Robert Kirkman is an American comic book writer best known for his work on The Walking Dead, Invincible for Image Comics, as well as Ultimate X-Men and Marvel Zombies for Marvel Comics. He has also collaborated with Image Comics co-founder Todd McFarlane on the series Haunt. He is one of the five partners of Image Comics, and the only one of the five who was not one of the original co-founders of that publisher.
Robert Kirkman's first comic books were self-published under his own Funk-o-Tron label. Along with childhood friend Tony Moore, Kirkman created Battle Pope which was published in late 2001. Battle Pope ran for over 2 years along with other Funk-o-Tron published books such as InkPunks and Double Take.
In July of 2002, Robert's first work for another company began, with a 4-part SuperPatriot series for Image, along with Battle Pope backup story artist Cory Walker. Robert's creator-owned projects followed shortly thereafter, including Tech Jacket, Invincible and Walking Dead.
Ever since I finished All Out War I've deScided to read and review these issues individually as I feel that sometimes reading them in a Volume can mask a particularly weak issue or a particularly strong one. Luckily, one of the longest issues I can remember turned out to be a great one. I didn't really mind the extra length because it felt so good to see that life has gotten better for Rick and the gang. I loved seeing that Heath has found ways to be useful despite losing his leg, and I loved having a new group enter the scene that can- thankfully- bring in some new personalities. As much as I love the established characters, we haven't really gotten a particularly interesting new character since King Ezekiel in Volume 18. So these new faces were a more than welcome addition. So I have high hopes for this arc. And yes, the way that they showed what has become of Negan is nothing short of chilling.
It's the next issue after the AOW ended so we see much growth and many changes. New people come to town and a society is forming. very nice start to the new cycle.
I have always loved comics, and I hope that I will always love them. Even though I grew up reading local Indian comics like Raj Comics or Diamond Comics or even Manoj Comics, now's the time to catch up on the international and classic comics and Graphic novels. I am on my quest to read as many comics as I can. I Love comics to bit, may comics never leave my side. I loved reading this and love reading more, you should also read what you love and then just Keep on Reading.
El final del tomo anterior me había dejado con un amargo sabor de boca. Realmente esperaba que las cosas mejoraran con este capítulo. Lo hicieron. ¡Me encantó de principio a fin! Los personajes han cambiado muchísimo. Hasta me costó reconocer a Rick. Me parece que este cambio le ha sentado bien a todo el grupo. Sólo espero que Negan no arruine las cosas otra vez.
After the conclusion of the All Out War storyline, I genuinely had no idea what to expect from the series moving forward. The war against Negan felt like such a massive turning point that I wondered where the story could possibly go after such an explosive ending. Then the comic immediately surprised me with a three-year time skip. I honestly wasn't expecting that at all. Instead of showing the slow process of rebuilding, Robert Kirkman chose to skip straight into the future, allowing readers to witness the fruits of everything Rick and the communities fought so hard to protect. It immediately made me curious about how much the characters had changed, what happened during those missing years, and whether Rick's controversial decision to spare Negan truly led to a better future. More than anything, I wanted to see if peace was actually possible in this world.
Three years after the end of the war, the world looks very different.
A new group of survivors led by Magna cautiously makes their way through the woods while trying to avoid walkers. Their attempt at staying unnoticed quickly falls apart when a massive herd appears nearby. At first, they believe they are doomed, but they soon discover that a group of horse riders is actually manipulating the herd's direction. Leading them is a noticeably older and more experienced Paul "Jesus" Monroe. His appearance alone shows just how much time has passed. He no longer feels like the mysterious scout introduced years ago but instead carries himself as a confident leader.
Unfortunately, Magna's group gets caught in the middle of the operation. They attempt to hide inside one of the cargo containers being transported by the horses, but the enormous herd topples it over, leaving them vulnerable. Before disaster can strike, Heath and several others arrive to rescue them. It is immediately noticeable that Heath now wears a prosthetic leg, a reminder of the injuries he suffered during the war and proof that humanity has adapted instead of simply surviving.
