There are only a few simple ingredients required to make a graphic novel compelling and enjoyable to read—a clever and engaging story, realistic characters, and an art design that is both thrilling to the eye and easily interpreted. Erik Kriek’s ‘The Exile’ includes all three elements, and, while it may not be the most original story—it’s a rehash, basically, of every Viking Age epic ever told so far in the Western world—it is still absorbing enough to capture your attention, with Kriek’s illustrations, especially the artistry of them and the gorgeous color-scheme, helping to drive this story that has you guessing what will become of his anti-hero Viking main character up until the very last pages.
The story is simple—a man who looks like every Viking male character stretching back to the time of the Viking Age itself is exiled from Iceland for seven years after he kills a friend of his during an altercation over something that occurred with his sister (more on that later). The story starts with his arrival back to Iceland as he traverses with two other loyal companions back to his homestead, where he discovers his father has passed away recently and his step-mother now controls all land and property that was in his father’s name. The main thrust of the plot then begins, as the kin of the man our main character killed years prior discover he’s returned after assuming he would be gone forever, and chaos and violence ensues.
Like I said prior, this tale has been told many times—the main character gets exiled from his homeland, either because of war or strife or some other kind of criminal/war-ish behavior, and readers follow along as he returns to ‘claim what is his.’ While I wouldn’t say this story fits neatly into that last part, as the main character seems to have returned more because he’s tired of war than wanting to reclaim his father’s land and property, there’s mostly every other stereotype found in Viking Age epics, right down to the design of the characters and their brutish ways. However, that’s not entirely a bad thing—a Viking tale told well is still a stellar story, and there was just enough action and original set pieces included in the graphic novel that it held my attention entirely throughout, and the sequence cuts sprinkled in were always easy to understand and helped make the pacing of the story perfect.
The illustrations are what really shine here though—Kriek’s drawings are beautifully rendered, and many of them only consist of three or four colors for each panel, with blood-tinged reds, light greys, slate-like blues, and white and black making up almost the entire palette. The scenes are easy to see and understand, the lines are crisp, and the shading and tone of the drawings help deepen the emotional impact of what occurs on the page. The illustrations almost seem like a modern-day update of the kinds of comics you would see from the 1930s/1940s in regard to their sharp lines/deliberate focus, and it’s clear Kriek put an enormous amount of time and effort into creating the perfect visuals for each panel.
My one hesitation with this book, other than that it’s a little bit of a retread, is that of the main character. If you flip the story around and tell it from the viewpoint of the family of the man our main character killed off-page, he is clearly a villain, and I mean a villain to the point where you can’t even really call him an anti-hero. The crime he commits against the sister of the man he kills is extremely depraved with no excuse (think the most extreme form of sexual assault) and it made me feel a bit uncomfortable cheering for his success afterwards. While I felt slimy doing so during the climactic battle where the main character fights the brother of the man he killed, the ending was perfect in my opinion, and it made me feel a bit different looking back on the main character’s journey. At the same time, making us readers feel even an ounce of empathy for such a horrible man shows superior authorial skill, and Kriek is able to achieve it through baring it all to us readers, whether that’s showing what occurred during the main character’s exile, the crimes he committed that led to him being exiled, or his inner emotional turmoil. In other words, Kriek’s character’s are completely three-dimensional, and it helps solidify how good this graphic novel is.
If you’re looking for a literary companion to movies like ‘The Northman,’ or really any kind of graphic novel that helps get you in a wintry kind of mood, look no further than ‘The Exile.’ You’ll find vast late-autumn/early-winter landscapes, epic sword-and-shield clashes, and conflicted characters that are well-rounded and fully developed, something that is rather hard to do over the course of a 192-page graphic novel. I’ll be looking forward to whatever Erik Kriek puts out next in English translation after this stellar offering.
Thanks to NetGalley, Living the Line, and Erik Kriek for the digital ARC of 'The Exile' in exchange for an honest review.