*Spoilers for the Fablehaven and Dragonwatch series.
In 2006, Brandon Mull published his first novel — a fantasy book for middle schoolers entitled Fablehaven. Kendra and Seth, two gullible, ordinary siblings, discover that their grandfather is the caretaker of a nature preserve for magical creatures — fairies, satyrs, naiads, demons, witches, ogres — and at the heart of a conflict that threatens to destroy the world. Upon Fablehaven’s positive reception, Mull released a series of progressively thicker and eminently more sophisticated books over the next five years, taking us across the globe with a captivating cast of characters and an incredibly imaginative plot. The five-volume Fablehaven saga became one of the most influential literary works in my life. I can see the impact of reading Mull’s prose in my own writing, and I can credit Fablehaven, along with Harry Potter, with igniting my love for the fantasy genre.
The final Fablehaven novel was published in 2011, bringing to an end a magical, sweeping story that explored the dualities of good and evil, wisdom and immaturity, and liberty and power. Then, in 2017, Mull published Dragonwatch, the first installment of a proposed five-part sequel series to Fablehaven. I had my doubts about the announcement. I felt strongly that Kendra and Seth’s character arcs had been closed in the final Fablehaven novel and that to tack on any more development in another series would be artificial at best and ruinous at worst. My doubts weren’t exactly assuaged when the three subsequent Dragonwatch books were on the whole less exciting and less tightly plotted than the Fablehaven novels. Nevertheless, I bought Dragonwatch: Return of the Dragon Slayers, the final Dragonwatch book and tenth novel overall set in the universe, in 2021 upon its publication. I’d heard really good things about this final installment, but I was still dubious as to whether or not it could properly close the Fablehaven/Dragonwatch saga.
My suspicions were misplaced. Dragonwatch: Return of the Dragon Slayers is without a doubt the best book in the Dragonwatch series and possibly the most well-rounded, moving, enthralling novel Mull has ever written. The tome is an inspiring achievement of immense proportion. My 2020 prediction that it would be the longest book in Mull’s oeuvre came true (it’s 607 pages to Fablehaven: Keys to the Demon Prison’s 604), but it reads so joyously and effortlessly, a paean to the universe and the characters, that it feels shorter than other books in the Dragonwatch series.
I’m writing this on the day I completed the novel (I read about 150 pages in 3 hours to get it done), and it’s currently difficult to process how I feel. With the inimitable benefit of retrospect, I agree with Brandon Mull’s sentiment, expressed in his author’s note at the back of Dragon Slayers, that “. . . Dragonwatch is the second half of a single sweeping story [that began with Fablehaven], and that without these five books, the adventures of Kendra and Seth would be incomplete” (610). Over the course of ten hulking novels (whose mean length is 477 pages), I have gasped at betrayals and plot twists, glued my eyes to the page to not miss a moment of action, reveled in Mull’s florid writing and the way he sets and describes scenes, and read and reread my favorite passages. I watched Kendra and Seth grow up. In looking back on it, I grew up with them.
Dragonwatch: Return of the Dragon Slayers is Mull’s finest achievement when it comes to characterization and presentation of themes — especially when it comes to primary protagonist Seth. Dragonwatch has been Seth’s series from the beginning, and it is here (specifically in Chapter 44, near the climax) that his character arc is finally brought to a conclusive end. Over the course of ten books, Seth cycles from utter innocence, to utter darkness, to utter understanding and maturity. He began Fablehaven naive and with a cultured disregard for the rules. In fact, his unwise actions tended to initiate the series’ conflicts. Over the course of the next seven books, he learned to harness his independent streak to break the rules in ways that benefited his family and friends. In the third Dragonwatch novel, however, he was coerced by agents of evil to wreak unsuspecting havoc on the dragon sanctuary he was assigned to protect. In the fourth installment, he realized the magnitude of his transgressions. Thus, at the beginning of Dragon Slayers, he is in the midst of wrestling with his actions. “‘Wraiths are the friends I deserve,’ Seth muttered. ‘I’ve worked with darkness too much, for too long’” (18). In the next five hundred pages, we see him sink depressively further towards death and destruction, plunging away from his past of light and life. He mercilessly pursues a traumatizing and potentially deadly quest, all the while struggling to reconcile the good and evil that dwell simultaneously within him. (This in itself is a microcosm of Fablehaven and Dragonwatch, which at their hearts tell a story of conflict between social, political, and personal antitheses.) Just as he is about to succumb to the darkness, however, Seth makes a decision to turn back to the light. In Chapter 44, he is reminded by the original Dragon Slayer of the nature of forgiveness. “‘Nobody in need of forgiveness deserves it,’ Konrad said. ‘Not one person. We all make foolish mistakes that we cannot fix. Though we may not deserve forgiveness, we all have a right to it. Just for having the courage to live in this difficult world, where fallible people do imperfect things. The supply of forgiveness is unlimited’” (517).
It’s an omnipresent concept in the world of good versus evil stories — especially in the high quality ones, like Fablehaven and Dragonwatch, in which the lines between light and dark blur and meld imperfectly and symbols of light (shininess, health, cheer, immortality, perfection, hilarity, unicorns, and fairies) and darkness (shadow, death, emptiness, sin, longing, undeath, putrefaction, wraiths, and demons) litter the pages. Characters like Seth choose vitality, accept reconciliation, or denounce darkness all the time in stories. Harry Potter, Luke Skywalker, Kylo Ren, Anthony Lockwood, Katniss Everdeen, Frodo Baggins — the list goes on and on and on. The drama of having a protagonist falling nearly to the brink of evil before being reeled back again seems to forever intrigue authors. Choose the light. It is Brandon Mull’s last, universal message to us here. The final line of the book, in which Kendra at long last accepts the love of a close friend and as a result begins to literally glow, is proof of that: “Kendra leaned forward, shining brighter until she lit up the yard” (607; emphasis added). It must be noted that we can see the light in Kendra from the start of Fablehaven to the end of the saga's tenth novel. However, Seth must experience unfathomable tribulations on his quest in order to properly attain goodness. It is Seth’s journey to the light — and Seth’s choosing of the light — that makes Dragonwatch his series. That is the ultimate, emotional completion of the literary journey that began in 2006 with Fablehaven.
Brandon Mull, thank you. Thank you for Dragonwatch: Return of the Dragon Slayers. Thank you for giving us Kendra and Seth and their grandparents. Thank you for giving us side characters who enliven the pages and antagonists whom we love to hate. Thank you for giving us Fablehaven and the other magical preserves, and thank you for describing them in such vivid detail. Thank you for giving us your epic and writing it with incredible clarity and enthusiasm. Thank you for making me a more eager reader and a better writer. Thank you for the gift of your imagination.
Thank you for everything.