In a small village in Hyrule, there lives a boy called Link who has the mark of the Triforce on his left hand. It is a mark of destiny that leads Link on a fantastic adventure! Transported to the land of Holodrum, Link meets Din, the Oracle of Seasons. When a plot to steal the seasons from Holodrum unfolds, Link must battle the evil General Onox to save Holodrum and his friends from a terrible fate!
Akira Himekawa is the collaboration of two women, A. Honda and S. Nagano. Together they have created nine manga adventures featuring Link and the popular video game world of The Legend of Zelda, including Ocarina of Time, Oracle of Seasons and Four Swords. Their most recent work, Legend of Zelda: Phantom Hourglass, was serialized in Shogaku Rokunensei.
I'm not familiar with Oracle of Seasons or Ages, the Gameboy Zelda games...so I found this to be a refreshing story. While I do think the build up took more time than necessary and the action was reduced to two chapters at the very end, I think this story translated best into a manga. The story flowed rather evenly, there wasn't the episodic or formulaic bits of the previous volumes. The artwork was cute and I found the story refreshing!
1) Deutsche Rezension Über diesen Manga gibt es nicht viel zu sagen außer dass es alles in allem ok war. Es hat ein paar Fälle wo die Handlung einige Lücken aufweist und es gab auch Momente aller "na so eine Zufall" an so einigen Stellen aber im Großen und Ganzen ist es ok. Auch wenn einiger der Charaktere in der nachfolgenden Geschichte ohne irgendeine Erklärung verschwunden sind. Ich denke, dass Hauptproblem ist, das diese Geschichte nicht leicht im Gedächtnis bleibt. Wenn man sich anstrengt funktioniert es aber es ist keine Geschichte wo man sich die Einzelheiten leicht merken kann.
2) English Review There is not much to say about this manga except that it was all in all ok. It did have a few cases where the plot showed some holes and there were also a few moments ala "that is convenient" in several places but all things concerned it is ok. Even though some of the characters have disappeared in the sequel story, without any explanation. I think the main problem is that the story does not stay in your memory easily. It does work when you put some effort into it but it is not a story where you can easily remember the details.
Perhaps the weakest entry in the series up to this point. The art is fantastic, perhaps becoming better as it goes on. The representation of Link and his companions is excellent. The action is clean and well drawn and the story is delivered in a fun way.
The story itself departs from the actual events from the timeline and the game itself. Taken as a stand alone story it holds up ok, though Link is somewhat reduced to that of a child with low commitment. There are some oddities such as a tickle of a romance spark between Link and Din and another odd interaction with Link and a baby Chick who wishes it could be his lady.
There is a heavy emphasis on Ricky the boxing Kangaroo and the young Witch Maple. They become somewhat of a team who work together to overcome big bad.
Fun, but the story feels somewhat less mature than all prior entries.
I never played this game so I didn’t know what to expect but I do have to say that this was really good. It lived up to expectations that I have for the Zelda franchise
For the franchise’s latest affair into the world of manga (and the only venture into it as far as I’m concerned), The Legend of Zelda kicked things off with a bang with an adaptation of Ocarina of Time, bringing us all of the story elements that we know and love from that game, along with a few extras, in an incredibly faithful way, while also further developing and characterizing the characters of said game to give them plenty more personality, all of which made for a very solid two-part manga miniseries. But that wasn’t where the authors would stop though, as they would keep things going by then adapting the direct sequel to Ocarina of Time, Majora’s Mask, delivering us yet another great and faithful adaptation of that original game while carrying most of the same elements from the OOT adaptation in it, even though it didn’t adapt much of the side quest material, despite that being the best part of the original game, but regardless, it still turned out to be very solid. So, now that the authors had successfully gotten out two separate adaptations of two incredibly beloved N64 classics, what were they gonna do next with The Legend of Zelda? Well, obviously by then going into the GBC games that nobody likes next! (for the record, this is a joke) And so, soon after we did end up getting the Majora’s Mask adaptation, we would then end up getting the next adaptation on the docket, the manga version of Oracle of Seasons.
