A new world awaits -- complete with new dangers, new foes, and new allies. The legend continues . . .
The Toa enter an underwater world in which six new villains hold sway. Can the Toa navigate their way past the rocky shoals of this environment and complete their mission? Or are they doomed to a watery grave?
Greg Farshtey is the author of the popular BIONICLE chapter books and Level 3 readers, as well as the long-running BIONICLE comic book series. His day job is Editor-in-Chief and head writer for the LEGO Club Magazine and the LEGO BrickMaster Magazine.
Greg has been writing since fourth grade. After earning a degree in Communications from the State University of New York at Geneseo, he worked as a reporter, sports editor, game designer and editor, and copywriter before joining LEGO Company in 2000. Before becoming involved with BIONICLE, he wrote game material for such diverse properties as Star Wars, Indiana Jones, and Tales From the Crypt.
Greg is the author of more than 30 novels and guidebooks, as well as the author or co-author of more than 35 game sourcebooks and adventures.
This book does a good job of Creeping in My Soul as the story goes deep under the water. This is a good lay of the land of the situation beneath Voya Nui before our intrepid heroes make their descent. The Barraki are like the Piraka except more refined. Obviously they want to betray each other, but nobody will do it openly yet. Shout-out to my boy Dekar, one of the few sets I got from this year. The Mask of Life itself is almost another character as it shares its life story with Dekar, almost pleading with the Matoran not to destroy it (as if he could). Good read.
We open with the introduction of this arc's new villains, the Barraki. Warlords who get imprisoned for 80,000 years deep underwater, mutating into monstrous sea creatures. I like these guys, they feel scary and threatening. And I feel like there is more of an attempt to make them all feel distinct from each other, with each of the being based on a different sea creature, unlike most Bionicle lines which usually feel like six of the same guy but in different colours. However, six characters is still a lot to keep track of especially in a short book, plus we are introduced to the underwater city of Mahri Nui, which means six new Matoran to keep track of as well. The story jumps around a lot too, with characters being split up. Apparently, this arc was originally going to be four books, but got cut down to three, which is two less than the Voya Nui arc. You can definitely feel it, as it feels like the book is rushing through events. But I'm still enjoying the world building, and I think the underwater setting is cool. Like the citizens of Mahri Nui have to harvest air from these fields of air weed, which is just a really unique idea. Anyways, that's this one.
This entire review has been hidden because of spoilers.
No toa to speak of, and the story is better for it. Greg could use better, fuller descriptive language, but maybe that's inappropriate in this book for grade schoolers.
“The first time I followed Pridak, I got condemned to the Pit. The second time, my dwelling got crushed by a Matoran city. How will he destroy my life this time, I wonder?” —
BONIKLES! Ahem. I mean, BIONICLE! We’re reading more of it. This one starts the 2007 storyline, which is entirely underwater.
[Fun fact! There was actually another book partially-written to take place before this one, which directly follows up on the 2006 storyline in an interesting way, but LEGO cut it (probably because it didn’t feature characters from any of the new sets). There was a protest on BZPower, and some excerpts got released, but the full text was never published.]
It’s an awkward transition because we’re introduced to a butt-ton of new characters instead of the ones we know; meaning that this book is mostly set up for the 2007 storyline. The new villains, the Barraki, are also supposed to be much more united as a group than the Piraka, but they’re really not–which makes sense, villains are always difficult to write as united, but that seemed an odd thing Greg emphasized.
The Barraki are an interesting intentional contrast to the Piraka–they’re not criminals or gangsters, they’re warlords from a bygone era. And they almost won when they decided to take over the world. It was only last-minute intervention that stopped them. Although I kind of suspect that they’re not really that great of tacticians as the narrative tells us, given some of their decisions–which is a limit of the medium (kids’ books) and the author not as interested in those details.
I do like their group dynamic, though, and how they feel like a threat for reasons other than that they’re given waaaay too many powers to be artificially intimidating.
The Matoran, on the other hand? Guys, I didn’t remember them at all. Maybe I remembered that they existed; however, their names were blanks in my head. It’s a shame to get to know them here, because ultimately they don’t matter much to the Plot? At least I don’t think so.
So this book is *fine*, and it has a lot of great, quotable lines that shows that Greg still rocks at dialogue, though it comes with the problem that it’s almost entirely meant to establish the situation before the Plot actually starts. I suppose “Island of Doom” is also like that; however, that one had the Toa Nuva, old heroes that we’re attached to. This one…doesn’t.
It’s fine, I guess. The lack of the novel before this one really hurts how good this one is.
Great book, wish I could find more books like this. Feels nostalgic reading it now, what with the glory days of Bionicle dying out, but I suppose that just adds to the joy of reading it. The names for the characters were just a tad bit confusing, especially for it's intended audience of younger children, but if you really follow it, it's actually pretty interesting. Wish there were more books to this generation of Bionicle, it was probably one of my favorites.
Another fine Bionicle tale, Farshtey does a fine job fleshing out a completely new environment: the Matoran of Mahri Nui and their struggle for survival against the various terrors of the ocean. These Matoran are more pessimistic and hard-edged.