Away from the action, Eugene explains that the entire operation was designed to redirect over a thousand walkers away from the Kingdom. Rather than constantly fighting the dead, the communities now strategically manage them. That simple detail says a lot about how civilization has progressed. These communities are no longer merely reacting to danger—they are actively shaping the world around them.
Jesus invites Magna and her companions back to Alexandria, explaining that their leader, Rick Grimes, will decide whether they can stay.
The issue then shifts to Alexandria itself, revealing perhaps the biggest surprise of the time skip.
Rick wakes up beside Andrea and quietly begins his morning routine. One of the first things shown is him attaching his prosthetic hand before starting his day. It is a subtle but powerful reminder of everything he has sacrificed. Despite losing a hand and suffering a permanently damaged leg, Rick continues to lead.
Outside, Alexandria is almost unrecognizable. New homes have been built. Farms stretch across the land. Roads are under construction. Crops are growing. Livestock is thriving. Children attend classes. People have jobs and responsibilities again. Instead of merely existing behind walls, the community has become a functioning society.
Andrea checks on Siddiq, who is overseeing the construction of new roads in preparation for an upcoming fair that will unite all the communities. Siddiq mentions that progress has slowed because Rosita borrowed many of the workers for herd duty. Moments later Rosita returns, confirming the successful mission.
Their conversation briefly shifts toward Eugene. Andrea asks whether Rosita has spoken with him yet, hinting that there is still unresolved emotional tension between them.
Rick later meets Magna and her group inside Alexandria's meeting hall. Although cautious at first, Magna agrees to remain in the community. Rick also meets with Eugene, who provides updates about the ammunition factory and the herd operations. Rick decides Eugene has become far too valuable to continue risking his life on dangerous assignments and officially removes him from herd duty.
It is a quiet but meaningful moment that reflects just how much Rick values everyone's unique contributions. Not everyone has to fight on the front lines to help build a future.
Back at home, Carl finally gets the chance to have the conversation he has been trying to bring up all day. Rick assumes Carl wants to discuss a relationship or some other teenage matter, but Carl surprises him by expressing his desire to become Earl Sutton's apprentice blacksmith at Hilltop.
Rick initially hesitates, believing Carl is still too young, but eventually promises to think about it.
Later that evening, Rick and Andrea discuss Carl growing up. Andrea lovingly tells Rick that "your boy is growing up," and Rick quietly corrects her by saying, "our boy is growing up."
It is such a small line, yet it perfectly captures how their relationship has evolved. Andrea is no longer simply Rick's partner. She has become Carl's family.
The final pages deliver the biggest surprise of the issue.
Carl secretly visits a basement where someone has been imprisoned behind bars.
He casually tells this person about his day, sharing stories about school, his classmates, and awkward teenage experiences. He even talks about a girl showing her breasts to the boys and admits he no longer knows how he feels about her.
The mysterious prisoner listens patiently before offering surprisingly calm advice, explaining that the girl was probably only looking for attention.
Only then does the comic reveal the prisoner's identity.
It is Negan.
Negan asks Carl whether, after all these years of conversations and shared time, Carl still wants to kill him.
Carl doesn't hesitate.
"Yes, Negan. You know I do."
The issue ends on that chilling exchange.
One thing I appreciated immediately was how different the world feels after the time skip. Instead of endless suffering and constant tragedy, this issue focuses on what survival actually looks like years later. Seeing organized herd control, functioning farms, schools, roads, construction projects, and communities working together gave me a sense of hope that this series rarely allows itself to have. It almost feels strange seeing people worrying about work schedules and future fairs instead of simply wondering whether they'll survive the next day.
Kelly blaming Rick's group for Bernie's death honestly felt unfair to me. Rick's people weren't trying to put anyone in danger—they were doing exactly what has kept thousands of people alive for years by redirecting the massive walker herd away from their communities. Magna's group simply crossed paths with that operation at the worst possible moment. Bernie's death wasn't caused by negligence; it was the unfortunate reality of surviving in this world. Thankfully Magna herself seemed much more reasonable than Kelly. She recognized that these strangers risked their own lives to save them instead of abandoning them.