Gonna be real here, when compared to the previous two manga adaptations that I had reviewed, I wasn’t actually too excited to get to this one. That’s not to say that I was dreading the book by any means, not at all, but I think this general lack of excitement on my part came from the fact that it was based on Oracle of Seasons, a game that I played through once and had a great time with, but it didn’t even come close to the level of OOT or MM, both being games I absolutely love and have played and beaten multiple times over, so of course I wasn’t gonna be as excited for this one as the others. It also doesn’t help that I don’t think I even read this back when I was a kid. Back when I did own and read these things consistently, I usually stuck to reading the manga based on the Zelda games that I had already played, and I didn't get around to playing the Oracle games until I was in my 20’s, so I pretty much left this adaptation untouched throughout my time of owning these books. Thankfully though, I was now ready to correct this mistake, while also still not expecting too much from it, and now that I have read the whole thing, I’m not gonna lie…… I actually kind of love it? And think that it is my favorite adaptation so above the other two, WHAT?! Of course, it isn’t a perfect manga or adaptation by any means, what with it having some very minor issues keeping it from being anything too special, but I just ended up having such a wonderful time with this one and I thought it was fantastic, not only doing a great job at covering the Oracle of Seasons story well enough, but also giving us a new line of story that manages to separate itself from the others while also carrying the same spirit, elements, and fun that could be found in not only the source material, but from the other manga adaptations as well.
The story is mostly what you would expect, being more of a loose adaptation of Oracle of Seasons rather than the direct approach that was given to OOT and MM, while also still featuring a good chunk of the same characters and story bits from said game that are adapted very well, all while being incredibly fun and very entertaining in a way that I will get into more in a bit, the characters are great here, where we get my favorite version of Link we have gotten so far, this time being much less experienced compared to the OOT and MM Link, while also having a hell of a lot more personality that makes him so much more lovable then ever before, and that also goes for a lot of the other characters too, like Din, Ricky, Maple and so on, all of which I grew to really love and have become my favorite versions of these characters, even if they all still have very basic personalities, the writing is good, with it being a lot more goofy and simple this time around compared to the previous two adaptations, which is kind of a bummer, but it does fit the tone of this adaptation more and can be fun enough at times, so that makes it excusable and still enjoyable enough for what it is, the art is pretty great, being slightly different compared to the other style from the previous adaptations, while also looking mostly the same to fit well enough besides those two, all for making yet another manga that is pretty great to look at and helps carry the sillier, yet still fun and sometimes intense, tone all the way through it, and the action is also good too, certainly not being as great or epic as it was in the previous two adaptations, but we still get some good stuff here that looks great and does give you everything you would want to see from Link clashing with these foes from the original game.
If there is one thing that I think makes this manga much more enjoyable for me compared to the other two, it would be the different approach that this manga takes when it comes to adapting its source material. For those of you who have played Oracle of Seasons before, you would know that the story moments and general plot overall from that game are nowhere near as strong as the previous two games that have already been adapted, nor are they given nearly as much of a focus as they were in those other two games either, so going for the direct approach when adapting this game definitely wouldn’t have been the best idea, and thankfully, the authors behind the adaptation thought so too. So instead, they gave us something much more loose instead, giving Link a proper backstory, character motivation and plenty of moments of growth throughout the whole thing, while also having several different moments where he sticks around and gets to know a lot of the characters that did appear in the original game. Not only that, but they also gave Link several new companions here too in the form of several side characters from the original game, all of which also have their own personalities and fun moments that make them a lot of fun to read about, even if their personalities are, once again, pretty basic, all while still keeping the same action, heroic and more emotional moments intact throughout the whole thing. This made it so that I ended up loving this manga so much more when compared to the other two adaptations, especially in the parts that are more calm and Link can talk with some of these other characters and get to know them better. Honestly, I would've been completely fine if the entire manga was just that, given how solid it is all around, even though it is somewhat basic compared to other manga out there. Hell, this also makes it so that I don’t really have that many problems with the thing as a whole. Sure, the story and moments that we do get here are pretty basic, and there are even a couple more of those grammar errors that tended to pop up in the last two adaptations, but none of that really matters to me so much when everything else is so much fun to read and done well enough to where I can mostly ignore those two issues almost all the way through.
