The mighty ongoing Warhammer 40,000 series returns with a brand new arc! Featuring the capricious and deadly Eldar Harlequins... And the resurrection of the evil inside a Necron tomb!
Baltus and his fellow Dark Angels Space Marines prepare for the next stage of the war, as the darkness within the Calaphrax Cluster threatens to overshadow what little light remains in the Imperium of Man...
Baltus, now the sole survivor of his Dark Angels Space Marines squad, after a mission to acquire an ancient artefact went horribly wrong, is pressed into service on a boarding party. Thrust straight into a nightmarish space hulk, riddled with secrets, darkness, and the monstrous forces of Chaos, he must come to terms with his place within his Chapter, and within the deadly web of lies that has been spun around him.
Meanwhile, on a new world within the Calaphrax Cluster, the capricious Eldar Harlequins have walked their secret webways into the heart of this previously forbidden space - in search of a fallen Eldar Craftworld, filled with the spirit stones of hundreds of thousands of fallen Eldar whom the Harlequins would bring to rest.
In the ground beneath them, faintly stirring: an ancient Necron tomb, filled with ranked hordes of cyborg warriors reawakening to the fight!
And above it all, Inquisitor Sabbathiel makes her plans and investigates the taint of Chaos all the more avidly - to see whether Baltus and his battle-brothers will be condemned at her hand.
The stage is set, the battlelines are drawn, and soon Chaos will draw these disparate forces together in unforgettable battle! Collects issues #5-8 of the Warhammer 40,000 ongoing series.
George Mann is an author and editor, primarily in genre fiction. He was born in Darlington, County Durham in 1978. A former editor of Outland, Mann is the author of The Human Abstract, and more recently The Affinity Bridge and The Osiris Ritual in his Newbury and Hobbes detective series, set in an alternate Britain, and Ghosts of Manhattan, set in the same universe some decades later. He wrote the Time Hunter novella "The Severed Man", and co-wrote the series finale, Child of Time. He has also written numerous short stories, plus Doctor Who and Sherlock Holmes audiobooks for Big Finish Productions. He has edited a number of anthologies including The Solaris Book of New Science Fiction, The Solaris Book of New Fantasy and a retrospective collection of Sexton Blake stories, Sexton Blake, Detective, with an introduction by Michael Moorcock.
A big improvement over the first volume. We've got no less than six different factions or subfactions involved, devolving into a big free-for-all infighting - the sort of a thing the setting was made for in the first place. The story's still a bit messy, too much going on for the author to handle, but it gets the right idea.
The first volume was good, this one is actually great!
The newly accessible sector continues to be a massive kerfuffle with the Dark Angels on the trail of one of the Fallen, even as the Inquisitior Sabbathiel persues the Unforgiven. Things become increasingly complicated with the Harlequins returning to crashed Craftworld and waking more than Aeldari dead...
The art and composition has markedly increased with some seriously stunning works, particularly around montages, visions, and an epic sequence with a Chaos Terminator on a Space Hulk. The Harlequin Troupe are also brought to vivid life!
In classic comics and Warhammer style the overarching story is one that feels like perpetual edging, but I am thoroughly enjoying the ride and looking forward to the various threads to calamitously come together in the next volume. I believe that is the last of the Dark Angels storyline, as the fourth and final volume is a Deathwatch arc.
Beyond the art being great, aside from the stubby Corvus pattern helmet that I'm finding more cute than actually irritating, the script is great. The Dark Angels secret stuff isn't plumbing the depths and is all very familiar fair for the 40k fans, but told in a way that is as entertaining as it is passable for newcomers. The Inquisitor fully getting into it and letting her hair down, literally and figuratively, with her Terminator armour is bloody and brilliant. The handling of 40k lore and storytelling is really rather impressive.
I think the issues of the first volume struggled a little to introduce everything and tell a story, while the economy of the narrative and working within the confines of the limited run really works in this volume.
It's strange, with the bar being set so high with Warhammer Monthly, as much as quality vacillated, subsequent comics have vacillated even harder and struggled to successfully balance the various aspects of Warhammer and comics with any consistency. I think the recent Marvel comics, especially the Marneus Calgar are some of the best Warhammer comics ever, certainly since Warhammer Monthly, and this volume, while not necessarily being particularly close, at least for me is next in line in terms of quality.
I am genuinely shocked at how much I enjoyed this!
Good and sinister plot lacking in execution. It quickly gets confused and the summaries starting vol.2 and 3 helped me a lot getting the gist of what was going on. The Fallen’s plan seem absurdly convoluted- why involve Eldar Harlequins and Necrons for instance?- and the armored Dark Angels Space Marines looking all the same didn’t help much.
As noticed in other comics translations the format is regrettably too short for character development. Inquisitor Sabbathiel is interesting enough to deserve more and Baltus needs more to simply justify why attention is drawn upon him. I would like to read it in novel form where Mann could better map out the plot and develop characters.
Art is overall very good, enhanced by good colours.
The mighty ongoing Warhammer 40,000 series returns with a brand new arc! Featuring the capricious and deadly Eldar Harlequins... And the resurrection of the evil inside a Necron tomb!
Baltus and his fellow Dark Angels Space Marines prepare for the next stage of the war, as the darkness within the Calaphrax Cluster threatens to overshadow what little light remains in the Imperium of Man…
Baltus, now the sole survivor of his Dark Angels Space Marines squad, after a mission to acquire an ancient artefact went horribly wrong, is pressed into service on a boarding party. Thrust straight into a nightmarish space hulk, riddled with secrets, darkness, and the monstrous forces of Chaos, he must come to terms with his place within his Chapter, and within the deadly web of lies that has been spun around him.
