved the exotic story telling style although not all of the stories impressed me equally. I'm definitely going to be reading a few on Forgotten Classics sometime.
Wonder Tales, a compilation of two collections of stories by Lord Dunsany, has all the faults of his classic The King of Elfland's Daughter and very few of that intriguing book's qualities. It lacks the otherworldly beauty but has plenty of the cliched, pulp fiction motifs that make his work seem very dated. The many tales on offer here center around the occult, the mysterious and unexplained - age old curses, lost artifacts, strange sects and underworld societies, imaginary cities existing at the boundaries of our world, explorers (both geographical and of the mind), magical beings and ghostly happenings. Some compare to Lovecraft or Stoker, without ever managing to be half as scary. Some are adventures in the mould of Conan Doyle or Howard, slightly ropey versions of Indiana Jones with the swashbuckling. Some borrow from the mysteries of Wilkie Collins. More than a few echo the impossible madness of Borges, indecipherable mysteries of the human psyche. None of them come closer to matching the strange, surreal beauty of Borges's stories. All wrapped up in British folklore and tales of faerie, Dunsany's stories manage, most tragically, to contain all of the above parallels and yet remain frequently, boringly indistinguishable from each other.
Read individually, there are certainly stories that are fun and even magical, capturing the essence of a lost Atlantis. This occult feeling, put into its historical backdrop, is much more interesting. The stories are, for want of a better word, pagan at heart. Devils and demons, faeries and sorcerers, are all real. They describe an underworld of blasphemous unspeakables, portraying Western fears of the 'other' in the same way that Bram Stoker's Dracula did. The non-British, non-white other features very prominently in these stories, often closely linked to the occult, the dangerous and the misunderstood, although Dunsany can't really be accused of painting everything other as evil; there is obviously a deep fascinating, almost reverence, for those things beyond the realm of safety and understanding. Some of the best moments involve characters that see something (a city, a creature, an artifact) beyond the veil of our earthly vision. That beauty is non-gendered, often connected to constructions and creations rather than people or nature. It makes the object of desire in many of these stories hard to grasp or find emotional, a spiritual, hallucinogenic, escapist desire, like Alveric's quest for Elfland. On a more earthly, tripped out level, the stories often seem to be quests for drug-induced release.
Mostly, I preferred the stories in Book of Wonder to Tales of Wonder, although the two are a continuation of tone, theme and style. It does, however, contain the worst story of the lot, the nonsensical "Chu-Bu and Sheemish", a Lovecraftian cultist account of the pointless squabbles of some lesser gods. "Thangobrind the Jeweller" is passable pulp fantasy adventure, while "The House of the Sphinx" and "The Probable Adventure of the Three Literary Men" are entertaining explorer capers. "The Hoard of the Gibbelins" and a story about Nuth and the gnoles are great fun, tapping Lovecraftian creepy horror with the trappings of fairyland, an extension of the fear that surrounds the will-o-the-wisp myth. "How One Came to the City of Never" and "The Wonderful Window" are poor Borgesian dreamscapes that have moments of the titular wonder but never quite soar. Tales of Wonder has much more filler and returns to themes of the hunt, so prevalent in The King of Elfland's Daughter. The best stories are probably "Three Sailor's Gambit" and "The Three Infernal Jokes", cunning tales of trickery that echo the weird and sinister short stories Roald Dahl wrote for adults. Some are epically boring (the long chase of "The Story of Land and Sea"), some seem to mean very little ("The Secret of the Sea", "The Bureau d'Echange", "Why the Milkman Shudders") and so many of them seem to just retread the same ground and the same atmosphere. I enjoyed the stories less and less as I went on; their charm had worn off and the spell was broken.
Maybe its wrong of me to rate this book only one star. I know that others may find it enjoyable, but the fact is, this is the most painful book I've ever read. Took me half a year to read it, and I should have just stopped, but I am no quitter.
Wonder Tales is actually the combination of two separate collections. The Book of Wonder and Tales of Wonder. The stories in the second collection are definitely better, but regardless, many of the stories are repetitive, long winded, and often uneventful.
