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Large-Scale C++ Software Design

3.92  ·  Rating details ·  139 ratings  ·  6 reviews
This is the definitive book for all C++ software professionals involved in large development efforts such as databases, operating systems, compilers, and frameworks. It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-oriented design specifically geared to practical aspects of the C++ programming language. In ...more
Paperback, 896 pages
Published July 10th 1996 by Addison-Wesley Professional
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Max Lybbert
Dec 18, 2014 rated it really liked it
I believe I had picked this book up years ago, and dismissed it because the material is a little dated. However, after seeing , I thought I'd give it another look.

And, yes, the book still is dated. There are several examples about iterators, but they're all pre-STL style iterators. The STL isn't mentioned until the last few chapters of the book. Some of the advice is explained as workarounds to CFront's implementation of specific language features. The bo
Dave Peticolas
May 10, 2014 rated it liked it

A technical description of design problems and solutions for large C++ projects. In addition to logical design (functions, classes, etc.), this book focuses on physical design (files, directories, etc.) as an important aspect of large software projects. Although C++ is used throughout, many, but not all, of the concepts apply to other environments. The prose of this manual is deadly boring, even for a technical work.

Jun 17, 2020 rated it it was amazing
Very Informative
Aug 01, 2017 rated it liked it
Shelves: nonfic-topic
Worth reading to discover the phrase "Escalate policy, demote infrastructure". Otherwise chapter 5 is interesting and the rest is eh. ...more
Jan 18, 2008 rated it it was amazing
I wish this was required reading at my company. Instead of two-hour compile times every time you change a constant, this book shows you how to keep your codebase lean and mean.
Timothy Culp
Sep 28, 2012 rated it really liked it
Shelves: computer-science
A classic text on modular design for large systems and the problems you run into when scaling to a million lines of code.
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