Seeing Rick after three years was honestly one of my favorite moments of the issue. His prosthetic hand and leg brace immediately caught my attention. They don't magically erase his injuries, but they symbolize how humanity has begun adapting instead of merely enduring. Rick looks older, more exhausted, but somehow more complete than ever. Every scar on his body tells a story of everything he sacrificed to build this new world.
Walking through Alexandria was probably the most satisfying part of the comic for me. After spending so many issues watching homes burn, communities fall apart, and people constantly running for survival, finally seeing children going to school, crops growing, houses standing tall, and people laughing again almost felt surreal. It makes Rick's dream from the end of All Out War finally feel tangible. This isn't simply survival anymore—it's civilization slowly returning.
I was also happy to see how much trust Rick places in Eugene now. Earlier in the series Eugene often struggled to earn people's confidence because of his lies, but over the years he has become one of the community's most valuable members. Rick recognizing that Eugene contributes more through his intelligence than by risking himself in herd duty shows how much respect he has earned. Comic Eugene has continued to impress me because he consistently steps up when the situation demands it.
Carl's conversation with Rick about becoming a blacksmith was another highlight. It was refreshing because it wasn't about war or survival—it was about a teenager deciding what he wants to do with his future. That alone shows how much the world has changed. Rick's hesitation also makes complete sense. After everything he has lost, it's only natural for him to want to protect Carl a little longer. At the same time, Carl wanting to learn a meaningful trade instead of simply becoming another soldier proves that he grew up in exactly the kind of world Rick hoped to create.
The biggest surprise, however, was definitely Carl continuing to visit Negan. Their conversations immediately caught my attention because they feel strangely genuine despite everything that happened between them. Negan doesn't try to manipulate Carl outright. Instead, he listens, gives advice, and acts almost like an older mentor trapped behind bars. That makes the situation even more unsettling because I can't stop wondering where these conversations are heading. Carl's final answer—that he still wants to kill Negan after all these years—reminds us that forgiveness isn't something that simply appears with time. Some wounds never fully heal. I have a strong feeling these conversations will become incredibly important later in the story, and they may even challenge both Rick's decision to spare Negan and Carl's relationship with his father.
Overall, Issue #127 serves as an excellent beginning to a brand-new chapter of The Walking Dead. Instead of relying on nonstop action, it slows everything down and allows readers to appreciate the world the characters fought so hard to build. It introduces intriguing new survivors, showcases how every community has evolved, explores how much the main cast has matured, and quietly plants the seeds for future conflicts. Even after a massive war, Kirkman proves that rebuilding civilization can be just as compelling as destroying it, and I finished this issue genuinely excited to see what challenges await this new generation of survivors.
𝗕𝗢𝗡𝗨𝗦: The Walking Dead: Small Bites Issue #56
After the emotional and hopeful tone of the main issue, I was looking forward to seeing how Small Bites would parody the beginning of the time skip. This series has been consistently finding ridiculous ways to twist serious moments into comedy, so I was curious how it would handle Carl and Negan's relationship after several years had passed.
Two years after the war, Carl is carving small wooden figures for the neighborhood children. Everything seems peaceful until one child innocently asks him if he can carve a walker next. Carl completely loses his patience and angrily lashes out, much to the amusement of Negan, who watches the entire scene from inside his prison cell. Rick quickly rushes over to calm everyone down. Carl vents his frustrations, saying he wants to become something more than what everyone expects him to be. Meanwhile, Negan's excitement quickly turns into disappointment as he realizes Carl isn't rebelling against Rick the way he had hoped.
This parody was another short but hilarious chapter. I couldn't stop laughing at how Negan was silently cheering from his prison cell, hoping Carl would finally snap and ruin his relationship with Rick, only to end up completely disappointed. The comic exaggerates Negan's manipulative personality so much that it somehow becomes even funnier than the original. Carl getting irrationally angry over a simple walker carving request was also ridiculously over-the-top, which fits the humor of Small Bites perfectly. It ends up poking fun at the emotional tension of the main story while reminding us that no matter how much time passes, Negan still enjoys stirring up trouble—even if absolutely nothing goes according to his plans.
