Hell on Earth explores a possible future to Deadlands where the heroes lost! The world has been turned into a post-apocalyptic wasteland and the Reckoners walk upon it in the flesh. Desperate Gunfighters prowl the irradiated High Plains alongside Doomsayers, Ravenites, and Toxic Shamans.
But all is not lost. Now that the Reckoners have taken mortal form, some whisper they might be destroyed permanently.
Hell on Earth: Classic was published for the Classic and the d20 rules systems. Hell on Earth: Reloaded uses the Savage Worlds system.
Overall, saddened to revisit some of the characters. None of it's unreasonable, of course, just... Damn. Feels less dated than the original HoE, which is just not surprising.
Need to, at some point (in my copious free time, hah) standardize the titles on these things.
so here's the big flaw for this book. HoE had a metaplot that wrapped up in a big giant adventure that sent all the big bads into space and brought all the major faction into big giant fight that nearly crippled each of them. This moves past that point, so the story is mostly about reconstruction without any giant looming threat to humanity.