Carnage In The Cursed Earth! In Mega-City One crime is rampant. Only the Judges- empowered to dispense instant justice- can stop total anarchy. Toughest of them all is Judge Dredd- he is the law and these are his stories...
This 23rd volume of the bestselling Case Files series features some of the most bizarre Judge Dredd tales yet, as the Mega-City lawman travels through time to battle a possessed Bill Clinton and teams up with his greatest enemies- Mean Angel and Judge Death- to battle mutants in the Cursed Earth!
Collects:
- Goodnight Kiss (Progs #940-#948) - Blowout (Prog #949) - Flashback 2099: The Return of Rico (Progs #950-#952) - Language Barrier (Prog #950) - The Neon Man (Prog #951) - Megalot (Prog #952) - Caught Short (Prog #953) - Jigsaw! (Prog #953) - Blaster Buddy (Prog #954) - Statue of Judgement (Prog #954) - Bad Frendz (Progs #955-#959) - My Son the Hero (Prog #955) - To Thing with Love (Prog #956) - The Decision (Prog #957) - Awakening of Angels (Prog #958) - Repeat Offender (Meg #2.81) - Whatever Happened to Bill Clinton? (Meg #2.81) - Bug Crazy (Megs #2.82-#2.83) - Skedway Madness (Meg #2.82) - Face of Justice (Meg #2.83) - Family Feud (Meg #3.01) - Get Me to the Church on Time (Meg #3.01) - The Three Amigos (Megs #3.02-#3.07) - The Wall (Meg #3.02) - Hot Pursuit (Meg #3.03)
Ennis began his comic-writing career in 1989 with the series Troubled Souls. Appearing in the short-lived but critically-acclaimed British anthology Crisis and illustrated by McCrea, it told the story of a young, apolitical Protestant man caught up by fate in the violence of the Irish 'Troubles'. It spawned a sequel, For a Few Troubles More, a broad Belfast-based comedy featuring two supporting characters from Troubled Souls, Dougie and Ivor, who would later get their own American comics series, Dicks, from Caliber in 1997, and several follow-ups from Avatar.
Another series for Crisis was True Faith, a religious satire inspired by his schooldays, this time drawn by Warren Pleece. Ennis shortly after began to write for Crisis' parent publication, 2000 AD. He quickly graduated on to the title's flagship character, Judge Dredd, taking over from original creator John Wagner for a period of several years.
Ennis' first work on an American comic came in 1991 when he took over DC Comics's horror title Hellblazer, which he wrote until 1994, and for which he currently holds the title for most issues written. Steve Dillon became the regular artist during the second half of Ennis's run.
Ennis' landmark work to date is the 66-issue epic Preacher, which he co-created with artist Steve Dillon. Running from 1995 to 2000, it was a tale of a preacher with supernatural powers, searching (literally) for God who has abandoned his creation.
While Preacher was running, Ennis began a series set in the DC universe called Hitman. Despite being lower profile than Preacher, Hitman ran for 60 issues (plus specials) from 1996 to 2001, veering wildly from violent action to humour to an examination of male friendship under fire.
Other comic projects Ennis wrote during this time period include Goddess, Bloody Mary, Unknown Soldier, and Pride & Joy, all for DC/Vertigo, as well as origin stories for The Darkness for Image Comics and Shadowman for Valiant Comics.
After the end of Hitman, Ennis was lured to Marvel Comics with the promise from Editor-in-Chief Joe Quesada that he could write The Punisher as long as he cared to. Instead of largely comical tone of these issues, he decided to make a much more serious series, re-launched under Marvel's MAX imprint.
In 2001 he briefly returned to UK comics to write the epic Helter Skelter for Judge Dredd.
Other comics Ennis has written include War Story (with various artists) for DC; The Pro for Image Comics; The Authority for Wildstorm; Just a Pilgrim for Black Bull Press, and 303, Chronicles of Wormwood (a six issue mini-series about the Antichrist), and a western comic book, Streets of Glory for Avatar Press.
In 2008 Ennis ended his five-year run on Punisher MAX to debut a new Marvel title, War Is Hell: The First Flight of the Phantom Eagle.
In June 2008, at Wizard World, Philadelphia, Ennis announced several new projects, including a metaseries of war comics called Battlefields from Dynamite made up of mini-series including Night Witches, Dear Billy and Tankies, another Chronicles of Wormwood mini-series and Crossed both at Avatar, a six-issue miniseries about Butcher (from The Boys) and a Punisher project reuniting him with artist Steve Dillon (subsequently specified to be a weekly mini-series entitled Punisher: War Zone, to be released concurrently with the film of the same name).