This entire review has been hidden because of spoilers.
Being a huge fan of the show, I wanted to see how the original writing started and how the show writers followed and deviated from the comics. My dislikes were that the comics are much more crude, crass, and unnecessarily violent. I did like the change in relationships and how people worked together differently, and the comics have a different creepiness feel than you get watching it on TV. Overall, I prefer the show, and probably will not finish out the comic book series.
Rick Grimes is a strong-willed deputy who missed the end of the world because he was in a coma for a month after getting shot in the line of duty. Shaken, starving and confused, Rick escapes the horror of the abandoned hospital only to be met with something far more terrible. Not only has the world ended, but the dead have learned to walk and to kill without mercy. After learning that his wife and son have fled to Atlanta from a single survivor and his son, Rick goes on a journey to reunite with his family and search for more survivors.
Rick quickly has to come to terms with the fact that the world has ended and only a select few survived. The dead have risen from their graves and they prey on the living. In a world where every minute feels like hours, where there's no such thing as law and order, where finding a small meal is a tremendous task, the walking dead are quite possibly the least threatening thing for the survivors to have on their breaking minds. Humanity is pushed to the brink of destruction, forcing them to embrace their cruel and primal nature in order to survive. Sometimes you have to be more concerned about who you let into your community so they don't kill you in your sleep and steal everything you once cared about. Rick has no choice but to abandon the ways of law and order that he's upheld as an officer for so long in order to protect the few loved ones he has left. He has to become a monster to protect his crew or risk being devoured by those who became more monstrous than him and even the walking dead.
Despite zombies running the world and having the series named after them, what really sets this series apart from the average zombie apocalypse tale is the focus on realism and the daily struggles, flaws and depth of the characters. There's plenty of badass zombie killing action, but the action often takes a back seat to give the characters plenty of times to share their extremely tragic yet endearing stories, grow through mutual suffering and learn to adapt to a world that has left them to die. Even after the world has ended, many people still can't see eye to eye. They turn on each other and kill each other when they should come together. Others form alliances in spite of their differences and try to rebuild over the corpse of everything that was lost. The daily human drama and conflict is more intense than any monster apocalypse could hope to be.
We watch Rick struggle to balance his old moral code with the many necessary evils he has to commit in order to survive and make the world a better place for the ones he holds close. We watch people like Glen, Dale and Maggie attempt to find love in spite of having every reason to be filled with fear, hate and self-loathing. Characters like Michonne have to learn how to forgive themselves and convince themselves they deserve to be loved despite all the blood on their hands. We watch the weak like Carl and Andrea become strong and sometimes the strong become evil like The Governor. Even monsters like the wicked yet oddly lovable Negan are given the chance to find new ways of redeeming themselves by struggling alongside the other survivors that have all been changed by the horrors of the fallen world.
The pacing is extremely slow and I can understand why that may be a turnoff for a lot of people, but I eventually learned to enjoy watching the characters grow, overcome their trauma, find meaning in life and learn to love again. The characters are forced to do many terrible things to survive and it haunts them every waking moment. The ways they overcome these regrets is very realistic, human and hopeful. The slow pacing really gives the feeling that we're living beside these people. The way every tiny detail of their lives and who they are is explored makes them feel very real and believable.
When I first started reading the series, I wasn't expecting it to have such an uplifting ending. It seemed so bleak and nihilistic for a long time and things would go horribly wrong even when they seemed to be going so well, but the finale channels all the pain, suffering and betrayal of the previous volumes and tops it off with a very touching and inspiring finish. This was never a story about hopelessness. It's about learning to appreciate the little things, learning to forgive yourself and learning to move on even when it's hard. When everything seems lost there's always more to be found, even when we believe otherwise because we convince ourselves that we don't deserve to be happy ever again. Instead of dwelling on what was lost, strive to try and make things better than they were before.
