After the pleasant surprise of Proxima, in Ultima we’re launched straight into the cliff-hanger ending of the previous novel. (And so, in order to explain further, major plot revelations from Proxima have to be revealed here. You have been warned.)
From the publisher: “In PROXIMA we discovered ancient alien artifacts on the planet of Per Ardua – hatches that allowed us to step across light years of space as if we were stepping into another room. The universe opened up to us. Now in ULTIMA the consequences of this new freedom make themselves felt. And we discover that there are minds in the universe that are billions of years old and they have a plan for us. For some of us. But as we learn the true nature of the universe we also discover that we have countless pasts all meeting in this present and that our future is terrifyingly finite. It’s time for us to fight to take back control.
Two of our heroes, Yuri Eden and Steph Kalinski, have gone through a Hatch to arrive at a world where the Roman Empire has never fallen. They are met by Centurion Quintus Fabius aboard the airship Malleus Jesu. (Fans of the legendary Trigan Empire comic strip of the 1960’s will love this.)
In another plotline, the destruction of the planet Mercury and the subsequent bombardment of Earth in the ongoing war between the Chinese and the rest of the world in Proxima has led to another group of characters leaving Earth to end up at Mars. The AI Earthshine has managed to be transported there and clearly has plans of ‘his’ own.
The plan is eventually revealed. Starshine has determined the origin of the creator of the kernels, the seemingly unlimited energy source. He is determined to send out a message to their creators, (who he calls The Dreamers) in order to gain their attention. Once gained, he is determined to stop them.
Yuri’s daughter, Beth Eden Jones, and her daughter Mardina, travel to Mars to persuade Starshine from any precipitous action, yet find that they must use the Hatches to survive. Beth ends up on a Per Ardua with Starshine, whilst her daughter Mardina travels with the Roman legionnaires to Yupanquisuyu, an Incan space station.
So in Book Two of this series we have developments that were hinted at in Proxima.
The tale is so long a timespan that, as before, the characters are merely the foil for much bigger things. In terms of Epic, the plot moves through the generations as Yuri’s descendants take on the mantle and continue the tale. The range of characters is still fairly tight, but as the tale spans generations we see a little of our previous characters but are centred more on their descendants. It is rather Proxima: the Next Generations, if you like. Eden is superseded by her daughter Mardina, whose travels are even greater than her mother’s. Teacher, advisor and even friend, the farming unit computer ColU is a constant throughout, developing both a personality and provides the means of connecting the often-disparate elements together for the reader.
That’s not to say that the book is without resolution. The deftness in which the bigger picture is gradually revealed is a masterpiece of writing. We find out Starshine’s master plan, discover Yuri’s mysterious father and the reason for Yuri’s original migration to Proxima, as well as the possible creators of the space-transcending and time-spanning Hatches. There are major revelations throughout.
What the tale mainly does is broaden out from the relatively small scale focus of Proxima. More than in Proxima, it is here in Ultima that we get a real impression of the long story Stephen is telling. Whereas Proxima focused on Earth, Mercury and Proxima/Per Ardua, Ultima travels to different places, different planets, alternate universes and even the End of Time. You can’t accuse Stephen of thinking small here, though the focus is tightly upon our core of characters.
Though there is a sound scientific basis for the story, based on travelling interstellar distances and the consequent time dilation, Stephen’s imagination appears to have been let loose here and he makes the most of it. Ultima is a grand mashup of many science fiction tropes, often HUGE in scale. Literally planet-smashing events are combined with a kaleidoscope of awe-inspiring images – a Roman Empire brought up by its sandal-straps to interstellar travel, an enormous Rendezvous with Rama -style Incan space satellite to boot, planet-altering on a major scale, with worlds often changed in a matter of pages – are just some of many. What I came away with most at the end of this novel was a genuine feeling of delight, as the tale creates example upon example of ‘what-if’s?’ The culture clashes between our heroes and the Romans, the proto-British Brikanti and the space-faring Incas are great fun.
Some readers may be a little disappointed that the ending is another cliffhanger, as was Proxima. However Ultima cannot be accused of leaving things completely unresolved here. There are major resolutions here, but the plot is of such complexity that there are other elements left to be explored in later books. We travel from planet to planet and to alternate solar systems, all the while seeing how the ‘grand plan’ instigated by some mysterious group appears to be heading towards some mysterious completion. There are some red herrings along the way but they are, at least, entertaining.
In summary, Ultima is a tour-de-force of grand Space Opera, where an unbridled enthusiasm and super-long timelines create a tale full of wonder and cool imaginings. Whilst enjoying the travelogue, it is clear that, in the finest Clarkean tradition, the joy of discovery leads to even greater mysteries to be understood.
Ultima is great fun. I loved this book, even more than the first, and I really want to read the next book as soon as possible. Definitely one of my favourites of 2014.