40% of the stories are about thieves or robbers who try to thieve or rob and end up dying. See: Distressing Tale of Thangobrind the Jeweler, Probable Adventure of the Three Literary Men, The Hoard of the Gibbelins or How Nuth Would Have Practised His Art Upon the Gnoles
30% of the stories are trying to be funny, but the punch line is just nonexistent See: Why the Milkman Shudders When He Perceives the Dawn or A Narrow Escape
20% are completely unremarkable and forgettable See: I don't remember
And then THREE stories are kind of alright. See: The Wonderful Window, Thirteen at Table, or The City of Mallington Moor
I won't say that Lord Dunsany is a bad writer. He published over 90 books, wrote hundreds of short stories and has directly inspired J.R.R. Tolkien, H.P. Lovecraft, Neil Gaiman, Guillermo del Toro and many others. But none of that changes the fact that reading this book was the literary equivalent of leaping off the edge of the World and falling through the unreverberate blackness of the abyss for eternity.
I couldn't finish this. There is something about Dunsany's short stories that I find incredibly hard to read - could be the old fashioned way he writes - he drivels on and on, the story changes too quickly, and I lose track of what the story is on about. Paragraphs are rare - he writes in huge blocks with barely a rest or pause. Some stories were good and made sense, (the shorter ones), some went on in a tedious drollish way, and I just could not go on. It took me so long to pick this book up again and again that I had a feeling I would not finish it, I just wasn't really enjoying it.
I love Dunsany's 'Blessing of Pan' and his 'King of Elfland's Daughter' is good too, but his short stories are weird and tedious, in my opinion.
This book is more interesting in academic theory than practice. At times, an absolute bore to read, but it gets two stars because I can see why it's celebrated for historical merit. For such a short book, it took an exceptional amount of time to read. I enjoyed some of the phrasing - poetic little gems kept me hoping for the best, and ultimately disappointed in the body of work as a whole.
Took me a while to get though it, been so busy. Really good but best read on a dark and stormy night with candles lit and have a skull or two on the bookcase...which I do haha. Lovely dark and dreamy stories and will have to read a few favorites during October, well worth keeping in my own personal library.
This book is filled with only the purplest of prose, and a surprising number of thieves meeting bad ends. The stories are only a few pages long, though, so it makes a decent bedtime read for people who don't care if a story ends well, or on a satisfying note.
This book of strange little stories fills a fascinating gap between Jules Verne and Mary Shelley and the rise of 20th century speculative authors like Lovecraft and Tolkien. These are all world and atmosphere with little character but they’re quite fun.
I picked this off the bookshelf to read in October as a Halloween-y book, and a palate cleanser after having finished a bunch of novels. The stories in here are all pretty short; perfect for reading on your lunch break. We read a few of the stories from this book in a Fairy & Fantasy class in college, and I think this is the first time I've gone through and actually read all of the stories. So many of them have sort of tragic endings, but not in a way that makes one sad. Like, sure, a character may fall off the edge of the world and be falling still through the abyss, but that's just the way things are and nothing to get upset and spill the whisky over. They are darkish stories, all, with thieves and pirates as main characters, and men who get lost to their imaginations or other magical devices, and explorers of far-off lands and liminal cities. Treasures rarely make it back to home, and normal lives are traded quickly for glimpses of ivory cities or perceived better lives. Dunsany (Edward John Moreton Drax Plunkett, 18th Baron of Dunsany in Ireland, to be exact) was writing at the turn of the twentieth century and his stories are rife with references to the times; a London full of jewlery stores and noisy traffic, manufacturing ruining countrysides, Spanish and British navies commanding the seas, explorations (exploitations?) of strange lands. He invents some words and many names, and uses some that we don't see much today, which makes for a fun read (I think). He purports himself a traveller of inns, taverns, and hovels around the edges of world, where our world blends into some kind of fairyland (or simply "over the edge") and from whence he collects his stories. One may as well believe him.
This book was pretty disappointing for me. Dunsany is my favorite author of all time - The Gods of Pegana and Time and the Gods stand above anything I've ever read. His other works have never been as good, but they're at least good.