I've never been a huge fan of zombie apocalypse stories, but The Walking Dead had enough heart and strong social commentary to make me stick by the characters until the end and I enjoyed every moment of their long trial.
Okay, so it's a 2 1/2 year time jump since the last issue. Now, who are Magna and Yumiko? Do they have anything to do with Rick and Alexandria, or Jesus or Maggie and the Hiltop, or Ezekiel and the Kingdom, or even Dwight and the Savior's?
Oh damn, look at all those zombies. I hope that if these are some good people, that they're able to take out the zombies quickly and without losing any of their people. If they're bad people, I want them to be zombie chow.
Oh shit, the zombies are messing with the truck these people are on, and they could fall off and get bitten and turned. I hope that doesn't happen and that something or someone shows up to save them.
Oh crap, the truck they were on fell over. Well, I'm glad that it seems like they can fight. They've got that going for them. If they make it out of there alive, they should be a lot more careful next time.
Who the hell is that fucker on the horse? He sounds like a jackass already. Oh, well, maybe I misjudged that guy on the horse. It seems like he's there to help those people against the zombies.
Damn, that one guy that got covered by the zombies, that sucks. So long, Bernie. That's such a sucky and painful way to die. I hope someone puts you out of your misery shortly after you turn.
HOLY FUCKING SHIT! Look at all of those damn zombies. They're all in deep shit if they don't get the hell out of there as soon as possible. Look, it's Heath! I'm so happy that he's still alive 2 1/2 years later.
Oh good, Aaron's alive, too. I'm glad. I hope that we see more of the characters that we know and are used to, as we get used to the new characters like Magna and Yumiko. I wonder who the guy on the horse is, though.
HELL YES! Eugene and Rosita are still alive. That's really good. That means that at least a few of the characters we know and like are still around and kicking. I was afraid that they might not be.
I don't like that Aaron was standing on that cart thing and playing that instrument and getting all the zombies to go after him. That's just dangerous as all hell and I can't believe that he's doing it.
Okay, so we have a guy named Kelly who's bitching about some of Rick's people driving the zombies at them, and then away from them. Kelly needs to shut the fuck up and be glad he's still alive.
I like that Magna and that guy on the horse were talking and trying to come to an agreement so that Magna and her group could go with him to his community.
So, the guy on the horse is from the Kingdom? Have Eugene and Aaron and Heath moved over there, too? Or are they just taking turns sending out groups of people to look after each community and deal with the zombies?
Wow, apparently the guy on the horse knows Rick pretty well, if he's been able to talk Rick into taking people into the community. I hope that he can talk Rick into taking these people into the community.
I'm glad that Rick and Andrea are still together and both of them are still alive. I'm also glad that the damage that Negan had done to Rick's foot or feet weren't that bad. Good to know he can still walk and everything.
Oh shit, Rick's changed so much that I don't even recognize him. Andrea still looks the same, which is good, as I don't like the idea of him being with anyone else, at least not just yet.
Oh good, they have a munitions factory. I take it to mean that Eugene and the people that were helping him before have a really good thing going if they have a whole factory for them to work in now.
Damn, Carl looks like a fucking girl with his hair like that. At first glance I thought he WAS a girl, but then I read the speech bubbles and Rick was talking to Carl. Geez, cut your damn hair, kid.
So, when Carl says Mom, is he talking about Andrea now? It's not a big deal if he is, I'm just wondering. She's the closest thing he's had to a mother figure in a really long time.
Oh wow, look at everything they have and all the people and animals they have. That's pretty fucking awesome and I hope things keep going well for them and their communities.
Well, at least Olivia looks the same, at least to me. I like that. She and Andrea are the only two people so far that I can recognize on sight. The time skip and how everyone looks now, will take some getting used to.
I liked the size of the grand hall, it's fucking huge. I'm glad they have so many people so that they can use it and fit everyone inside of it. I was bored by the plant talk, but I was glad to see Andrea riding up.
Andrea needs to calm down. The guy's doing the best he can with the amount of people and supplies he has to work with. If it takes a long time to get the rooms ready, they'll just have to deal with it.