Overall, despite having a somewhat basic way of adapting the original source material and still having some grammar errors that pop up here or there, Oracle of Seasons managed to surprise me with how good and fun it was to read, having more freedom when it came to adapting the original game that allowed them to develop these characters further than ever before while also still keeping all of the essential core elements that make these adaptations what they are, making for a manga that I loved reading from start to finish, what with its fun and different, while still faithful and adventurous story adapted from the game, a set of great characters that are given appropriate writing to go along with them that makes them more fun, art that fits wonderfully for this kind of story that looks really good most of the time, while also fitting closely to its source material, and some solid enough action scenes throughout to keep you excited and wanting to see where everything goes throughout most of the whole thing. I would definitely recommend it for those that loved the previous two adaptations, as well as those that loved the original game and other manga like this as well, as while not everything about this adaptation is better or improved from what we got in the other two adaptations, it still manages to give you everything you could want from one of these adaptations, while also being different enough to feel fresh, fun and exciting from start to finish, which is more then I could ask from it at the end of the day. But anyways, to end off this review, I just wanted to point out this one part towards the end of the thing (spoilers for an almost 20-year old Zelda manga) where Link’s pet chick dies, and in its final moments, it said that it wanted to get turned into a human girl in the next life…….. so what does that mean? Is that trying to imply that the chick was… in love with Link and wanted to get with him?......... what the fu-
Book #12
This entire review has been hidden because of spoilers.
The Oracle games are some of my least favourite Zelda games so I feel I likely went into this manga with a pretty heavy bias already so I'd understand if anyone were to disregard this review based on that. Though even the Four Swords (My actual least favourite Zelda game) manga duology was genuinely entertaining. The older Zelda manga were written with a focus on being child friendly and so were very quick paced and often nonsensical as Himekawa attempted to fit the entire story of a game into one or two volumes so it's only reasonable that they won't be perfect. However, despite their flaws many of the Zelda manga are still entertaining in their own right. Unfortunately, Oracle of Seasons failed in that regard. Not only was the story rushed but it was tedious, despite being a single volume children's manga it was difficult to get through as it failed to grasp my attention in any regard. I felt like the character Piyoko, a small chick introduced for the manga specifically, was a wasted concept as the addition of a cucco companion could have added an interesting dynamic to the story, however, other than being cute, she added very little to the concept. It was difficult to gain much of an attachment to any of the characters, even Link and Din themselves, which is unfortunate. Even Piyoko's death and eventual rebirth felt dull and brought very little to the plot. The manga spent no time on the Subrosian race which felt like a shame as I personally am quite fond of them and found them to be the most interesting part of the game. Though maybe that is for the best as I'm sure Himekawa would spend as much time as they see fit in pushing Rosa's crush on Link at the reader. Something that also irritated me (though it's not the only time Himekawa have done this in their Zelda manga) is the consistent pushing of female characters having an interest in Link, including Piyoko (a baby chicken) and Maple (a young witch who barely knows him) or the insistence that Link (a child) has some kind of romantic connection to Din (an adult). Luckily the majority of the manga makes it out to be more of a simple crush of a young boy on a pretty lady. Though I have never been fond of the idea of the child incarnations of Link having love interests in general, especially when there is very little if any chemistry between the characters. The tone shifts often also feel weak, the manga will occasionally attempt to darken the tone but it is unfortunately cancelled out too quickly by comedy. I do, however, think the art style is adorable and very fitting to the target audience. This version of Link is, visually, one of my favourites by Himekawa. I've always found the exaggerated expressions and dramatic quirks common to children's manga very charming. Unfortunately that charm isn't enough to warm me up to the manga itself, though my opinion is fairly bias, despite my love for the Zelda franchise the Oracle games have never been able to fully win me over and unfortunately the manga had very much the same affect.