This, on the other hand, was very difficult to read and took me most of two years.
Many of the stories are just stupid and pointless. There is hardly even a plot in many of them. Some, like "Why the Milkman Shudders When he Perceives the Dawn" are so mind-numbingly dull that it's hard to imagine this same writer penned the Pagana stories. That last story's entire plot is essentially "somebody told me but it's a secret so I can't tell you." That's it.
Now, to be fair, there are some decent stories in there as well - namely, The Three Sailer's Gambit, A Story of Land and Sea, and The Wonderful Window. Those and the other decent ones were enough, in my mind, to elevate it just to three stars.
Still, if you're expecting Dunsany's exceptional prose or magnificient storytelling, it's lacking in these tales.
I launched into Lord Dunsany's Wonder Tales with high hopes. After all, he's the early fantasy writer supposed to have inspired J. R. R. Tolkien and others, and his books are spoken of in hushed tones by Neil Gaiman, a hero of mine. But alas, The Wonder Tales read like primitive early samples of the genre, sort of Tarzan Meets Winnie-the-Pooh. It was the names in particular that got me: Tholdenblarna, Hlo-Hlo, Moung-ga-ling, Snyth, Nuth, Plash-Goo -- come on. More than that, these stories are like sketches of ideas rather than fully developed stories. I think I've been spoiled by the multi-volume sagas of Paul Hoffman, Patrick Rothfuss, and George R. R. Martin. I wanted more depth, richness, and interest in the end. I'm going to try one of Dunsany's novels to see if he gets any better
A whimsical way to spend a couple of hours. It's possible to see how Neil Gaiman was influenced by Dunsany--they have the same organic, easy-going style in which the story that needs to be told, rather than the expected story or the "please everyone" story, is told. Some of the stories in this anthology are dark and others are funny, ending in a punchline of sorts. The stories about the pirates, with their floating island and other ingenious getaway tactics, are especially cute. These are stories that could see the light of day in a world where they would not be buried by the glut of self-published works, written by a man who didn't have to worry about feeding himself through his writing. When you're that free to write what you want, your imagination can truly run wild.
Reseña: http://www.fabulantes.com/2013/04/el-... "En la narrativa de Dunsany hay lugar también para un humor negro e irónico que arrastra a muchos de sus personajes a crueles destinos (precedente de una vertiente más sombría que explotará Lovecraft), así como para la crítica sutil de la naturaleza humana. Pero es, sin duda, la nostalgia de ese mundo de los sueños, versión siempre perfeccionada de la realidad, el sentimiento que subyace en toda la obra de Dunsany, y que contagiará de forma irremediable al lector."
Most of the stories have a similar theme, that of things not going the way the protagonists wanted them to happen. Only the nature of the quest or the circumstance would differ but the endings are almost always unfortunate. The frequent use of this device made the stories somehow predictable. Still, there were a few gems in this collection. "The Wonderful Window" would be my favorite story. I also like "Chu-bu and Shemish", "The Bureau d'Echange de Maux", "A Narrow Escape", and "The Exiles' Club".
The language in this book is beautiful and it's easy to see how the author influenced a generation (and then some) of fantasy writers.
The stories are shorter than most modern day short stories, something almost flash fiction. It's hard to really understand how groundbreaking these stories were when we're so accustomed to fantasy and gothic horror now, but I think these compare favorably to the work of any modern writer.
A writer who influenced prior generations of writers, themselves now influential, who isn't well known in his own right at this point.
This is an omnibus of two small books of short stories, many only a few pages long. The best are mysterious little glimpses, small slices of a larger unknown. Some others fall rather flat, and there are parts of Dunsany's worldview that don't age particularly well.
Still, it's an easy read, and even if it's a mixed bag it's worth it for the better moments.
This is perhaps the best book of short stories I have ever read. Lord Dunsany creates a fantasy world that is unlike anything you will find in the standard classic fantasy of Tolkein's creation. His world is at once our world, and completely different. It is dark and fantastic, but full of heroism and failure. I was sincerely disappointed when I finished the last page.