The fourth and final volume of the full-color graphic novel adaptation of the second book in George R. R. Martin’s landmark Song of Ice and Fire series, the inspiration for HBO’s Game of Thrones
In the final volume of this gorgeous adaptation, simmering tensions finally reach their explosive conclusion. Dany leaves Qarth with her dragons while Theon finds himself the uneasy lord of Winterfell, though his treatment of Bran and Rickon causes their grief-stricken mother to take precipitous action which could change the course of the war.
Beyond the Wall, Qhorin Halfhand’s band of scouts—Jon Snow included—prepares to face Mance Rayder’s army, while in King’s Landing one of the most iconic battles ever is about to unfold, pitting Tyrion’s wit against Stannis’s determination. For when kings clash, all the land pays the price.
Landry Q. Walker is a New York Times bestselling author of comics and books. His work includes Star Wars stories, Batman and Supergirl comics, and the Project Terra series of novels. He also co-created a Saturday morning cartoon called Scary Larry. He likes castles and robots and also pop-tarts. Most days he sits in his office and pushes buttons on a keyboard until stories somehow happen.
I enjoyed this volume even if it's very long winded at times. That's kind of a George R.R kind of thing anyways. Now this is an adaptation of the last 1/4 of Clash of Kings and there are some iconic scenes in here for sure the Battle of Blackwater being one of them. I found when I put Roy Dotrice voice to they narrator boxes it really helped. RIP man that guy delivers a fantastic performance on audiobooks for this series.
So if you are looking for another way to digest this amazing story there is nothing wrong here just be warned they take a large chunk of excerpts and doesn't follow the regular pacing of a comic book it's an easy 2-3 hr read.
(Zero spoiler review) 3.75/5 It's not very often I would give anything associated with GRRM and ASOIAF anything less than five stars, but there are just a few too many niggles to assign this one full marks. The end to A Clash of Kings just isn't as interesting or exciting as the rest of the book. The big set piece at the end just doesn't tickle my pickle in the way the beautifully interweaving character plots and sharp, incisive dialogue is. Said set piece might translate better on film, and from memory, was rather well done in the show, but here, its all just a little too tedious. Definitely the lowlight of Tyrion's exploits early on. And if you're going to finish your book with a Bran chapter, well, you get what you deserve. Mel Rubi's art is fair. Fairly good in fact, but the lack of any discernible inkwork and the muddy, sterile modern colouration ruins what was some pretty decent initial art, even if it does scream 'drawn on a tablet'. That and I preferred the artist who did the entire book one 'pencils'. It remains to be seen if Rubi will continue on with Storm of Swords or not, but I'm in little doubt the colours will still be awful, either way. It's GRRM, so it's still pretty good, but it's quite possibly the weakest of all eight volumes so far, if memory serves. 3.75/5
Decent adaptation. My favorite scenes between Jaqen H'ghar and Arya are in this book, and I realized (maybe for the first time--maybe I'd just forgotten) what a missed opportunity his gift of three deaths was. Arya's choices were made in anger instead of with thought--at least the first two--and as frustrating as that is for the reader, it makes sense for her age and temperament.
This is the fourth and final volume of the graphic novel A Clash of Kings, which is book two of George RR Martin’s A Song of Ice and Fire.
This final installment disappointed me a bit. We did get the big tables have turned moment with Theon unknowingly getting ready to change his name, the attack on Blackwater Bay, and the arrival of a certain knight into Danaerys’ service, but all were shortchanged for me. The Theon bit did some jumping so for me you would have had to had read the original novel or seen the television show to keep track otherwise just “ok what is the situation now?” as if we the reader slept through events. In the attack on King’s Landing, we do get the wildfire and the purpose of the chain and the attack Tyrion leads out of the gate, but blink and you miss how the overall battle went and no conversation Tyrion has afterwards other than with the grand Maester and Podrick. With the knight arriving it only hints at who he really is, in fact the Daenerys scenes are few and far between where in Game of Thrones the graphic novel was more consistent dividing our time between Westeros and Essos.
With the complaints above noted, you still have the artwork which was excellent and I still caught little details I missed before.
It certainly is a quick read I raced through eight volumes in total and enjoyed it so a low three star rating for me to close out A Clash of Kings.
As engaging as ever. This one includes the Battle for Blackwater Bay! Too many word balloons at times but the art is really good. Can’t wait till they do Sword of Storms.
These are fairly well-paced and yet they still feel a bit of a slog to read. I blame the full-page panels with the snake-like weaving boxes of text you have to read for exposition or internal monologuing. The battle in this volume and the willingness to do some dream sequences with a different aesthetic were some of the more appealing parts. It’s also interesting to compare this series to what’s to come, where it feels like so little happens prior to the climax, and yet so much happens over the course of A Storm of Swords in terms of character deaths and major plot points.