This entire review has been hidden because of spoilers.
I got the game before I read this one (cause it was only like 3 bucks on the eshop) and loved it!!!!! The book was awesome too (YYYYYYAAAAAYYY FOR MAPPLLLEE ;))))
En esta nueva historia, se nos presenta a un joven Link que ha vivido siempre con sus abuelos y es el portador del símbolo de la Trifuerza, lo que lo marca como el elegido. Dispuesto a satisfacer los intereses y sueños de su abuelo, Link parte a Hyrdule con la única compañía de la espada de su familia y un pequeño pollito, pero tras un enfrentamiento con un joven caballero, Link se ve obligado a huir, quedando atrapado en un misterioso altar, el cual le dice que si acepta la misión para la que ha sido llamado. Tras hacerlo, Link desaparece a otro lugar, otro paisaje totalmente diferente. En ese punto, debe combatir con el señor de las Tinieblas, un hombre malo y cruel que termina por arrancarle al muchacho cada pizca de energía de su cuerpo, dejándole casi muerto. En ese instante, una joven misteriosa salva la vida de Link. Al despertar, el héroe de la Trifuerza se encuentra en una troupe de artistas itinearios, donde conoce a la joven que le encontró; Din, una bella bailarina. Al saber que está muy lejos de Hyrdule, Link deberá continuar con la troupe para poder llegar a la capital y cumplir con su deber. Mientras que avanzan, una bonita amistad va apareciendo entre los dos jóvenes. Sin embargo, no tardan en llegar al conocido Templo de las Estaciones, donde Din desaparece. Al encontrarla junto a la cocinera, Link descubre que Din es la portadora de las Estaciones, un ser muy poderoso capaz de controlar el tiempo, y que es buscada desesperadamente por el señor de las Tinieblas. Justo cuando aparece, Link hará lo imposible por salvar a su amiga, pero el malvado le derrota, haciendo que Din se sacrifique por la vida de Link. Creando un portal para desaparecer junto a la bailarina, Link sigue al señor de las Tinieblas a una realidad donde lo primero, su pollito Pokyo habla. En ese punto, Pokyo y Link se encaminarán a salvar a Din, reuniéndose antes con un venerable roble, el cual les dice que como Link es el portador de la Trifuerza, el elegido, deberá encontrar a otros dos compañeros para semejante lucha. Al primero, un joven canguro, lo recluta cuando consigue sus guantes en un combate de boxeo, y a la segunda, una astuta bruja, cuando Link se pretendía a recueprar el cetro de las Estaciones, que actúa igual que Din ahora que ella está prisionera. Los héroes logran llegar para luchar con el poderoso señor de las Tinieblas, sin embargo, la bruja, asustada, huye con el cetro, que era su verdadera intención. Tras decidir su escoba que ella quería pelear, Link, junto a sus amigos, logran derrotar al señor de las Tinieblas y salvar a Din. Pero en la batalla, Poyko muere. Al regresar a su mundo y oficiar el funeral de Pokyo, éste resucita en forma de gallina, ya sin la posibilidad de poder hablar, y despidiéndose con amor de Link. Por último, la cocinera, que en realidad era la cuidadora de la princesa Zelda, que tenía como misión hacer que Din llegara sana y salva junto a la princesa, lleva a Link a conocerla. La princesa nombra a Link caballero por los servicios realizados. Sin embargo, aunque todo parezca haber acabado bien, una hechicera aguarda en las sombras, deseando vengarse de Link.
This entire review has been hidden because of spoilers.