Contains two of the greatest Dredd stories I ever read!
In one, a surprisingly gentle Dredd meets a young artist who is going blind. A very touching story. The other made me nuts as Dredd is teamed up with Judge Death and Mean Machine Angel! I thought i was going bonkers until the big reveal.
Okay, I know Garth Ennis was just a young man when he wrote Dredd, and I don't WANT to keep harping on his terrible work on the character... but this volume opens with a nine-part story, "Goodnight Kiss", that is the apotheosis of his worst instincts on Dredd. And I mean that quite literally: this story features Dredd getting crucified (with a gunshot wound to the side for good measure), and then includes multiple uses of Bible quotes that compare him to the Horseman of Death ("... and Hell followed with him!").
Worse, we get more tedious, predictable dick-wagging as Dredd disaptches a whole tribe of the Brotherhood of Marshals-- lawmen of the Cursed Earth that Ennis himself established as nigh-unbeatable warrior toughs. And then Dredd beats an assassin sent to kill him... an assassin whose WHOLE M.O. is that he's exceptionally good at killing judges... in a fist fight.
You guys think the Bat-God is boring? Try Judge-God sometime. There isn't even an EXCUSE given for why he's so much more tough than, say, every other fully-trained judge-- let alone super-strong mutant warriors.
On the other hand, though, I LOVE that this volume contains a retelling and exansion of the original Rico Dredd story by Pat Mills! Of course, this was almost certainly done to tie in to the Sylvester Stallone Judge Dredd movie coming out in 1995, in which Rico was the main villain (played SPECTACULARLY by Armande Assante), but it's still nice to see such a landmark Dredd story given a more prestige presentation.
While it's almost verbotten in fan circles to praise a story for HUMANIZING Dredd, I think this yarn gets into the psychology of what turned the man into the uncompromising force of nature he is more than any other story. Being second-best to his clone-brother Rico at the academy drove Dredd to push himself harder and harder, never questioning his goals, wanting to be THE best... and the guilt of having to later arrest Rico drove him to throw himself into his work, subsuming his regrets with duty.
RICO, meanwhile, never had that inferiority complex to compensate for, which allowed him to see the judges and society with clear eyes... and he immediately cottoned on to the fact that that the judges were just as crooked and oppressive as any criminal organization. Recognizing this, Rico decided to profit from his position of power by running a protection racket-- and the story actually does a pretty good job of showing that his reasoning was pretty sound. (Later stories would suggest that Rico went bad after suffering a serious injury and radiation exposure as a cadet, but personally I think that's a cheap cop-out.)
By the end of the story, Rico is brought low by his hubris, but there's also a glimmer of hope that Dredd could change for the better someday-- that there's actually a human being in there somewhere after all. Honestly, I think it's one of the best Dredd stories ever told.
Case File 23 is a stellar showcase of why Judge Dredd remains a pillar of sci-fi storytelling. Highlighting tales like The Goodnight Kiss, where betrayal and vengeance collide, the volume masterfully balances dark humor and emotional weight. The return of Judge Death and Mean Machine brings chaos with their sinister charm, while Bad Frendz explores the seedy underbelly of Mega-City One, blending gritty action with sharp social critique.
This volume exemplifies Dredd’s golden era qualities, delivering iconic villains, layered narratives, and a grimly compelling world. The blend of chilling horror, visceral action, and sardonic wit in these stories marks a creative high point, cementing Case File 23 as a definitive entry in Dredd’s "back to form" period. A must-have for longtime fans and newcomers.
After a slightly dull and lengthy Garth Ennis arc this collection really picks up. Overall it has some of my favourite one-off stories in a long while, and though the closing 3 Amigos arc is the closest Dredd has come to a slightly unbelievable fanservice story, it still has some great moments of wit.
A mixed bag of Dredd. A turgid, murky Ennis-penned arc outstays its welcome at the beginning, and the awful "Three Amigos" fanservice team up at the end is poor.
But there's some gold in the middle, including an almost out-of-character Dredd interacting with a blind artist, and a few comedy shorts portraying Dredd as the rigid nutcase people forget he is.
These are mostly ok. The Three Amigos story works way better than it has any right to. Funny how satire about Bill Clinton falls flat, though. Bill's a horndog! Hilary's a shrew! Meh. I can't even remember if there's supposed to be something clever about Box Clinton?
During the days of Stallone's Dredd movie, Dredd comic should've put out the absolute best there is. But for some reason, these stories are just luke warm with some nice hot bits in.