I liked this book! How could I not, it's exactly my kind of thing - design, education, problem-solving, creativity. That sums up some of my favorite topics pretty neatly. I am between rating the book a 3 and a 4, because it was indeed inspiring and thought-provoking...but I just have a particular idea of how perfect the book SHOULD be, and it isn't quite.
To give props where they are due - there are lots of great stories in this book. IDEO success stories, D-School success stories, IDEO-influenced success stories, D-School inspired success stories, and...repeat. I mean, it's cool! The stories are cool. They are just very - "Let's talk about how awesome we are!" Indeed, they are awesome. There are few things I wouldn't do to be part of IDEO, or to take classes at the D-School. Buuut, no matter how fantastic they are, I get pretty tired of people talking about themselves.
The Kelleys revealed at the end of the book that the way they outlined the book was using a hub-and-spoke mindweb - and when they said it, I just thought "Ohhhh." Cause really, that's how the book felt. "Here is a core idea: build a strong team! Now here are 5 stories or examples that vaguely demonstrate the importance of teams, and are otherwise largely unrelated to each other, and don't make a larger, persuasive point!" Maybe this was just my reading of the book...but because of the way the book was laid out, I didn't feel like I was being brought along on a journey that helped create some home-hitting transformation in my thinking. Which was what I wanted, I guess.
I had also hoped there would be more wisdom imparted. More practical advice on what to do, steps to take, things to try. A lot of the "lessons" that were concluded from the various narratives felt rather weak and contrived. Yeah, when you want to implant Creative Confidence in the culture of a company, you should get the approval of upper management? That is sound advice indeed. Tell me more. There was a nice chapter at the end with a few simple creativity-inducing exercises to try, but I think I was looking more for a handbook of creativity, rather than a series of stories explaining the importance of creativity. Does that distinction make sense?
Anyways. It's true - while reading, I would read a few pages, then become inspired to jot down "creative" new ideas, then keep reading and jotting, reading and jotting. It provided fodder for my mind-mill that otherwise would have been fodder-less. It was definitely an interesting book! It's just, I can't say it was particularly well-written or that it taught me anything that another book on creativity couldn't.
Sorry, this is a pretty all-over-the-place review, but I wanted to record my thoughts before my mind got lost to other distractions. Overall, read it if you are interested in IDEO and the D-school, and are looking for general inspiration. I'd maybe look elsewhere if you're looking for actionable advice on how to be more creative.