This has been the biggest disappointment for me this series, and this is the first Himekawa book that I've ever given three stars. I gave Majora's Mask five stars, so I was really let down when I read this book and felt like it didn't have the spark that the rest of the books had. Going into this book there were only two things I knew about Oracle of Seasons/Oracle of Ages before reading this book: one, this game revolves around the changing of seasons and the other revolves around time travel (obviously), and two, the games could be played separately but once you completed both there was more to do in the games. So going in I had very few expectations, and maybe that was good because this book fell flat. There isn't necessarily one glaring issue that this book has that made me only rate it three stars, but there were a lot of small moments that piled on top of each other that brought the whole thing down.
For one, it took quite a while for the exposition to finally be laid out. I don't mind getting thorough exposition, because I usually feel as if manga exposition is rushed way too much, but this dragged on for a bit too long. I also understand that it takes a bit more for the story to be set up in the first place, but Link doesn't learn that Din is the oracle of seasons until 80 pages into this 190 page book. For my friends who aren't mathematically inclined, that is HALF of the book. We don't learn the key piece of information for the story until HALFWAY through when Din's identity as the Oracle of Seasons is on the BACK COVER! Once the action started and Link's quest really kicked off, it had to be rushed to compensate for the length of the exposition. The middle is an extremely important part of the story because that's where you see the character growth and see all of the characters become friends and feel like an actual team. I don't feel like I really got to see Link get any stronger, I didn't feel like Link had any sort of connection with Maple and Ricky, and it didn't feel like any time had passed between when Din was kidnapped and when General Onox.
I also felt like there was such a big emphasis on the seasons and the Rod of Seasons when it was barely present in the book. The change of the seasons really didn't do that much to affect Link's journey, and the Rod of Seasons was only used once or twice the entire book. Of course the video game is a different story, but while you have time in the game to use it, in this story, once it was introduced the book is almost at the end. That's the risk when it comes to special items, it may be used abundantly in a game, but even the most game-accurate retelling could not find a way to use every single special item and give it meaning, especially if the story is only in one volume. I just felt like it was so underutilized, and for an item that appears on the front cover it sure did a whole lot of nothing.
++Potential Spoilers Ahead++
While skimming through the book for the second time, there were a few more things that I remembered seemed weird to me. For one we have the Mystical Seeds which were just given to Link out of thin air by the Maku Tree. They were only used once in the game to set a monster plant, Manhandla on fire. After that point it was no longer necessary. Also in that scene, once the Manhandla was defeated, Ricky "conveniently" found a portal that took him and Link to the Temple of Seasons, which somehow appeared in a new place which was NEVER explained. I don't know if this is actually how it goes in the game or if Himekawa had no other way to progress the story, but either way it seems incredibly lazy from a storytelling point of view. The last thing that stood out to me that I need to mention is the trap Link got himself into. Clearly I'm the only person who finds a random old lady wearing a hood so large that you can't see her face while also sitting around in these rock cliffs suspicious. Sometimes Link acts before he thinks, and even if a confrontation between him and the Twinrova had been inevitable, at least he wouldn't have been so caught of guard if he hadn't of let his heroism get the better of him.
On the other hand, I did really like the fact that we got to explore Holodrum and move away from Hyrule. I've always thought about land beyond Hyrule, but I never knew much about the other places or what kind of life the people there lived. It was nice to get to explore Holodrum and learn about how it and Hyrule are intertwined. There were also some characters whom I particularly enjoyed, with the most notable being Piyoko (whose name I believe is a reference to Cowboy Bebop, although don't quote me on that, and who also seemed to conveniently know anything and everything), Blaino, and Moosh. Blaino was on the back of the book, so I thought that he would be of importance to the story, but his only real purpose was to introduce us to Ricky, and Moosh was absolutely amazing and should have been the main character. General Onox is also a really cool antagonist, and if there's one thing that the Legend of Zelda can't fail on, it's the villains. He's really cool and even though I don't fully understand his motives other than simply "because evil," he was still pretty sick, even though he does look a little goofy in yellow armor. He also looks uncannily like the Overseers from the graphic novel Doctor Who: Prisoners of Time, which is a pretty obscure collection of comics that probably has only been read by Doctor Who fans, but I've read that book five billion times so everything about it is permanently engraved in my brain.
