(Original review Aug 2006)
Overall 2/5
Story 2/5
Re-Readability 2/5
Characters 2/5
This is the weakest of the "comic book books" I've read of late. It’s part of a current line of books set in the DC Universe, each of which has a “theme.” In this case, the theme is examining three last-of-their-race characters: Superman (whose home world blew up); J’onn J’onzz, the Martian Manhunter (whose race died of a plague); and Lobo (who killed his people).
The book is flawed in various ways. First off, while Grant can write (and can write comics, usually a plus in these things), he gets a fair number of basic science facts wrong. That sounds funny as a criticism for a “comic book,” but it’s one of those balancing acts — you can defy the Laws of Nature as long as you explain it or invoke the mythos, but if you simply get your facts wrong, you lose credibility and suspension of disbelief.
Grant labors here under a greater problem, i.e., his characters. He loves Lobo, and spends a disproportionate amount of time on the “Main Man.” That’s in part because Lobo’s less known to some readers, and in part because he’s a more interesting and amusing fellow than the rigidly upright heroes (when written as such). The problem is that Lobo is — to me, at least — a horror, barely tolerable when presented in a humorous context, utterly despicable when played “straight.” He’s a psychopath with super powers, he casually kills and maims at a whim (albeit with the window dressing of being a “bounty hunter”) — and, worse, for those of us who were reading comics a decade ago, he was terribly overexposed.
That Lobo — and various characters that related more to him than to the others — is the center of attention is one problem. The other is the two heroes. Grant does a bit of backstory and story-telling about J’onzz, but it’s mostly filler. Of Supes he has virtually nothing to contribute, except that he’s a big blue Boy Scout.
The story this is all wrapped up in — massively powerful evil artificial intelligence is taking over the Universe, in order to destroy all life except (of course) for the one-off collection of “Last Sons” (or, if one comes to hand, “Daughter”). The menace is cosmically pedestrian and uninvolving, esp. after it’s unveiled, and serves primarily as a reason for (a) the three protagonists to (somewhat) band together, and (b) for something to Hit Really Hard and Be Hit Back Just As Hard.
And that’s the extent of the action here — the protagonists hit a lot of things, especially the antagonists. But even here, Lobo does most of the grunt work, as Supes and J’onzz spend a lot of time rescuing people. Ho-hum.
Comic book stories are hard. Space-based comic stories are hard to pull off even in comics, as they remove much of the familiar context against which the characters play. The best parts of the novel are those in familiar or normal settings — the vast panoramas of stars and planets and alien worlds just don’t really do much here, which, unfortunately, is where most of the tale takes place.
It’s not an awful book, mind you. It’s just very undistinguished. I suppose Lobo fans would enjoy it, and, if so, I have a copy they can keep.