Wow, Rosita and the others were out there for five days. I'm glad they're all still alive, but they must be stinking like crazy. And they're going to be stinking a lot worse if they really do jump in and resume working on the rooms.
Huh, I wonder what Rosita has to talk to Eugene about. I wonder if the two of them finally got together and if she's pregnant. If they DID get together and she is pregnant, she shouldn't be going out and dealing with the zombies.
Magna needs to get over herself. She should understand that Rick and his people are only taking their weapons until he's certain that they can be trusted. He has to look after his family and his people.
Oh, so the guy on the horse is Jesus. I didn't recognize him at all. He looks so different now that he doesn't look like a hobo. Now he looks sort of Chinese or something. It's not a bad thing, I just didn't know that was him.
I like the conversation between Rick and Eugene. Eugene's now a very important part of the community and I'm so glad that he's been able to do lots of stuff to be useful to Rick and the community.
Man, it's almost like Carl's stalking his Dad to talk about whatever's on his mind. I like that Rick and Carl are finally talking about Carl picking up a trade and helping out. I'm also glad that Rick's agreed to think about letting Carl go to the Hiltop so work with Earl.
Aww, I like that Andrea wants to help Carl get over to the Hiltop and work with Earl. That proves that she wants what's best for him and it's good that she's not afraid to tell Rick that she thinks Carl should go.
Oh shit! I didn't think that Carl was still talking to Negan. Also, I would not feel comfortable having him in the same house as me, unless he was in some kind of cage or jail or room where he absolutely could not get out.
FINALLY. We've somewhat moved away from the conflict of Survivors/Negan/Zombies(as always). This is where they start to rebuild a community or their own and recreate civilization as they once knew it. I'm excited to see how the series progresses from here on out.
Also, it's pretty cool to see everyone growing up & changing, with the huge leap in time you see at the beginning of this one.
The story starts with a new group, before some familiar faces appear and take this new group to Alexandria so they can meet their leader--Rick. Some time has gone by and everyone looks older, not to mention that Alexandria looks great! Everyone's got a job, there are gardens, they now have a way of controlling the herds, and the survivors are actually living their lives. For the first time in AGES, it actually feels like there might be some sort of hopeful future for everyone.
It's a happy continuation to the horrible war they faced the last few issues. Only problem is, I'm scared that it's all going to fall apart. Not too soon, I hope. These people deserve a little happiness. :)
Can't wait to see what happened with Michonne and Maggie...
This time jump was so much fun. I love that we didn't have to go through the tedium of seeing everything set up. And I love seeing the changes in everyone. I expected that at least these first few issues after all-out war would be focusing on new characters only. I was wrong, thankfully, and this is a big dose of the old and the new. The double-issue was really nice too.
Había dicho que el final de All out of war daba lugar a muchas posibilidades, bueno, Robert Kirkman toma esas posibilidades y las potencia obteniendo uno de los mejores números de TWD en los últimos tiempos, con nuevos personajes, muchos cambios e incógnitas en los personajes actuales y una situación totalmente distinta a las anteriormente conocidas. Un futuro brillante le espera a esta serie.
The time skip was great. I liked seeing how far the community has come. I'm looking forward to this new era. I'm itching to see the others (Maggie,Sophia,and the Kingdom).
- Two years have gone by. - Yumiko's kinda cool. - Jesus looks like a laser tag player. - Rick looks like tWDTV's Herschel. - Carl calls Andrea 'mom'. - She, however, was hesitant to call him 'our boy' in return. - They've kept Negan alive.
I loved the the time jump. Not much action, lots of character development. I wonder if Negan is slowly starting to brainwash Carl. Btw that zombie herd looked absolutely humongous!
The flash forward is really cool. Rick is now a very mature leader with lots of battle scars. Can't believe Negan is being kept in a cell. That will be a mistake that comes back to haunt them.
Smart way to start off a new arc while introducing creeping chaos in the closing pages of the issue. Kirkman has done a remarkable job keeping this fresh for over a decade.