Quaid Loman awakens on an isolated island resort in the midst of the "game," a terrifying, high-stakes scenario that will end either in survival or death.
Steven Krane was a pseudonym for Steven Swiniarski, who is best known under a different pseudonym, S. Andrew Swann. The Omega Game is a suspense/thriller novel and is one of the few non-sf/fantasy books that was published by DAW. It's a live-action-role-playing game story, like reality television and such things dating all the way back to the 1924 short story by Richard Connell, The Most Dangerous Game. The protagonist, Quaid Loman, never becomes particularly likeable and the book runs on a bit too long, but it's an all-right entertainment. The plot takes some nice twists and is resolved in a clever manner.
Interesting premise with some good twists. Ultimately it is not a big investment of time so I think it's worth a read. The ending makes sense I think? The Game itself gets a little lost honestly in comparison to all the events in the book and the rules turn out to be very important compared to how little they play apart in the actual events.
Frankly, kind of a stinker. What should be a relatively easy premise to fulfill (rewrite of 'the most dangerous game' or 'the tenth victim' or any number of variants of a group of strangers are in a 'mortality musical chairs' plot) had the following problems: - weak characterization, particularly difficult to empathize or develop a reader's attachment to anyone. - very uneven plotline, jumped around. - suspense squeezed out with tepid pace.
Try 'battle royalle' or 'the hunger games' instead of this.
This was a pretty straight forward mystgery novel. Good weekend read but not much substance. I couldn't help thinking the whole time that the story has already been done, and much better, by Agatha Christie in 'and Then There Were None".