ISSUES 101-150 Collected together for the first time.
TODD McFARLANE unleashed his signature creation, SPAWN, in 1992. In doing so, he created the most successful independent comic book in history. Now for the first time Issues 101-150 are collected in FULL Color. Some of these issues have neven been collected before!
Spawn: Compendium 3 presents the continued tales of Spawn, as he discovers the true meaning of becoming a Hellspawn. He settles on a path of bloody revenge in search of a way back to his humanity!
Todd McFarlane is a Canadian comic book artist, writer, toy manufacturer/designer, and media entrepreneur who is best known as the creator of the epic occult fantasy series Spawn.
In the late 1980s and early 1990s, McFarlane became a comic book superstar due to his work on Marvel Comics' Spider-Man franchise. In 1992, he helped form Image Comics, pulling the occult anti-hero character Spawn from his high school portfolio and updating him for the 1990s. Spawn was one of America's most popular heroes in the 1990's and encouraged a trend in creator-owned comic book properties.
In recent years, McFarlane has illustrated comic books less often, focusing on entrepreneurial efforts, such as McFarlane Toys and Todd McFarlane Entertainment, a film and animation studio.
In September, 2006, it was announced that McFarlane will be the Art Director of the newly formed 38 Studios, formerly Green Monster Games, founded by Curt Schilling.
McFarlane used to be co-owner of National Hockey League's Edmonton Oilers but sold his shares to Daryl Katz. He's also a high-profile collector of history-making baseballs.
The Spawn compendium 3 contains Spawn 101 - 150 in full colour and is rather heavy book , a true doorstopper. In these collected comics Spawn has just killed the lord of Hell but shows no interest in occupying the empty throne he left behind. As always the dark forces who gladly want to take it off his hands gather and take every effort to fight the hellspawn for the possession he does not want. In these 50 installments Spawn goes to hell and comes back, he and his other half separated and together again. He comes up against the vampire who wants to rule the world and goes up against the might of Hellspawn. I still enjoy this comic series a lot more than I expected and it is good to see three large installments of the Spawn series I hope we get a few more along the way.
Spawn is a different creature in the world of superbeings and even if he is a somewhat darker creation he is well worth the time, and the art is truly exceptional in this edition once again. If you think picking this series up start at the beginning.
If you've made it this far into reading Spawn, then you're somewhat invested in the story. Unfortunately, the story doesn't pay off, there is no reward at the end of the compendium. You will notice what Todd McFarlane soon noticed: he was running out of ideas for the story and was quickly approaching a natural end for Spawn's story. But, McFarlane realized that he had a hit title, so you will read a retcon and somewhat reboot of the story, as well as meandering side stories that do not tie to an overarching, well thought out plot. You'll notice how Simmon's origins are changed, how the real battle wasn't the one that was building up to being a real main battle, and more importantly: you'll see how McFarlane is making it up as he goes along since he didn't plan on making it very far with Spawn.
The only saving grace for this compendium is the art. This compendium will determine if you continue or drop Spawn.
Just stop when you hit #100. The book takes a severe dive as Brian Holguin and Angel Medina take over. The writing is full of boring plots that go nowhere. The art is awful. You can find better artists in middle school classrooms. It's clear McFarlane didn't have any idea what to do after #100 and let these two dingbats wing it. It does start to get more interesting with issue #150 when David Hine and Phillip Tan take the book over.
#101-150 did not go where I expected, but it makes sense to pull away from what was achieved the first 100, otherwise you run into a Dragon Ball Z scaling issue. I'm very interested in where this heads in the next 50 because I'm sort of tired of where Spawn is at. It's still interesting, it's just not what I want. The art at the end definitely changed up for better and worse, so there must have been other artists working together simultaneously on one issue.
It’s a solid book, great are and some really great action sequences. A lot of the stories are pretty good but the last few parts of it seemed to drag a bit.