With the fall of House Targaryen, an uneasy peace has settled over the land, but it stands on a razor's edge. King Robert rules, but his reign is haunted by the dark deeds of the past and imperiled by the corruption of the halls of power. The A Song of Ice and Fire Campaign Guide describes George R. R. Martin's Westros in lavish detail, providing full details on all the major regions and principal players of the game of thrones.
Probably more a 4.5 rating but as GoodReads doesn't allow for that... Nice resource for the RPG, doesn't give any more than the books but in a more handy reference format. Alongside the RPG and tv series this would give anyone a good shot at a campaign.
Assez sympathique à lire, comme ça a déjà été relevé dans d'autres commentaires, la majorité des informations ici sont trouvables ailleurs mais avoir les stats des PNJs peut être une vraie aide et l'information est rassemblée de manière facilement accessible. Quelques regrets cependant, il aurait pu être intéressant d'avoir quelques minis-accroches ou évènements qui soient reliés aux différents endroits du trône de fer abordés, une chronologie des évènements aurait également été un gros + mais dans l'ensemble une très bonne addition à la gamme.
A fairly complicated system that might turn off casual role-players, but which effectively captures the complexities of George R.R. Martin's world, with some clever mechanics and detailed character development and gaming tools, not to mention great source material.
Particularly worthy of note are chapter 6, the house creation system, wherein the players create their own noble house, and chapter 8, the intrigue chapter, which gives a very cool system for using intrigue, diplomacy, blackmail and other tools for the purpose of playing the "Game of Thrones" for which the first book was named. Rather than focusing solely on combat and warfare (although there are chapters for that too), Chart and the rest of the designers have cleverly created a game system that rewards those who want to play a Tyrion Lannister or Petyr Baelish as well as those who want to play an Eddard Stark or Jon Snow.
It's going to take a lot of work, and a GM pretty invested in the world, to pull the game off, but the tools are here to make a game campaign every bit as involving as the books are. With any luck, the first adventure, due soon (although already late, just as this book was), will give GMs a roadmap to what a Song of Ice and Fire adventure might look like.
Also worth noting that the book is gorgeous, full-color with exceptional art and production values, a really good deal at its $35 cover price.
So this book was written by the folks who created the (excellent) RPG, with input from the people who set up arguably two of the most comprehensive ASoIaF websites to date. As such, the amount of information contained in this volume is exhaustive, and covers pretty much everything you need to know about the hundred-odd most important characters in the first four books. There are notable exceptions, as it tries hard not to be too spoiler-tastic. The book accomplishes this at times better than others; regardless, it's a great resource on the different realms and houses that reside within them. There's the obligatory chapter at the end on how to run a game in the setting, but it feels almost like an afterthought: it's clear that the veritable encyclopedia of knowledge beforehand was the main point of this book. Highly recommended for fans of the series, whether they care for role-playing games or not.
It's a pretty cool resource for the fans of the book and TV series as well as ASOIF RPG players. The illustrations are mostly good, but some are odd or just plain poorly done. It's a bit of a shame that the book only describes the status quo from the Game of Thrones book, as info on some of the places and characters is much scarcer then it could've been. Still, a great book to have if you're a fan of the setting. Helps organize much of the book's backstory.
Useful as purely a reference to the novels even though it's meant to be a sourcebook for an RPG- I read as a refresher in the lead up to the second season of the Tv show since it has been a couple of years since I read the first books, and had lots of "Aha!" moments as I had probably skim read most of the dense passages in the novels about history, names of houses and the various characters, including geography. I'm now officially a GoT nerd, I think...