Meanwhile, on a new world within the Calaphrax Cluster, the capricious Eldar Harlequins have walked their secret webways into the heart of this previously forbidden space – in search of a fallen Eldar Craftworld, filled with the spirit stones of hundreds of thousands of fallen Eldar whom the Harlequins would bring to rest.
In the ground beneath them, faintly stirring: an ancient Necron tomb, filled with ranked hordes of cyborg warriors reawakening to the fight!
And above it all, Inquisitor Sabbathiel makes her plans and investigates the taint of Chaos all the more avidly – to see whether Baltus and his battle-brothers will be condemned at her hand.
The stage is set, the battlelines are drawn, and soon Chaos will draw these disparate forces together in unforgettable battle!
This volume continues building on all the seeds that were planted in the previous one, revealing the Dark Angels' darkest secret, which we learn alongside out sort-of-protagonist, Baltus. Of course, this is something well and widely known to WH40k fans, but the writer knows that not everyone who will read it is one.
Furthermore, we get a crash course on the lore of the Eldar, as well as an active role in the plot by a Troupe of Harlequins. Needless details on the Harlequins are not explained, apart from their presence on the planet Quintus.
Here, though, we have the first thing that seems a bit forced and will not be understood by anyone who has no inkling of the broader lore (or doesn't bother to Google it), as below the Craftworld of the Eldar (which interests the Harlequins), there's a nest of Necrons. It is not really explained why they awaken, what the hell they are, or why they attack everything in sight. They are merely an added element to the chaos, setting up the mysterious assistance given to the Dark Angels during the battle.
Separate story arcs on the fanaticism and gradual corruption of Inquisitor Sabbathiel, as well as the final revelation to Baltus inside the time-warped corridors of the Pandrosar Hulk round off the rest of the volume, as we get another glimpse of the strange Space Marine who is aiding the traitorous Iron Warriors, in collusion with the Daemon-thing in Sabathiel's dungeon.
This is a decent continuation of the story began in the Will of Iron volume.
Several critics here have suggested that the first part was impenetrable to non 40K fans. I disagree with that but it was certainly not one for spoon feeding the reader with explanations behind the lore. That critiicism is, I believe, more valid for this second chapter. In this volume a whole pile of 40 K stalwarts appear without much effort made to explain why. Within a few pages we are introduced to a World Eater Champion, Khorne daemons, Eldar Harlequins, Fallen Dark Angels and Necrons. We even get imagery of the Fall of the Eldar and the Great Crusade/ The pace if introduction is nothing if not vigorous. All this is on top of the plethora of factions introduced in volume 1.
This volume does a better job of developing the story than it does with characters, all of whom remain pretty one dimensional. The artwork retains the high quality and beautiful colouring of the first volume and despite the above criticisms remains a good read.
The fallen Planet and the Space Hulk: A story of Violence and revelations
After the cataclysmic battle on Exyrion and the unleashing of the mighty weapon by Baltus, the lone survivor, more forces and mysteries move in the previously closed sector.
The Eldar come to retrieve the ancient Spirit Stones on Quintos, and Chaos is still worshiped there. The adeptus Astartes of the Dark Angels also have other nemesis, including Sabbathiel who is still searching for the ancient shame of the chapter. All these terrible battles awake something in Quintos…
Meanwhile Baltus and Altheus board a space hulk hunting and being hunted, until they find ancient relics…and revelations. It compiles the numbers 5 to 8 of the series.
The series is still strong, but it feels that in this story arc the writer wanted to include everything that makes this setting so fascinating, and it is a little too much for such a small book. Even with this flawed ambition, I've enjoyed immensely this graphic novel, and am still surely hooked to the series.
Loved that book. Picked it up because i read some of the Warhammer 40 000 stories but never played the games.
Picking it up i realized i've been following the illustrator Tazio Bettin on Deviantart for quite some time now! I really enjoyed it, The Dark Angels are my favorite Chapter and the story and art really nailed it.
Coming in at volume two I did miss the build up to this collection. But it made no difference, I still enjoyed this chapter, there was tantalising hints at dark secrets, that will make me seek out the first volume and continue onwards with this arc.
Mantiene el nivel del primer volumen con la entrada en juego de Eldars (soy de la vieja escuela y no me acostumbro a la denominación actual de Aeldari) y de Necrones. Ahonda bien en la cuestión del misterio de los Ángeles Oscuros y las pesquisas al respecto que lleva a cabo la Inquisición.
This entire review has been hidden because of spoilers.
For my taste there were too many intersecting storylines, although interesting ones. However, I liked the demonstration of the power armour of the inquisitor or the possibility to see nice old pre-heresy armour.
The ongoing story keeps on keeping on. There are some fun flourishes along the way, though. I feel like the timey-wimey stuff could have either been set up or paid off better (unless you want to count the payoff as the final panel of the next volume, but that doesn't feel like enough).
Incredibly fun and action packed. This utilizes the comic format to highlight the inherent goofiness endemic to the setting. Giant flying cathedrals, circus clown space elves who call humans 'Monkeys' (essentially). It is all just so deliciously ridiculous in the best way.
These volumes are worth the read just to see this crazy universe brought to life with such great art work. The colouring in particular is a consistant high point.
Overall, I'm still not sure about this comic, but definitely it made a little more sense than the first volume. Also elves made an appearance even though they look like trolls from World of Warcraft.
Vol 2 does better to expand the story of the Dark Angels from the previous volume, but it suffers from the same problem, having too many stories going on at once. They're better organized in this volume, though, I'll say that.