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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
Provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. Discusses all OpenGL functions and their syntax and shows how to use those functions to create interactive applications and realistic color images. Softcover. Computer Graphics.
730 pages, Paperback
First published August 6, 1999
About the author
Mason Woo
17 books1 followerCo-author of the OpenGL Programming Guide.
Wrote the first version of Apple’s Metal Programming Guide.
Formerly presenter of OpenGL courses at Siggraph and Secretary of the OpenGL Architecture Review Board.
Wrote the first version of Apple’s Metal Programming Guide.
Formerly presenter of OpenGL courses at Siggraph and Secretary of the OpenGL Architecture Review Board.
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Displaying 1 - 4 of 4 reviews
February 27, 2021
The famous red book, introduction to OpenGL. Probably very much outdated by today.
October 21, 2009
This is an ok guide to OpenGL. It's not exactly newbie material as the explanations are hard to follow and need to be re-read to understand what it's trying to say. It's more of a reference guide than a learning guide as the examples are somewhat poor as well.
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July 28, 2012Of course version 1.2 is out of date now.
April 3, 2017
This book is quite dated now, it covers the fixed function pipeline, but helped me understand and implement scene graph code.
Displaying 1 - 4 of 4 reviews