As of writing this review I have read all of the Legend of Zelda manga except for the Minish Cap, and in my opinion, this was the weakest book so far. Minish Cap may end up being worse for me, I don't know anything about the game so I don't know what to expect, but I'm always hoping every single book I read will blow me away. The story isn't bad, I just wish it had been done in a more thorough way that fully showed Link's growth, didn't take forever to set up the story, and actually incorporated the seasons into the story. While doing some research after finishing the book, I can't help but feel as if a lot had been left out of the book. Oracle of Seasons and Oracle of Ages are a lot more intertwined than the books made it seem, and I also noticed that there were some fairly important people who didn't get mentioned even once, such as Farore. She is the third oracle, and is just as important in the grand scheme of things. Why did she not get her own story as well? I think an Oracle of Secrets game would be really cool, and it would be different than Oracle of Seasons and Oracle of Ages because you can't "manipulate" secrets in the same way you can with the seasons and time.
Book 4. A Manga adaptation of the titular computer game for the Game Boy Colour and Game Boy Advanced. Young farm hand Link travels to Hyrule Castle to train as a knight but instead finds himself transported to the land of Holodrum. There he sets out on a quest to rescue Din, the beautiful Oracle of Seasons, from the villainous General Onox.
I've never played the game this was based on (nor it's companion 'Oracle of Ages') so I can't tell you whether or not this book is a good adaptation, but it is an enjoyable adventure. Once you get your head around the fact that, despite being book four of the series, this story shares no continuity with the other books (Link didn't grow up as a Kokiri, Impa is a fat maid instead of a fearsome warrior etcetera) you can enjoy this book as simply a story of an unsure hero finding his courage and self-belief, making friends and allies, before defeating the villain and rescuing the girl.
The 'friends and allies' aspect of this book gives it its best and worst elements. The best element was the prickly and manipulative young witch Maple, who becomes a dedicated friend almost despite herself. The worst element is that two of Link's companions are talking animals; a chick which falls in love with him (no, really) and a boxing glove-wearing kangaroo called Ricky (no, really). They're not actually bad characters but specifically what they each are ruins the tone of the story.
Oracle of Seasons tells the story of another Link marked by the Triforce and destined to save the lands. Once again, he starts as a normal farmer's boy, who is forced by his grandparents to become a knight of the King and Queen. Link trains a lot, but actually doesn't want to become a knight and is happy to just help his grandparents out. Yet, he ultimately is forced to go to Hyrule, where he stumbles upon the room where the Triforce is kept and is sent to the distant land of Holodrum. There, he meets the dancer Din, and her troupe of travelling artists, and quickly becomes one of them, earning his money as an acrobat. But not all is well, and the evil General Onox has his eyes set on Din, and does everything he can to kidnap her. To him, and to the cook Impa, Din is much more than just a dancer...
I liked the manga in general. It spends a lot of time defining Link as a character, and this leaves little space for the adventure, but it is actually the first manga in which we see Link grow as a character during the story, and not just because the game needed him to grow. A lot of the game's story and dungeons are completely left out of here, and the manga instead focuses on the game's sidekicks, like Ricky and Martha the witch, adding its own little sidekick - Piyoko (or something like that). Still, the story is okay, just the pace is a bit wonky, slow in the beginning, and too fast in the end. Not a bad manga, not a bad adaption, but not more than a good one.
This book, which focuses on the Oracle of Seasons, I liked less than the other book in this edition. I did not like Link’s progression as a character in this book. They tried to set up a whole arc for Link, but I feel his triumphs were unearned. At the end of the story he easily defeats the enemy, though earlier the enemy easily defeated him. They did not show any growth or progression for Link. All dungeons were cut out of this book, which is fine, but I feel those are what would have best shown growth or progression. Instead they focused more on the story of Seasons, which was fine because they at least did a great job at making the game come to life. Another issue I have is the rod of seasons went from having missing stones (seasons), to being at full power, with no show of it getting stronger.
After reading "Majora's Mask", readers follow Link into the land of Holodrum. They face new evils and learns new answers to the history of Hyrule. At the same time, the reader learns about more "facts" into the Zelda universe with Din and Link's connection between the lands. At the end of the day, Onox is an evil deity looking to create his own legacy; however, the events in this novel affects what happens in the next installment, Oracle of Ages.
As an aside, I have not officially played through "Oracle of Seasons". I am unaware of the gameplay plot lines or if the novelization is an accurate representation.
This entire review has been hidden because of spoilers.
I love this self-contained Legend of Zelda story. While it is book 4 in a series you don’t need to have read any of the previous volumes to be able to pick this up and immediately understand and enjoy. Link sets out on another epic quest and even the stakes appear to always stay high when he is involved. I found the story fun, and while I never felt any feelings that good would not triumph, I did find a few twists and turns to be interesting. I think I would read this again at a later date to see if it holds up the more Zelda stories I read. Some characters are cute and lovable and some super forgettable.
I've really enjoyed the Legend of Zelda manga series and this is no exception. I was a little biased against it at the beginning because I pretty much stopped playing Zelda as a kid after Majora's mask, and didn't come back until Breath of the Wild, so I wasn't sure what to expect or if i would even enjoy it. But a tiny chick stole my heart and from that point on I was in. I really enjoyed it and i look forward to reading the sequel as well.
**DISCLAIMER: THIS REVIEW CONTAIN PARTS THAT MIGHT BE SEEN AS SPOILERS **
It was some what nice reading it, but that's pretty much it. There is no trigger for me to read the next oracle volume. Around the end there were some feels for a certain character, but that is not enough for me to get the next oracle. The fact that it was a little chaotic with story line jumps, isn't a trigger as well... Good effort by Arika Himekawa though.
This entire review has been hidden because of spoilers.
I have been reading this series with my 6 year old son. We get them from the library so I’m not sure we are reading in the correct order. We both take character parts and read them like a play before he goes to bed. We do a chapter each night and it’s been such a wonderful experience I can’t wait to read them all. We have only finished this and Minish Cap which is still his favorite, but we enjoyed this one a lot and can’t wait to read the next one!
mid manga (tangentially) about a mid game. the art was nice and cute but pretty much everything left something else to be desired. pacing is pretty trash, it skips over pretty much anything that actually happens in the game or just skims it really fast (subrosia is there for, like, a page)... it's an entire game condensed into a one shot, so you really can't expect much... but i didn't like what i got. sad :P
Nice to see the game rendered from 8 bit form...although the game's story has squished and condensed with differences in the manga like Maple the witch girl being part of the main cast and having a lot more plot importance as a result. Din's dance moves however look beautiful and flowing. Plus it was nice to hint at the "Ages" game duo's "true" narrative at the end...slight game spoiler.
I have never played or watched much gameplay of Oracle of Seasons so I am viewing this story with basically fresh eyes.
It was enjoyable! A cute fun read with some great monsters, hilarious reactions, and a couple tense moments. The animal characters and witch character were fun and cute, as was every moment that Link got to experience childlike joy.
This book starts off with link not having any adventuring skills at all even though this is the same link in link to the past (if you follow the games you know what im talking about i guess they forgot) but I mean other than that it's a nice little read.
Quick review. I’m not a huge manga fan, but I do enjoy Zelda books. This one wasn’t as good as Ocarina of Time, but not bad. I enjoyed the serious artwork throughout, but not as much the silly super-animated pictures. Overall there was a lot to digest in such a short book.